doompickle
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Commander
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{"ops":[{"insert":"these bats are like my babies, they whoooooshhh so good ;w;\nthis is my first ever deck!! although heavily edited now.\n\ni've gotten incredibly comfortable with the risk/reward of draining myself down to even 1 life, just to nyoooooommmm number go up! >:D\nand allow cards to go into my graveyard intentionally for later recursion. even zoraline herself will sit in the graveyard sometimes!\n\nthe more you're willing to risk, the greater the reward!\n\nthe bats don't always like to say hello, but this deck operates surprisingly well without them if it has to! but it's the most exciting and smiley face when there's a battlefield full of bats :3\n\ni've never been a fan of interaction, especially when i have to interact at the cost of slowing down my deck- so i try to cater it to what my deck is already doing! even better if the interaction's reusable :D\nlots of interaction based on how much life i've gained, or on a permanent to let me repeat it again and again!\n\nMy favorite cards in the deck are Sorin of House Markov, Darkstar Augur, Star Charter, Black Market Connections, Lunar Convocation, Desecrated Tomb, Moonstone Harbinger, Malakir Familiar, and Wax-Wane Witness c:\n\nSorin is forever recurrable as he drops his finality counter every time he flips to his planeswalker side, so i never need to stress about him being a target~ go ahead! blow him up, i'll just do what i did yet again next turn regardless of if he lives or not >:]\n\nLunar Convocation, Black Market Connections, Darkstar Augur and Star Charter are one of the best forms of ramp in all the game in my opinion- i wish i could have them in my other decks even though they synergistically wouldn't fit in my other decks.\n\nDesecrated Tomb was a card i misunderstood when i first started playing magic, and i only realized how awesome it was once i started getting confident with recurral! even when zoraline dies, she leaves the graveyard to go back to the command zone and still makes a bat!\n\nMoonstone Harbinger is the monster hiding under your bed.. if you weren't already scared of the bats, you will be now!\n\nMalakir Familiar and Wax-Wane Witness are some of theeee most unassuming cards!! one swing with either one of them will have everyone realizing they misjudged these babies and probably should've blown them up when they had the chance xD\n\nand a special shoutout to my silly lil combo i discovered all by myself :')) it doesn't go infinite, but it'd probably kill everyone :D lifecreed duo >> roaming throne >> starscape cleric with offspring >> instant 32 damage on the stack! stinky brain hurty math getting the triggers and their order right, but it result in 32 once it's all resolved!\n\nthis has always been and still remains one of my favorite decks and all i want is for people to see how awesome bats are and maybe one day we can get more support for them :'))\n"}]}
Commander
Zoraline, Cosmos Caller
Flying, vigilance
Whenever a Bat you control attacks, you gain 1 life.
Whenever Zoraline enters or attacks, you may pay and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
Whenever a Bat you control attacks, you gain 1 life.
Whenever Zoraline enters or attacks, you may pay and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
Legendary Creature - Cleric Bat

Commander
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Copy
Copy
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Counters
Aerith Gainsborough
Lifelink
Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.
When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.
When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
Legendary Creature - Human Cleric

Counters
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Creature
Creature
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Discard
Aclazotz, Deepest Betrayal
Flying, lifelink
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.
Legendary Creature - Bat God


Discard
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Drain
Sorin of House Markov
Lifelink
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
At the beginning of each of your postcombat main phases, if you gained 3 or more life this turn, exile Sorin, then return him to the battlefield transformed under his owner's control.
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
At the beginning of each of your postcombat main phases, if you gained 3 or more life this turn, exile Sorin, then return him to the battlefield transformed under his owner's control.
Legendary Creature - Human Noble


Drain
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Draw
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment

Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact

Darkstar Augur
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Flying
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Flying
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Creature - Bat Warlock

Kain, Traitorous Dragoon
Jump — During your turn, Kain has flying.
Whenever Kain deals combat damage to a player, that player gains control of Kain. If they do, you draw that many cards, create that many tapped Treasure tokens, then lose that much life.
Whenever Kain deals combat damage to a player, that player gains control of Kain. If they do, you draw that many cards, create that many tapped Treasure tokens, then lose that much life.
Legendary Creature - Human Knight

Star Charter
Flying
At the beginning of your end step, if you gained or lost life this turn, look at the top four cards of your library. You may reveal a creature card with power 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
At the beginning of your end step, if you gained or lost life this turn, look at the top four cards of your library. You may reveal a creature card with power 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Cleric Bat

Draw
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Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Lifegain
Astarion, the Decadent
Deathtouch, lifelink
At the beginning of your end step, choose one —
• Feed — Target opponent loses life equal to the amount of life they lost this turn.
• Friends — You gain life equal to the amount of life you gained this turn.
At the beginning of your end step, choose one —
• Feed — Target opponent loses life equal to the amount of life they lost this turn.
• Friends — You gain life equal to the amount of life you gained this turn.
Legendary Creature - Vampire Elf Rogue

Cleric Class
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Enchantment - Class

Leyline of Hope
If this card is in your opening hand, you may begin the game with it on the battlefield.
If you would gain life, you gain that much life plus 1 instead.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
If you would gain life, you gain that much life plus 1 instead.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Enchantment

Lifegain
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Protection
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

Protection
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Ramp
Ramp
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Recursion
Moseo, Vein's New Dean
Flying
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Legendary Creature - Skeleton Bird Warlock

Whip of Erebos
Creatures you control have lifelink.
, : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
, : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
Legendary Artifact Enchantment

Recursion
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Removal
Dirge Bat
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Flying
Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.
Flash
Flying
Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.
Creature - Bat

Invasion of New Capenna
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls.
When this Siege enters, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls.
Battle - Siege


Starfall Invocation
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control.
Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control.
Sorcery

Removal
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Tokens
Tokens
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"these bats are like my babies, they whoooooshhh so good ;w;\nthis is my first ever deck!! although heavily edited now.\n\ni've gotten incredibly comfortable with the risk/reward of draining myself down to even 1 life, just to nyoooooommmm number go up! >:D\nand allow cards to go into my graveyard intentionally for later recursion. even zoraline herself will sit in the graveyard sometimes!\n\nthe more you're willing to risk, the greater the reward!\n\nthe bats don't always like to say hello, but this deck operates surprisingly well without them if it has to! but it's the most exciting and smiley face when there's a battlefield full of bats :3\n\ni've never been a fan of interaction, especially when i have to interact at the cost of slowing down my deck- so i try to cater it to what my deck is already doing! even better if the interaction's reusable :D\nlots of interaction based on how much life i've gained, or on a permanent to let me repeat it again and again!\n\nMy favorite cards in the deck are Sorin of House Markov, Darkstar Augur, Star Charter, Black Market Connections, Lunar Convocation, Desecrated Tomb, Moonstone Harbinger, Malakir Familiar, and Wax-Wane Witness c:\n\nSorin is forever recurrable as he drops his finality counter every time he flips to his planeswalker side, so i never need to stress about him being a target~ go ahead! blow him up, i'll just do what i did yet again next turn regardless of if he lives or not >:]\n\nLunar Convocation, Black Market Connections, Darkstar Augur and Star Charter are one of the best forms of ramp in all the game in my opinion- i wish i could have them in my other decks even though they synergistically wouldn't fit in my other decks.\n\nDesecrated Tomb was a card i misunderstood when i first started playing magic, and i only realized how awesome it was once i started getting confident with recurral! even when zoraline dies, she leaves the graveyard to go back to the command zone and still makes a bat!\n\nMoonstone Harbinger is the monster hiding under your bed.. if you weren't already scared of the bats, you will be now!\n\nMalakir Familiar and Wax-Wane Witness are some of theeee most unassuming cards!! one swing with either one of them will have everyone realizing they misjudged these babies and probably should've blown them up when they had the chance xD\n\nand a special shoutout to my silly lil combo i discovered all by myself :')) it doesn't go infinite, but it'd probably kill everyone :D lifecreed duo >> roaming throne >> starscape cleric with offspring >> instant 32 damage on the stack! stinky brain hurty math getting the triggers and their order right, but it result in 32 once it's all resolved!\n\nthis has always been and still remains one of my favorite decks and all i want is for people to see how awesome bats are and maybe one day we can get more support for them :'))\n"}]}



























































