Rajex
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Commander
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{"ops":[{"insert":"King T'Challa gives the pod the Stockholm Syndrome causing love and hate simultaneously. Gift your opponents cards to trigger your commanders ability as often as possible resulting in an enormous handsize. Keep watch behind your pillowfort and protect the order at the table with a huge interaction package of counterspells and boardwipes. Wait for the perfect moment to finish of people with unorthodox methods. \nIn the early game you bring out the King and start drawing cards of him by gifting cards to the table. Howling Mine and similar cards let you draw at least 5 in just one turncycle. Put down some protection in the form of Propaganda or other pillowfort pieces and ramp as hard as possible for your big lategame turns. If someone is running hot, use disruption to adjust the game pace. \nWhen you have a comfortable amount of cards in hand you can wipe the board with White Sun's Twilight / Martial Coup and aim for an alpha strike in the following turn by slamming down Moonshaker Cavalry or Champions from Beyond. Otherwise use a kicked Rite of Replication or Reins of Power to turn an opponents overwhelming boardstate against him. Last but not least you can go for a win by casting Approach of the Second Sun twice. You can bounce the first cast back to hand with Reprieve or Narset's Reversal to have the follow up ready, but even without doing so, you should have it back in hand the following turn due to King T'Challa's crazy card draw engine. \nWhile this deck technically can hang at a B2 table, this can be quite frustrating for your opponents so B3 seems more appropriate. \n"}]}
Draw
Draw
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Finisher
Finisher
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Land
Land
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Protection
Champions of Minas Tirith
When this creature enters, you become the monarch.
At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay , where X is the number of cards in their hand. If they don't, they can't attack you this combat.
At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay , where X is the number of cards in their hand. If they don't, they can't attack you this combat.
Creature - Human Soldier

Illusionist's Gambit
Cast this spell only during the declare blockers step on an opponent's turn.
Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.
Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.
Instant

Protection
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Ramp
Claim Jumper
Vigilance
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.
Creature - Mercenary Rabbit

Ramp
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Removal
Kozilek's Command
Choose two —
• Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add ."
• Target player scries X, then draws a card.
• Exile target creature with mana value X or less.
• Exile up to X target cards from graveyards.
• Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add ."
• Target player scries X, then draws a card.
• Exile target creature with mana value X or less.
• Exile up to X target cards from graveyards.
Instant Kindred - Eldrazi

Starfall Invocation
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control.
Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control.
Sorcery

White Sun's Twilight
You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." If X is 5 or more, destroy all other creatures. (Players dealt combat damage by a creature with toxic 1 also get a poison counter.)
Sorcery

Removal
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Stax
Teferi, Time Raveler
Each opponent can cast spells only any time they could cast a sorcery.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Legendary Planeswalker - Teferi

Stax
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Tokens
Champions from Beyond
When this enchantment enters, create X 1/1 colorless Hero creature tokens.
Light Party — Whenever you attack with four or more creatures, scry 2, then draw a card.
Full Party — Whenever you attack with eight or more creatures, those creatures get +4/+4 until end of turn.
Light Party — Whenever you attack with four or more creatures, scry 2, then draw a card.
Full Party — Whenever you attack with eight or more creatures, those creatures get +4/+4 until end of turn.
Enchantment

Chasm Skulker
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
Creature - Horror Squid

Tokens
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Maybeboard
Tataru Taru
When Tataru Taru enters, you draw a card and target opponent may draw a card.
Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
Legendary Creature - Advisor Dwarf

The Theorist, Jace Beleren
At the beginning of each opponent's draw step, you draw a card.
+1: Create a 1/1 blue Illusion creature token.
−2: For each opponent, return up to one target artifact or creature that player controls to its owner's hand.
−6: Draw three cards. Then put X +1/+1 counters on each creature you control, where X is the number of cards in your hand.
+1: Create a 1/1 blue Illusion creature token.
−2: For each opponent, return up to one target artifact or creature that player controls to its owner's hand.
−6: Draw three cards. Then put X +1/+1 counters on each creature you control, where X is the number of cards in your hand.
Legendary Planeswalker - Jace

Maybeboard
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"King T'Challa gives the pod the Stockholm Syndrome causing love and hate simultaneously. Gift your opponents cards to trigger your commanders ability as often as possible resulting in an enormous handsize. Keep watch behind your pillowfort and protect the order at the table with a huge interaction package of counterspells and boardwipes. Wait for the perfect moment to finish of people with unorthodox methods. \nIn the early game you bring out the King and start drawing cards of him by gifting cards to the table. Howling Mine and similar cards let you draw at least 5 in just one turncycle. Put down some protection in the form of Propaganda or other pillowfort pieces and ramp as hard as possible for your big lategame turns. If someone is running hot, use disruption to adjust the game pace. \nWhen you have a comfortable amount of cards in hand you can wipe the board with White Sun's Twilight / Martial Coup and aim for an alpha strike in the following turn by slamming down Moonshaker Cavalry or Champions from Beyond. Otherwise use a kicked Rite of Replication or Reins of Power to turn an opponents overwhelming boardstate against him. Last but not least you can go for a win by casting Approach of the Second Sun twice. You can bounce the first cast back to hand with Reprieve or Narset's Reversal to have the follow up ready, but even without doing so, you should have it back in hand the following turn due to King T'Challa's crazy card draw engine. \nWhile this deck technically can hang at a B2 table, this can be quite frustrating for your opponents so B3 seems more appropriate. \n"}]}





































































































