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Commander
Size: 100Salt sum: 33.5
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Pentakill574

52 views2 months ago
Commander
Size: 100Salt sum: 33.5

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Commander

Qty: 1 Price: $0.35
Syr Faren, the Hengehammer
Whenever Syr Faren attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power.
Legendary Creature - Human Knight
Syr Faren, the Hengehammer (eld) 177

Commander

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Artifact

Qty: 2 Price: $3.18
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (fdn) 729
Thunderous Velocipede
Trample
Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it.
Crew 3
Artifact - Vehicle
Thunderous Velocipede (dft) 317

Artifact

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Creature

Qty: 26 Price: $99.46
Archetype of Endurance
Creatures you control have hexproof.
Creatures your opponents control lose hexproof and can't have or gain hexproof.
Creature Enchantment - Boar
Archetype of Endurance (bng) 116
Beastrider Vanguard
: Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creature - Human Knight
Beastrider Vanguard (dft) 154
Centaur Battlemaster
Heroic — Whenever you cast a spell that targets this creature, put three +1/+1 counters on this creature.
Creature - Warrior Centaur
Centaur Battlemaster (ths) 154
Champion of Lambholt
Creatures with power less than this creature's power can't block creatures you control.
Whenever another creature you control enters, put a +1/+1 counter on this creature.
Creature - Human Warrior
Champion of Lambholt (scd) 174
Charging Badger
Trample
Creature - Badger
Charging Badger (bng) 118
Circle of Dreams Druid
: Add
for each creature you control.
Creature - Elf Druid
Circle of Dreams Druid (afr) 383
Contaminant Grafter
Trample, toxic 1
Whenever one or more creatures you control deal combat damage to one or more players, proliferate.
Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.
Creature - Druid Phyrexian
Contaminant Grafter (onc) 17
Copper Host Crusher
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Bear Rhino Phyrexian
Copper Host Crusher (mom) 181
Dungrove Elder
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Dungrove Elder's power and toughness are each equal to the number of Forests you control.
Creature - Treefolk
Dungrove Elder (plst) M12-171
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (m14) 169
Elvish Visionary
When this creature enters, draw a card.
Creature - Elf Shaman
Elvish Visionary (cmr) 223
Galewind Moose
Flash
Reach, vigilance, trample
Creature - Elemental Elk
Galewind Moose (blb) 173
Garruk's Horde
Trample
Play with the top card of your library revealed.
You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.)
Creature - Beast
Garruk's Horde (m14) 173
Goreclaw, Terror of Qal Sisma
Creature spells you cast with power 4 or greater cost
less to cast.
Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
Legendary Creature - Bear
Goreclaw, Terror of Qal Sisma (mul) 27
Greenbelt Guardian
: Target creature gains trample until end of turn.
Exhaust —
: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.)
Creature - Elf Ranger
Greenbelt Guardian (dft) 164
Mistcutter Hydra
This spell can't be countered.
Haste, protection from blue
This creature enters with X +1/+1 counters on it.
Creature - Hydra
Mistcutter Hydra (ths) 162
Oviya, Automech Artisan
Each creature that's attacking one of your opponents has trample.
,
: You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it.
Legendary Creature - Human Artificer
Oviya, Automech Artisan (dft) 173
Owlbear
Trample
Keen Senses — When this creature enters, draw a card.
Creature - Bird Bear
Owlbear (afr) 331
Pathbreaker Ibex
Whenever this creature attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.
Creature - Goat
Pathbreaker Ibex (spg) 91
Scrapshooter
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.)
Reach
When this creature enters, if the gift was promised, destroy target artifact or enchantment an opponent controls.
Creature - Archer Raccoon
Scrapshooter (blb) 191
Silverfur Partisan
Trample
Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.
Creature - Warrior Wolf
Silverfur Partisan (soi) 228
Tangled Florahedron
: Add
.
Creature - Elemental
Tangled Florahedron // Tangled Vale (znr) 211Tangled Florahedron // Tangled Vale (znr) 211
Temur Charger
Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, target creature gains trample until end of turn.
Creature - Horse
Temur Charger (ktk) 153
Three Tree Rootweaver
: Add one mana of any color.
Creature - Druid Mole
Three Tree Rootweaver (blb) 198
Ulvenwald Observer
Whenever a creature you control with toughness 4 or greater dies, draw a card.
Creature - Treefolk
Ulvenwald Observer (emn) 176
Werewolf Pack Leader
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
: Until end of turn, this creature has base power and toughness 5/3, gains trample, and isn't a Human.
Creature - Human Werewolf
Werewolf Pack Leader (afr) 387

Creature

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Enchantment

Qty: 3 Price: $2.69
Case of the Trampled Garden
When this Case enters, distribute two +1/+1 counters among one or two target creatures you control.
To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Enchantment - Case
Case of the Trampled Garden (mkm) 156
Indomitable Might
Flash
Enchant creature
Enchanted creature gets +3/+3.
Enchanted creature's controller may have it assign its combat damage as though it weren't blocked.
Enchantment - Aura
Indomitable Might (afc) 309
Noble Quarry
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
All creatures able to block this creature or enchanted creature do so.
Enchanted creature gets +1/+1.
Creature Enchantment - Unicorn
Noble Quarry (bng) 130

Enchantment

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Instant

Qty: 20 Price: $12.48
Aspect of Hydra
Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each
in the mana costs of permanents you control counts toward your devotion to green.)
Instant
Aspect of Hydra (bng) 117
Bestow Greatness
Target creature gets +4/+4 and gains trample until end of turn.
Instant
Bestow Greatness (dft) 155
Bull's Strength
Target creature gets +2/+2 and gains trample until end of turn. Untap it.
Instant
Bull's Strength (afr) 174
Choose Your Weapon
Choose one —
• Two-Weapon Fighting — Double target creature's power and toughness until end of turn.
• Archery — This spell deals 5 damage to target creature with flying.
Instant
Choose Your Weapon (afr) 175
Chorus of Might
Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
Instant
Chorus of Might (rtr) 119
Clear Shot
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Instant
Clear Shot (inr) 188
Evolution Charm
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Return target creature card from your graveyard to your hand.
• Target creature gains flying until end of turn.
Instant
Evolution Charm (tsr) 202
Giant Growth
Target creature gets +3/+3 until end of turn.
Instant
Giant Growth (m14) 174
Gift of the Viper
Put a +1/+1 counter, a reach counter, and a deathtouch counter on target creature. Untap it.
Instant
Gift of the Viper (mh3) 156
Khalni Ambush
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Khalni Ambush // Khalni Territory (znr) 192Khalni Ambush // Khalni Territory (znr) 192
Master's Rebuke
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Master's Rebuke (neo) 202
Mortal's Resolve
Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Mortal's Resolve (bng) 127
Pawpatch Formation
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
• Draw a card. Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Instant
Pawpatch Formation (blb) 186
Respite
Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
Instant
Respite (cns) 176
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (mid) 195
Titanic Growth
Target creature gets +4/+4 until end of turn.
Instant
Titanic Growth (ori) 201
Warriors' Lesson
Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."
Instant
Warriors' Lesson (ths) 184
Wild Shape
Choose one. Until end of turn, target creature you control has that base power and toughness, becomes that creature type, and gains that ability.
• 1/3 Turtle with hexproof.
• 1/5 Spider with reach.
• 3/3 Elephant with trample.
Instant
Wild Shape (afr) 212
Wildwood Rebirth
Return target creature card from your graveyard to your hand.
Instant
Wildwood Rebirth (gtc) 140
Wrap in Vigor
Regenerate each creature you control.
Instant
Wrap in Vigor (cns) 183

Instant

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Land

Qty: 35 (37 w/ MDFC)Price: $17.15
Forest
(
: Add
.)
Basic Land - Forest
Forest (trk) 325

Land

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Sorcery

Qty: 13 Price: $6.37
Compelled Duel
Target creature gets +3/+3 until end of turn and must be blocked this turn if able.
Sorcery
Compelled Duel (afr) 178
Crack Open
Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Crack Open (mh2) 154
Culling Mark
Target creature blocks this turn if able.
Sorcery
Culling Mark (bng) 120
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (c19) 159
Enlarge
Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Enlarge (m14) 170
Hunter's Prowess
Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
Sorcery
Hunter's Prowess (bng) 124
Mischief and Mayhem
Up to two target creatures each get +4/+4 until end of turn.
Sorcery
Mischief and Mayhem (bng) 126
Overwhelm
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Creatures you control get +3/+3 until end of turn.
Sorcery
Overwhelm (m15) 189
Plow Through
Choose one —
• Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
• Destroy target Vehicle.
Sorcery
Plow Through (dft) 174
Rabid Bite
Target creature you control deals damage equal to its power to target creature you don't control.
Sorcery
Rabid Bite (znr) 199
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Sorcery
Shamanic Revelation (plst) FRF-138
Skyreaping
Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each
in the mana costs of permanents you control counts toward your devotion to green.)
Sorcery
Skyreaping (bng) 140
Storm the Seedcore
Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.
Sorcery
Storm the Seedcore (mom) 206

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
83 pips - 64 cards
42 mana - 41 cards
0 pips - 0 cards
0 mana - 0 cards
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