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Commander
Size: 100Salt sum: 47.83
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xavhan

123 views8 days ago
Commander
Size: 100Salt sum: 47.83

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{"ops":[{"insert":"Rukarumel, Biologist: Sliver Modal"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"What this deck is"},{"attributes":{"header":2},"insert":"\n"},{"insert":"A Sliver deck where the commander decides what \"Sliver\" means. You play a wide creature board, switch the named type to match the situation, and win through combat most of the time. There is a combo finish, but no card in the deck can find Intruder Alarm, so treat it as a bonus you sometimes draw into, not a plan.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The card"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"{W}{U}{B}{R}{G}, Legendary Creature, Human Wizard, 3/3"},{"insert":"\nAs Rukarumel enters, choose a creature type. Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. "},{"attributes":{"code":true},"insert":"{3}"},{"insert":", "},{"attributes":{"code":true},"insert":"{T}"},{"insert":": Create a 1/1 colorless Sliver creature token."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Three things matter, in this order:\nShe doesn't grant Sliver. She grants whatever you name. Name Sliver and your nontoken creatures join the hive. Name anything else and they leave it, unless an anchor is out."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The effect reaches your hand, library, graveyard and stack. That's what turns Sliver Overlord into a universal tutor and Rooftop Storm into a broken card."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Her tokens are natively Slivers, so they get Gemhide, Bonescythe, Cloudshredder, Sliver Hivelord and Thrumming Hivepool with no anchor at all. This is the pivot of the combo."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"She is a Wizard. Remember it: that's both a game mode and a manabase constraint.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Two layers"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Default layer:"},{"insert":" Rukarumel names Sliver. Your non-Sliver creatures join the hive, every lord switches on, Sliver Overlord tutors any creature in the deck.\n"},{"attributes":{"bold":true},"insert":"Anchor layer:"},{"insert":" Hivestone, Arcane Adaptation, Maskwood Nexus. They make your creatures Slivers on their own, which frees Rukarumel to name something else. No anchor, no modal plan.\nAnchor Battlefield Tokens Hand and library"},{"attributes":{"table":"1"},"insert":"\n"},{"insert":" Hivestone"},{"attributes":{"table":"2"},"insert":"\n"},{"insert":"yes"},{"attributes":{"table":"2"},"insert":"\n"},{"insert":"yes"},{"attributes":{"table":"2"},"insert":"\n"},{"insert":"no"},{"attributes":{"table":"2"},"insert":"\n"},{"insert":"Arcane Adaptation"},{"attributes":{"table":"3"},"insert":"\n"},{"insert":"yes"},{"attributes":{"table":"3"},"insert":"\n"},{"insert":"yes"},{"attributes":{"table":"3"},"insert":"\n"},{"insert":"yes"},{"attributes":{"table":"3"},"insert":"\n"},{"insert":"Maskwood Nexus"},{"attributes":{"table":"4"},"insert":"\n"},{"insert":"yes"},{"attributes":{"table":"4"},"insert":"\n"},{"insert":"yes"},{"attributes":{"table":"4"},"insert":"\n"},{"insert":"yes, and every type at once"},{"attributes":{"table":"4"},"insert":"\n"},{"insert":"Arcane Adaptation at 3 mana is the efficient one. Maskwood Nexus is the powerful one since it runs every mode in parallel.\nMirror Entity is a temporary anchor at instant speed plus a finisher. Firdoch Core, Morophon and Unsettled Mariner are changelings, so they're Slivers permanently no matter what you name.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Four modes"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sliver, the default."},{"insert":" Switches on Gemhide, Manaweft, Bonescythe, Cloudshredder, Shifting, Quick, Sliver Hivelord, Sliver Legion, The First Sliver, Hatchery Sliver, Brood Sliver, Thrumming Hivepool and Sliver Overlord. You spend most games here.\n"},{"attributes":{"bold":true},"insert":"Elemental, the value mode."},{"insert":" Risen Reef triggers on every creature that enters, tokens included, and puts a land onto the battlefield or a card into your hand. One creature a turn is already good. In the Intruder Alarm loop it draws your deck and lands everything.\n"},{"attributes":{"bold":true},"insert":"Wizard, the draw mode."},{"insert":" Azami taps an untapped Wizard to draw a card. Two details make this better than it looks. The cost taps another creature, so summoning sickness doesn't apply and fresh tokens draw immediately. And Rukarumel is natively a Wizard, so Azami does something before you name it. Tradeoff: a creature only taps once, so it's Gemhide or Azami, not both.\n"},{"attributes":{"bold":true},"insert":"Zombie, the dump mode."},{"insert":" Rooftop Storm makes Zombie creature spells free, and the cards in your hand are Zombies, so every creature costs "},{"attributes":{"code":true},"insert":"{0}"},{"insert":". Mana value doesn't change, so Hatchery Sliver's replicate still costs the printed cost and The First Sliver's cascades still hit the right range.\nThe three non default modes go "},{"attributes":{"bold":true},"insert":"on top of an anchor"},{"insert":", never instead of one. One exception worth knowing: your mana still works without an anchor, because Gemhide is natively a Sliver and so are Rukarumel's tokens.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Naming cheat sheet"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Everything with a locked choice names Sliver: Herald's Horn, Urza's Incubator, Gathering Stone, Vanquisher's Banner, Kindred Discovery, Morophon, Realmwalker, Reflections of Littjara, Titan of Littjara.\nYour type lands split: Sliver on Unclaimed Territory, "},{"attributes":{"bold":true},"insert":"Wizard on Secluded Courtyard"},{"insert":". Rukarumel isn't a Sliver, and you don't want to be locked out of casting your own commander. Sliver Hive has no such issue since it taps for colorless as well.\nPath of Ancestry taps for any color in your identity and scrys on almost every spell, since your creatures always share a type with her.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mulligan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Keep: 3 or 4 lands covering two colors, a 1 or 2 mana accelerant, and one card that advances the plan (tutor, anchor, or Sliver Overlord).\nShip: no route to WUBRG by turn 5, all payoffs and no engine, or a hand that only works if Rukarumel resolves and lives.\nYour best hands don't contain Rukarumel. She's always available. What you're missing is the board under her.\nLeyline of the Guildpact and Prismatic Omen turn every basic and fetch into a five color source. Leyline also makes your nonland permanents all colors. Either one early settles the fixing question for the game.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Training Grounds"},{"attributes":{"header":2},"insert":"\n"},{"insert":"It reduces activated abilities of your creatures by up to "},{"attributes":{"code":true},"insert":"{2}"},{"insert":", and it changes three cards at once:\nRukarumel goes from "},{"attributes":{"code":true},"insert":"{3}"},{"insert":", "},{"attributes":{"code":true},"insert":"{T}"},{"insert":" to "},{"attributes":{"code":true},"insert":"{1}"},{"insert":", "},{"attributes":{"code":true},"insert":"{T}"},{"insert":" per token."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sliver Overlord tutors for "},{"attributes":{"code":true},"insert":"{1}"},{"insert":", so you chain four searches on a normal turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mirror Entity's "},{"attributes":{"code":true},"insert":"{X}"},{"insert":" gets 2 cheaper, so a lethal pump costs a third less."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"It can't reduce a cost below one mana, and it does nothing for Gemhide, since that ability has no mana cost.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The combo"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Rukarumel + Intruder Alarm + Gemhide (or Manaweft) + other mana creatures."},{"insert":"\nTap your creatures for mana. Rukarumel's tokens are Slivers, so Gemhide gives them \""},{"attributes":{"code":true},"insert":"{T}"},{"insert":": add one mana of any color.\""},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pay the activation, tap Rukarumel, make a token."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The token enters, Intruder Alarm untaps everything."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Without Training Grounds you need four untapped producers for the loop to go positive. With it you need two. That's the single biggest reason it's in the deck.\nFresh tokens are summoning sick and don't produce, unless Cloudshredder Sliver or Thrumming Hivepool is out. Then your production grows every loop too.\nConverting:\n"},{"attributes":{"bold":true},"insert":"Impact Tremors"},{"insert":" ends it on the spot, no combat, no haste, no blockers involved. This is the clean line."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Thrumming Hivepool gives Slivers haste and double strike, so you attack instead."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Coat of Arms or Sliver Legion makes every token enormous."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Infinite mana means Sliver Overlord tutors your whole library and Hatchery Sliver replicates everything."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Two warnings. Intruder Alarm untaps your opponents' creatures too, and your own creatures stop untapping normally, so don't cast it speculatively. And nothing in the deck can search for it, which is why the combo is a finish and not a game plan.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Other lines"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sliver Overlord, universal tutor."},{"insert":" "},{"attributes":{"code":true},"insert":"{3}"},{"insert":" searches for a Sliver card, and with Sliver named every creature card in your library qualifies. Repeatable, and it costs "},{"attributes":{"code":true},"insert":"{1}"},{"insert":" under Training Grounds. This is your consistency engine. Without it the deck runs on draw steps.\n"},{"attributes":{"bold":true},"insert":"The First Sliver."},{"insert":" Sliver spells get cascade, so under Rukarumel every creature spell you cast cascades, and creature hits cascade again.\n"},{"attributes":{"bold":true},"insert":"Hatchery Sliver."},{"insert":" Every Sliver spell you cast gets replicate for its mana cost. Doubling a key creature at retail is already good, and each copy also triggers Impact Tremors and Risen Reef. Note the copies are tokens and not Slivers on their own, so they stay outside the hive until Hivestone, Arcane Adaptation or Maskwood Nexus is out. Same caveat for Reflections of Littjara and Double Major.\n"},{"attributes":{"bold":true},"insert":"Patriarch's Bidding."},{"insert":" Name Sliver with an anchor out and your whole graveyard comes back while the table gets almost nothing. It's your only real rebuild, so hold it for that.\n"},{"attributes":{"bold":true},"insert":"Combat."},{"insert":" Coat of Arms on a single type board is brutal. Shifting Sliver makes everything unblockable except by Slivers, Cloudshredder adds flying and haste, Bonescythe double strike, Sliver Legion pumps. An alpha strike out of a board that looked harmless is your most common kill.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Rules notes"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The type choice happens as she enters. It's a replacement effect, nobody can respond, and it applies before anyone acts.\nBlinking dodges commander tax. Cloudshift, Ephemerate and Ghostly Flicker change the mode for almost nothing. Thassa, Deep-Dwelling does it free every end step.\nBlasphemous Act is one sided under Sliver Hivelord, but only for your nontoken creatures unless an anchor covers tokens as well. Check before you cast it.\nCoat of Arms is symmetrical. Against another tribal deck it can lose you the game. Read the table first.\nRukarumel is not a Sliver. Unclaimed Territory naming Sliver will not cast her.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Traps"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Switching modes with no anchor."},{"insert":" Naming Wizard, Zombie or Elemental turns off Sliver Overlord's tutor and every lord. It's never free. Land Hivestone or Arcane Adaptation first.\n"},{"attributes":{"bold":true},"insert":"Blinking at the wrong moment."},{"insert":" The type is gone while she's in exile. If Sliver Hivelord is what makes your board indestructible, blinking in response to a wrath loses everything.\n"},{"attributes":{"bold":true},"insert":"Forgetting copy tokens aren't Slivers."},{"insert":" Hatchery Sliver, Reflections of Littjara and Double Major all make tokens that sit outside the hive without an anchor.\n"},{"attributes":{"bold":true},"insert":"Overextending before Patriarch's Bidding."},{"insert":" The deck looks terrifying long before it's lethal, which draws wraths. Hold a resilience card or deploy in two waves.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Tutor priority"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Sliver Overlord, the engine that finds everything else."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Training Grounds if Rukarumel or Sliver Overlord is already down."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Gemhide or Manaweft Sliver, ramp and combo piece."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"An anchor. Arcane Adaptation first, Maskwood Nexus if you want the modes."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sliver Hivelord if a wrath is coming."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Eladamri's Call is your most flexible early tutor. Instant speed, 2 mana, and it grabs Sliver Overlord or Rukarumel depending on what's missing.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"How you lose"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Targeted removal on Rukarumel. Recasting her in five colors is expensive, so blinks and anchors are the real protection."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Graveyard hate, which turns off Patriarch's Bidding and your only rebuild."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Artifact removal. Maskwood Nexus, Hivestone and Thrumming Hivepool are fragile, which is the argument for Arcane Adaptation being an enchantment."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Repeated wraths. Without Sliver Hivelord or Heroic Intervention you rebuild slowly. One more reason to find Sliver Overlord before the expensive payoffs."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"}]}

Commander

Qty: 1 Price: $0.00
Rukarumel, Biologist
As Rukarumel enters, choose a creature type.
Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
,
: Create a 1/1 colorless Sliver creature token.
Legendary Creature - Human Wizard
Rukarumel, Biologist (cmm) 711

Commander

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Anthem

Qty: 3 Price: $24.47
Coat of Arms
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Artifact
Coat of Arms (m10) 207
Hivestone
Creatures you control are Slivers in addition to their other creature types.
Artifact
Hivestone (tsp) 256
Mirror Entity
Changeling (This card is every creature type.)
: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Creature - Shapeshifter
Mirror Entity (lrw) 31

Anthem

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Artifact

Qty: 2 Price: $1.98
Firdoch Core
Changeling (This card is every creature type.)
: Add one mana of any color.
: This artifact becomes a 4/4 artifact creature until end of turn.
Artifact Kindred - Shapeshifter
Firdoch Core (ecl) 255
Gathering Stone
As this artifact enters, choose a creature type.
Spells you cast of the chosen type cost
less to cast.
When this artifact enters and at the beginning of your upkeep, look at the top card of your library. If it's a card of the chosen type, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Artifact
Gathering Stone (ecl) 257

Artifact

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Burn

Qty: 1 Price: $7.99
Impact Tremors
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Enchantment
Impact Tremors (dtk) 140

Burn

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Copy

Qty: 2 Price: $5.78
Double Major
Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.)
Instant
Double Major (pstx) 179p
Reflections of Littjara
As this enchantment enters, choose a creature type.
Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)
Enchantment
Reflections of Littjara (khm) 73

Copy

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Draw

Qty: 8 Price: $134.72
Azami, Lady of Scrolls
Tap an untapped Wizard you control: Draw a card.
Legendary Creature - Human Wizard
Azami, Lady of Scrolls (c13) 31
Descendants' Path
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.
Enchantment
Descendants' Path (avr) 173
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (pip) 997
Kindred Summons
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
Instant
Kindred Summons (ecc) 112
Realmwalker
Changeling (This card is every creature type.)
As this creature enters, choose a creature type.
You may look at the top card of your library any time.
You may cast creature spells of the chosen type from the top of your library.
Creature - Shapeshifter
Realmwalker (lcc) 250
The First Sliver
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Sliver spells you cast have cascade.
Legendary Creature - Sliver
The First Sliver (mh1) 200
Titan of Littjara
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Whenever this creature enters or attacks, you may draw a card for each other creature you control that shares a creature type with it. If you do, discard a card.
Creature - Illusion
Titan of Littjara (cmm) 728
Vanquisher's Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
Artifact
Vanquisher's Banner (pxln) 251p

Draw

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Evasion

Qty: 2 Price: $5.78
Cloudshredder Sliver
Sliver creatures you control have flying and haste.
Creature - Sliver
Cloudshredder Sliver (mh1) 195
Shifting Sliver
Slivers can't be blocked except by Slivers.
Creature - Sliver
Shifting Sliver (lgn) 52

Evasion

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Land

Qty: 35 Price: $782.21
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (ecl) 262
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (ons) 313
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (moc) 396
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (otc) 293
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (ons) 316
Forest
(
: Add
.)
Basic Land - Forest
Forest (mir) 349
Gemstone Mine
This land enters with three mining counters on it.
, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.
Land
Gemstone Mine (tsb) 119
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (ecl) 265
Island
(
: Add
.)
Basic Land - Island
Island (tmp) 338
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mir) 343
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (ecl) 266
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (c17) 56
Plains
(
: Add
.)
Basic Land - Plains
Plains (mir) 331
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (ons) 321
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (neo) 275
Sliver Hive
: Add
.
: Add one mana of any color. Spend this mana only to cast a Sliver spell.
,
: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.
Land
Sliver Hive (m15) 247
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (ecl) 267
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tmp) 339
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (ecl) 268
The World Tree
This land enters tapped.
: Add
.
As long as you control six or more lands, lands you control have "
: Add one mana of any color."
,
, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Land
The World Tree (khm) 275
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (cmm) 1050
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (ons) 328
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (ons) 330

Land

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Protection

Qty: 5 Price: $57.45
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (aer) 109
Quick Sliver
Flash
Any player may cast Sliver spells as though they had flash.
Creature - Sliver
Quick Sliver (lgn) 136
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (rna) 201
Sliver Hivelord
Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Legendary Creature - Sliver
Sliver Hivelord (m15) 211
Unsettled Mariner
Changeling (This card is every creature type.)
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays
.
Creature - Shapeshifter
Unsettled Mariner (mh1) 216

Protection

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Pump

Qty: 2 Price: $55.98
Bonescythe Sliver
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)
Creature - Sliver
Bonescythe Sliver (m14) 9
Sliver Legion
All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
Legendary Creature - Sliver
Sliver Legion (fut) 158

Pump

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Ramp

Qty: 21 Price: $158.09
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (ecc) 55
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (otc) 255
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (m11) 168
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (rav) 163
Gemhide Sliver
All Slivers have "
: Add one mana of any color."
Creature - Sliver
Gemhide Sliver (tsr) 205
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (cmm) 953
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (c20) 180
Leyline of the Guildpact
If this card is in your opening hand, you may begin the game with it on the battlefield.
Each nonland permanent you control is all colors.
Lands you control are every basic land type in addition to their other types.
Enchantment
Leyline of the Guildpact (mkm) 217
Lotus Petal
, Sacrifice this artifact: Add one mana of any color.
Artifact
Lotus Petal (tmp) 294
Manaweft Sliver
Sliver creatures you control have "
: Add one mana of any color."
Creature - Sliver
Manaweft Sliver (m14) 184
Morophon, the Boundless
Changeling (This card is every creature type.)
As Morophon enters, choose a creature type.
Spells of the chosen type you cast cost
less to cast. This effect reduces only the amount of colored mana you pay.
Other creatures you control of the chosen type get +1/+1.
Legendary Creature - Shapeshifter
Morophon, the Boundless (cmm) 3
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (5ed) 316
Prismatic Omen
Lands you control are every basic land type in addition to their other types.
Enchantment
Prismatic Omen (shm) 126
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (mir) 235
Realmbreaker, the Invasion Tree
,
: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else."
,
, Sacrifice Realmbreaker: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.
Legendary Artifact
Realmbreaker, the Invasion Tree (mom) 263
Risen Reef
Whenever this creature or another Elemental you control enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.
Creature - Elemental
Risen Reef (ecc) 132
Rooftop Storm
You may pay
rather than pay the mana cost for Zombie creature spells you cast.
Enchantment
Rooftop Storm (inr) 83
Sol Ring
: Add
.
Artifact
Sol Ring (m3c) 305
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (mkc) 189
Training Grounds
Activated abilities of creatures you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Enchantment
Training Grounds (pmat) 9p
Urza's Incubator
As this artifact enters, choose a creature type.
Creature spells of the chosen type cost
less to cast.
Artifact
Urza's Incubator (uds) 142

Ramp

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Recursion

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Patriarch's Bidding
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
Sorcery
Patriarch's Bidding (ons) 161

Recursion

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Removal

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An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fdn) 160
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (m3c) 223
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (tmc) 47
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (con) 15
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (eoc) 45

Removal

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Tokens

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Arcane Adaptation
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Enchantment
Arcane Adaptation (pxln) 46p
Brood Sliver
Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.
Creature - Sliver
Brood Sliver (lgn) 120
Hatchery Sliver
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost.)
Each Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.)
Creature - Sliver
Hatchery Sliver (cmm) 741
Maskwood Nexus
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
,
: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Artifact
Maskwood Nexus (drc) 132
Thrumming Hivepool
Affinity for Slivers (This spell costs
less to cast for each Sliver you control.)
Slivers you control have double strike and haste.
At the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens.
Artifact
Thrumming Hivepool (eoe) 247

Tokens

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Tutor

Qty: 2 Price: $62.98
Eladamri's Call
Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Instant
Eladamri's Call (pls) 106
Sliver Overlord
: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle.
: Gain control of target Sliver. (This effect lasts indefinitely.)
Legendary Creature - Mutant Sliver
Sliver Overlord (scg) 139

Tutor

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Untap

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Intruder Alarm
Creatures don't untap during their controllers' untap steps.
Whenever a creature enters, untap all creatures.
Enchantment
Intruder Alarm (sth) 34

Untap

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Sideboard

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Sliver Queen
: Create a 1/1 colorless Sliver creature token.
Legendary Creature - Sliver
Sliver Queen (sth) 129

Sideboard

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Deck Info

Deck stats

15 pips - 15 cards
21 mana - 20 cards
23 pips - 20 cards
21 mana - 20 cards
8 pips - 7 cards
21 mana - 20 cards
10 pips - 10 cards
21 mana - 20 cards
32 pips - 28 cards
24 mana - 22 cards
0 pips - 0 cards
5 mana - 4 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Rukarumel, Biologist: Sliver Modal"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"What this deck is"},{"attributes":{"header":2},"insert":"\n"},{"insert":"A Sliver deck where the commander decides what \"Sliver\" means. You play a wide creature board, switch the named type to match the situation, and win through combat most of the time. There is a combo finish, but no card in the deck can find Intruder Alarm, so treat it as a bonus you sometimes draw into, not a plan.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The card"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"{W}{U}{B}{R}{G}, Legendary Creature, Human Wizard, 3/3"},{"insert":"\nAs Rukarumel enters, choose a creature type. Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. "},{"attributes":{"code":true},"insert":"{3}"},{"insert":", "},{"attributes":{"code":true},"insert":"{T}"},{"insert":": Create a 1/1 colorless Sliver creature token."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Three things matter, in this order:\nShe doesn't grant Sliver. She grants whatever you name. Name Sliver and your nontoken creatures join the hive. Name anything else and they leave it, unless an anchor is out."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The effect reaches your hand, library, graveyard and stack. That's what turns Sliver Overlord into a universal tutor and Rooftop Storm into a broken card."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Her tokens are natively Slivers, so they get Gemhide, Bonescythe, Cloudshredder, Sliver Hivelord and Thrumming Hivepool with no anchor at all. This is the pivot of the combo."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"She is a Wizard. Remember it: that's both a game mode and a manabase constraint.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Two layers"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Default layer:"},{"insert":" Rukarumel names Sliver. Your non-Sliver creatures join the hive, every lord switches on, Sliver Overlord tutors any creature in the deck.\n"},{"attributes":{"bold":true},"insert":"Anchor layer:"},{"insert":" Hivestone, Arcane Adaptation, Maskwood Nexus. They make your creatures Slivers on their own, which frees Rukarumel to name something else. No anchor, no modal plan.\nAnchor Battlefield Tokens Hand and library"},{"attributes":{"table":"1"},"insert":"\n"},{"insert":" Hivestone"},{"attributes":{"table":"2"},"insert":"\n"},{"insert":"yes"},{"attributes":{"table":"2"},"insert":"\n"},{"insert":"yes"},{"attributes":{"table":"2"},"insert":"\n"},{"insert":"no"},{"attributes":{"table":"2"},"insert":"\n"},{"insert":"Arcane Adaptation"},{"attributes":{"table":"3"},"insert":"\n"},{"insert":"yes"},{"attributes":{"table":"3"},"insert":"\n"},{"insert":"yes"},{"attributes":{"table":"3"},"insert":"\n"},{"insert":"yes"},{"attributes":{"table":"3"},"insert":"\n"},{"insert":"Maskwood Nexus"},{"attributes":{"table":"4"},"insert":"\n"},{"insert":"yes"},{"attributes":{"table":"4"},"insert":"\n"},{"insert":"yes"},{"attributes":{"table":"4"},"insert":"\n"},{"insert":"yes, and every type at once"},{"attributes":{"table":"4"},"insert":"\n"},{"insert":"Arcane Adaptation at 3 mana is the efficient one. Maskwood Nexus is the powerful one since it runs every mode in parallel.\nMirror Entity is a temporary anchor at instant speed plus a finisher. Firdoch Core, Morophon and Unsettled Mariner are changelings, so they're Slivers permanently no matter what you name.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Four modes"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sliver, the default."},{"insert":" Switches on Gemhide, Manaweft, Bonescythe, Cloudshredder, Shifting, Quick, Sliver Hivelord, Sliver Legion, The First Sliver, Hatchery Sliver, Brood Sliver, Thrumming Hivepool and Sliver Overlord. You spend most games here.\n"},{"attributes":{"bold":true},"insert":"Elemental, the value mode."},{"insert":" Risen Reef triggers on every creature that enters, tokens included, and puts a land onto the battlefield or a card into your hand. One creature a turn is already good. In the Intruder Alarm loop it draws your deck and lands everything.\n"},{"attributes":{"bold":true},"insert":"Wizard, the draw mode."},{"insert":" Azami taps an untapped Wizard to draw a card. Two details make this better than it looks. The cost taps another creature, so summoning sickness doesn't apply and fresh tokens draw immediately. And Rukarumel is natively a Wizard, so Azami does something before you name it. Tradeoff: a creature only taps once, so it's Gemhide or Azami, not both.\n"},{"attributes":{"bold":true},"insert":"Zombie, the dump mode."},{"insert":" Rooftop Storm makes Zombie creature spells free, and the cards in your hand are Zombies, so every creature costs "},{"attributes":{"code":true},"insert":"{0}"},{"insert":". Mana value doesn't change, so Hatchery Sliver's replicate still costs the printed cost and The First Sliver's cascades still hit the right range.\nThe three non default modes go "},{"attributes":{"bold":true},"insert":"on top of an anchor"},{"insert":", never instead of one. One exception worth knowing: your mana still works without an anchor, because Gemhide is natively a Sliver and so are Rukarumel's tokens.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Naming cheat sheet"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Everything with a locked choice names Sliver: Herald's Horn, Urza's Incubator, Gathering Stone, Vanquisher's Banner, Kindred Discovery, Morophon, Realmwalker, Reflections of Littjara, Titan of Littjara.\nYour type lands split: Sliver on Unclaimed Territory, "},{"attributes":{"bold":true},"insert":"Wizard on Secluded Courtyard"},{"insert":". Rukarumel isn't a Sliver, and you don't want to be locked out of casting your own commander. Sliver Hive has no such issue since it taps for colorless as well.\nPath of Ancestry taps for any color in your identity and scrys on almost every spell, since your creatures always share a type with her.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mulligan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Keep: 3 or 4 lands covering two colors, a 1 or 2 mana accelerant, and one card that advances the plan (tutor, anchor, or Sliver Overlord).\nShip: no route to WUBRG by turn 5, all payoffs and no engine, or a hand that only works if Rukarumel resolves and lives.\nYour best hands don't contain Rukarumel. She's always available. What you're missing is the board under her.\nLeyline of the Guildpact and Prismatic Omen turn every basic and fetch into a five color source. Leyline also makes your nonland permanents all colors. Either one early settles the fixing question for the game.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Training Grounds"},{"attributes":{"header":2},"insert":"\n"},{"insert":"It reduces activated abilities of your creatures by up to "},{"attributes":{"code":true},"insert":"{2}"},{"insert":", and it changes three cards at once:\nRukarumel goes from "},{"attributes":{"code":true},"insert":"{3}"},{"insert":", "},{"attributes":{"code":true},"insert":"{T}"},{"insert":" to "},{"attributes":{"code":true},"insert":"{1}"},{"insert":", "},{"attributes":{"code":true},"insert":"{T}"},{"insert":" per token."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sliver Overlord tutors for "},{"attributes":{"code":true},"insert":"{1}"},{"insert":", so you chain four searches on a normal turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mirror Entity's "},{"attributes":{"code":true},"insert":"{X}"},{"insert":" gets 2 cheaper, so a lethal pump costs a third less."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"It can't reduce a cost below one mana, and it does nothing for Gemhide, since that ability has no mana cost.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The combo"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Rukarumel + Intruder Alarm + Gemhide (or Manaweft) + other mana creatures."},{"insert":"\nTap your creatures for mana. Rukarumel's tokens are Slivers, so Gemhide gives them \""},{"attributes":{"code":true},"insert":"{T}"},{"insert":": add one mana of any color.\""},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pay the activation, tap Rukarumel, make a token."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The token enters, Intruder Alarm untaps everything."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Without Training Grounds you need four untapped producers for the loop to go positive. With it you need two. That's the single biggest reason it's in the deck.\nFresh tokens are summoning sick and don't produce, unless Cloudshredder Sliver or Thrumming Hivepool is out. Then your production grows every loop too.\nConverting:\n"},{"attributes":{"bold":true},"insert":"Impact Tremors"},{"insert":" ends it on the spot, no combat, no haste, no blockers involved. This is the clean line."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Thrumming Hivepool gives Slivers haste and double strike, so you attack instead."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Coat of Arms or Sliver Legion makes every token enormous."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Infinite mana means Sliver Overlord tutors your whole library and Hatchery Sliver replicates everything."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Two warnings. Intruder Alarm untaps your opponents' creatures too, and your own creatures stop untapping normally, so don't cast it speculatively. And nothing in the deck can search for it, which is why the combo is a finish and not a game plan.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Other lines"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sliver Overlord, universal tutor."},{"insert":" "},{"attributes":{"code":true},"insert":"{3}"},{"insert":" searches for a Sliver card, and with Sliver named every creature card in your library qualifies. Repeatable, and it costs "},{"attributes":{"code":true},"insert":"{1}"},{"insert":" under Training Grounds. This is your consistency engine. Without it the deck runs on draw steps.\n"},{"attributes":{"bold":true},"insert":"The First Sliver."},{"insert":" Sliver spells get cascade, so under Rukarumel every creature spell you cast cascades, and creature hits cascade again.\n"},{"attributes":{"bold":true},"insert":"Hatchery Sliver."},{"insert":" Every Sliver spell you cast gets replicate for its mana cost. Doubling a key creature at retail is already good, and each copy also triggers Impact Tremors and Risen Reef. Note the copies are tokens and not Slivers on their own, so they stay outside the hive until Hivestone, Arcane Adaptation or Maskwood Nexus is out. Same caveat for Reflections of Littjara and Double Major.\n"},{"attributes":{"bold":true},"insert":"Patriarch's Bidding."},{"insert":" Name Sliver with an anchor out and your whole graveyard comes back while the table gets almost nothing. It's your only real rebuild, so hold it for that.\n"},{"attributes":{"bold":true},"insert":"Combat."},{"insert":" Coat of Arms on a single type board is brutal. Shifting Sliver makes everything unblockable except by Slivers, Cloudshredder adds flying and haste, Bonescythe double strike, Sliver Legion pumps. An alpha strike out of a board that looked harmless is your most common kill.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Rules notes"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The type choice happens as she enters. It's a replacement effect, nobody can respond, and it applies before anyone acts.\nBlinking dodges commander tax. Cloudshift, Ephemerate and Ghostly Flicker change the mode for almost nothing. Thassa, Deep-Dwelling does it free every end step.\nBlasphemous Act is one sided under Sliver Hivelord, but only for your nontoken creatures unless an anchor covers tokens as well. Check before you cast it.\nCoat of Arms is symmetrical. Against another tribal deck it can lose you the game. Read the table first.\nRukarumel is not a Sliver. Unclaimed Territory naming Sliver will not cast her.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Traps"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Switching modes with no anchor."},{"insert":" Naming Wizard, Zombie or Elemental turns off Sliver Overlord's tutor and every lord. It's never free. Land Hivestone or Arcane Adaptation first.\n"},{"attributes":{"bold":true},"insert":"Blinking at the wrong moment."},{"insert":" The type is gone while she's in exile. If Sliver Hivelord is what makes your board indestructible, blinking in response to a wrath loses everything.\n"},{"attributes":{"bold":true},"insert":"Forgetting copy tokens aren't Slivers."},{"insert":" Hatchery Sliver, Reflections of Littjara and Double Major all make tokens that sit outside the hive without an anchor.\n"},{"attributes":{"bold":true},"insert":"Overextending before Patriarch's Bidding."},{"insert":" The deck looks terrifying long before it's lethal, which draws wraths. Hold a resilience card or deploy in two waves.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Tutor priority"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Sliver Overlord, the engine that finds everything else."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Training Grounds if Rukarumel or Sliver Overlord is already down."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Gemhide or Manaweft Sliver, ramp and combo piece."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"An anchor. Arcane Adaptation first, Maskwood Nexus if you want the modes."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sliver Hivelord if a wrath is coming."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Eladamri's Call is your most flexible early tutor. Instant speed, 2 mana, and it grabs Sliver Overlord or Rukarumel depending on what's missing.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"How you lose"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Targeted removal on Rukarumel. Recasting her in five colors is expensive, so blinks and anchors are the real protection."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Graveyard hate, which turns off Patriarch's Bidding and your only rebuild."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Artifact removal. Maskwood Nexus, Hivestone and Thrumming Hivepool are fragile, which is the argument for Arcane Adaptation being an enchantment."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Repeated wraths. Without Sliver Hivelord or Heroic Intervention you rebuild slowly. One more reason to find Sliver Overlord before the expensive payoffs."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"}]}
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