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Commander
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arth101

317 views22 days ago
Commander
Size: 100Salt sum: 56.75

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{"ops":[{"insert":"CARTH THE LION - Br. 3 - A beginner's guide"},{"attributes":{"header":1},"insert":"\n"},{"insert":"PLANESWALKERS - PROLIFERATE - INFECT"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"MAIN INFO"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"underline":true},"insert":"PREMISE:"},{"insert":" The deck focuses on casting planeswalkers, doubling their loyalty counters, and activating their most useful abilities as soon as possible. It also proliferates to accelerate their ultimates or guarantee a win through infection counters.\n"},{"attributes":{"underline":true},"insert":"STRENGTHS:"},{"insert":" Fast mana, 4 two-card combos and 1 three-card combo, strong tutor lineup, good interaction pool.\n"},{"attributes":{"underline":true},"insert":"WEAKNESSES:"},{"insert":" Slow pacing, risk of high number of mulligans, wincon that requires a very specific board set-up.\n"},{"attributes":{"underline":true},"insert":"GAME CHANGERS:"},{"insert":" 3 (Opposition Agent, Bolas's Citadel, Ancient Tomb)\n"},{"attributes":{"underline":true},"insert":"AV. MANA VALUE:"},{"insert":" 2.8\n"},{"attributes":{"underline":true},"insert":"PRED. WIN TURN:"},{"insert":" 6.1 (med-fast)\n"},{"attributes":{"underline":true},"insert":"BRACKET REASON:"},{"insert":" With 6 fast mana sources, 6 tutors, and 5 combos, the deck can threaten wins in the mid-game. By being dependent on very specific cards to secure a wincon and not creating an impressive board capable of swinging for game or defending you during your opponents' turns, there is not enough adaptability to push it to Bracket 4 boundaries.\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"OPENING HAND:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"underline":true},"insert":"KEEP:"},{"insert":" 3 lands + 1 ramp, 1 removal or 1 tutor, and 2 engine cards (ideally, 1 low-cost planeswalker and 1 card capable of giving your opponents poison counters).\nEngine cards worth holding: Ichor Rats, Evolution Sage, Tyvar Jubilant Brawler, Wrenn and Realmbreaker, Astral Cornucopia."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"You should always want to keep Doubling Season and Vorinclex Monstrous Raider, even though they are costly. The advantage they generate in this deck is astronomical."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"You should also always want to keep Infectious Inquiry / Infectious Bite / Phyresis Outbreak / Vraska's Fall, since they are your main way of placing poison counters on your opponents."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"underline":true},"insert":"AVOID:"},{"insert":" 4 or more lands, any high-cost planeswalker, any recursion card.\nNever keep a hand that has expensive cards (they will be sitting dead in your hand for some time) or that has 2 or more cards that proliferate (in the early game, you won't have enough cards to take advantage of them)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"GAME FLOW:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"underline":true},"insert":"EARLY GAME:"},{"insert":" Play lands, cast ramps, cast commander as soon as possible. Although the deck can function quite well without it, it speeds up your strategy, getting you to the mid-game faster than your opponents.\nAvoid the combat phase. Try to set up a humble board of low-threat creatures and/or planeswalkers. If you start swinging, you're likely to become the table's enemy, and you should want to stall that as much as possible, considering the fact that that'll happen as soon as you start giving your opponents' poison counters."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Start an early game draw engine (Black Market Connections or Sylvan Library)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast a stax spell if you're close to the mid-game. You should always prioritize Defense Grid if you can, since it'll slow the pace of the entire table, allowing most of your plays to resolve."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"underline":true},"insert":"MID-GAME:"},{"insert":" Keep ramping but not as much as you did in the early game. Cast an effect that doubles counters, such as Vorinclex Monstrous Raider or Doubling Season. Start casting higher-cost planeswalkers and activating their better effects.\nTime to show what the deck can do. Give all of your opponents their first poison counters, if you didn't already, and start proliferating them."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast at least 1 game changer, if possible."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tutor for crucial combo pieces, such as Chain of Smog and Innkeeper's Talent."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Keep your hand full using the draw engine you established, and create another one if you can. If the game changer you play is Bolas's Citadel, abuse it."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"underline":true},"insert":"LATE-GAME:"},{"insert":" Develop your board, casting any creature and planeswalker that you can. Activate their ultimates as soon as possible (on the turn they're cast, if you have a counter doubling effect). Proliferate as much as possible.\nControl the battlefield with your removal spells. Right now, you're most likely public enemy, since your opponents can see that you're getting close to fulfilling your main wincon. \tTherefore, you need to protect yourself."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Play a combo to end the game, if you can. If you can't, focus on proliferating the poison counters your opponents have."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"COMBOS:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"underline":true},"insert":"TWO-CARD INFINITES:"},{"insert":" \nVraska Betrayal's Sting + Vorinclex Monstrous Raider (An opponent has 8 or fewer poison counters) / Vraska Betrayal's Sting + Innkeeper's Talent (Innkeeper's Talent is at level 3 and an opponent has 8 or fewer poison counters)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Chain of Smog + Professor Onyx / Chain of Smog + Witherbloom Apprentice"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"underline":true},"insert":"THREE-CARD INFINITES:"},{"insert":" \nVorinclex Monstrous Raider + Wrenn and Realmbreaker + Lotus Petal "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"IMPORTANT INFO:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Deck somewhat easy to master. The main goal is to secure a win through poison counters. First, you add them with cards like Infectious Inquiry and Infectious Bite, then you proliferate them as much as possible, ensuring every opponent gets 10 counters."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Most cards added are self-explanatory. For those who aren't, look below:"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Infectious Inquiry / Infectious Bite / Phyresis Outbreak / Vraska's Fall: They are your main way to put poison counters on your opponents. You should always want to tutor for these."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Astral Cornucopia: You should always declare X as 1, so you can pay 3 mana to cast this artifact. It'll enter with only one counter, but you can proliferate it quite easily."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Tempt with Discovery: It's an amazing tutor for lands. Your opponents will most likely tutor as well, so you can get up to 4 or 5 lands on a 4 mana play."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Urza's Saga: It's an amazing utility land in any deck. In this deck, you can tutor for Sol Ring, Mox Amber, Lotus Petal, Peter Parker's Camera, Luxior Giada's Gift, and Astral Cornucopia."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Defense Grid: You're playing Golgari, so you have almost no counterspells. Therefore, this card won't hurt you as much as it will your opponents. Besides, your removal cards are quite cheap."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"General advice: Be wary of the fact that, despite this deck having a \"planeswakers\" tag, your main way to win games will be through the placing and proliferation of poison counters. The planeswalkers ultimates are a bonus to the deck, helping with card draw, recursion, pacing, etc. They are not your main wincon."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Be sure to tutor for the right cards."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"You should always want to grab these cards:"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Infectious Inquiry / Infectious Bite / Phyresis Outbreak / Vraska's Fall, as soon as possible, since they are your main way to put poison counters;"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Evolution Sage / Thirsting Roots / Staff of Compleation, also as soon as possible, for the proliferation effect;"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Vraska's Betrayal Sting, for proliferation and poison counter build-up (it is, dare I say it, your most valuable planeswalker);"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Doubling Season and Vorinclex Monstrous Raider, since they can enable your planeswalkers ultimates as soon as they enter;"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Bolas's Citadel, for its ability to let you cast cards from the top of your library;"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"You should always want to grab these lands, if you tutor them with cards like Tempt with Discovery:"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Karn's Bastion, for proliferation;"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Urza's Saga, for tutoring important artifacts;"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":" Strip Mine, for disrupting your opponents' strategy that relies on a land card, or for slowing them down if they played something like Gaea's Cradle or Serra's Sanctum."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Good luck!"},{"attributes":{"list":"ordered"},"insert":"\n"}]}
Carth the Lion
Whenever Carth enters or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Planeswalkers' loyalty abilities you activate cost an additional [+1] to activate.
Legendary Creature - Human Warrior
Carth the Lion (mh2) 189

Commander

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Peter Parker's Camera
This artifact enters with three film counters on it.
,
, Remove a film counter from this artifact: Copy target activated or triggered ability you control. You may choose new targets for the copy.
Artifact
Peter Parker's Camera (spm) 171

Copy

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Innkeeper's Talent
(Gain the next level as a sorcery to add its ability.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
: Level 2
Permanents you control with counters on them have ward
.
: Level 3
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
Enchantment - Class
Innkeeper's Talent (blb) 180
Vorinclex, Monstrous Raider
Trample, haste
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Legendary Creature - Praetor Phyrexian
Vorinclex, Monstrous Raider (khm) 320

Counters

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Chain of Smog
Target player discards two cards. That player may copy this spell and may choose a new target for that copy.
Sorcery
Chain of Smog (plst) ONS-132

Discard

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Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (clb) 669
Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact
Bolas's Citadel (war) 79
Garruk, Primal Hunter
+1: Create a 3/3 green Beast creature token.
−3: Draw cards equal to the greatest power among creatures you control.
−6: Create a 6/6 green Wurm creature token for each land you control.
Legendary Planeswalker - Garruk
Garruk, Primal Hunter (c21) 190
Infectious Inquiry
You draw two cards and you lose 2 life. Each opponent gets a poison counter.
Sorcery
Infectious Inquiry (one) 97
Nissa, Vital Force
+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.
−3: Return target permanent card from your graveyard to your hand.
−6: You get an emblem with "Whenever a land you control enters, you may draw a card."
Legendary Planeswalker - Nissa
Nissa, Vital Force (ps18) 163
Professor Onyx
Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life.
+1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
−3: Each opponent sacrifices a creature with the greatest power among creatures that player controls.
−8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times.
Legendary Planeswalker - Liliana
Professor Onyx (dsc) 153
Sylvan Library
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Enchantment
Sylvan Library (olgc) 2021C

Draw

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Ichor Rats
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When this creature enters, each player gets a poison counter.
Creature - Rat Phyrexian
Ichor Rats (onc) 93

Infect

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Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (uma) 236
Bayou
(
: Add
or
.)
Land - Swamp Forest
Bayou (vma) 293
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (soc) 363
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Cabal Coffers
,
: Add
for each Swamp you control.
Land
Cabal Coffers (mh2) 301
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (40k) 271
Deathcap Glade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deathcap Glade (sos) 253
Deserted Temple
: Add
.
,
: Untap target land.
Land
Deserted Temple (mh3) 301
Forest
(
: Add
.)
Basic Land - Forest
Forest (dmu) 281
Forest
(
: Add
.)
Basic Land - Forest
Forest (one) 266
Forest
(
: Add
.)
Basic Land - Forest
Forest (acr) 109
Forest
(
: Add
.)
Basic Land - Forest
Forest (pl25) 6
Forest
(
: Add
.)
Basic Land - Forest
Forest (hob) 198
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (2x2) 324
Interplanar Beacon
Whenever you cast a planeswalker spell, you gain 1 life.
: Add
.
,
: Add two mana of different colors. Spend this mana only to cast planeswalker spells.
Land
Interplanar Beacon (cmm) 1004
Karn's Bastion
: Add
.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
Karn's Bastion (eoc) 163
Necroblossom Snarl
As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Necroblossom Snarl (soc) 389
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (ecl) 266
Phyrexian Tower
: Add
.
, Sacrifice a creature: Add
.
Legendary Land
Phyrexian Tower (mh3) 303
Plaza of Heroes
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell.
: Add one mana of any color among legendary permanents you control.
,
, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
Land
Plaza of Heroes (pdmu) 252p
Prismatic Vista
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Prismatic Vista (mh1) 244
Shifting Woodland
This land enters tapped unless you control a Forest.
: Add
.
Delirium —
: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Land
Shifting Woodland (mh3) 228
Strip Mine
: Add
.
, Sacrifice this land: Destroy target land.
Land
Strip Mine (vma) 316
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (dmu) 279
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (fdn) 286
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (hob) 196
Takenuma, Abandoned Mire
: Add
.
Channel —
, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Takenuma, Abandoned Mire (neo) 278
Twilight Mire
: Add
.
,
: Add
,
, or
.
Land
Twilight Mire (soc) 418
Undergrowth Stadium
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Undergrowth Stadium (cmm) 435
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (tsr) 287
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (mh2) 259
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 260
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (ecc) 176
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (mh2) 261

Land

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Witherbloom Apprentice
Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life.
Creature - Human Druid
Witherbloom Apprentice (stx) 247

Lifegain

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Blightbelly Rat
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When this creature dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Rat Phyrexian
Blightbelly Rat (one) 85
Bloated Contaminator
Trample
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Beast Phyrexian
Bloated Contaminator (one) 159
Evolution Sage
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Elf Druid
Evolution Sage (ecc) 105
Staff of Compleation
, Pay 1 life: Destroy target permanent you own.
, Pay 2 life: Add one mana of any color.
, Pay 3 life: Proliferate.
, Pay 4 life: Draw a card.
: Untap this artifact.
Artifact
Staff of Compleation (tdc) 326
Thirsting Roots
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Thirsting Roots (one) 185
Vraska, Betrayal's Sting
Compleated (
can be paid with
or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
0: You draw a card and lose 1 life. Proliferate.
−2: Target creature becomes a Treasure artifact with "
, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities.
−9: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.
Legendary Planeswalker - Vraska
Vraska, Betrayal's Sting (ecc) 88

Proliferate

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Imp's Mischief
Change the target of target spell with a single target. You lose life equal to that spell's mana value.
Instant
Imp's Mischief (cmm) 167
Luxior, Giada's Gift
Equipped creature gets +1/+1 for each counter on it.
Equipped permanent isn't a planeswalker and is a creature in addition to its other types. (Loyalty abilities can still be activated.)
Equip planeswalker

Equip
Legendary Artifact - Equipment
Luxior, Giada's Gift (snc) 240
Sanctum Lurker
When this creature enters, empower Jace 1.
Planeswalkers you control aren't put into their owners' graveyards for having 0 loyalty.
Planeswalkers you control have "[+2]: This planeswalker deals 1 damage to each opponent and you gain 1 life."
Creature - Horror
Sanctum Lurker (fra) 64

Protection

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (drc) 52
Astral Cornucopia
This artifact enters with X charge counters on it.
: Choose a color. Add one mana of that color for each charge counter on this artifact.
Artifact
Astral Cornucopia (soc) 342
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (fdc) 191
Cabal Ritual
Add
.
Threshold — Add
instead if there are seven or more cards in your graveyard.
Instant
Cabal Ritual (vma) 106
Dark Ritual
Add
.
Instant
Dark Ritual (dvd) 45
Delighted Halfling
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.
Creature - Citizen Halfling
Delighted Halfling (ltr) 158
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (soc) 266
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (frc) 57
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (fdn) 227
Lotus Petal
, Sacrifice this artifact: Add one mana of any color.
Artifact
Lotus Petal (tpr) 225
Mox Amber
: Add one mana of any color among legendary creatures and planeswalkers you control.
Legendary Artifact
Mox Amber (dom) 224
Nissa, Who Shakes the World
Whenever you tap a Forest for mana, add an additional
.
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
Legendary Planeswalker - Nissa
Nissa, Who Shakes the World (sld) 518
Sol Ring
: Add
.
Artifact
Sol Ring (cc1) 7
Talisman of Resilience
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Resilience (dsc) 255
Tempt with Discovery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Sorcery
Tempt with Discovery (blc) 124
Wrenn and Realmbreaker
Lands you control have "
: Add one mana of any color."
+1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.
−2: Mill three cards. You may put a permanent card from among the milled cards into your hand.
−7: You get an emblem with "You may play lands and cast permanent spells from your graveyard."
Legendary Planeswalker - Wrenn
Wrenn and Realmbreaker (mom) 217

Ramp

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Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (m3c) 227
Noxious Revival
(
can be paid with either
or 2 life.)
Put target card from a graveyard on top of its owner's library.
Instant
Noxious Revival (onc) 110

Recursion

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Abrupt Decay
This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
Instant
Abrupt Decay (plst) GK1-57
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (ecc) 119
Deadly Rollick
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
Instant
Deadly Rollick (cmm) 147
Extract the Truth
Choose one —
• Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.
• Target opponent sacrifices an enchantment of their choice.
Sorcery
Extract the Truth (snc) 78
Garruk, Cursed Huntsman
0: Create two 2/2 black and green Wolf creature tokens with "When this token dies, put a loyalty counter on each Garruk you control."
−3: Destroy target creature. Draw a card.
−6: You get an emblem with "Creatures you control get +3/+3 and have trample."
Legendary Planeswalker - Garruk
Garruk, Cursed Huntsman (eld) 191
Infectious Bite
Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter.
Instant
Infectious Bite (one) 172
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Instant
Nature's Claim (plst) IMA-177
Phyresis Outbreak
Each opponent gets a poison counter. Then each creature your opponents control gets -1/-1 until end of turn for each poison counter its controller has.
Sorcery
Phyresis Outbreak (onc) 12
Sudden Spoiling
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.
Instant
Sudden Spoiling (tsr) 144
The Elderspell
Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way.
Sorcery
The Elderspell (war) 89
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (cmm) 191
Ugin, the Spirit Dragon
+2: Ugin deals 3 damage to any target.
−X: Exile each permanent with mana value X or less that's one or more colors.
−10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
Legendary Planeswalker - Ugin
Ugin, the Spirit Dragon (m21) 1
Vivien Reid
+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
−3: Destroy target artifact, enchantment, or creature with flying.
−8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."
Legendary Planeswalker - Vivien
Vivien Reid (fdn) 234
Vraska's Fall
Each opponent sacrifices a creature or planeswalker of their choice and gets a poison counter.
Instant
Vraska's Fall (one) 116

Removal

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Dauthi Voidwalker
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Creature - Rogue Dauthi
Dauthi Voidwalker (tdc) 176
Defense Grid
Each spell costs
more to cast except during its controller's turn.
Artifact
Defense Grid (mps) 34
Karn, the Great Creator
Activated abilities of artifacts your opponents control can't be activated.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Legendary Planeswalker - Karn
Karn, the Great Creator (rvr) 1
Opposition Agent
Flash
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
Creature - Human Rogue
Opposition Agent (cmr) 141

Stax

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Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Enchantment
Doubling Season (bbd) 195
Garruk, Unleashed
+1: Up to one target creature gets +3/+3 and gains trample until end of turn.
−2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk.
−7: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."
Legendary Planeswalker - Garruk
Garruk, Unleashed (m21) 183

Tokens

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Diabolic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Tutor (cma) 54
Dina's Guidance
Search your library for a creature card, reveal it, put it into your hand or graveyard, then shuffle.
Instant
Dina's Guidance (sos) 184
Finale of Devastation
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Sorcery
Finale of Devastation (cmm) 289
Grim Tutor
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
Sorcery
Grim Tutor (spg) 76

Tutor

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Tyvar, Jubilant Brawler
You may activate abilities of creatures you control as though those creatures had haste.
+1: Untap up to one target creature.
−2: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield.
Legendary Planeswalker - Tyvar
Tyvar, Jubilant Brawler (one) 218

Untap

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Sorin the Mirthless
+1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value.
−2: Create a 2/3 black Vampire creature token with flying and lifelink.
−7: Sorin deals 13 damage to any target. You gain 13 life.
Legendary Planeswalker - Sorin
Sorin the Mirthless (vow) 297
Vraska, Golgari Queen
+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.
−3: Destroy target nonland permanent with mana value 3 or less.
−9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
Legendary Planeswalker - Vraska
Vraska, Golgari Queen (grn) 213

Maybeboard

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Beast
Creature Token - Beast
Beast (twoe) 8
Construct
This creature gets +1/+1 for each artifact you control.
Creature Artifact Token - Construct
Construct (tmh1) 17
Garruk, Cursed Huntsman Emblem
Creatures you control get +3/+3 and have trample.
Emblem
Garruk, Cursed Huntsman Emblem (teld) 19
Garruk, Unleashed Emblem
At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle your library.
Emblem
Garruk, Unleashed Emblem (tm21) 17
Jace
−1: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
−3: Draw a card.
Planeswalker Token - Jace
Jace (tfra) 5
Nissa, Vital Force Emblem
Whenever a land enters the battlefield under your control, you may draw a card.
Emblem - Nissa
Nissa, Vital Force Emblem (tkld) 11
Nissa, Who Shakes the World Emblem
Lands you control have indestructible.
Emblem - Nissa
Nissa, Who Shakes the World Emblem (twar) 19
Shapeshifter
Changeling (This token is every creature type.)
Creature Token - Shapeshifter
Shapeshifter (tacr) 2
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (tdsk) 15
Vivien Reid Emblem
Creatures you control get +2/+2 and have vigilance, trample, and indestructible.
Emblem - Vivien
Vivien Reid Emblem (tfdn) 25
Wolf
When this creature dies, put a loyalty counter on each Garruk you control.
Creature Token - Wolf
Wolf (tblc) 35
Wrenn and Realmbreaker Emblem
You may play lands and cast permanent spells from your graveyard.
Emblem
Wrenn and Realmbreaker Emblem (tmom) 23
Wurm
Creature Token - Wurm
Wurm (tc21) 19

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 13 cards
0 pips - 0 cards
0 mana - 13 cards
40 pips - 30 cards
45 mana - 31 cards
0 pips - 0 cards
0 mana - 13 cards
40 pips - 30 cards
36 mana - 32 cards
0 pips - 0 cards
14 mana - 12 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"CARTH THE LION - Br. 3 - A beginner's guide"},{"attributes":{"header":1},"insert":"\n"},{"insert":"PLANESWALKERS - PROLIFERATE - INFECT"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"MAIN INFO"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"underline":true},"insert":"PREMISE:"},{"insert":" The deck focuses on casting planeswalkers, doubling their loyalty counters, and activating their most useful abilities as soon as possible. It also proliferates to accelerate their ultimates or guarantee a win through infection counters.\n"},{"attributes":{"underline":true},"insert":"STRENGTHS:"},{"insert":" Fast mana, 4 two-card combos and 1 three-card combo, strong tutor lineup, good interaction pool.\n"},{"attributes":{"underline":true},"insert":"WEAKNESSES:"},{"insert":" Slow pacing, risk of high number of mulligans, wincon that requires a very specific board set-up.\n"},{"attributes":{"underline":true},"insert":"GAME CHANGERS:"},{"insert":" 3 (Opposition Agent, Bolas's Citadel, Ancient Tomb)\n"},{"attributes":{"underline":true},"insert":"AV. MANA VALUE:"},{"insert":" 2.8\n"},{"attributes":{"underline":true},"insert":"PRED. WIN TURN:"},{"insert":" 6.1 (med-fast)\n"},{"attributes":{"underline":true},"insert":"BRACKET REASON:"},{"insert":" With 6 fast mana sources, 6 tutors, and 5 combos, the deck can threaten wins in the mid-game. By being dependent on very specific cards to secure a wincon and not creating an impressive board capable of swinging for game or defending you during your opponents' turns, there is not enough adaptability to push it to Bracket 4 boundaries.\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"OPENING HAND:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"underline":true},"insert":"KEEP:"},{"insert":" 3 lands + 1 ramp, 1 removal or 1 tutor, and 2 engine cards (ideally, 1 low-cost planeswalker and 1 card capable of giving your opponents poison counters).\nEngine cards worth holding: Ichor Rats, Evolution Sage, Tyvar Jubilant Brawler, Wrenn and Realmbreaker, Astral Cornucopia."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"You should always want to keep Doubling Season and Vorinclex Monstrous Raider, even though they are costly. The advantage they generate in this deck is astronomical."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"You should also always want to keep Infectious Inquiry / Infectious Bite / Phyresis Outbreak / Vraska's Fall, since they are your main way of placing poison counters on your opponents."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"underline":true},"insert":"AVOID:"},{"insert":" 4 or more lands, any high-cost planeswalker, any recursion card.\nNever keep a hand that has expensive cards (they will be sitting dead in your hand for some time) or that has 2 or more cards that proliferate (in the early game, you won't have enough cards to take advantage of them)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"GAME FLOW:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"underline":true},"insert":"EARLY GAME:"},{"insert":" Play lands, cast ramps, cast commander as soon as possible. Although the deck can function quite well without it, it speeds up your strategy, getting you to the mid-game faster than your opponents.\nAvoid the combat phase. Try to set up a humble board of low-threat creatures and/or planeswalkers. If you start swinging, you're likely to become the table's enemy, and you should want to stall that as much as possible, considering the fact that that'll happen as soon as you start giving your opponents' poison counters."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Start an early game draw engine (Black Market Connections or Sylvan Library)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast a stax spell if you're close to the mid-game. You should always prioritize Defense Grid if you can, since it'll slow the pace of the entire table, allowing most of your plays to resolve."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"underline":true},"insert":"MID-GAME:"},{"insert":" Keep ramping but not as much as you did in the early game. Cast an effect that doubles counters, such as Vorinclex Monstrous Raider or Doubling Season. Start casting higher-cost planeswalkers and activating their better effects.\nTime to show what the deck can do. Give all of your opponents their first poison counters, if you didn't already, and start proliferating them."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast at least 1 game changer, if possible."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tutor for crucial combo pieces, such as Chain of Smog and Innkeeper's Talent."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Keep your hand full using the draw engine you established, and create another one if you can. If the game changer you play is Bolas's Citadel, abuse it."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"underline":true},"insert":"LATE-GAME:"},{"insert":" Develop your board, casting any creature and planeswalker that you can. Activate their ultimates as soon as possible (on the turn they're cast, if you have a counter doubling effect). Proliferate as much as possible.\nControl the battlefield with your removal spells. Right now, you're most likely public enemy, since your opponents can see that you're getting close to fulfilling your main wincon. \tTherefore, you need to protect yourself."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Play a combo to end the game, if you can. If you can't, focus on proliferating the poison counters your opponents have."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"COMBOS:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"underline":true},"insert":"TWO-CARD INFINITES:"},{"insert":" \nVraska Betrayal's Sting + Vorinclex Monstrous Raider (An opponent has 8 or fewer poison counters) / Vraska Betrayal's Sting + Innkeeper's Talent (Innkeeper's Talent is at level 3 and an opponent has 8 or fewer poison counters)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Chain of Smog + Professor Onyx / Chain of Smog + Witherbloom Apprentice"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"underline":true},"insert":"THREE-CARD INFINITES:"},{"insert":" \nVorinclex Monstrous Raider + Wrenn and Realmbreaker + Lotus Petal "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"IMPORTANT INFO:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Deck somewhat easy to master. The main goal is to secure a win through poison counters. First, you add them with cards like Infectious Inquiry and Infectious Bite, then you proliferate them as much as possible, ensuring every opponent gets 10 counters."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Most cards added are self-explanatory. For those who aren't, look below:"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Infectious Inquiry / Infectious Bite / Phyresis Outbreak / Vraska's Fall: They are your main way to put poison counters on your opponents. You should always want to tutor for these."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Astral Cornucopia: You should always declare X as 1, so you can pay 3 mana to cast this artifact. It'll enter with only one counter, but you can proliferate it quite easily."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Tempt with Discovery: It's an amazing tutor for lands. Your opponents will most likely tutor as well, so you can get up to 4 or 5 lands on a 4 mana play."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Urza's Saga: It's an amazing utility land in any deck. In this deck, you can tutor for Sol Ring, Mox Amber, Lotus Petal, Peter Parker's Camera, Luxior Giada's Gift, and Astral Cornucopia."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Defense Grid: You're playing Golgari, so you have almost no counterspells. Therefore, this card won't hurt you as much as it will your opponents. Besides, your removal cards are quite cheap."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"General advice: Be wary of the fact that, despite this deck having a \"planeswakers\" tag, your main way to win games will be through the placing and proliferation of poison counters. The planeswalkers ultimates are a bonus to the deck, helping with card draw, recursion, pacing, etc. They are not your main wincon."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Be sure to tutor for the right cards."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"You should always want to grab these cards:"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Infectious Inquiry / Infectious Bite / Phyresis Outbreak / Vraska's Fall, as soon as possible, since they are your main way to put poison counters;"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Evolution Sage / Thirsting Roots / Staff of Compleation, also as soon as possible, for the proliferation effect;"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Vraska's Betrayal Sting, for proliferation and poison counter build-up (it is, dare I say it, your most valuable planeswalker);"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Doubling Season and Vorinclex Monstrous Raider, since they can enable your planeswalkers ultimates as soon as they enter;"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Bolas's Citadel, for its ability to let you cast cards from the top of your library;"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"You should always want to grab these lands, if you tutor them with cards like Tempt with Discovery:"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Karn's Bastion, for proliferation;"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Urza's Saga, for tutoring important artifacts;"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":" Strip Mine, for disrupting your opponents' strategy that relies on a land card, or for slowing them down if they played something like Gaea's Cradle or Serra's Sanctum."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Good luck!"},{"attributes":{"list":"ordered"},"insert":"\n"}]}
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