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Commander
Size: 100Salt sum: 37.45
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Tana_Library_Associate

166 views17 days ago
Commander
Size: 100Salt sum: 37.45

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{"ops":[{"insert":"\"The Black Rose\" is a great title for Marchesa. And, also a great name for a pirate ship!\n\nOur deck today is built around "},{"insert":{"card-link":"Marchesa, the Black Rose"}},{"insert":", her incredible ability to bring creatures back to the battlefield, and the incredible way that she synergizes with the Pirate creature type (and a general theme of piracy)!\n\nWith Marchesa's ability, our gameplan revolves around stealing creatures from other boards (or decks) to bring them onto our field. Then, either using Dethrone or some of the other mechanics in our deck, we add +1/+1 counters to those creatures. Finally, we let them die, either in combat or by forcibly sacrificing them. By doing so, since they had a counter on them, at the end of our turn they return to our control anyway!\n\nFor each parts of this gameplan, we have a couple of key contributors:\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Theft"},{"insert":"\nThe pirate creature type has a ton of great ways to steal creatures! We have some fantastic repeatable effects in creatures like "},{"insert":{"card-link":"Admiral Beckett Brass"}},{"insert":", "},{"insert":{"card-link":"Coercive Recruiter"}},{"insert":", or "},{"insert":{"card-link":"Ramirez DePietro, Pillager"}},{"insert":". Beyond this, we also stock some single-theft cards: "},{"insert":{"card-link":"Wrangle"}},{"insert":" is exceptionally cheap, "},{"insert":{"card-link":"Kari Zev's Expertise"}},{"insert":" lets us cheat out another card, "},{"insert":{"card-link":"Slave of Bolas"}},{"insert":" has a sacrifice clause built into it to help us make sure we keep our stolen card! And if things get really out of hand in the late game, we stock "},{"insert":{"card-link":"Rise of the Dark Realms"}},{"insert":" as a way to clear out any graveyards that had the chance to fill up. \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"What happens if I don't pull my theft cards?"},{"insert":"\nYou still have great options! Marchesa plays aristocrats like it's nobody's business, and we stock a ton of creatures that benefit from dying or reentering the field. Classics like "},{"insert":{"card-link":"Pitiless Plunderer"}},{"insert":" will ramp us for letting our creatures die, and "},{"insert":{"card-link":"Gemcutter Buccaneer"}},{"insert":" will give all of our recurred Pirates a little extra bonus when they hit the field. Marchesa's recursion also means that we can absolutely sacrifice our own stuff to get ahead on cards, dropping "},{"insert":{"card-link":"Village Rites"}},{"insert":" or another such draw spell. Don't forget: Marchesa's trigger also works on herself. As long as she has a counter on her, let her fall into the yard and (unless she gets exiled) you'll see her again on the next end step.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Counters"},{"insert":"\nObviously, we will most frequently be using Dethrone as a way to add counters to our creatures. But we actually have a subset of secret commanders that help us guarantee we will get counters on any creature we steal! One of the more important ones, if we can manage to get him to the board, is "},{"insert":{"card-link":"Don Andres, the Renegade"}},{"insert":", since he will turn all of our stolen creatures into Pirates. If we can do that, landing cards like "},{"insert":{"card-link":"Captain Storm, Cosmium Raider"}},{"insert":" and especially "},{"insert":{"card-link":"Vaan, Street Thief"}},{"insert":" let us take our stolen board and pump it up to absurd sizes! Even without making our board huge, using these creatures also just gives us a great opportunity to get our counters onto our stolen creatures before they can get removed from our board for good. A side note: you'll notice that our deck makes a lot of artifact tokens, in particular Treasures. While this is obviously important for ramping, it also exists as a way to make sure two of our secret commanders, "},{"insert":{"card-link":"Captain Storm, Cosmium Raider"}},{"insert":" and "},{"insert":{"card-link":"Mm'menon, Uthros Exile"}},{"insert":", can consistently toss counters to our board. Captain Storm will need to look for other Pirates, but Mm'menon is happy to give their benefits to all of your stolen creatures.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Sacrifice"},{"insert":"\nTo make sure that our stolen creatures die, we have a lot of ways to kill them off ourselves. Some of them are one-shot spells that also give us card draw, like "},{"insert":{"card-link":"Deadly Dispute"}},{"insert":" or "},{"insert":{"card-link":"Village Rites"}},{"insert":", but of course we also have a ton of free, infinite-use cards like "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" or "},{"insert":{"card-link":"Goblin Bombardment"}},{"insert":" that all but guarantee that we can take a stolen creature, toss it overboard, then fish it back up on an end step.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"I pulled a tutor card! What am I going to get?"},{"insert":"\nYou have a few options, depending on where you are in the game!\n"},{"insert":{"card-link":"Mm'menon, Uthros Exile"}},{"insert":" if you are getting a lot of Treasures on the board and are stealing your opponent's creatures at a good rate."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Don Andres, the Renegade"}},{"insert":" early on if your theft is starting to take off."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Captain Storm, Cosmium Raider"}},{"insert":" and/or "},{"insert":{"card-link":"Vaan, Street Thief"}},{"insert":" if your board is already mostly Pirates, or if you have Don Andres in play and want to boost your stolen creatures."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Ramirez DePietro, Pillager"}},{"insert":" if you really need some gas to get things going."},{"attributes":{"list":"ordered"},"insert":"\n"}]}

Commander

Qty: 1 Price: $1.99
Marchesa, the Black Rose
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Other creatures you control have dethrone.
Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.
Legendary Creature - Human Wizard
Marchesa, the Black Rose (2x2) 248

Commander

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Anthem

Qty: 1 Price: $0.49
Skeleton Crew
Each other creature you control that's a Skeleton or Pirate gets +1/+1.
Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.)
: Return this card from your graveyard to the battlefield tapped.
Creature - Skeleton Pirate
Skeleton Crew (lcc) 85

Anthem

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Counters

Qty: 2 Price: $0.74
Captain Storm, Cosmium Raider
Whenever an artifact you control enters, put a +1/+1 counter on target Pirate you control.
Legendary Creature - Human Pirate
Captain Storm, Cosmium Raider (lci) 227
Mm'menon, Uthros Exile
Flying
Whenever an artifact you control enters, put a +1/+1 counter on target creature.
Legendary Creature - Advisor Jellyfish
Mm'menon, Uthros Exile (eoe) 221

Counters

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Draw

Qty: 11 Price: $10.17
Altar's Reap
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Altar's Reap (plst) DDR-37
Breeches, Brazen Plunderer
Menace
Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Goblin Pirate
Breeches, Brazen Plunderer (lcc) 217
Corrupted Conviction
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Corrupted Conviction (otj) 84
Cunning Rhetoric
Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.
Enchantment
Cunning Rhetoric (otc) 129
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (tdc) 177
Francisco, Fowl Marauder
Flying
Francisco can't block.
Whenever one or more Pirates you control deal damage to a player, Francisco explores.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Bird Pirate
Francisco, Fowl Marauder (lcc) 81
Plumb the Forbidden
As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way.
You draw a card and lose 1 life.
Instant
Plumb the Forbidden (soc) 224
Staunch Crewmate
When this creature enters, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Human Pirate
Staunch Crewmate (lci) 79
Storm Fleet Negotiator
Flying
Parley — Whenever this creature attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a Map token. Then each player draws a card. (A Map token is an artifact with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Creature - Pirate Siren
Storm Fleet Negotiator (lcc) 78
Vampiric Rites
, Sacrifice a creature: You gain 1 life and draw a card.
Enchantment
Vampiric Rites (fdn) 615
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Village Rites (inr) 137

Draw

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Finisher

Qty: 2 Price: $7.78
Port Razer
Whenever this creature deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase.
This creature can't attack a player it has already attacked this turn.
Creature - Orc Pirate
Port Razer (lcc) 230
Rise of the Dark Realms
Put all creature cards from all graveyards onto the battlefield under your control.
Sorcery
Rise of the Dark Realms (fic) 283

Finisher

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Land

Qty: 33 Price: $307.45
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (ecl) 262
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (mh3) 216
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (2x2) 321
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (soc) 129
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (lcc) 326
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (ecc) 147
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (drc) 152
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (ecl) 264
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (soc) 369
Guildmages' Forum
: Add
.
,
: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters with an additional +1/+1 counter on it.
Land
Guildmages' Forum (grn) 250
Haunted Ridge
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Haunted Ridge (inr) 280
Island
(
: Add
.)
Basic Land - Island
Island (sos) 275
Luxury Suite
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Luxury Suite (clb) 355
Morphic Pool
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Morphic Pool (clb) 357
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (sos) 278
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (soc) 390
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (soc) 393
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (clb) 358
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (mh2) 254
Shipwreck Marsh
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shipwreck Marsh (inr) 284
Shivan Reef
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Shivan Reef (soc) 404
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (ecl) 267
Stormcarved Coast
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Stormcarved Coast (sos) 263
Sulfur Falls
This land enters tapped unless you control an Island or a Mountain.
: Add
or
.
Land
Sulfur Falls (soc) 408
Sulfurous Springs
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Sulfurous Springs (eoc) 185
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sos) 276
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (sos) 265
Training Center
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Training Center (cmm) 434
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (ecc) 175
Underground River
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Underground River (drc) 181
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (eoe) 261
Xander's Lounge
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp Mountain
Xander's Lounge (snc) 260

Land

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Ramp

Qty: 12 Price: $23.10
Breeches, Eager Pillager
First strike
Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn —
• Create a Treasure token.
• Target creature can't block this turn.
• Exile the top card of your library. You may play it this turn.
Legendary Creature - Goblin Pirate
Breeches, Eager Pillager (lci) 137
Burnt Offering
As an additional cost to cast this spell, sacrifice a creature.
Add X mana in any combination of
and/or
, where X is the sacrificed creature's mana value.
Instant
Burnt Offering (ice) 116
Captain Lannery Storm
Haste
Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
Legendary Creature - Human Pirate
Captain Lannery Storm (otc) 158
Corsair Captain
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Other Pirates you control get +1/+1.
Creature - Human Pirate
Corsair Captain (fdn) 506
Gemcutter Buccaneer
Whenever this creature or another Pirate you control enters, create a tapped Treasure token.
Treasures you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0," equip Pirate
, and equip
.
Creature - Artificer Orc Pirate
Gemcutter Buccaneer (lcc) 87
Greedy Freebooter
When this creature dies, scry 1 and create a Treasure token. (To scry 1, look at the top card of your library. You may put that card on the bottom. A Treasure token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Greedy Freebooter (lci) 109
Impulsive Pilferer
When this creature dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Goblin Pirate
Impulsive Pilferer (otc) 171
Kellogg, Dangerous Mind
First strike, haste
Whenever Kellogg attacks, create a Treasure token.
Sacrifice five Treasures: Gain control of target creature for as long as you control Kellogg. Activate only as a sorcery.
Legendary Creature - Human Mercenary
Kellogg, Dangerous Mind (pip) 106
Malcolm, Keen-Eyed Navigator
Flying
Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Partner (You can have two commanders if both have partner.)
Legendary Creature - Pirate Siren
Malcolm, Keen-Eyed Navigator (lcc) 161
Pitiless Plunderer
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Pitiless Plunderer (j25) 476
Ramirez DePietro, Pillager
When Ramirez DePietro enters, you lose 2 life and create two Treasure tokens.
Whenever one or more Pirates you control deal combat damage to a player, exile the top card of that player's library. You may cast that card for as long as it remains exiled.
Legendary Creature - Human Pirate
Ramirez DePietro, Pillager (lcc) 285
Sticky Fingers
Enchant creature
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
When enchanted creature dies, draw a card.
Enchantment - Aura
Sticky Fingers (snc) 124

Ramp

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Recursion

Qty: 1 Price: $1.49
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (tdc) 198

Recursion

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Removal

Qty: 11 Price: $71.95
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (soc) 234
Broadside Bombardiers
Menace, haste
Boast — Sacrifice another creature or artifact: This creature deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.)
Creature - Goblin Pirate
Broadside Bombardiers (lcc) 86
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (rvr) 313
Hostage Taker
When this creature enters, exile another target creature or artifact until this creature leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Creature - Human Pirate
Hostage Taker (otc) 231
Lookout's Dispersal
This spell costs
less to cast if you control a Pirate.
Counter target spell unless its controller pays
.
Instant
Lookout's Dispersal (j22) 316
Nicol Bolas, Planeswalker
+3: Destroy target noncreature permanent.
−2: Gain control of target creature.
−9: Nicol Bolas deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents of their choice.
Legendary Planeswalker - Bolas
Nicol Bolas, Planeswalker (e01) 85
Ritual of the Machine
As an additional cost to cast this spell, sacrifice a creature.
Gain control of target nonartifact, nonblack creature.
Sorcery
Ritual of the Machine (all) 59
Simic Manipulator
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
, Remove one or more +1/+1 counters from this creature: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.
Creature - Wizard Mutant
Simic Manipulator (gtc) 50
Siren Stormtamer
Flying
, Sacrifice this creature: Counter target spell or ability that targets you or a creature you control.
Creature - Wizard Pirate Siren
Siren Stormtamer (lcc) 171
Slave of Bolas
Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Sorcery
Slave of Bolas (plst) E01-86
Sothera, the Supervoid
Whenever a creature you control dies, each opponent chooses a creature they control and exiles it.
At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it.
Legendary Enchantment
Sothera, the Supervoid (eoe) 115

Removal

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Sac Outlet

Qty: 7 Price: $65.01
Ashnod's Altar
Sacrifice a creature: Add
.
Artifact
Ashnod's Altar (cmm) 368
Barrage of Expendables
, Sacrifice a creature: This enchantment deals 1 damage to any target.
Enchantment
Barrage of Expendables (jmp) 292
Blasting Station
, Sacrifice a creature: This artifact deals 1 damage to any target.
Whenever a creature enters, you may untap this artifact.
Artifact
Blasting Station (5dn) 107
Dire Fleet Warmonger
At the beginning of combat on your turn, you may sacrifice another creature. If you do, this creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Orc Pirate
Dire Fleet Warmonger (m21) 217
Goblin Bombardment
Sacrifice a creature: This enchantment deals 1 damage to any target.
Enchantment
Goblin Bombardment (mh2) 279
Ruthless Knave
, Sacrifice a creature: Create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Sacrifice three Treasures: Draw a card.
Creature - Orc Pirate
Ruthless Knave (j25) 483
Warren Soultrader
Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Wizard Goblin Zombie
Warren Soultrader (mh3) 110

Sac Outlet

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Theft

Qty: 15 Price: $37.59
Admiral Beckett Brass
Other Pirates you control get +1/+1.
At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.
Legendary Creature - Human Pirate
Admiral Beckett Brass (lcc) 264
Captivating Crew
: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
Creature - Human Pirate
Captivating Crew (otc) 159
Coercive Recruiter
Whenever this creature or another Pirate you control enters, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.
Creature - Orc Pirate
Coercive Recruiter (lcc) 222
Dauthi Voidwalker
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Creature - Rogue Dauthi
Dauthi Voidwalker (tdc) 176
Don Andres, the Renegade
Each creature you control but don't own gets +2/+2, has menace and deathtouch, and is a Pirate in addition to its other types.
Whenever you cast a noncreature spell you don't own, create two tapped Treasure tokens.
Legendary Creature - Vampire Pirate
Don Andres, the Renegade (lcc) 6
Edea, Possessed Sorceress
Ward

At the beginning of combat on your turn, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Whenever a creature you control but don't own dies, return it to the battlefield under its owner's control and you draw a card.
Legendary Creature - Human Warlock
Edea, Possessed Sorceress (fic) 448
Furnace Reins
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals combat damage to a player or battle, create a Treasure token." (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Furnace Reins (mom) 141
Kari Zev's Expertise
Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.
You may cast a spell with mana value 2 or less from your hand without paying its mana cost.
Sorcery
Kari Zev's Expertise (aer) 88
Mark of Mutiny
Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and
this turn.)
Sorcery
Mark of Mutiny (plst) PCA-47
Press into Service
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Sorcery
Press into Service (ogw) 114
Stolen Strategy
At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.
Enchantment
Stolen Strategy (clb) 807
Traitorous Greed
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and
this turn.)
Sorcery
Traitorous Greed (m21) 166
Vaan, Street Thief
Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.
Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.
Legendary Creature - Human Scout
Vaan, Street Thief (fin) 168
Wrangle
Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
Sorcery
Wrangle (aer) 101
Zara, Renegade Recruiter
Flying
Whenever Zara attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.
Legendary Creature - Human Pirate
Zara, Renegade Recruiter (lcc) 297

Theft

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Tutor

Qty: 4 Price: $166.76
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (cmm) 150
Diabolic Intent
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Intent (bro) 89
Forerunner of the Coalition
When this creature enters, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top.
Whenever another Pirate you control enters, each opponent loses 1 life.
Creature - Human Pirate
Forerunner of the Coalition (rix) 72
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (dmr) 108

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 20 cards
20 pips - 19 cards
34 mana - 33 cards
38 pips - 33 cards
35 mana - 34 cards
34 pips - 32 cards
36 mana - 35 cards
0 pips - 0 cards
0 mana - 20 cards
0 pips - 0 cards
8 mana - 7 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"\"The Black Rose\" is a great title for Marchesa. And, also a great name for a pirate ship!\n\nOur deck today is built around "},{"insert":{"card-link":"Marchesa, the Black Rose"}},{"insert":", her incredible ability to bring creatures back to the battlefield, and the incredible way that she synergizes with the Pirate creature type (and a general theme of piracy)!\n\nWith Marchesa's ability, our gameplan revolves around stealing creatures from other boards (or decks) to bring them onto our field. Then, either using Dethrone or some of the other mechanics in our deck, we add +1/+1 counters to those creatures. Finally, we let them die, either in combat or by forcibly sacrificing them. By doing so, since they had a counter on them, at the end of our turn they return to our control anyway!\n\nFor each parts of this gameplan, we have a couple of key contributors:\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Theft"},{"insert":"\nThe pirate creature type has a ton of great ways to steal creatures! We have some fantastic repeatable effects in creatures like "},{"insert":{"card-link":"Admiral Beckett Brass"}},{"insert":", "},{"insert":{"card-link":"Coercive Recruiter"}},{"insert":", or "},{"insert":{"card-link":"Ramirez DePietro, Pillager"}},{"insert":". Beyond this, we also stock some single-theft cards: "},{"insert":{"card-link":"Wrangle"}},{"insert":" is exceptionally cheap, "},{"insert":{"card-link":"Kari Zev's Expertise"}},{"insert":" lets us cheat out another card, "},{"insert":{"card-link":"Slave of Bolas"}},{"insert":" has a sacrifice clause built into it to help us make sure we keep our stolen card! And if things get really out of hand in the late game, we stock "},{"insert":{"card-link":"Rise of the Dark Realms"}},{"insert":" as a way to clear out any graveyards that had the chance to fill up. \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"What happens if I don't pull my theft cards?"},{"insert":"\nYou still have great options! Marchesa plays aristocrats like it's nobody's business, and we stock a ton of creatures that benefit from dying or reentering the field. Classics like "},{"insert":{"card-link":"Pitiless Plunderer"}},{"insert":" will ramp us for letting our creatures die, and "},{"insert":{"card-link":"Gemcutter Buccaneer"}},{"insert":" will give all of our recurred Pirates a little extra bonus when they hit the field. Marchesa's recursion also means that we can absolutely sacrifice our own stuff to get ahead on cards, dropping "},{"insert":{"card-link":"Village Rites"}},{"insert":" or another such draw spell. Don't forget: Marchesa's trigger also works on herself. As long as she has a counter on her, let her fall into the yard and (unless she gets exiled) you'll see her again on the next end step.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Counters"},{"insert":"\nObviously, we will most frequently be using Dethrone as a way to add counters to our creatures. But we actually have a subset of secret commanders that help us guarantee we will get counters on any creature we steal! One of the more important ones, if we can manage to get him to the board, is "},{"insert":{"card-link":"Don Andres, the Renegade"}},{"insert":", since he will turn all of our stolen creatures into Pirates. If we can do that, landing cards like "},{"insert":{"card-link":"Captain Storm, Cosmium Raider"}},{"insert":" and especially "},{"insert":{"card-link":"Vaan, Street Thief"}},{"insert":" let us take our stolen board and pump it up to absurd sizes! Even without making our board huge, using these creatures also just gives us a great opportunity to get our counters onto our stolen creatures before they can get removed from our board for good. A side note: you'll notice that our deck makes a lot of artifact tokens, in particular Treasures. While this is obviously important for ramping, it also exists as a way to make sure two of our secret commanders, "},{"insert":{"card-link":"Captain Storm, Cosmium Raider"}},{"insert":" and "},{"insert":{"card-link":"Mm'menon, Uthros Exile"}},{"insert":", can consistently toss counters to our board. Captain Storm will need to look for other Pirates, but Mm'menon is happy to give their benefits to all of your stolen creatures.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Sacrifice"},{"insert":"\nTo make sure that our stolen creatures die, we have a lot of ways to kill them off ourselves. Some of them are one-shot spells that also give us card draw, like "},{"insert":{"card-link":"Deadly Dispute"}},{"insert":" or "},{"insert":{"card-link":"Village Rites"}},{"insert":", but of course we also have a ton of free, infinite-use cards like "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" or "},{"insert":{"card-link":"Goblin Bombardment"}},{"insert":" that all but guarantee that we can take a stolen creature, toss it overboard, then fish it back up on an end step.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"I pulled a tutor card! What am I going to get?"},{"insert":"\nYou have a few options, depending on where you are in the game!\n"},{"insert":{"card-link":"Mm'menon, Uthros Exile"}},{"insert":" if you are getting a lot of Treasures on the board and are stealing your opponent's creatures at a good rate."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Don Andres, the Renegade"}},{"insert":" early on if your theft is starting to take off."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Captain Storm, Cosmium Raider"}},{"insert":" and/or "},{"insert":{"card-link":"Vaan, Street Thief"}},{"insert":" if your board is already mostly Pirates, or if you have Don Andres in play and want to boost your stolen creatures."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Ramirez DePietro, Pillager"}},{"insert":" if you really need some gas to get things going."},{"attributes":{"list":"ordered"},"insert":"\n"}]}
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