spiderhead
205 views2 days ago
Commander
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{"ops":[{"insert":"Apparently the ocean wasn't big enough...I wanted to keep the shark theme as much as possible so some cards are purely for flavor rather than being optimal, but the deck plays very smooth and fun.\n\nEDIT: excited for Nauctis in February as my hopes for the deck are to have it filled with as many sharks as possible. unfortunately, there just aren't too many right now. will update as i see cards announced!\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"PRIMER"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Shabraz"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Brallin have always had a special place in my heart. I love the juxtaposition of something being silly and cool at the same time. I mean...flying sharks. Is there anything better?"},{"insert":"\nThe commanders turn our primary game plan into threats: Shabraz gains a +1/+1 counter whenever we draw a card, while Brallin gains a +1/+1 counter and deals damage to each opponent whenever we discard.\n\nGame Plan"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This deck is all about drawing and discarding so we can simultaneously ping our opponents while Shabraz's bite grows bigger and stronger.\n\nSharks & Payoffs"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The deck keeps the Shark theme wherever possible with cards like "},{"attributes":{"bold":true},"insert":"Shark Typhoon, Chrome Host Seedshark, Marauding Mako, Daggermaw Megalodon, Spined Megalodon, Voracious Greatshark,"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Bigfin Bouncer"},{"insert":".\nCards such as "},{"attributes":{"bold":true},"insert":"All Will Be One, Niv-Mizzet, Parun, The Locust God,"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Razorkin Needlehead"},{"insert":" give us additional ways to turn all of our drawing, discarding, and counters into damage or board presence.\n\nHow We Win"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The deck generally wins through a combination of "},{"attributes":{"bold":true},"insert":"commander damage, large evasive creatures, and incremental burn"},{"insert":".\nShabraz can quickly become a massive flying threat, while Brallin and our other damage engines gradually lower everyone's life totals. "},{"attributes":{"bold":true},"insert":"Rogue's Passage, Whispersilk Cloak, Key to the City,"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Phase Dolphin"},{"insert":" help our largest threats get through when combat becomes difficult.\nThe goal is simple: "},{"attributes":{"bold":true},"insert":"keep cards moving through our hand, grow our threats, and eventually overwhelm the table from the air."},{"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n\nSeriously, where are the lifeguards up here?\n"}]}
Commander
Brallin, Skyshark Rider
Partner with Shabraz, the Skyshark (When this creature enters, target player may put Shabraz into their hand from their library, then shuffle.)
Whenever you discard a card, put a +1/+1 counter on Brallin and it deals 1 damage to each opponent.
: Target Shark gains trample until end of turn.
Whenever you discard a card, put a +1/+1 counter on Brallin and it deals 1 damage to each opponent.
: Target Shark gains trample until end of turn.
Legendary Creature - Human Shaman

Commander
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Burn
Jaws, Relentless Predator
Trample, haste
Whenever Jaws deals combat damage to a player, create that many Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this token: Draw a card.")
Whenever a noncreature artifact is sacrificed or destroyed, Jaws deals 1 damage to each opponent.
Whenever Jaws deals combat damage to a player, create that many Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this token: Draw a card.")
Whenever a noncreature artifact is sacrificed or destroyed, Jaws deals 1 damage to each opponent.
Legendary Creature - Shark

Burn
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Copy
Sakashima of a Thousand Faces
You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Rogue

Copy
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Discard
Discard
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Draw
Nezahal, Primal Tide
This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
Legendary Creature - Elder Dinosaur

The Royal Scions
+1: Draw a card, then discard a card.
+1: Target creature gets +2/+0 and gains first strike and trample until end of turn.
−8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand.
+1: Target creature gets +2/+0 and gains first strike and trample until end of turn.
−8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand.
Legendary Planeswalker - Rowan Will

Draw
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Finisher
Fblthp, Impossibly Lost
When one or more of your opponents are dealt combat damage during your turn, draw two cards. If your library has no cards in it, you win the game. Fblthp's owner shuffles him into their library. (If you draw from an empty library this way, you still win the game.)
Legendary Creature - Homunculus

Finisher
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Land
Land
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Protection
Protection
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Ramp
Ramp
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Removal
Pouncing Shoreshark
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand.
Flash
Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand.
Creature - Beast Shark

Removal
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Tokens
Tokens
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Apparently the ocean wasn't big enough...I wanted to keep the shark theme as much as possible so some cards are purely for flavor rather than being optimal, but the deck plays very smooth and fun.\n\nEDIT: excited for Nauctis in February as my hopes for the deck are to have it filled with as many sharks as possible. unfortunately, there just aren't too many right now. will update as i see cards announced!\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"PRIMER"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Shabraz"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Brallin have always had a special place in my heart. I love the juxtaposition of something being silly and cool at the same time. I mean...flying sharks. Is there anything better?"},{"insert":"\nThe commanders turn our primary game plan into threats: Shabraz gains a +1/+1 counter whenever we draw a card, while Brallin gains a +1/+1 counter and deals damage to each opponent whenever we discard.\n\nGame Plan"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This deck is all about drawing and discarding so we can simultaneously ping our opponents while Shabraz's bite grows bigger and stronger.\n\nSharks & Payoffs"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The deck keeps the Shark theme wherever possible with cards like "},{"attributes":{"bold":true},"insert":"Shark Typhoon, Chrome Host Seedshark, Marauding Mako, Daggermaw Megalodon, Spined Megalodon, Voracious Greatshark,"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Bigfin Bouncer"},{"insert":".\nCards such as "},{"attributes":{"bold":true},"insert":"All Will Be One, Niv-Mizzet, Parun, The Locust God,"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Razorkin Needlehead"},{"insert":" give us additional ways to turn all of our drawing, discarding, and counters into damage or board presence.\n\nHow We Win"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The deck generally wins through a combination of "},{"attributes":{"bold":true},"insert":"commander damage, large evasive creatures, and incremental burn"},{"insert":".\nShabraz can quickly become a massive flying threat, while Brallin and our other damage engines gradually lower everyone's life totals. "},{"attributes":{"bold":true},"insert":"Rogue's Passage, Whispersilk Cloak, Key to the City,"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Phase Dolphin"},{"insert":" help our largest threats get through when combat becomes difficult.\nThe goal is simple: "},{"attributes":{"bold":true},"insert":"keep cards moving through our hand, grow our threats, and eventually overwhelm the table from the air."},{"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n\nSeriously, where are the lifeguards up here?\n"}]}


















































































