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Commander
Size: 100Salt sum: 43.46
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PinkAcorn_x3

306 views8 hrs ago
Commander
Size: 100Salt sum: 43.46

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{"ops":[{"attributes":{"bold":true},"insert":"God is an octopus that keeps getting in bar-fights."},{"insert":"\n\nMarvo's cheat is the main method of playing the conglomeration of insane high end spells the deck plays. Notably, there is an extensive amount of tutors to help Marvo get hits, as well as some cards which pick and choose something from hand to put back on top, in case we draw a hit disappointingly early, and we really wanna play it.\nSometimes gambling is completely necessary, and there will be wins and losses, you will flip into a castle Vantress, and want to strangle the other person, who also happened to flip into a land.\nNobody ever really kills Marvo, as the person being swung at is purely symbolic. Marvo being an attack trigger does not matter in the slightest, but just in case, there is emergency death touch and evasion, in case its a full green player pod, and the Dimir colours become the bruises Marvo is getting from trying to swing.\n\n"},{"attributes":{"bold":true},"insert":"Lines:"},{"insert":"\nBecause of the amount of tutors the deck has, there are some pretty extensive lines that you can do, to truly troll your pod:\n "},{"attributes":{"bold":true},"insert":"Meanest Boardwipe Ever:"},{"insert":" "},{"insert":{"card-link":"Insidious Dreams"}},{"insert":" before draw step, to top deck "},{"insert":{"card-link":"Planetarium of Wan Shi Tong"}},{"insert":" (hard cast), "},{"insert":{"card-link":"Summon: Leviathan"}},{"insert":" , and "},{"insert":{"card-link":"Myojin of Night's Reach"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Baiting value Assessment:"},{"insert":" "},{"insert":{"card-link":"Scroll Rack"}},{"insert":" to top deck 3 cards: "},{"insert":{"card-link":"Slinn Voda, the Rising Deep"}},{"insert":" , "},{"attributes":{"bold":true},"insert":"[any random card]"},{"insert":", and "},{"insert":{"card-link":"Blatant Thievery"}},{"insert":" (cast one turn cycle later), and steal the exact creatures people play after a bounce wipe, which are clearly their most valuable pieces"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Strong Value Engine: "},{"insert":{"card-link":"Scroll Rack"}},{"insert":" or "},{"insert":{"card-link":"Doom Whisperer"}},{"insert":" are able to order cards for "},{"insert":{"card-link":"Planetarium of Wan Shi Tong"}},{"insert":" and Marvo to double spell massive hits in one turn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Probably bracket 4 (only do with chill pods)"},{"insert":": Using any of the deck's tutors and "},{"insert":{"card-link":"Planetarium of Wan Shi Tong"}},{"insert":" to consistently cast "},{"insert":{"card-link":"Beacon of Tomorrows"}},{"insert":", while spending the Marvo trigger on other strong cards, to chain extra turns."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Behold the Beyond Cheat Line: "},{"insert":{"card-link":"Behold the Beyond"}},{"insert":" for "},{"insert":{"card-link":"Scroll Rack"}},{"insert":" , "},{"insert":{"card-link":"Planetarium of Wan Shi Tong"}},{"insert":" , and "},{"insert":{"card-link":"Aminatou's Augury"}},{"insert":" . Use scroll rack to top deck the other two cards, and enable double cheats the rest of the game, and free cast a tonne of other stuff."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Deck is extremely weak to removal"},{"insert":", if you have boots in hand, consider waiting a turn to get Marvo out, because the haste makes it the same turn-around to the first Marvo trigger anyway. MDFCs help balance the removal and protection suite a little, but don't hesitate to use them as lands, because there are so many BS threats on the board that Marvo manages to become the least shootable of them.\n\n"},{"insert":{"card-link":"Scroll Rack"}},{"insert":" and "},{"insert":{"card-link":"Lim-Dûl's Vault"}},{"insert":" are the stone cold best cards in the entire deck. Discarding a mana rock early on with "},{"insert":{"card-link":"Disciple of Deceit"}},{"insert":" is particularly potent for early game, if you have a spare two cost, or don't mind Marvo coming out a little late.\n"}]}

Commander

Qty: 1 Price: $5.49
Marvo, Deep Operative
Whenever Marvo attacks, clash with defending player. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Whenever you win a clash, draw a card. Then you may cast a spell from your hand with mana value 8 or less without paying its mana cost.
Legendary Creature - Rogue Octopus
Marvo, Deep Operative (mkc) 315

Commander

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Capitalism in paradise

Qty: 14 Price: $135.62
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (sld) 1641
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (lcc) 181
Blood Pet
Sacrifice this creature: Add
.
Creature - Thrull
Blood Pet (plst) TMP-109
Coalition Relic
: Add one mana of any color.
: Put a charge counter on this artifact.
At the beginning of your first main phase, remove all charge counters from this artifact. Add one mana of any color for each charge counter removed this way.
Artifact
Coalition Relic (plst) A25-223
Coldsteel Heart
This artifact enters tapped.
As this artifact enters, choose a color.
: Add one mana of the chosen color.
Snow Artifact
Coldsteel Heart (j22) 94
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (ltc) 276
Dark Ritual
Add
.
Instant
Dark Ritual (sta) 26
Drake-Skull Cameo
: Add
or
.
Artifact
Drake-Skull Cameo (inv) 302
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (cmm) 657
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (soc) 352
Sky Diamond
This artifact enters tapped.
: Add
.
Artifact
Sky Diamond (clb) 449
Sonic Screwdriver
: Add one mana of any color.
,
: Untap another target artifact.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
,
: Target creature can't be blocked this turn.
Artifact
Sonic Screwdriver (sld) 803
Talisman of Dominance
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Dominance (fic) 364
Thieves' Tools
When this Equipment enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equipped creature can't be blocked as long as its power is 3 or less.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Thieves' Tools (j25) 126

Capitalism in paradise

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CASTIGATE

Qty: 8 Price: $81.65
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (slz) 27
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (otc) 89
Counterspell
Counter target spell.
Instant
Counterspell (sta) 15
Hydroelectric Specimen
Flash
When this creature enters, you may change the target of target instant or sorcery spell with a single target to this creature.
Creature - Weird
Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240
Intervene
Counter target spell that targets a creature.
Instant
Intervene (ulg) 33
Pelakka Predation
Target opponent reveals their hand. You choose a card from it with mana value 3 or greater. That player discards that card.
Sorcery
Pelakka Predation // Pelakka Caverns (znr) 120Pelakka Predation // Pelakka Caverns (znr) 120
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (sld) 1591
Wash Away
Cleave
(You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Counter target spell [that wasn't cast from its owner's hand].
Instant
Wash Away (vow) 87

CASTIGATE

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Dreams of the Idiot God

Qty: 15 Price: $168.88
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (slz) 134
Cruel Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Sorcery
Cruel Tutor (plst) POR-87
Diabolic Vision
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
Sorcery
Diabolic Vision (dsc) 87
Disciple of Deceit
Inspired — Whenever this creature becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same mana value as that card, reveal it, put it into your hand, then shuffle.
Creature - Human Rogue
Disciple of Deceit (jou) 148
Doom Whisperer
Flying, trample
Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Demon Nightmare
Doom Whisperer (mkc) 128
Fabricate
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
Sorcery
Fabricate (sld) 332
Insidious Dreams
As an additional cost to cast this spell, discard X cards.
Search your library for X cards, then shuffle and put those cards on top in any order.
Instant
Insidious Dreams (tor) 66
Lantern of Insight
Players play with the top card of their libraries revealed.
, Sacrifice this artifact: Target player shuffles.
Artifact
Lantern of Insight (plst) 5DN-135
Lim-Dûl's Vault
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Instant
Lim-Dûl's Vault (slc) 1996
Otherworldly Gaze
Surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Otherworldly Gaze (sld) 2069
Planetarium of Wan Shi Tong
,
: Scry 2.
Whenever you scry or surveil, look at the top card of your library. You may cast that card without paying its mana cost. Do this only once each turn. (Look at the card after you scry or surveil.)
Legendary Artifact
Planetarium of Wan Shi Tong (tla) 259
Scroll Rack
,
: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
Artifact
Scroll Rack (cmr) 337
Soothsaying
: Shuffle your library.
: Look at the top X cards of your library, then put them back in any order.
Enchantment
Soothsaying (plst) MMQ-104
The Reality Chip
You may look at the top card of your library any time.
As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Legendary Creature Artifact - Equipment Jellyfish
The Reality Chip (neo) 74
Waterlogged Teachings
Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.
Instant
Waterlogged Teachings // Inundated Archive (mh3) 261Waterlogged Teachings // Inundated Archive (mh3) 261

Dreams of the Idiot God

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Holy Land (+7 MDFC)

Qty: 31 Price: $197.00
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (pz1) 135
Castle Vantress
This land enters tapped unless you control an Island.
: Add
.
,
: Scry 2.
Land
Castle Vantress (dsc) 267
Clearwater Pathway
: Add
.
Land
Clearwater Pathway // Murkwater Pathway (znr) 260Clearwater Pathway // Murkwater Pathway (znr) 260
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Dimir Aqueduct
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Dimir Aqueduct (dsc) 270
Gloomlake Verge
: Add
.
: Add
. Activate only if you control an Island or a Swamp.
Land
Gloomlake Verge (dsk) 260
Island
(
: Add
.)
Basic Land - Island
Island (mh2) 483
Morphic Pool
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Morphic Pool (clb) 357
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (mh3) 224
Shipwreck Marsh
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shipwreck Marsh (inr) 284
Shizo, Death's Storehouse
: Add
.
,
: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Legendary Land
Shizo, Death's Storehouse (dmc) 233
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mh2) 486
Tolaria West
This land enters tapped.
: Add
.
Transmute
(
, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Land
Tolaria West (tsr) 286
Undercity Sewers
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Swamp
Undercity Sewers (mkm) 270
Underground River
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Underground River (fic) 439
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (trk) 306

Holy Land (+7 MDFC)

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Mantle

Qty: 4 Price: $20.16
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Basilisk Collar (fdn) 669
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (otc) 260
Skeleton Key
Equipped creature has skulk. (It can't be blocked by creatures with greater power.)
Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Equip
Artifact - Equipment
Skeleton Key (soi) 263
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (brr) 121

Mantle

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Organs of the Octopus

Qty: 12 Price: $81.94
Archon of Cruelty
Flying
Whenever this creature enters or attacks, target opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. You draw a card and gain 3 life.
Creature - Archon
Archon of Cruelty (m3c) 197
Armaggon, Future Shark
Flash
When Armaggon enters, destroy up to three target creatures.
Legendary Creature - Horror Mutant Shark
Armaggon, Future Shark (tmt) 264
Astral Dragon
Flying
Project Image — When this creature enters, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.
Creature - Dragon
Astral Dragon (clb) 613
Benthic Anomaly
Devoid (This card has no color.)
When you cast this spell, for each opponent, choose a creature that player controls. Create a token that's a copy of one of those creatures, except its power is equal to the total power of those creatures, its toughness is equal to the total toughness of those creatures, and it's a colorless Eldrazi creature.
Creature - Eldrazi Serpent
Benthic Anomaly (m3c) 46
Brinelin, the Moon Kraken
When Brinelin enters and whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Kraken
Brinelin, the Moon Kraken (cmm) 78
Cityscape Leveler
Trample
When you cast this spell and whenever this creature attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token.
Unearth
Creature Artifact - Construct
Cityscape Leveler (bro) 363
Maelstrom Colossus
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature Artifact - Golem
Maelstrom Colossus (j25) 754
Mindleech Mass
Trample
Whenever this creature deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.
Creature - Horror
Mindleech Mass (rvr) 201
Myojin of Night's Reach
Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand.
Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.
Legendary Creature - Spirit
Myojin of Night's Reach (fdn) 610
Shard of the Nightbringer
Flying
Drain Life — When this creature enters, if you cast it, target opponent loses half their life, rounded up. You gain life equal to the life lost this way.
Creature - C'tan
Shard of the Nightbringer (40k) 55
Slinn Voda, the Rising Deep
Kicker
(You may pay an additional
as you cast this spell.)
When Slinn Voda enters, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.
Legendary Creature - Leviathan
Slinn Voda, the Rising Deep (cmr) 405
Summon: Leviathan
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand.
II, III — Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card.
Ward
Creature Enchantment - Saga Leviathan
Summon: Leviathan (fin) 361

Organs of the Octopus

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Strike Down

Qty: 6 Price: $91.94
Boggart Trawler
When this creature enters, exile target player's graveyard.
Creature - Goblin
Boggart Trawler // Boggart Bog (mh3) 243Boggart Trawler // Boggart Bog (mh3) 243
Bribery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery
Bribery (cmm) 77
Deadly Rollick
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
Instant
Deadly Rollick (tle) 309
Rapid Hybridization
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Instant
Rapid Hybridization (soc) 198
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Snap
Return target creature to its owner's hand. Untap up to two lands.
Instant
Snap (sld) 412

Strike Down

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The Thoughts of God

Qty: 9 Price: $109.21
Aminatou's Augury
Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
Sorcery
Aminatou's Augury (dsc) 71
Army of the Damned
Create thirteen tapped 2/2 black Zombie creature tokens.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Army of the Damned (j25) 399
Behold the Beyond
Discard your hand. Search your library for three cards, put them into your hand, then shuffle.
Sorcery
Behold the Beyond (soi) 101
Blatant Thievery
For each opponent, gain control of target permanent that player controls.
Sorcery
Blatant Thievery (c15) 87
Breach the Multiverse
Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.
Sorcery
Breach the Multiverse (mom) 94
Cruel Entertainment
Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn.
Sorcery
Cruel Entertainment (c16) 11
Eldrazi Conscription
Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)
Enchantment Kindred - Aura Eldrazi
Eldrazi Conscription (soc) 131
Kiora Bests the Sea God
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create an 8/8 blue Kraken creature token with hexproof.
II — Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step.
III — Gain control of target permanent an opponent controls. Untap it.
Enchantment - Saga
Kiora Bests the Sea God (thb) 52
Sea Gate Restoration
Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.
Sorcery
Sea Gate Restoration // Sea Gate, Reborn (znr) 76Sea Gate Restoration // Sea Gate, Reborn (znr) 76

The Thoughts of God

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 9 cards
44 pips - 31 cards
35 mana - 34 cards
36 pips - 24 cards
38 mana - 35 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
3 mana - 3 cards
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Description

{"ops":[{"attributes":{"bold":true},"insert":"God is an octopus that keeps getting in bar-fights."},{"insert":"\n\nMarvo's cheat is the main method of playing the conglomeration of insane high end spells the deck plays. Notably, there is an extensive amount of tutors to help Marvo get hits, as well as some cards which pick and choose something from hand to put back on top, in case we draw a hit disappointingly early, and we really wanna play it.\nSometimes gambling is completely necessary, and there will be wins and losses, you will flip into a castle Vantress, and want to strangle the other person, who also happened to flip into a land.\nNobody ever really kills Marvo, as the person being swung at is purely symbolic. Marvo being an attack trigger does not matter in the slightest, but just in case, there is emergency death touch and evasion, in case its a full green player pod, and the Dimir colours become the bruises Marvo is getting from trying to swing.\n\n"},{"attributes":{"bold":true},"insert":"Lines:"},{"insert":"\nBecause of the amount of tutors the deck has, there are some pretty extensive lines that you can do, to truly troll your pod:\n "},{"attributes":{"bold":true},"insert":"Meanest Boardwipe Ever:"},{"insert":" "},{"insert":{"card-link":"Insidious Dreams"}},{"insert":" before draw step, to top deck "},{"insert":{"card-link":"Planetarium of Wan Shi Tong"}},{"insert":" (hard cast), "},{"insert":{"card-link":"Summon: Leviathan"}},{"insert":" , and "},{"insert":{"card-link":"Myojin of Night's Reach"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Baiting value Assessment:"},{"insert":" "},{"insert":{"card-link":"Scroll Rack"}},{"insert":" to top deck 3 cards: "},{"insert":{"card-link":"Slinn Voda, the Rising Deep"}},{"insert":" , "},{"attributes":{"bold":true},"insert":"[any random card]"},{"insert":", and "},{"insert":{"card-link":"Blatant Thievery"}},{"insert":" (cast one turn cycle later), and steal the exact creatures people play after a bounce wipe, which are clearly their most valuable pieces"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Strong Value Engine: "},{"insert":{"card-link":"Scroll Rack"}},{"insert":" or "},{"insert":{"card-link":"Doom Whisperer"}},{"insert":" are able to order cards for "},{"insert":{"card-link":"Planetarium of Wan Shi Tong"}},{"insert":" and Marvo to double spell massive hits in one turn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Probably bracket 4 (only do with chill pods)"},{"insert":": Using any of the deck's tutors and "},{"insert":{"card-link":"Planetarium of Wan Shi Tong"}},{"insert":" to consistently cast "},{"insert":{"card-link":"Beacon of Tomorrows"}},{"insert":", while spending the Marvo trigger on other strong cards, to chain extra turns."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Behold the Beyond Cheat Line: "},{"insert":{"card-link":"Behold the Beyond"}},{"insert":" for "},{"insert":{"card-link":"Scroll Rack"}},{"insert":" , "},{"insert":{"card-link":"Planetarium of Wan Shi Tong"}},{"insert":" , and "},{"insert":{"card-link":"Aminatou's Augury"}},{"insert":" . Use scroll rack to top deck the other two cards, and enable double cheats the rest of the game, and free cast a tonne of other stuff."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Deck is extremely weak to removal"},{"insert":", if you have boots in hand, consider waiting a turn to get Marvo out, because the haste makes it the same turn-around to the first Marvo trigger anyway. MDFCs help balance the removal and protection suite a little, but don't hesitate to use them as lands, because there are so many BS threats on the board that Marvo manages to become the least shootable of them.\n\n"},{"insert":{"card-link":"Scroll Rack"}},{"insert":" and "},{"insert":{"card-link":"Lim-Dûl's Vault"}},{"insert":" are the stone cold best cards in the entire deck. Discarding a mana rock early on with "},{"insert":{"card-link":"Disciple of Deceit"}},{"insert":" is particularly potent for early game, if you have a spare two cost, or don't mind Marvo coming out a little late.\n"}]}
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