KidSquidley
48 views27 hrs ago
Commander
Size: 100Salt sum: 37.44
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
{"ops":[{"insert":"This deck is fragile, be forwarned. There are cards that come across your desk that scream \"build around me\" and that is Spy Kit. This card is weird and had sat in my drawer for the better part of a decade. It didn't have enough support to make it worthwile and it's an equipment so it can't be in the command zone and on top of all that artifacts are super easy to get rid of. But it's finally time to assemble are Rube Goldberg Machine.\n\nOur commander here is literal gibberish garbage Ratonhnhake:ton or Ol' Rat for short. As long as it hasn't dealt damage it's unblockable and has Hexproof. Perfect now for the fun part:\n\n\n"},{"attributes":{"bold":true},"insert":"Phase 1- Graveyard Tutors"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/fdn/616/vile-entomber"},"insert":"Vile Entomber"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/mh2/106/unmarked-grave"},"insert":"Unmarked Grave"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/dmr/82/entomb"},"insert":"Entomb"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/bro/90/disciples-of-gix"},"insert":"Disciples of Gix"},{"insert":"\n\nWe don't need a ton of graveyard tutors here just enough that we hit them with relative frequency. Once Ol' Rat makes contact with a player it no longer has Hexproof or Unblockable and it has served it's purpose, it got the ball rolling. With Spy Kit in our graveyard we can now create a 1/1 Assassin with deathtouch and attach Spy Kit to it. On to Phase II\n\n"},{"attributes":{"bold":true},"insert":"Phase II- Cheating Creatures Out"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/mbs/27/mitotic-manipulation"},"insert":"Mitotic Manipulation"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/tor/46/retraced-image"},"insert":"Retraced Image"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/sth/37/mask-of-the-mimic"},"insert":"Mask of the Mimic"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/usg/34/remembrance"},"insert":"Remembrance"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/m20/234/pattern-matcher"},"insert":"Pattern Matcher"},{"insert":"\n\nNow our 1/1 assassin has all names of all nonlegendary creatures we can begin phase II, cheating creatures out. Mitotic Manipulation, Retraced Image, and Mask of the Mimic allow us to put a card from our hand or library into play if it shares a name with a creature we control. Our Assassin has all non-legendary names, therefore we can grab any non-legendary creature and cheat it into play. Remembrance and Pattern Matcher allow us to put these creatures into our hand which we can use Retraced Image to put into play. Next is Phase III what creatures to grab and why- each serves a specific purpose.\n\n"},{"attributes":{"bold":true},"insert":"Phase III- Same name Shenanigans "},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/bbd/222/evil-twin"},"insert":"Evil Twin"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/clb/667/mocking-doppelganger"},"insert":"Mocking Doppelganger "},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/sld/2363/pirated-copy"},"insert":"Pirated Copy"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/inr/130/sever-the-bloodline"},"insert":"Sever the Bloodline"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/dmc/109/echoing-truth"},"insert":"Echoing Truth"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/inv/45/winnow"},"insert":"Winnow"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/neo/250/mirror-box"},"insert":"Mirror Box"},{"insert":"\n\nAlright we have played any of the above cards now it's time for phase III same name shenanigans. Evil Twin with Spy Kit attached to it essentially reads \"Pay "},{"attributes":{"background":"#0066cc"},"insert":"U"},{"attributes":{"background":"#000000"},"insert":"B "},{"insert":"tap: Destroy Target Non-Legendary Creature.\" Mocking Doppelganger with Spy Kit attached to it reads \"Goad all Non-Legendary Creatures.\" Pirated Copy with Spy Kit attached to it reads \"Whenever a Non-Legendary Creature Deals Combat Damage to a Player Draw a Card.\" With any creature attached to Spy Kit Sever the Bloodlines reads \"Exile all Non-Legendary Creatures.\" Echoing Truth reads \"Return All Non-Legendary Creatures to their owner's hands.\" Finally, with Mirror Box in play any creature with Spy Kit attached \"gets +X/+X where X is the number of Non-Legendary creatures you control.\"\n\nI am sure this deck will get more support as the years go on, maybe even too much support to where this is no longer a Rube Goldberg Machine and is just an unfun combo deck? Only time will tell. Until then we are in Esper so we have tons of ways to get our Spy Kit back from the graveyard if it's destroyed and I have included other powerful equipment to tutor out if either we already have our spykit and are winning or we landed ourselves in the unfortunate position of getting the Spy Kit exiled and now we are up the creek without a paddle. As far as Rube Goldberg Machine EDH decks go this deck pilots fairly well consistently and the gimmick is fun enough that it rarely becomes taken seriously as a threat.\n\n\n\n"}]}
Commander
Ratonhnhaké꞉ton
As long as Ratonhnhaké꞉ton hasn't dealt damage yet, it has hexproof and can't be blocked.
Whenever Ratonhnhaké꞉ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the battlefield, then attach it to that token.
Whenever Ratonhnhaké꞉ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the battlefield, then attach it to that token.
Legendary Creature - Human Assassin

Commander
(CTRL to add secondary)
Clones
Mocking Doppelganger
Flash
You may have this creature enter as a copy of a creature an opponent controls, except it has "Other creatures with the same name as this creature are goaded." (They attack each combat if able and attack a player other than you if able.)
You may have this creature enter as a copy of a creature an opponent controls, except it has "Other creatures with the same name as this creature are goaded." (They attack each combat if able and attack a player other than you if able.)
Creature - Shapeshifter

Clones
(CTRL to add secondary)
Copy
Pirated Copy
You may have this creature enter as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you draw a card."
Creature - Shapeshifter Pirate

Copy
(CTRL to add secondary)
Creature
Leitmotif Composer
Whenever this creature deals combat damage to a player, draw a card.
Whenever you cast an instant or sorcery spell with mana value 5 or greater, create a token that's a copy of this creature.
: Creatures named Leitmotif Composer can't be blocked this turn.
Whenever you cast an instant or sorcery spell with mana value 5 or greater, create a token that's a copy of this creature.
: Creatures named Leitmotif Composer can't be blocked this turn.
Creature - Human Bard

Creature
(CTRL to add secondary)
Draw
Armored Skyhunter
Flying
Whenever this creature attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.
Whenever this creature attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.
Creature - Knight Cat

Draw
(CTRL to add secondary)
Finisher
Finisher
(CTRL to add secondary)
Land
Spymaster's Vault
This land enters tapped unless you control a Swamp.
: Add .
, : Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
: Add .
, : Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
Land

Land
(CTRL to add secondary)
Protection
Lazotep Plating
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)
You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)
Instant

Protection
(CTRL to add secondary)
Ramp
Ramp
(CTRL to add secondary)
Recursion
Emry, Lurker of the Loch
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
Legendary Creature - Wizard Merfolk

Forge Anew
When this enchantment enters, return target Equipment card from your graveyard to the battlefield.
During your turn, you may activate equip abilities any time you could cast an instant.
You may pay rather than pay the equip cost of the first equip ability you activate during each of your turns.
During your turn, you may activate equip abilities any time you could cast an instant.
You may pay rather than pay the equip cost of the first equip ability you activate during each of your turns.
Enchantment

Nahiri, the Lithomancer
+2: Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it.
−2: You may put an Equipment card from your hand or graveyard onto the battlefield.
−10: Create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip .
Nahiri, the Lithomancer can be your commander.
−2: You may put an Equipment card from your hand or graveyard onto the battlefield.
−10: Create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip .
Nahiri, the Lithomancer can be your commander.
Legendary Planeswalker - Nahiri

Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Shepherd of the Cosmos
Flying
When this creature enters, return target permanent card with mana value 2 or less from your graveyard to the battlefield.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
When this creature enters, return target permanent card with mana value 2 or less from your graveyard to the battlefield.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature - Warrior Angel

Slickshot Lockpicker
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Human Rogue

Snapcaster Mage
Flash
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Creature - Human Wizard

Recursion
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Tutor
Tutor
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"This deck is fragile, be forwarned. There are cards that come across your desk that scream \"build around me\" and that is Spy Kit. This card is weird and had sat in my drawer for the better part of a decade. It didn't have enough support to make it worthwile and it's an equipment so it can't be in the command zone and on top of all that artifacts are super easy to get rid of. But it's finally time to assemble are Rube Goldberg Machine.\n\nOur commander here is literal gibberish garbage Ratonhnhake:ton or Ol' Rat for short. As long as it hasn't dealt damage it's unblockable and has Hexproof. Perfect now for the fun part:\n\n\n"},{"attributes":{"bold":true},"insert":"Phase 1- Graveyard Tutors"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/fdn/616/vile-entomber"},"insert":"Vile Entomber"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/mh2/106/unmarked-grave"},"insert":"Unmarked Grave"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/dmr/82/entomb"},"insert":"Entomb"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/bro/90/disciples-of-gix"},"insert":"Disciples of Gix"},{"insert":"\n\nWe don't need a ton of graveyard tutors here just enough that we hit them with relative frequency. Once Ol' Rat makes contact with a player it no longer has Hexproof or Unblockable and it has served it's purpose, it got the ball rolling. With Spy Kit in our graveyard we can now create a 1/1 Assassin with deathtouch and attach Spy Kit to it. On to Phase II\n\n"},{"attributes":{"bold":true},"insert":"Phase II- Cheating Creatures Out"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/mbs/27/mitotic-manipulation"},"insert":"Mitotic Manipulation"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/tor/46/retraced-image"},"insert":"Retraced Image"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/sth/37/mask-of-the-mimic"},"insert":"Mask of the Mimic"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/usg/34/remembrance"},"insert":"Remembrance"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/m20/234/pattern-matcher"},"insert":"Pattern Matcher"},{"insert":"\n\nNow our 1/1 assassin has all names of all nonlegendary creatures we can begin phase II, cheating creatures out. Mitotic Manipulation, Retraced Image, and Mask of the Mimic allow us to put a card from our hand or library into play if it shares a name with a creature we control. Our Assassin has all non-legendary names, therefore we can grab any non-legendary creature and cheat it into play. Remembrance and Pattern Matcher allow us to put these creatures into our hand which we can use Retraced Image to put into play. Next is Phase III what creatures to grab and why- each serves a specific purpose.\n\n"},{"attributes":{"bold":true},"insert":"Phase III- Same name Shenanigans "},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/bbd/222/evil-twin"},"insert":"Evil Twin"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/clb/667/mocking-doppelganger"},"insert":"Mocking Doppelganger "},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/sld/2363/pirated-copy"},"insert":"Pirated Copy"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/inr/130/sever-the-bloodline"},"insert":"Sever the Bloodline"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/dmc/109/echoing-truth"},"insert":"Echoing Truth"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/inv/45/winnow"},"insert":"Winnow"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/neo/250/mirror-box"},"insert":"Mirror Box"},{"insert":"\n\nAlright we have played any of the above cards now it's time for phase III same name shenanigans. Evil Twin with Spy Kit attached to it essentially reads \"Pay "},{"attributes":{"background":"#0066cc"},"insert":"U"},{"attributes":{"background":"#000000"},"insert":"B "},{"insert":"tap: Destroy Target Non-Legendary Creature.\" Mocking Doppelganger with Spy Kit attached to it reads \"Goad all Non-Legendary Creatures.\" Pirated Copy with Spy Kit attached to it reads \"Whenever a Non-Legendary Creature Deals Combat Damage to a Player Draw a Card.\" With any creature attached to Spy Kit Sever the Bloodlines reads \"Exile all Non-Legendary Creatures.\" Echoing Truth reads \"Return All Non-Legendary Creatures to their owner's hands.\" Finally, with Mirror Box in play any creature with Spy Kit attached \"gets +X/+X where X is the number of Non-Legendary creatures you control.\"\n\nI am sure this deck will get more support as the years go on, maybe even too much support to where this is no longer a Rube Goldberg Machine and is just an unfun combo deck? Only time will tell. Until then we are in Esper so we have tons of ways to get our Spy Kit back from the graveyard if it's destroyed and I have included other powerful equipment to tutor out if either we already have our spykit and are winning or we landed ourselves in the unfortunate position of getting the Spy Kit exiled and now we are up the creek without a paddle. As far as Rube Goldberg Machine EDH decks go this deck pilots fairly well consistently and the gimmick is fun enough that it rarely becomes taken seriously as a threat.\n\n\n\n"}]}







































































