embertiger
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Commander
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{"ops":[{"insert":"For this month's contest, my chosen tribe is a blast from the past, spellshapers! Mercadian Masques was an infamously weak block from back in the day but it brought its own unique typal strategy. Spellshapers were the ancestors of today's prepared spells, omens and adventures. These plucky mages cast spells the old fashioned way, by discarding cards! For that, they bring a toolbox of instant speed abilities. They can steal creatures with "},{"insert":{"card-link":"Overtaker"}},{"insert":" or recur them with "},{"insert":{"card-link":"Undertaker"}},{"insert":" . Some specialize in removal such as "},{"insert":{"card-link":"Waterfront Bouncer"}},{"insert":" , "},{"insert":{"card-link":"Avenger en-Dal"}},{"insert":" , and "},{"insert":{"card-link":"Notorious Assassin"}},{"insert":" . Others protect like "},{"insert":{"card-link":"Charm Peddler"}},{"insert":" and "},{"insert":{"card-link":"Cho-Arrim Alchemist"}},{"insert":" . "},{"insert":{"card-link":"Dreamscape Artist"}},{"insert":" and "},{"insert":{"card-link":"Bog Witch"}},{"insert":" ramp. In the past, spellshapers did not play well together, as they competed for a limited amount of cards. However, in 2026, discarding cards is no longer a negative!\n\n"},{"insert":{"card-link":"Toluz, Clever Conductor"}},{"insert":" lets me freely activate my spellshapers while Toluz stores my cards for later. "},{"insert":{"card-link":"Currency Converter"}},{"insert":" , "},{"insert":{"card-link":"Moonstone, Harsh Mistress"}},{"insert":" , and "},{"insert":{"card-link":"Bag of Holding"}},{"insert":" can fill in for Toluz in a pinch. "},{"insert":{"card-link":"Teval's Judgment"}},{"insert":" , "},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" , "},{"insert":{"card-link":"Loki, God of Mischief"}},{"insert":" , and "},{"insert":{"card-link":"Elrond, Moon-Reader"}},{"insert":" draw an extra card when I activate my ‘shapers or when Toluz exiles discarded cards. Madness and mayhem cards like "},{"insert":{"card-link":"Dark Withering"}},{"insert":" , "},{"insert":{"card-link":"Circular Logic"}},{"insert":" , and "},{"insert":{"card-link":"Sadistic Slash"}},{"insert":" are easy to enable. "},{"insert":{"card-link":"The Enigma Jewel // Locus of Enlightenment"}},{"insert":" and "},{"insert":{"card-link":"Training Grounds"}},{"insert":" help activate multiple spellshapers' abilities in the same turn.\n\nThe deck's plan is to play politics, using the instant speed threat of our spellshapers, especially "},{"insert":{"card-link":"Avenger en-Dal"}},{"insert":" and "},{"insert":{"card-link":"Cho-Arrim Alchemist"}},{"insert":" to send attacks elsewhere. It can eventually win by making an army of tokens using "},{"insert":{"card-link":"Bone Miser"}},{"insert":" and "},{"insert":{"card-link":"Teval's Judgment"}},{"insert":" , stealing creatures with "},{"insert":{"card-link":"Willbreaker"}},{"insert":" or "},{"insert":{"card-link":"Overtaker"}},{"insert":" , or using "},{"insert":{"card-link":"Horobi, Death's Wail"}},{"insert":" to make spellslinger's abilities lethal. "},{"insert":{"card-link":"Agatha's Soul Cauldron"}},{"insert":" can pick up abilities of any slain spellshapers to give the deck some resiliency. "},{"insert":{"card-link":"Gogo, Master of Mimicry"}},{"insert":" and "},{"insert":{"card-link":"Echo, Perceptive Prodigy"}},{"insert":" can easily copy an impactful ability on a critical turn. It's been a long time since Masques block, but the spellshapers are here to show they can still rule the battlefield!\n\n"}]}
Commander
Toluz, Clever Conductor
When Toluz enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Whenever you discard one or more cards, exile them from your graveyard.
When Toluz dies, put the cards exiled with it into their owner's hand.
Whenever you discard one or more cards, exile them from your graveyard.
When Toluz dies, put the cards exiled with it into their owner's hand.
Legendary Creature - Human Rogue

Commander
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Copy
Agatha's Soul Cauldron
You may spend mana as though it were mana of any color to activate abilities of creatures you control.
Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.
: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.
: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Legendary Artifact

Copy
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Discard Synergy
Currency Converter
Whenever you discard a card, you may exile that card from your graveyard.
, : Draw a card, then discard a card.
: Put a card exiled with this artifact into its owner's graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
, : Draw a card, then discard a card.
: Put a card exiled with this artifact into its owner's graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
Artifact

Necrogoyf
Necrogoyf's power is equal to the number of creature cards in all graveyards.
At the beginning of each player's upkeep, that player discards a card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
At the beginning of each player's upkeep, that player discards a card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Lhurgoyf

Spymaster's Vault
This land enters tapped unless you control a Swamp.
: Add .
, : Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
: Add .
, : Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
Land

Discard Synergy
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Draw
Elrond, Moon-Reader
Whenever you activate an ability of a creature, draw a card. This ability triggers only once each turn.
: Exile up to two other target nonland permanents you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
: Exile up to two other target nonland permanents you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Legendary Creature - Elf Noble

Ketramose, the New Dawn
Menace, lifelink, indestructible
Ketramose can't attack or block unless there are seven or more cards in exile.
Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.
Ketramose can't attack or block unless there are seven or more cards in exile.
Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.
Legendary Creature - God

Draw
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Haste Enabler
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Haste Enabler
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Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Ramp
The Enigma Jewel
The Enigma Jewel enters tapped.
: Add . Spend this mana only to activate abilities.
Craft with four or more nonlands with activated abilities (, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
: Add . Spend this mana only to activate abilities.
Craft with four or more nonlands with activated abilities (, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Legendary Artifact


Ramp
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Recursion
Recursion
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Removal
Shadowgrange Archfiend
When this creature enters, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way.
Madness—, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Madness—, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Demon

Removal
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Sacrifice Outlet
Sacrifice Outlet
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Spellshaper
Divining Witch
, , Discard a card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
Creature - Human Spellshaper

Spellshaper
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"For this month's contest, my chosen tribe is a blast from the past, spellshapers! Mercadian Masques was an infamously weak block from back in the day but it brought its own unique typal strategy. Spellshapers were the ancestors of today's prepared spells, omens and adventures. These plucky mages cast spells the old fashioned way, by discarding cards! For that, they bring a toolbox of instant speed abilities. They can steal creatures with "},{"insert":{"card-link":"Overtaker"}},{"insert":" or recur them with "},{"insert":{"card-link":"Undertaker"}},{"insert":" . Some specialize in removal such as "},{"insert":{"card-link":"Waterfront Bouncer"}},{"insert":" , "},{"insert":{"card-link":"Avenger en-Dal"}},{"insert":" , and "},{"insert":{"card-link":"Notorious Assassin"}},{"insert":" . Others protect like "},{"insert":{"card-link":"Charm Peddler"}},{"insert":" and "},{"insert":{"card-link":"Cho-Arrim Alchemist"}},{"insert":" . "},{"insert":{"card-link":"Dreamscape Artist"}},{"insert":" and "},{"insert":{"card-link":"Bog Witch"}},{"insert":" ramp. In the past, spellshapers did not play well together, as they competed for a limited amount of cards. However, in 2026, discarding cards is no longer a negative!\n\n"},{"insert":{"card-link":"Toluz, Clever Conductor"}},{"insert":" lets me freely activate my spellshapers while Toluz stores my cards for later. "},{"insert":{"card-link":"Currency Converter"}},{"insert":" , "},{"insert":{"card-link":"Moonstone, Harsh Mistress"}},{"insert":" , and "},{"insert":{"card-link":"Bag of Holding"}},{"insert":" can fill in for Toluz in a pinch. "},{"insert":{"card-link":"Teval's Judgment"}},{"insert":" , "},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" , "},{"insert":{"card-link":"Loki, God of Mischief"}},{"insert":" , and "},{"insert":{"card-link":"Elrond, Moon-Reader"}},{"insert":" draw an extra card when I activate my ‘shapers or when Toluz exiles discarded cards. Madness and mayhem cards like "},{"insert":{"card-link":"Dark Withering"}},{"insert":" , "},{"insert":{"card-link":"Circular Logic"}},{"insert":" , and "},{"insert":{"card-link":"Sadistic Slash"}},{"insert":" are easy to enable. "},{"insert":{"card-link":"The Enigma Jewel // Locus of Enlightenment"}},{"insert":" and "},{"insert":{"card-link":"Training Grounds"}},{"insert":" help activate multiple spellshapers' abilities in the same turn.\n\nThe deck's plan is to play politics, using the instant speed threat of our spellshapers, especially "},{"insert":{"card-link":"Avenger en-Dal"}},{"insert":" and "},{"insert":{"card-link":"Cho-Arrim Alchemist"}},{"insert":" to send attacks elsewhere. It can eventually win by making an army of tokens using "},{"insert":{"card-link":"Bone Miser"}},{"insert":" and "},{"insert":{"card-link":"Teval's Judgment"}},{"insert":" , stealing creatures with "},{"insert":{"card-link":"Willbreaker"}},{"insert":" or "},{"insert":{"card-link":"Overtaker"}},{"insert":" , or using "},{"insert":{"card-link":"Horobi, Death's Wail"}},{"insert":" to make spellslinger's abilities lethal. "},{"insert":{"card-link":"Agatha's Soul Cauldron"}},{"insert":" can pick up abilities of any slain spellshapers to give the deck some resiliency. "},{"insert":{"card-link":"Gogo, Master of Mimicry"}},{"insert":" and "},{"insert":{"card-link":"Echo, Perceptive Prodigy"}},{"insert":" can easily copy an impactful ability on a critical turn. It's been a long time since Masques block, but the spellshapers are here to show they can still rule the battlefield!\n\n"}]}















































































