efaj
60 views20 days ago
Commander
Size: 100Salt sum: 45.01
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
{"ops":[{"insert":"The Grixis Assembly Line"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The Mishra, Eminent One highly optimized proactive manufacturing pipeline is fully operational. You are building an engine that generates so much raw, compounding value every combat phase that the table simply cannot keep up with the resource disparity.\n\nThe Core Loop: ETB, Attack, LTB"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mishra’s ability triggers at the beginning of combat, creating a 4/4 token copy of a non-creature artifact with haste, and sacrificing it at the end step. You want to extract value at all three stages of this lifecycle:\n"},{"attributes":{"bold":true},"insert":"The ETB (Enter the Battlefield):"},{"insert":" Copying an "},{"attributes":{"italic":true},"insert":"Ichor Wellspring"},{"insert":" instantly draws you a card. Copying "},{"attributes":{"italic":true},"insert":"Spine of Ish Sah"},{"insert":" instantly destroys target permanent."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Attack:"},{"insert":" You now have a disposable 4/4 to swing at planeswalkers or open players."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The LTB (Leave the Battlefield):"},{"insert":" At the end step, the token dies. Your "},{"attributes":{"italic":true},"insert":"Ichor Wellspring"},{"insert":" copy draws you a second card. Your "},{"attributes":{"italic":true},"insert":"Spine of Ish Sah"},{"insert":" copy returns to your hand (which disappears because it's a token, but the trigger still happens)."},{"attributes":{"list":"bullet"},"insert":"\n\n"},{"insert":"The Loophole: The Vehicle Fleet"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Vehicles are non-creature artifacts while they sit on your board. This is an incredible rules loophole for Mishra. When Mishra copies a "},{"attributes":{"italic":true},"insert":"Nautiloid Ship"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Skysovereign, Consul Flagship"},{"insert":", the token enters as a 4/4 creature. You do not need to pay the Crew cost. The token inherently has haste, and when it swings, you get the massive attack triggers (exiling graveyards, bolting creatures) entirely for free.\n\nThe Scrap Yard: How You Win"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Because this is a 75% deck, we run zero infinite combos. Instead, we use the mandatory end-step sacrifice to power a lethal attrition engine.\n"},{"attributes":{"bold":true},"insert":"The Drain Output:"},{"insert":" Cards like "},{"attributes":{"italic":true},"insert":"Marionette Master"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Mirkwood Bats"},{"insert":" turn that end-step sacrifice into direct damage. If you copy a "},{"attributes":{"italic":true},"insert":"Mycosynth Wellspring"},{"insert":" with "},{"attributes":{"italic":true},"insert":"Marionette Master"},{"insert":" on the board, you ramp a land, hit someone for 4 combat damage, sacrifice the copy, ramp another land, and instantly drain an opponent for 4 life."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Parallel Processing:"},{"insert":" If "},{"attributes":{"italic":true},"insert":"Determined Iteration"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Panharmonicon"},{"insert":" is on the board, this entire pipeline duplicates. You start dealing 10+ damage to the table passively every single turn without ever casting an infinite loop."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThe Setup: Mulligan Strategy"},{"attributes":{"header":2},"insert":"\n"},{"insert":"You are evaluating opening hands based entirely on how fast you can establish the pipeline.\n"},{"attributes":{"bold":true},"insert":"The Blueprint Hand:"},{"insert":" 3 Lands, 1 Ramp piece (Signet/Talisman), 1 cheap utility artifact ("},{"attributes":{"italic":true},"insert":"Ichor Wellspring"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Executioner's Capsule"},{"insert":"), and 1 payoff ("},{"attributes":{"italic":true},"insert":"Mirkwood Bats"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Emry"},{"insert":")."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Bottleneck:"},{"insert":" Do not keep hands filled only with massive top-end pieces like "},{"attributes":{"italic":true},"insert":"Portal to Phyrexia"},{"insert":" and no ramp. Mishra costs 5 mana. If you don't cast him until turn 6, the faster combo decks at the table will already be executing their win conditions. You must aggressively mulligan for your 2-mana artifacts to ensure your factory is running the exact turn Mishra hits the board."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nIf you ever find the table aiming their removal at Mishra, use your Grixis countermagic suite ("},{"attributes":{"italic":true},"insert":"Fierce Guardianship"},{"insert":", "},{"attributes":{"italic":true},"insert":"Swan Song"},{"insert":", "},{"attributes":{"italic":true},"insert":"Deflecting Swat"},{"insert":") to protect the commander. The entire assembly line requires him on the factory floor to function.\n"}]}
Commander
Mishra, Eminent One
At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Legendary Creature - Human Artificer

Commander
(CTRL to add secondary)
High Power Interaction
High Power Interaction
(CTRL to add secondary)
Mini Mishra
Fable of the Mirror-Breaker
(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga


Mini Mishra
(CTRL to add secondary)
Mishras Targets
Mishras Targets
(CTRL to add secondary)
Ramp Mana Base
Ramp Mana Base
(CTRL to add secondary)
Recursivity
Emry, Lurker of the Loch
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
Legendary Creature - Wizard Merfolk

Recursivity
(CTRL to add secondary)
Sac payoff
Braids, Arisen Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Legendary Creature - Nightmare

Goblin Welder
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Creature - Goblin Artificer

Marionette Master
Fabricate 3 (When this creature enters, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)
Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to this creature's power.
Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to this creature's power.
Creature - Human Artificer

Oni-Cult Anvil
Whenever one or more artifacts you control leave the battlefield during your turn, create a 1/1 colorless Construct artifact creature token. This ability triggers only once each turn.
, Sacrifice an artifact: This artifact deals 1 damage to each opponent. You gain 1 life.
, Sacrifice an artifact: This artifact deals 1 damage to each opponent. You gain 1 life.
Artifact

Sac payoff
(CTRL to add secondary)
Three Game Changers (Bracket 3 Hard Cap)
Three Game Changers (Bracket 3 Hard Cap)
(CTRL to add secondary)
Transformers
Reaver Titan
Void Shields — Protection from mana value 3 or less
Gatling Blaster — Whenever this Vehicle attacks, it deals 5 damage to each opponent.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Gatling Blaster — Whenever this Vehicle attacks, it deals 5 damage to each opponent.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle

Skysovereign, Consul Flagship
Flying
Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle

Weatherlight
Flying
Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Crew 3
Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Crew 3
Legendary Artifact - Vehicle

Transformers
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"The Grixis Assembly Line"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The Mishra, Eminent One highly optimized proactive manufacturing pipeline is fully operational. You are building an engine that generates so much raw, compounding value every combat phase that the table simply cannot keep up with the resource disparity.\n\nThe Core Loop: ETB, Attack, LTB"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mishra’s ability triggers at the beginning of combat, creating a 4/4 token copy of a non-creature artifact with haste, and sacrificing it at the end step. You want to extract value at all three stages of this lifecycle:\n"},{"attributes":{"bold":true},"insert":"The ETB (Enter the Battlefield):"},{"insert":" Copying an "},{"attributes":{"italic":true},"insert":"Ichor Wellspring"},{"insert":" instantly draws you a card. Copying "},{"attributes":{"italic":true},"insert":"Spine of Ish Sah"},{"insert":" instantly destroys target permanent."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Attack:"},{"insert":" You now have a disposable 4/4 to swing at planeswalkers or open players."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The LTB (Leave the Battlefield):"},{"insert":" At the end step, the token dies. Your "},{"attributes":{"italic":true},"insert":"Ichor Wellspring"},{"insert":" copy draws you a second card. Your "},{"attributes":{"italic":true},"insert":"Spine of Ish Sah"},{"insert":" copy returns to your hand (which disappears because it's a token, but the trigger still happens)."},{"attributes":{"list":"bullet"},"insert":"\n\n"},{"insert":"The Loophole: The Vehicle Fleet"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Vehicles are non-creature artifacts while they sit on your board. This is an incredible rules loophole for Mishra. When Mishra copies a "},{"attributes":{"italic":true},"insert":"Nautiloid Ship"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Skysovereign, Consul Flagship"},{"insert":", the token enters as a 4/4 creature. You do not need to pay the Crew cost. The token inherently has haste, and when it swings, you get the massive attack triggers (exiling graveyards, bolting creatures) entirely for free.\n\nThe Scrap Yard: How You Win"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Because this is a 75% deck, we run zero infinite combos. Instead, we use the mandatory end-step sacrifice to power a lethal attrition engine.\n"},{"attributes":{"bold":true},"insert":"The Drain Output:"},{"insert":" Cards like "},{"attributes":{"italic":true},"insert":"Marionette Master"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Mirkwood Bats"},{"insert":" turn that end-step sacrifice into direct damage. If you copy a "},{"attributes":{"italic":true},"insert":"Mycosynth Wellspring"},{"insert":" with "},{"attributes":{"italic":true},"insert":"Marionette Master"},{"insert":" on the board, you ramp a land, hit someone for 4 combat damage, sacrifice the copy, ramp another land, and instantly drain an opponent for 4 life."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Parallel Processing:"},{"insert":" If "},{"attributes":{"italic":true},"insert":"Determined Iteration"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Panharmonicon"},{"insert":" is on the board, this entire pipeline duplicates. You start dealing 10+ damage to the table passively every single turn without ever casting an infinite loop."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThe Setup: Mulligan Strategy"},{"attributes":{"header":2},"insert":"\n"},{"insert":"You are evaluating opening hands based entirely on how fast you can establish the pipeline.\n"},{"attributes":{"bold":true},"insert":"The Blueprint Hand:"},{"insert":" 3 Lands, 1 Ramp piece (Signet/Talisman), 1 cheap utility artifact ("},{"attributes":{"italic":true},"insert":"Ichor Wellspring"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Executioner's Capsule"},{"insert":"), and 1 payoff ("},{"attributes":{"italic":true},"insert":"Mirkwood Bats"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Emry"},{"insert":")."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Bottleneck:"},{"insert":" Do not keep hands filled only with massive top-end pieces like "},{"attributes":{"italic":true},"insert":"Portal to Phyrexia"},{"insert":" and no ramp. Mishra costs 5 mana. If you don't cast him until turn 6, the faster combo decks at the table will already be executing their win conditions. You must aggressively mulligan for your 2-mana artifacts to ensure your factory is running the exact turn Mishra hits the board."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nIf you ever find the table aiming their removal at Mishra, use your Grixis countermagic suite ("},{"attributes":{"italic":true},"insert":"Fierce Guardianship"},{"insert":", "},{"attributes":{"italic":true},"insert":"Swan Song"},{"insert":", "},{"attributes":{"italic":true},"insert":"Deflecting Swat"},{"insert":") to protect the commander. The entire assembly line requires him on the factory floor to function.\n"}]}






















































































