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Commander
Size: 100Salt sum: 29.99
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faux_hammer

48 views9 days ago
Commander
Size: 100Salt sum: 29.99

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Commander

Qty: 1 Price: $13.99
Y'shtola, Night's Blessed
Vigilance
At the beginning of each end step, if a player lost 4 or more life this turn, you draw a card.
Whenever you cast a noncreature spell with mana value 3 or greater, Y'shtola deals 2 damage to each opponent and you gain 2 life.
Legendary Creature - Cat Warlock
Y'shtola, Night's Blessed (fic) 7

Commander

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Honse Gurls

Qty: 31 Price: $46.60
Adeline, Resplendent Cathar
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Legendary Creature - Human Knight
Adeline, Resplendent Cathar (mid) 1
Attended Knight
First strike
When this creature enters, create a 1/1 white Soldier creature token.
Creature - Human Knight
Attended Knight (mm3) 1
Ayara's Oathsworn
Menace
Whenever this creature deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle.
Creature - Human Knight
Ayara's Oathsworn (mat) 11
Aysen Crusader
Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
Creature - Human Knight
Aysen Crusader (hml) 4
Belle of the Brawl
Menace (This creature can't be blocked except by two or more creatures.)
Whenever this creature attacks, other Knights you control get +1/+0 until end of turn.
Creature - Human Knight
Belle of the Brawl (eld) 78
Benalish Honor Guard
This creature gets +1/+0 for each legendary creature you control.
Creature - Human Knight
Benalish Honor Guard (dom) 5
Blacklance Paragon
Flash
When this creature enters, target Knight gains deathtouch and lifelink until end of turn.
Creature - Human Knight
Blacklance Paragon (eld) 79
Herald of Hoofbeats
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Other Knights you control have horsemanship.
Creature - Human Knight
Herald of Hoofbeats (moc) 109
Hero of Bladehold
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.
Creature - Human Knight
Hero of Bladehold (p11) 8
Indulging Patrician
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life.
Creature - Vampire Noble
Indulging Patrician (tdc) 292
Kithkin Billyrider
Double strike
Creature - Knight Kithkin
Kithkin Billyrider (mom) 24
Knight Errant
Creature - Human Knight
Knight Errant (7ed) 24
Knight of Dawn's Light
First strike
If you would gain life, you gain that much life plus 1 instead.
: This creature gets +1/+1 until end of turn.
Creature - Human Knight
Knight of Dawn's Light (dmu) 23
Knight of Dusk's Shadow
Menace (This creature can't be blocked except by two or more creatures.)
Your opponents can't gain life.
: This creature gets +1/+1 until end of turn.
Creature - Human Knight
Knight of Dusk's Shadow (dmu) 96
Knight of Grace
First strike (This creature deals combat damage before creatures without first strike.)
Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)
This creature gets +1/+0 as long as any player controls a black permanent.
Creature - Human Knight
Knight of Grace (fdn) 576
Knight of Meadowgrain
First strike
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Knight Kithkin
Knight of Meadowgrain (ddg) 5
Knight of Sursi
Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3—
(Rather than cast this card from your hand, you may pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Creature - Human Knight
Knight of Sursi (tsr) 22
Locthwain Lancer
Menace
Whenever a nontoken Knight you control dies, each opponent loses 1 life and you draw a card.
Creature - Human Knight
Locthwain Lancer (moc) 27
Mesa Cavalier
Flying
When this creature enters, you gain 2 life.
Creature - Human Knight
Mesa Cavalier (dmu) 26
Order of the White Shield
Protection from black
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
Creature - Human Knight
Order of the White Shield (5ed) 49
Outrider of Jhess
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature - Human Knight
Outrider of Jhess (ala) 52
Protocol Knight
When this creature enters, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Human Knight
Protocol Knight (mom) 74
Student of Warfare
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-6
3/3
First strike
LEVEL 7+
4/4
Double strike
Creature - Human Knight
Student of Warfare (roe) 47
Syr Elenora, the Discerning
Syr Elenora's power is equal to the number of cards in your hand.
When Syr Elenora enters, draw a card.
Spells your opponents cast that target Syr Elenora cost
more to cast.
Legendary Creature - Human Knight
Syr Elenora, the Discerning (moc) 239
Thalia, Guardian of Thraben
First strike
Noncreature spells cost
more to cast.
Legendary Creature - Human Soldier
Thalia, Guardian of Thraben (sld) 40
Thalia, Heretic Cathar
First strike
Creatures and nonbasic lands your opponents control enter tapped.
Legendary Creature - Human Soldier
Thalia, Heretic Cathar (emn) 46
Thalia's Lancers
First strike
When this creature enters, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle.
Creature - Human Knight
Thalia's Lancers (plst) EMN-47
Veteran Cavalier
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Human Knight
Veteran Cavalier (9ed) 52
Vito's Inquisitor
, Sacrifice another creature or artifact: Put a +1/+1 counter on this creature. It gains menace until end of turn.
Creature - Knight Vampire
Vito's Inquisitor (lci) 130
Vodalian Wave-Knight
Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control.
Creature - Knight Merfolk
Vodalian Wave-Knight (moc) 43
Y'shtola Rhul
At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step.
Legendary Creature - Druid Cat
Y'shtola Rhul (fin) 86

Honse Gurls

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Honses

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Boreas Charger
Flying
When this creature leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.
Creature - Pegasus
Boreas Charger (voc) 79
Brightfield Mustang
Whenever this creature attacks while saddled, untap it and put a +1/+1 counter on it.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Horse Mount
Brightfield Mustang (dft) 5
Brightmare
When this creature enters, tap up to one target creature. You gain life equal to that creature's power.
Creature - Unicorn
Brightmare (jmp) 2
Capashen Unicorn
,
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Unicorn
Capashen Unicorn (inv) 10
Cavalry Pegasus
Flying
Whenever this creature attacks, each attacking Human gains flying until end of turn.
Creature - Pegasus
Cavalry Pegasus (c20) 81
Celestial Unicorn
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Unicorn
Celestial Unicorn (afr) 5
Crested Sunmare
Other Horses you control have indestructible.
At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
Creature - Horse
Crested Sunmare (hou) 6
Diamond Mare
As this creature enters, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.
Creature Artifact - Horse
Diamond Mare (fdn) 770
Guardian Sunmare
Ward

Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Saddle 4
Creature - Horse Mount
Guardian Sunmare (dft) 15
Loch Mare
This creature enters with three -1/-1 counters on it.
, Remove a counter from this creature: Draw a card.
, Remove two counters from this creature: Tap target creature. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Horse Serpent
Loch Mare (ecl) 57
Lonesome Unicorn
Vigilance
Creature - Unicorn
Lonesome Unicorn // Rider in Need (eld) 21
Loyal Unicorn
Vigilance
Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.
Creature - Unicorn
Loyal Unicorn (cmm) 40
Mesa Pegasus
Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Pegasus
Mesa Pegasus (5ed) 47
Mesa Unicorn
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Unicorn
Mesa Unicorn (jmp) 122
Neighborhood Guardian
Whenever another creature you control with power 2 or less enters, target creature you control gets +1/+1 until end of turn.
Creature - Unicorn
Neighborhood Guardian (mkm) 26
Opaline Unicorn
: Add one mana of any color.
Creature Artifact - Unicorn
Opaline Unicorn (cn2) 213
Pegasus Courser
Flying
Whenever this creature attacks, another target attacking creature gains flying until end of turn.
Creature - Pegasus
Pegasus Courser (m19) 32
Pegasus Guardian
Flying
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 white Pegasus creature token with flying.
Creature - Pegasus
Pegasus Guardian // Rescue the Foal (clb) 36
Phantom Steed
Flash
When this creature enters, exile another target creature you control until this creature leaves the battlefield.
Whenever this creature attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat.
Creature - Illusion Horse
Phantom Steed (afc) 287
Plague Mare
This creature can't be blocked by white creatures.
When this creature enters, creatures your opponents control get -1/-1 until end of turn.
Creature - Nightmare Horse
Plague Mare (m19) 114
Ronom Unicorn
Sacrifice this creature: Destroy target enchantment.
Creature - Unicorn
Ronom Unicorn (afc) 71
Sungrace Pegasus
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Pegasus
Sungrace Pegasus (m15) 38
Thurid, Mare of Destiny
Flying, lifelink
Whenever you cast a Pegasus, Unicorn, or Horse creature spell, copy it. (The copy becomes a token.)
Other Pegasi, Unicorns, and Horses you control get +1/+1.
Legendary Creature - Pegasus
Thurid, Mare of Destiny (j25) 33
Valorous Steed
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, create a 2/2 white Knight creature token with vigilance.
Creature - Unicorn
Valorous Steed (m21) 42

Honses

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Land

Qty: 36 Price: $69.64
Island
(
: Add
.)
Basic Land - Island
Island (iko) 265
Plains
(
: Add
.)
Basic Land - Plains
Plains (plst) JMP-41
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (fdn) 277

Land

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The Stable

Qty: 8 Price: $33.82
Athreos, Shroud-Veiled
Indestructible
As long as your devotion to white and black is less than seven, Athreos isn't a creature.
At the beginning of your end step, put a coin counter on another target creature.
Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.
Legendary Creature Enchantment - God
Athreos, Shroud-Veiled (dsc) 212
Blessed Sanctuary
Prevent all noncombat damage that would be dealt to you and creatures you control.
Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token.
Enchantment
Blessed Sanctuary (jmp) 1
Call for Unity
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a unity counter on this enchantment.
Creatures you control get +1/+1 for each unity counter on this enchantment.
Enchantment
Call for Unity (aer) 9
Conjurer's Closet
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
Artifact
Conjurer's Closet (inr) 259
Haakon, Stromgald Scourge
You may cast this card from your graveyard, but not from anywhere else.
As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard.
When Haakon dies, you lose 2 life.
Legendary Creature - Knight Zombie
Haakon, Stromgald Scourge (moc) 252
Murmuration
Birds you control get +1/+1 and have vigilance.
At the beginning of your end step, for each spell you've cast this turn, create a 1/2 blue Bird creature token with flying named Storm Crow.
Enchantment
Murmuration (blc) 10
Pegasus Refuge
, Discard a card: Create a 1/1 white Pegasus creature token with flying.
Enchantment
Pegasus Refuge (tmp) 35
Teleportation Circle
At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.
Enchantment
Teleportation Circle (afr) 364

The Stable

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Deck Info

Deck stats

60 pips - 46 cards
27 mana - 27 cards
11 pips - 9 cards
5 mana - 5 cards
13 pips - 11 cards
7 mana - 7 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 0 cards
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Description

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