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Commander
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FlawlessVi

185 views5 days ago
Commander
Size: 100Salt sum: 36.92

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{"ops":[{"attributes":{"underline":true},"insert":"Deck identity"},{"insert":"\n\nTreefolk/Defenders tribal that stacks toughness to unlock Betor's end-step draw, untap, and life-drain cascade, closing with Tree of Perdition combos or a toughness-as-power alpha strike.\n\n"},{"attributes":{"bold":true},"insert":"Plan A:"},{"insert":" Assemble 10/20/40 total toughness thresholds to chain Betor's triggers: draw into Bloodletter of Aclazotz or Wound Reflection, then use Betor's 40-toughness drain to kill the table, doubled by Bloodletter or echoed by Wound Reflection.\n\n"},{"attributes":{"bold":true},"insert":"Plan B:"},{"insert":" When Betor is taxed off the board, pivot to Doran the Siege Tower or Ancient Lumberknot plus Assault Formation/Felothar the Steadfast to attack with high-toughness creatures, or use Blight Pile's drain ability with a wall-heavy board.\n\nClosing power: Combo\n\n"},{"attributes":{"underline":true},"insert":"Synergy analysis"},{"insert":"\nTOP SYNERGY CLUSTERS\n\nThreshold engine: Axebane Guardian + Overgrown Battlement + Sylvan Caryatid + Wall of Roots + Blight Pile form a defender wall that simultaneously ramps, drains opponents, and pushes Betor's 10/20/40 toughness thresholds in a single package."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Toughness-as-power combat: Doran the Siege Tower + Unnatural Growth doubles toughness at the start of combat, turning a modest board into a lethal alpha strike; Sight of the Scalelords then adds +2/+2 and vigilance to anything with toughness 4+, stacking further."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Combo kill: Tree of Perdition sets an opponent to 13 life, then Bloodletter of Aclazotz doubles any subsequent life loss during your turn, and Wound Reflection echoes it at end step — either doubler alone makes Betor's 40-toughness drain lethal from much higher life totals."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Canopy Gargantuan + high-toughness board: Canopy Gargantuan distributes +1/+1 counters equal to each creature's toughness at upkeep, meaning a board of 4-toughness walls each grow by 4 per turn, rapidly escalating both combat damage and Betor's thresholds."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"How to pilot this deck"},{"insert":"\nMULLIGAN PRIORITIES\n\nKeep any hand with 3 lands plus at least one defender that produces mana (Axebane Guardian, Overgrown Battlement, Sylvan Caryatid) — these hands hit Betor's 10-toughness threshold on curve."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Prioritize hands that include Sylvan Library or Guardian Project alongside ramp; card advantage is the deck's scarcest resource and the engine stalls without it."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mulligan hands that are all high-MV threats (Eerie Ultimatum, Last March of the Ents, Fangorn) with fewer than 3 lands — the deck needs early board presence to enable Betor's thresholds."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nEARLY GAME PLAN\n\nTurn 1: Land plus Wild Growth, Utopia Sprawl, or Treefolk Harbinger (to find a treefolk or Forest). \n\nTurn 2: Sylvan Caryatid, Wall of Roots, or Bosk Banneret to reduce treefolk costs. \n\nTurn 3: Doran the Siege Tower or Betor if the board is safe, otherwise a mana-producing wall to hit the 10-toughness draw trigger the moment Betor lands on turn 4-5.\n\nKEY SEQUENCING\n\nCast Betor into open protection mana (Heroic Intervention or Teferi's Protection in hand) rather than the earliest possible turn — Betor's value compounds over multiple end steps, so protecting the first trigger cycle is worth a one-turn delay."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Use Fangorn Tree Shepherd's combat mana generation to cast Eerie Ultimatum or Last March of the Ents in the same turn you attack — the green mana from attacking treefolk floats into your second main phase and can pay for these expensive spells."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tree of Perdition's tap ability targets an opponent's life total — activate it during your turn so Bloodletter of Aclazotz's doubling applies to any life loss that follows in the same turn, then let Wound Reflection echo the damage at end step."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nWATCH OUT FOR\n\nStax pieces that tap creatures (Blind Obedience, Glare of Subdual) or prevent untapping (Winter Orb) are devastating because the deck's mana engine and Betor's untap reward both depend on creatures being untapped."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Graveyard hate (Rest in Peace, Leyline of the Void) shuts off Eerie Ultimatum and Sapling of Colfenor's recursion, removing the deck's primary recovery mechanism after a board wipe."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Fast combo decks that win before turn 5-6 outrace the deck's threshold-building plan; the interaction suite (18 pieces) helps but the deck has no counterspells to stop non-creature combos."},{"attributes":{"list":"ordered"},"insert":"\n"}]}

Commander

Qty: 1 Price: $7.99
Betor, Kin to All
Flying
At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.
Legendary Creature - Dragon Spirit
Betor, Kin to All (tdm) 172

Commander

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Burn

Qty: 1 Price: $0.35
Blight Pile
Defender
,
: Each opponent loses X life, where X is the number of creatures with defender you control.
Creature - Phyrexian
Blight Pile (dmu) 82

Burn

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Counters

Qty: 1 Price: $5.49
Canopy Gargantuan
Flying, ward

At the beginning of your upkeep, put a number of +1/+1 counters on each other creature you control equal to that creature's toughness.
Creature - Dragon
Canopy Gargantuan (tdc) 45

Counters

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Creature

Qty: 2 Price: $0.94
Doran, Besieged by Time
Each creature spell you cast with toughness greater than its power costs
less to cast.
Whenever a creature you control attacks or blocks, it gets +X/+X until end of turn, where X is the difference between its power and toughness.
Legendary Creature - Druid Treefolk
Doran, Besieged by Time (ecl) 215
Great Forest Druid
: Add one mana of any color.
Creature - Druid Treefolk
Great Forest Druid (ecl) 178

Creature

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Drain

Qty: 3 Price: $66.97
Bloodletter of Aclazotz
Flying
If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)
Creature - Vampire Demon
Bloodletter of Aclazotz (lci) 92
Tree of Perdition
Defender
: Exchange target opponent's life total with this creature's toughness.
Creature - Plant
Tree of Perdition (ecc) 49
Wound Reflection
At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
Enchantment
Wound Reflection (2xm) 113

Drain

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Draw

Qty: 8 Price: $107.32
Abzan Beastmaster
At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.
Creature - Shaman Dog
Abzan Beastmaster (frf) 119
Felothar the Steadfast
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
,
, Sacrifice another creature: Draw cards equal to the sacrificed creature's toughness, then discard cards equal to its power.
Legendary Creature - Human Warrior
Felothar the Steadfast (tdc) 4
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (pip) 469
Last March of the Ents
This spell can't be countered.
Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.
Sorcery
Last March of the Ents (ltr) 172
Sapling of Colfenor
Indestructible
Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.
Legendary Creature - Shaman Treefolk
Sapling of Colfenor (c21) 228
Sylvan Library
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Enchantment
Sylvan Library (dmr) 179
Toski, Bearer of Secrets
This spell can't be countered.
Indestructible
Toski attacks each combat if able.
Whenever a creature you control deals combat damage to a player, draw a card.
Legendary Creature - Squirrel
Toski, Bearer of Secrets (mkc) 191
Wall of Blossoms
Defender
When this creature enters, draw a card.
Creature - Plant Wall
Wall of Blossoms (tdc) 277

Draw

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Evasion

Qty: 1 Price: $0.35
Behind the Scenes
Creatures you control have skulk. (They can't be blocked by creatures with greater power.)
: Creatures you control get +1/+1 until end of turn.
Enchantment
Behind the Scenes (tdc) 172

Evasion

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Land

Qty: 35 Price: $562.41
Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (ltc) 294
Brushland
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Brushland (ltc) 297
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (ltc) 298
Caves of Koilos
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Caves of Koilos (tdc) 348
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (ltc) 301
Concealed Courtyard
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Concealed Courtyard (otj) 268
Deathcap Glade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deathcap Glade (psos) 253p
Deceptive Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Plains, Swamp, or Forest card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Deceptive Landscape (tdc) 356
Forest
(
: Add
.)
Basic Land - Forest
Forest (hob) 193
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add
. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land
Gemstone Caverns (ltc) 364
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (eoe) 254
Hushwood Verge
: Add
.
: Add
. Activate only if you control a Forest or a Plains.
Land
Hushwood Verge (pdsk) 261p
Indatha Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp Forest
Indatha Triome (iko) 248
Llanowar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Llanowar Wastes (dsc) 287
Lush Portico
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Forest
Lush Portico (mkm) 263
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (mm3) 239
Murmuring Bosk
(
: Add
.)
As this land enters, you may reveal a Treefolk card from your hand. If you don't, this land enters tapped.
: Add
or
. This land deals 1 damage to you.
Land - Forest
Murmuring Bosk (ltc) 320
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (plst) MID-265
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (rtr) 243
Plains
(
: Add
.)
Basic Land - Plains
Plains (hob) 189
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (ltc) 373
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (ltc) 336
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (hob) 191
Tainted Wood
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Wood (ddm) 78
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (pecl) 268p
Underground Mortuary
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Forest
Underground Mortuary (mkm) 271
Wastewood Verge
: Add
.
: Add
. Activate only if you control a Swamp or a Forest.
Land
Wastewood Verge (dft) 268
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (ktk) 248
Wooded Bastion
: Add
.
,
: Add
,
, or
.
Land
Wooded Bastion (plst) 2XM-332
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (ltc) 346
Yavimaya Hollow
: Add
.
,
: Regenerate target creature.
Legendary Land
Yavimaya Hollow (uds) 143
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (ltc) 377

Land

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Lifegain

Qty: 1 Price: $0.99
Huatli, the Sun's Heart
Each creature you control assigns combat damage equal to its toughness rather than its power.
−3: You gain life equal to the greatest toughness among creatures you control.
Legendary Planeswalker - Huatli
Huatli, the Sun's Heart (war) 230

Lifegain

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Protection

Qty: 9 Price: $148.21
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant
Akroma's Will (lcc) 125
Bedrock Tortoise
During your turn, creatures you control have hexproof.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Creature - Turtle
Bedrock Tortoise (plci) 176p
Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant
Clever Concealment (msc) 125
Crystal Barricade
Defender (This creature can't attack.)
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Prevent all noncombat damage that would be dealt to other creatures you control.
Creature Artifact - Wall
Crystal Barricade (fdn) 444
Dragonlord Dromoka
This spell can't be countered.
Flying, lifelink
Your opponents can't cast spells during your turn.
Legendary Creature - Elder Dragon
Dragonlord Dromoka (tdc) 286
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (ltc) 249
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (msc) 202
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (2x2) 32
Timber Protector
Other Treefolk creatures you control get +1/+1.
Other Treefolk and Forests you control have indestructible.
Creature - Warrior Treefolk
Timber Protector (ltc) 533

Protection

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Pump

Qty: 5 Price: $14.47
Ancient Lumberknot
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Creature - Treefolk
Ancient Lumberknot (plst) VOW-230
Assault Formation
Each creature you control assigns combat damage equal to its toughness rather than its power.
: Target creature with defender can attack this turn as though it didn't have defender.
: Creatures you control get +0/+1 until end of turn.
Enchantment
Assault Formation (dtk) 173
Doran, the Siege Tower
Each creature assigns combat damage equal to its toughness rather than its power.
Legendary Creature - Shaman Treefolk
Doran, the Siege Tower (2x2) 201
Unnatural Growth
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
Enchantment
Unnatural Growth (inr) 223
Walking Bulwark
Defender
: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.
Creature Artifact - Golem
Walking Bulwark (tdc) 334

Pump

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Ramp

Qty: 20 Price: $44.62
Arboreal Grazer
Reach
When this creature enters, you may put a land card from your hand onto the battlefield tapped.
Creature - Beast Sloth
Arboreal Grazer (tdc) 245
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (ltc) 273
Axebane Guardian
Defender
: Add X mana in any combination of colors, where X is the number of creatures you control with defender.
Creature - Human Druid
Axebane Guardian (plst) RTR-115
Bosk Banneret
Treefolk spells and Shaman spells you cast cost
less to cast.
Creature - Shaman Treefolk
Bosk Banneret (mor) 114
Crop Rotation
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Instant
Crop Rotation (dmr) 154
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (msc) 172
Faeburrow Elder
Vigilance
This creature gets +1/+1 for each color among permanents you control.
: For each color among permanents you control, add one mana of that color.
Creature - Druid Treefolk
Faeburrow Elder (ecc) 53
Fangorn, Tree Shepherd
Treefolk you control have vigilance.
Whenever one or more Treefolk you control attack, add twice that much
.
You don't lose unspent green mana as steps and phases end.
Legendary Creature - Treefolk
Fangorn, Tree Shepherd (ltr) 166
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (ltc) 244
Mirari's Wake
Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.
Enchantment
Mirari's Wake (c17) 181
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (fic) 311
Overgrown Battlement
Defender
: Add
for each creature you control with defender.
Creature - Wall
Overgrown Battlement (jmp) 417
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (ltc) 257
Rampart Architect
Whenever this creature enters or attacks, create a 1/3 white Wall creature token with defender.
Whenever a creature you control with defender dies, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Advisor Elephant
Rampart Architect (tdc) 47
Sylvan Caryatid
Defender, hexproof
: Add one mana of any color.
Creature - Plant
Sylvan Caryatid (tdc) 272
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (fic) 315
Utopia Sprawl
Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchantment - Aura
Utopia Sprawl (rvr) 159
Vine Trellis
Defender (This creature can't attack.)
: Add
.
Creature - Plant Wall
Vine Trellis (gvl) 4
Wall of Roots
Defender
Put a -0/-1 counter on this creature: Add
. Activate only once each turn.
Creature - Plant Wall
Wall of Roots (plst) NCC-319
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (mkc) 195

Ramp

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Recursion

Qty: 3 Price: $7.77
Colfenor, the Last Yew
Reach, vigilance
Whenever Colfenor or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.
Legendary Creature - Shaman Treefolk
Colfenor, the Last Yew (cmr) 274
Eerie Ultimatum
Return any number of permanent cards with different names from your graveyard to the battlefield.
Sorcery
Eerie Ultimatum (plst) IKO-184
Nethroi, Apex of Death
Mutate
(If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Deathtouch, lifelink
Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.
Legendary Creature - Beast Cat Nightmare
Nethroi, Apex of Death (iko) 197

Recursion

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Removal

Qty: 7 Price: $21.43
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (ltc) 265
Despark
Exile target permanent with mana value 4 or greater.
Instant
Despark (drc) 115
Expel the Interlopers
Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.
Sorcery
Expel the Interlopers (tdc) 115
Fell the Mighty
Destroy all creatures with power greater than target creature's power.
Sorcery
Fell the Mighty (ltc) 167
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (ltc) 175
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (msc) 161
Will of the Abzan
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Any number of target opponents each sacrifice a creature with the greatest power among creatures that player controls and lose 3 life.
• Return target creature card from your graveyard to the battlefield.
Sorcery
Will of the Abzan (tdc) 31

Removal

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Tutor

Qty: 3 Price: $32.47
Defense of the Heart
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
Enchantment
Defense of the Heart (ulg) 100
Eldritch Evolution
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.
Sorcery
Eldritch Evolution (inr) 195
Treefolk Harbinger
When this creature enters, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.
Creature - Druid Treefolk
Treefolk Harbinger (lrw) 239

Tutor

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Maybeboard

Qty: 2 Price: $2.48
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (soc) 294
Reunion of the House
Return any number of target creature cards with total power 10 or less from your graveyard to the battlefield. Exile Reunion of the House.
Sorcery
Reunion of the House (tdc) 15

Maybeboard

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Deck Info

Deck stats

23 pips - 20 cards
26 mana - 24 cards
0 pips - 0 cards
0 mana - 9 cards
23 pips - 18 cards
22 mana - 22 cards
0 pips - 0 cards
0 mana - 9 cards
56 pips - 46 cards
35 mana - 33 cards
0 pips - 0 cards
9 mana - 9 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"attributes":{"underline":true},"insert":"Deck identity"},{"insert":"\n\nTreefolk/Defenders tribal that stacks toughness to unlock Betor's end-step draw, untap, and life-drain cascade, closing with Tree of Perdition combos or a toughness-as-power alpha strike.\n\n"},{"attributes":{"bold":true},"insert":"Plan A:"},{"insert":" Assemble 10/20/40 total toughness thresholds to chain Betor's triggers: draw into Bloodletter of Aclazotz or Wound Reflection, then use Betor's 40-toughness drain to kill the table, doubled by Bloodletter or echoed by Wound Reflection.\n\n"},{"attributes":{"bold":true},"insert":"Plan B:"},{"insert":" When Betor is taxed off the board, pivot to Doran the Siege Tower or Ancient Lumberknot plus Assault Formation/Felothar the Steadfast to attack with high-toughness creatures, or use Blight Pile's drain ability with a wall-heavy board.\n\nClosing power: Combo\n\n"},{"attributes":{"underline":true},"insert":"Synergy analysis"},{"insert":"\nTOP SYNERGY CLUSTERS\n\nThreshold engine: Axebane Guardian + Overgrown Battlement + Sylvan Caryatid + Wall of Roots + Blight Pile form a defender wall that simultaneously ramps, drains opponents, and pushes Betor's 10/20/40 toughness thresholds in a single package."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Toughness-as-power combat: Doran the Siege Tower + Unnatural Growth doubles toughness at the start of combat, turning a modest board into a lethal alpha strike; Sight of the Scalelords then adds +2/+2 and vigilance to anything with toughness 4+, stacking further."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Combo kill: Tree of Perdition sets an opponent to 13 life, then Bloodletter of Aclazotz doubles any subsequent life loss during your turn, and Wound Reflection echoes it at end step — either doubler alone makes Betor's 40-toughness drain lethal from much higher life totals."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Canopy Gargantuan + high-toughness board: Canopy Gargantuan distributes +1/+1 counters equal to each creature's toughness at upkeep, meaning a board of 4-toughness walls each grow by 4 per turn, rapidly escalating both combat damage and Betor's thresholds."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"How to pilot this deck"},{"insert":"\nMULLIGAN PRIORITIES\n\nKeep any hand with 3 lands plus at least one defender that produces mana (Axebane Guardian, Overgrown Battlement, Sylvan Caryatid) — these hands hit Betor's 10-toughness threshold on curve."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Prioritize hands that include Sylvan Library or Guardian Project alongside ramp; card advantage is the deck's scarcest resource and the engine stalls without it."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mulligan hands that are all high-MV threats (Eerie Ultimatum, Last March of the Ents, Fangorn) with fewer than 3 lands — the deck needs early board presence to enable Betor's thresholds."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nEARLY GAME PLAN\n\nTurn 1: Land plus Wild Growth, Utopia Sprawl, or Treefolk Harbinger (to find a treefolk or Forest). \n\nTurn 2: Sylvan Caryatid, Wall of Roots, or Bosk Banneret to reduce treefolk costs. \n\nTurn 3: Doran the Siege Tower or Betor if the board is safe, otherwise a mana-producing wall to hit the 10-toughness draw trigger the moment Betor lands on turn 4-5.\n\nKEY SEQUENCING\n\nCast Betor into open protection mana (Heroic Intervention or Teferi's Protection in hand) rather than the earliest possible turn — Betor's value compounds over multiple end steps, so protecting the first trigger cycle is worth a one-turn delay."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Use Fangorn Tree Shepherd's combat mana generation to cast Eerie Ultimatum or Last March of the Ents in the same turn you attack — the green mana from attacking treefolk floats into your second main phase and can pay for these expensive spells."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tree of Perdition's tap ability targets an opponent's life total — activate it during your turn so Bloodletter of Aclazotz's doubling applies to any life loss that follows in the same turn, then let Wound Reflection echo the damage at end step."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nWATCH OUT FOR\n\nStax pieces that tap creatures (Blind Obedience, Glare of Subdual) or prevent untapping (Winter Orb) are devastating because the deck's mana engine and Betor's untap reward both depend on creatures being untapped."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Graveyard hate (Rest in Peace, Leyline of the Void) shuts off Eerie Ultimatum and Sapling of Colfenor's recursion, removing the deck's primary recovery mechanism after a board wipe."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Fast combo decks that win before turn 5-6 outrace the deck's threshold-building plan; the interaction suite (18 pieces) helps but the deck has no counterspells to stop non-creature combos."},{"attributes":{"list":"ordered"},"insert":"\n"}]}
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