Avelyne
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Commander
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{"ops":[{"insert":"Gavi, Nest Warden — Purrpetual Motion"},{"attributes":{"header":1},"insert":"\n"},{"insert":"[[Gavi, Nest Warden]] is a Jeskai cycling deck that wants to cycle on "},{"attributes":{"bold":true},"insert":"every player's turn"},{"insert":", turning otherwise situational cards into tokens, damage and interaction.\nThe deck usually wins by building up several cycling payoffs at once. A single cycle might draw a card, make a Dinocat, ping the table, blink a creature and generate another token.\nGame Plan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Early Game"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Get your mana sorted.\nPrioritise:\n3+ lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"[[Arcane Signet]], Signets or Talismans"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cheap cyclers"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cycle expensive or narrow cards to hit land drops. The ideal start is a turn-two rock into Gavi on turn four.\nMid Game"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Get Gavi down and start cycling across the whole turn cycle.\nYour first cycle each turn is free, so try to use it on "},{"attributes":{"bold":true},"insert":"each opponent's turn"},{"insert":", not just your own.\nBuild value through:\n[[Drake Haven]] / [[Valiant Rescuer]] for tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"[[Lightning Rift]] / [[Drannith Stinger]] / [[Magmakin Artillerist]] for damage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"[[Astral Slide]] / [[Astral Drift]] for interaction"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"[[Monument to Endurance]] / [[Rielle, the Everwise]] / [[Teferi's Ageless Insight]] for extra cards and triggers"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Gavi makes a Dinocat when you draw your "},{"attributes":{"bold":true},"insert":"second card each turn"},{"insert":". On an opponent's turn, one normal cycle is only your first draw, so cards such as Rielle, Monument and Teferi's Insight help turn that into a Gavi trigger.\nLate Game"},{"attributes":{"header":3},"insert":"\n"},{"insert":"You normally win through one of two routes.\n"},{"attributes":{"bold":true},"insert":"Burn:"},{"insert":"\n[[Monument to Endurance]], [[Drannith Stinger]], [[Magmakin Artillerist]], [[Psychosis Crawler]] and [[Lightning Rift]] make repeated cycling increasingly painful. [[Zenith Flare]] can finish off a player once the graveyard is full.\n"},{"attributes":{"bold":true},"insert":"Tokens:"},{"insert":"\nGavi, [[Drake Haven]], [[Valiant Rescuer]], [[Ominous Seas]] and [[Decree of Justice]] can leave you with a surprisingly large board just from playing normally.\n[[New Perspectives]] is the big explosive engine. With seven cards in hand, most of your cyclers become free and you can churn through the deck while firing off every payoff you have in play.\nImportant Packages"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Cycling Interaction"},{"attributes":{"header":3},"insert":"\n"},{"insert":"A lot of your removal and counterspells also cycle:\n[[Cast Out]], [[Dismantling Wave]], [[Radiant's Judgment]], [[Complicate]], [[Countervailing Winds]], [[Neutralize]], [[Starstorm]], [[Spectacular Pileup]], [[Akroma's Vengeance]].\nIf an answer isn't useful now, cycle it. You have plenty more.\nAstral Slide / Drift"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Cycling can also become temporary removal with [[Astral Slide]] and [[Astral Drift]].\nUseful tricks:\nRemove an attacker."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Save one of your creatures from removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Blink your creatures through your own board wipe."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Remove a blocker before combat."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Reset opposing creatures carrying counters, Auras or Equipment."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cycling Cost Reduction"},{"attributes":{"header":3},"insert":"\n"},{"insert":"[[Gavi, Nest Warden]], [[Fluctuator]] and [[New Perspectives]] are what let the deck really accelerate.\nRemember that Gavi only makes the "},{"attributes":{"bold":true},"insert":"first cycling cost each turn"},{"insert":" free.\nMulligan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Look for:\n3 lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"At least two lands you can use immediately"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A two-mana rock"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cheap cycling"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A very good opener is:\n"},{"attributes":{"bold":true},"insert":"3 lands + Signet/Talisman + 2 cheap cyclers + payoff/interaction"},{"insert":"\nShip hands that:\nAre overloaded with tapped lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Have no early acceleration"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Are full of five- and six-mana cards"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Need Gavi to function but can't reliably cast her by turn four or five"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Quick Reminders"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cycle on other players' turns."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Gavi cares about the "},{"attributes":{"bold":true},"insert":"second card drawn"},{"insert":", not the act of cycling."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Don't cycle away interaction just because you have free cycling."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"[[Astral Slide]] and [[Astral Drift]] make every cycler potentially useful interaction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"[[Tectonic Reformation]] turns excess lands into gas."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"[[Abandoned Sarcophagus]] lets you be much more liberal about cycling actual spells."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Once several burn payoffs are out, stop thinking of cycling as card selection. It is your win condition."},{"attributes":{"list":"bullet"},"insert":"\n"}]}
Blink
Astral Drift
Whenever you cycle this card or cycle another card while this enchantment is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Cycling (, Discard this card: Draw a card.)
Cycling (, Discard this card: Draw a card.)
Enchantment

Blink
(CTRL to add secondary)
Burn
Burn
(CTRL to add secondary)
Counterspells
Decree of Silence
Whenever an opponent casts a spell, counter that spell and put a depletion counter on this enchantment. If there are three or more depletion counters on this enchantment, sacrifice it.
Cycling (, Discard this card: Draw a card.)
When you cycle this card, you may counter target spell.
Cycling (, Discard this card: Draw a card.)
When you cycle this card, you may counter target spell.
Enchantment

Counterspells
(CTRL to add secondary)
Cycling
Cycling
(CTRL to add secondary)
Draw
Draw
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Protection
Protection
(CTRL to add secondary)
Ramp
Surly Badgersaur
Whenever you discard a creature card, put a +1/+1 counter on this creature.
Whenever you discard a land card, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Whenever you discard a noncreature, nonland card, this creature fights up to one target creature you don't control.
Whenever you discard a land card, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Whenever you discard a noncreature, nonland card, this creature fights up to one target creature you don't control.
Creature - Dinosaur Badger

Ramp
(CTRL to add secondary)
Recursion
Recursion
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Tokens
Tokens
(CTRL to add secondary)
Sideboard
Basri, Tomorrow's Champion
, , Exert Basri: Create a 1/1 white Cat creature token with lifelink. (An exerted creature won't untap during your next untap step.)
Cycling (, Discard this card: Draw a card.)
When you cycle this card, Cats you control gain hexproof and indestructible until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle this card, Cats you control gain hexproof and indestructible until end of turn.
Legendary Creature - Human Knight

Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant

Yidaro, Wandering Monster
Trample, haste
Cycling
When you cycle this card, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)
Cycling
When you cycle this card, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)
Legendary Creature - Dinosaur Turtle

Sideboard
(CTRL to add secondary)
Maybeboard
Alandra, Sky Dreamer
Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying.
Whenever you draw your fifth card each turn, Alandra and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.
Whenever you draw your fifth card each turn, Alandra and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.
Legendary Creature - Wizard Merfolk

Ephara, God of the Polis
Indestructible
As long as your devotion to white and blue is less than seven, Ephara isn't a creature.
At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.
As long as your devotion to white and blue is less than seven, Ephara isn't a creature.
At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.
Legendary Creature Enchantment - God

Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Gavi, Nest Warden — Purrpetual Motion"},{"attributes":{"header":1},"insert":"\n"},{"insert":"[[Gavi, Nest Warden]] is a Jeskai cycling deck that wants to cycle on "},{"attributes":{"bold":true},"insert":"every player's turn"},{"insert":", turning otherwise situational cards into tokens, damage and interaction.\nThe deck usually wins by building up several cycling payoffs at once. A single cycle might draw a card, make a Dinocat, ping the table, blink a creature and generate another token.\nGame Plan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Early Game"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Get your mana sorted.\nPrioritise:\n3+ lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"[[Arcane Signet]], Signets or Talismans"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cheap cyclers"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cycle expensive or narrow cards to hit land drops. The ideal start is a turn-two rock into Gavi on turn four.\nMid Game"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Get Gavi down and start cycling across the whole turn cycle.\nYour first cycle each turn is free, so try to use it on "},{"attributes":{"bold":true},"insert":"each opponent's turn"},{"insert":", not just your own.\nBuild value through:\n[[Drake Haven]] / [[Valiant Rescuer]] for tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"[[Lightning Rift]] / [[Drannith Stinger]] / [[Magmakin Artillerist]] for damage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"[[Astral Slide]] / [[Astral Drift]] for interaction"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"[[Monument to Endurance]] / [[Rielle, the Everwise]] / [[Teferi's Ageless Insight]] for extra cards and triggers"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Gavi makes a Dinocat when you draw your "},{"attributes":{"bold":true},"insert":"second card each turn"},{"insert":". On an opponent's turn, one normal cycle is only your first draw, so cards such as Rielle, Monument and Teferi's Insight help turn that into a Gavi trigger.\nLate Game"},{"attributes":{"header":3},"insert":"\n"},{"insert":"You normally win through one of two routes.\n"},{"attributes":{"bold":true},"insert":"Burn:"},{"insert":"\n[[Monument to Endurance]], [[Drannith Stinger]], [[Magmakin Artillerist]], [[Psychosis Crawler]] and [[Lightning Rift]] make repeated cycling increasingly painful. [[Zenith Flare]] can finish off a player once the graveyard is full.\n"},{"attributes":{"bold":true},"insert":"Tokens:"},{"insert":"\nGavi, [[Drake Haven]], [[Valiant Rescuer]], [[Ominous Seas]] and [[Decree of Justice]] can leave you with a surprisingly large board just from playing normally.\n[[New Perspectives]] is the big explosive engine. With seven cards in hand, most of your cyclers become free and you can churn through the deck while firing off every payoff you have in play.\nImportant Packages"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Cycling Interaction"},{"attributes":{"header":3},"insert":"\n"},{"insert":"A lot of your removal and counterspells also cycle:\n[[Cast Out]], [[Dismantling Wave]], [[Radiant's Judgment]], [[Complicate]], [[Countervailing Winds]], [[Neutralize]], [[Starstorm]], [[Spectacular Pileup]], [[Akroma's Vengeance]].\nIf an answer isn't useful now, cycle it. You have plenty more.\nAstral Slide / Drift"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Cycling can also become temporary removal with [[Astral Slide]] and [[Astral Drift]].\nUseful tricks:\nRemove an attacker."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Save one of your creatures from removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Blink your creatures through your own board wipe."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Remove a blocker before combat."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Reset opposing creatures carrying counters, Auras or Equipment."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cycling Cost Reduction"},{"attributes":{"header":3},"insert":"\n"},{"insert":"[[Gavi, Nest Warden]], [[Fluctuator]] and [[New Perspectives]] are what let the deck really accelerate.\nRemember that Gavi only makes the "},{"attributes":{"bold":true},"insert":"first cycling cost each turn"},{"insert":" free.\nMulligan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Look for:\n3 lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"At least two lands you can use immediately"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A two-mana rock"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cheap cycling"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A very good opener is:\n"},{"attributes":{"bold":true},"insert":"3 lands + Signet/Talisman + 2 cheap cyclers + payoff/interaction"},{"insert":"\nShip hands that:\nAre overloaded with tapped lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Have no early acceleration"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Are full of five- and six-mana cards"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Need Gavi to function but can't reliably cast her by turn four or five"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Quick Reminders"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cycle on other players' turns."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Gavi cares about the "},{"attributes":{"bold":true},"insert":"second card drawn"},{"insert":", not the act of cycling."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Don't cycle away interaction just because you have free cycling."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"[[Astral Slide]] and [[Astral Drift]] make every cycler potentially useful interaction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"[[Tectonic Reformation]] turns excess lands into gas."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"[[Abandoned Sarcophagus]] lets you be much more liberal about cycling actual spells."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Once several burn payoffs are out, stop thinking of cycling as card selection. It is your win condition."},{"attributes":{"list":"bullet"},"insert":"\n"}]}

























































































































