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Commander
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HatterMtgDecks

242 views3 months ago
Commander
Size: 100Salt sum: 37.49

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The Unluckiest Planeswalker
Rulebreaker — A deck with this commander can have Aura cards of any color identity and any basic land cards.
+1: Add one mana of any color. When you spend this mana to cast an Aura spell this turn, create a 1/1 red Gremlin creature token.
−3: Discard your hand, then draw cards equal to twice the number of Auras you control. For each Aura attached to you, attach it to an opponent of your choice.
The Unluckiest Planeswalker can be your commander.
Legendary Planeswalker
The Unluckiest Planeswalker (mbc) 26

Commander

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Luxior, Giada's Gift
Equipped creature gets +1/+1 for each counter on it.
Equipped permanent isn't a planeswalker and is a creature in addition to its other types. (Loyalty abilities can still be activated.)
Equip planeswalker

Equip
Legendary Artifact - Equipment
Luxior, Giada's Gift (snc) 240

Artifact

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Rowan's Talent
Enchant planeswalker
Enchanted planeswalker has "[+1]: Up to one target creature gets +2/+0 and gains first strike and trample until end of turn."
Whenever you activate a loyalty ability of enchanted planeswalker, copy that ability. You may choose new targets for the copy.
Enchantment - Aura
Rowan's Talent (moc) 77

Copy

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Caves of Chaos Adventurer
Trample
When this creature enters, you take the initiative.
Whenever this creature attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn.
Creature - Human Barbarian
Caves of Chaos Adventurer (clb) 167
Kozilek, Butcher of Truth
When you cast this spell, draw four cards.
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.)
When Kozilek is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Legendary Creature - Eldrazi
Kozilek, Butcher of Truth (2x2) 2

Draw

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Giant Inheritance
Enchant creature
Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.)
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Giant Inheritance (woc) 17
Ossification
Enchant basic land you control
When this Aura enters, exile target creature or planeswalker an opponent controls until this Aura leaves the battlefield.
Enchantment - Aura
Ossification (one) 26
Songbirds' Blessing
Enchant creature
Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.
Enchantment - Aura
Songbirds' Blessing (soc) 174
Spirit Mantle
Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures.
Enchantment - Aura
Spirit Mantle (soc) 175
Witness Protection
Enchant creature
Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
Enchantment - Aura
Witness Protection (fdn) 168

Enchantment

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Dragon Fangs
Enchant creature
Enchanted creature gets +1/+1 and has trample.
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Enchantment - Aura
Dragon Fangs (scg) 117

Evasion

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Akki Battle Squad
Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)
Creature - Goblin Samurai
Akki Battle Squad (nec) 18

Finisher

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Blightsteel Colossus
Trample, infect, indestructible
If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.
Creature Artifact - Golem Phyrexian
Blightsteel Colossus (2xm) 235

Infect

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Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (clb) 880
Big Apple, 3 a.m.
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
,
: Create a 1/1 black Rat creature token for each opponent you have.
Land
Big Apple, 3 a.m. (tmc) 42
Cliffgate
This land enters tapped.
As this land enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land - Gate
Cliffgate (clb) 350
Command Bridge
This land enters tapped.
When this land enters, sacrifice it unless you tap an untapped permanent you control.
: Add one mana of any color.
Land
Command Bridge (eoe) 252
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (mbc) 79
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (blb) 252
Forbidden Orchard
: Add one mana of any color.
Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
Land
Forbidden Orchard (2x2) 323
Forest
(
: Add
.)
Basic Land - Forest
Forest (dsk) 285
Grand Coliseum
This land enters tapped.
: Add
.
: Add one mana of any color. This land deals 1 damage to you.
Land
Grand Coliseum (c16) 299
Island
(
: Add
.)
Basic Land - Island
Island (dsk) 279
Krosan Verge
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Land
Krosan Verge (otc) 304
Lindblum, Industrial Regency
This land enters tapped.
: Add
.
Land - Town
Lindblum, Industrial Regency // Mage Siege (fin) 285
Mana Confluence
, Pay 1 life: Add one mana of any color.
Land
Mana Confluence (jou) 163
Mirrodin's Core
: Add
.
: Put a charge counter on this land.
, Remove a charge counter from this land: Add one mana of any color.
Land
Mirrodin's Core (jmp) 492
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (dsk) 284
Plains
(
: Add
.)
Basic Land - Plains
Plains (dsk) 277
Prismatic Vista
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Prismatic Vista (mh1) 244
Public Thoroughfare
This land enters tapped.
When this land enters, sacrifice it unless you tap an untapped artifact or land you control.
: Add one mana of any color.
Land
Public Thoroughfare (mkm) 265
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (clb) 358
Sandstone Needle
This land enters tapped with two depletion counters on it.
, Remove a depletion counter from this land: Add
. If there are no depletion counters on this land, sacrifice it.
Land
Sandstone Needle (mmq) 326
Starting Town
This land enters tapped unless it's your first, second, or third turn of the game.
: Add
.
, Pay 1 life: Add one mana of any color.
Land - Town
Starting Town (fin) 289
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (dsk) 281
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (dsk) 269
Vivid Crag
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Crag (cm2) 276
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (m3c) 409

Land

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Spirit Loop
Enchant creature you control
Whenever enchanted creature deals damage, you gain that much life.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Spirit Loop (tsp) 42

Lifegain

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Avatar Destiny
Enchant creature you control
Enchanted creature gets +1/+1 for each creature card in your graveyard and is an Avatar in addition to its other types.
When enchanted creature dies, mill cards equal to its power. Return this card to its owner's hand and up to one creature card milled this way to the battlefield under your control.
Enchantment - Aura
Avatar Destiny (tla) 165

Mill

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Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (mbc) 72
Chaotic Transformation
Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.
Sorcery
Chaotic Transformation (dmu) 117
Divergent Transformations
Undaunted (This spell costs
less to cast for each opponent.)
Exile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library.
Instant
Divergent Transformations (cmm) 216
Fireflux Squad
Haste
Whenever this creature attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.
Creature - Human Soldier
Fireflux Squad (c20) 51
Indomitable Creativity
Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle.
Sorcery
Indomitable Creativity (aer) 85
Reality Scramble
Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Reality Scramble (c18) 25
Shifting Shadow
Enchant creature
Enchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order."
Enchantment - Aura
Shifting Shadow (nec) 109
Transmogrify
Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library.
Sorcery
Transmogrify (m21) 167

Polymorph

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Teferi's Talent
Enchant planeswalker
Enchanted planeswalker has "[−12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'"
Whenever you draw a card, put a loyalty counter on enchanted planeswalker.
Enchantment - Aura
Teferi's Talent (moc) 74

Proliferate

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Bothersome Quasit
Menace
Goaded creatures your opponents control can't block.
Whenever you cast a noncreature spell, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Creature - Demon
Bothersome Quasit (clb) 674
Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (cmm) 214
Kazuul, Tyrant of the Cliffs
Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays
.
Legendary Creature - Warrior Ogre
Kazuul, Tyrant of the Cliffs (mkc) 157
Liliana's Talent
Enchant planeswalker
Enchanted planeswalker has "[−8]: Put all creature cards from all graveyards onto the battlefield under your control."
Whenever a creature deals damage to enchanted planeswalker, destroy that creature.
Enchantment - Aura
Liliana's Talent (moc) 76
Sarkhan the Masterless
Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature.
+1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying.
−3: Create a 4/4 red Dragon creature token with flying.
Legendary Planeswalker - Sarkhan
Sarkhan the Masterless (cmm) 880
Shielded by Faith
Enchant creature
Enchanted creature has indestructible.
Whenever a creature enters, you may attach this Aura to that creature.
Enchantment - Aura
Shielded by Faith (soc) 172
Timely Ward
You may cast this spell as though it had flash if it targets a commander.
Enchant creature
Enchanted creature has indestructible.
Enchantment - Aura
Timely Ward (dsc) 107

Protection

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Dragon Breath
Enchant creature
Enchanted creature has haste.
: Enchanted creature gets +1/+0 until end of turn.
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Enchantment - Aura
Dragon Breath (bbd) 172
Eldrazi Conscription
Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)
Enchantment Kindred - Aura Eldrazi
Eldrazi Conscription (soc) 131
Glasswing Grace
Enchant creature
Enchanted creature gets +2/+2 and has flying and lifelink.
Enchantment - Aura
Glasswing Grace // Age-Graced Chapel (mh3) 254Glasswing Grace // Age-Graced Chapel (mh3) 254
Strength of the Harvest
Enchant creature
Enchanted creature gets +1/+1 for each creature and/or enchantment you control.
Enchantment - Aura
Strength of the Harvest // Haven of the Harvest (mh3) 258Strength of the Harvest // Haven of the Harvest (mh3) 258

Pump

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Ancient Copper Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.
Creature - Elder Dragon
Ancient Copper Dragon (clb) 161
Fertile Ground
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Fertile Ground (ecc) 106
Loot Dispute
When this enchantment enters, you take the initiative and create a Treasure token.
Whenever you attack the player who has the initiative, create a Treasure token.
Loud Ruckus — Whenever you complete a dungeon, create a 5/5 red Dragon creature token with flying.
Enchantment
Loot Dispute (clb) 677
Overgrowth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Overgrowth (c18) 157
Shiny Impetus
Enchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment - Aura
Shiny Impetus (tdc) 231
Trace of Abundance
Enchant land
Enchanted land has shroud. (It can't be the target of spells or abilities.)
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Trace of Abundance (arb) 142
Unbridled Growth
Enchant land
Enchanted land has "
: Add one mana of any color."
Sacrifice this Aura: Draw a card.
Enchantment - Aura
Unbridled Growth (aer) 126
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (mkc) 195

Ramp

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Advanced Reconstruction
(Gain the next level as a sorcery to add its ability.)
At the beginning of your first main phase, mill a card, then exile a card from your graveyard at random. You may play the exiled card this turn.
: Level 2
Whenever one or more cards leave your graveyard, this Class deals 2 damage to each opponent.
: Level 3
Spells you cast from anywhere other than your hand cost
less to cast.
Enchantment - Class
Advanced Reconstruction (soc) 30
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura
Animate Dead (soc) 207
Journey to Eternity
Enchant creature you control
When enchanted creature dies, return it to the battlefield under your control, then return this card to the battlefield transformed under your control.
Legendary Enchantment - Aura
Journey to Eternity // Atzal, Cave of Eternity (rix) 160Journey to Eternity // Atzal, Cave of Eternity (rix) 160
Portal to Phyrexia
When this artifact enters, each opponent sacrifices three creatures of their choice.
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types.
Artifact
Portal to Phyrexia (bro) 240
Tersa Lightshatter
Haste
When Tersa Lightshatter enters, discard up to two cards, then draw that many cards.
Whenever Tersa Lightshatter attacks, if there are seven or more cards in your graveyard, exile a card at random from your graveyard. You may play that card this turn.
Legendary Creature - Wizard Orc
Tersa Lightshatter (tdm) 127

Recursion

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Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (soc) 238
Buried in the Garden
Enchant land
When this Aura enters, exile target nonland permanent you don't control until this Aura leaves the battlefield.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Buried in the Garden (mkm) 191
Cryoshatter
Enchant creature
Enchanted creature gets -5/-0.
When enchanted creature becomes tapped or is dealt damage, destroy it.
Enchantment - Aura
Cryoshatter (eoe) 53
Darksteel Mutation
Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Enchantment - Aura
Darksteel Mutation (soc) 142
Descent of the Dragons
Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.
Sorcery
Descent of the Dragons (dtk) 133
Eye of Nidhogg
Enchant creature
Enchanted creature is a black Dragon with base power and toughness 4/2, has flying and deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When Eye of Nidhogg is put into a graveyard from the battlefield, return it to its owner's hand.
Legendary Enchantment - Aura
Eye of Nidhogg (fic) 44
Ghoulish Impetus
Enchant creature
Enchanted creature gets +1/+1, has deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When enchanted creature dies, return this card to the battlefield at the beginning of the next end step.
Enchantment - Aura
Ghoulish Impetus (soc) 214
Karn Liberated
+4: Target player exiles a card from their hand.
−3: Exile target permanent.
−14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn. Then put those cards onto the battlefield under your control.
Legendary Planeswalker - Karn
Karn Liberated (2xm) 1
Public Enemy
Enchant creature
All creatures attack enchanted creature's controller each combat if able.
When enchanted creature dies, draw a card.
Enchantment - Aura
Public Enemy (snc) 55
Redemption Arc
Enchant creature
Enchanted creature has indestructible and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
: Exile enchanted creature.
Enchantment - Aura
Redemption Arc (soc) 163
Summon: Bahamut
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II — Destroy up to one target nonland permanent.
III — Draw two cards.
IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.
Flying
Creature Enchantment - Saga Dragon
Summon: Bahamut (fin) 1
Ulamog, the Infinite Gyre
When you cast this spell, destroy target permanent.
Indestructible
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.)
When Ulamog is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Legendary Creature - Eldrazi
Ulamog, the Infinite Gyre (2x2) 3
Weight of Conscience
Enchant creature
Enchanted creature can't attack.
Tap two untapped creatures you control that share a creature type: Exile enchanted creature.
Enchantment - Aura
Weight of Conscience (mor) 28

Removal

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Ajani Unrelenting
Whenever you activate a loyalty ability, create a 2/2 colorless Wizard Soldier creature token named Cadet.
+1: Creatures you control get +1/+0 and gain haste until end of turn.
−2: Discard your hand, then draw a card for each creature you control.
−3: Ajani deals 4 damage to each creature except for tokens you control.
Legendary Planeswalker - Ajani
Ajani Unrelenting (fra) 242
Elspeth's Talent
Enchant planeswalker
Enchanted planeswalker has "[+1]: Create three 1/1 white Soldier creature tokens."
Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn.
Enchantment - Aura
Elspeth's Talent (moc) 72
One with the Kami
Flash
Enchant creature you control
Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.)
Enchantment - Aura
One with the Kami (nec) 27
Utvara Hellkite
Flying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
Creature - Dragon
Utvara Hellkite (rvr) 129

Tokens

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Alicia Masters, Skilled Sculptor
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a Treasure token.
Sense the Good — At the beginning of your end step, each player gains control of all creatures they own.
Legendary Creature - Human Artificer
Alicia Masters, Skilled Sculptor (msc) 48
Almost Perfect
Enchant creature
Enchanted creature has base power and toughness 9/10 and has indestructible.
Enchantment - Aura
Almost Perfect (pip) 90
Arcanum Wings
Enchant creature
Enchanted creature has flying.
Aura swap
(
: Exchange this Aura with an Aura card in your hand.)
Enchantment - Aura
Arcanum Wings (fut) 48
Bonehoard Dracosaur
Flying, first strike
At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.
Creature - Dragon Dinosaur
Bonehoard Dracosaur (lci) 134
Breath of Fury
Enchant creature you control
When enchanted creature deals combat damage to a player, sacrifice it and attach this Aura to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.
Enchantment - Aura
Breath of Fury (c16) 121
Brood Keeper
Whenever an Aura becomes attached to this creature, create a 2/2 red Dragon creature token with flying. It has "
: This creature gets +1/+0 until end of turn."
Creature - Human Shaman
Brood Keeper (m15) 132
Colossification
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature gets +20/+20.
Enchantment - Aura
Colossification (blb) 392
Dance of the Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Put enchanted creature card onto the battlefield tapped under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay
. If the player does, untap that creature.
Enchantment - Aura
Dance of the Dead (ice) 118
Dragon Scales
Enchant creature
Enchanted creature gets +1/+2 and has vigilance.
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Enchantment - Aura
Dragon Scales (scg) 10
Dragon Shadow
Enchant creature
Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Enchantment - Aura
Dragon Shadow (scg) 65
Dragon Wings
Enchant creature
Enchanted creature has flying.
Cycling
(
, Discard this card: Draw a card.)
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Enchantment - Aura
Dragon Wings (scg) 34
Dreamshaper Shaman
At the beginning of your end step, you may pay
and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Creature Enchantment - Minotaur Shaman
Dreamshaper Shaman (2x2) 108
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (dsc) 274
Fool's Demise
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Fool's Demise (c14) 111
Galactus, Devourer of Worlds
Flying, trample, indestructible
When Galactus enters, exile target permanent.
Insatiable Hunger — Galactus attacks an opponent with the most life among your opponents each combat if able unless you control a creature named Silver Surfer, Galactus's Herald.
Legendary Creature - Elder Alien
Galactus, Devourer of Worlds (msc) 8
Gateway Plaza
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land - Gate
Gateway Plaza (war) 246
Glistening Oil
Enchant creature
Enchanted creature has infect.
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Glistening Oil (nph) 62
Imprisoned in the Moon
Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with "
: Add
" and loses all other card types and abilities.
Enchantment - Aura
Imprisoned in the Moon (inr) 69
Longshot, Rebel Bowman
Reach (This creature can block creatures with flying.)
Noncreature spells you cast cost
less to cast.
Whenever you cast a noncreature spell, Longshot deals 2 damage to each opponent.
Legendary Creature - Human Ally Rebel
Longshot, Rebel Bowman (tle) 120
Lukka, Coppercoat Outcast
+1: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker."
−2: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with greater mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
−7: Each creature you control deals damage equal to its power to each opponent.
Legendary Planeswalker - Lukka
Lukka, Coppercoat Outcast (iko) 125
Manaform Hellkite
Flying
Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.
Creature - Dragon
Manaform Hellkite (soc) 248
Pain for All
Enchant creature you control
When this Aura enters, enchanted creature deals damage equal to its power to any other target.
Whenever enchanted creature is dealt damage, it deals that much damage to each opponent.
Enchantment - Aura
Pain for All (eoe) 151
Pariah
Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.
Enchantment - Aura
Pariah (plst) 10E-33
Party Thrasher
Noncreature spells you cast from exile have convoke. (Each creature you tap while casting a noncreature spell from exile pays for
or one mana of that creature's color.)
At the beginning of your first main phase, you may discard a card. If you do, exile the top two cards of your library, then choose one of them. You may play that card this turn.
Creature - Wizard Lizard
Party Thrasher (mh3) 129
Pinnacle Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Djinn Monk
Pinnacle Monk // Mystic Peak (mh3) 246Pinnacle Monk // Mystic Peak (mh3) 246
Pledge of Loyalty
Enchant creature
Enchanted creature has protection from each color among permanents you control. This effect doesn't remove this Aura.
Enchantment - Aura
Pledge of Loyalty (inv) 24
Reins of the Vinesteed
Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, you may return this card from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.
Enchantment - Aura
Reins of the Vinesteed (mor) 134
Relic Retriever
First strike
At the beginning of each end step, if a card left your graveyard this turn, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Spirit Monkey
Relic Retriever (soc) 35
Spirit of Resilience
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature, then you may have this creature become a copy of an artifact or creature card from among those cards until end of turn.
Creature - Warrior Spirit
Spirit of Resilience (soc) 37
Steel Hellkite
Flying
: This creature gets +1/+0 until end of turn.
: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by this creature this turn. Activate only once each turn.
Creature Artifact - Dragon
Steel Hellkite (tdc) 327
Storm Herald
Haste
When this creature enters, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.
Creature - Human Shaman
Storm Herald (thb) 156
Surly Badgersaur
Whenever you discard a creature card, put a +1/+1 counter on this creature.
Whenever you discard a land card, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever you discard a noncreature, nonland card, this creature fights up to one target creature you don't control.
Creature - Dinosaur Badger
Surly Badgersaur (c20) 57
Undying Rage
Enchant creature
Enchanted creature gets +2/+2 and can't block.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Undying Rage (dmr) 146
Unquestioned Authority
Enchant creature
When this Aura enters, draw a card.
Enchanted creature has protection from creatures.
Enchantment - Aura
Unquestioned Authority (cmr) 389
Urban Utopia
Enchant land
When this Aura enters, draw a card.
Enchanted land has "
: Add one mana of any color."
Enchantment - Aura
Urban Utopia (grn) 146
Vivien's Talent
Enchant planeswalker
Enchanted planeswalker has "[+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order."
Whenever a nontoken creature you control enters, put a loyalty counter on enchanted planeswalker.
Enchantment - Aura
Vivien's Talent (moc) 78
Wolfwillow Haven
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
, Sacrifice this Aura: Create a 2/2 green Wolf creature token. Activate only during your turn.
Enchantment - Aura
Wolfwillow Haven (thb) 205

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Deck Info

Deck stats

17 pips - 14 cards
0 mana - 20 cards
5 pips - 4 cards
0 mana - 17 cards
8 pips - 6 cards
0 mana - 18 cards
38 pips - 28 cards
24 mana - 22 cards
13 pips - 12 cards
0 mana - 20 cards
0 pips - 0 cards
5 mana - 5 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"If you are "},{"insert":{"card-link":"The Unluckiest Planeswalker"}},{"insert":" alive you shouldn't try your luck and "},{"attributes":{"bold":true},"insert":"spin the wheel"},{"insert":".... unless you make your own luck.\n"},{"attributes":{"bold":true},"insert":"Polymorph"},{"insert":" effects are either a case of spinning the wheel of fortune or you rig what kind of things are on the wheel to get exactly what you want.\nInstead of focusing this deck on Curses or general Aura-synergies this deck profits from having a cheap planeswalker to polymorph (may be unlucky after all poor guy) and also some small Gremlin's to turn them into scary Eldrazi's or Dragons. Meanwhile the Aura's are primary to draw cards with the -3 ability, mana fix, ramp, interact with the board or"},{"attributes":{"bold":true},"insert":" cheat out the Polymorph targets"},{"insert":" too.\n\nThis deck doesn't need luck since it only uses expensive hits or those artifact, creatures and planeswalkers you want to use anyway. "},{"insert":{"card-link":"Reality Scramble"}},{"insert":" is the best card to Polymorph our Gremlin-Tokens into a dangerous creature, our commander into one of his powerful Planeswalker allies or an artifact in one of the two artifact threats or a special gift ("},{"insert":{"card-link":"Luxior, Giada's Gift"}},{"insert":") to help out the Unluckiest Planeswalker to become a lucky Creature instead.\nSimilarly"},{"insert":{"card-link":"Chaotic Transformation"}},{"insert":" can cause some chaotic luck by giving us a strong replacement Planeswalker, a useful Artifact and a great creature all at once while also exiling a weaker Aura or Role-Token in exchange for a different Enchantment.\n"},{"insert":{"card-link":"Indomitable Creativity"}},{"insert":" also enables us to transform multiple Gremlins into multiple Threat while also turning a treasure into threats.\nOther Polymorphs include"},{"insert":{"card-link":"Transmogrify"}},{"insert":", "},{"insert":{"card-link":"Divergent Transformations"}},{"insert":" and even an Aura with "},{"insert":{"card-link":"Shifting Shadow"}},{"insert":" (which synergieses well with auras that turn creatures indestructible like"},{"insert":{"card-link":"Shielded by Faith"}},{"insert":"). While the Aura "},{"insert":{"card-link":"Avatar Destiny"}},{"insert":" becomes an honorable Polymorph since it turns a creature buffed with Enchantment into another creature (if lucky...)\n\nThe first idea was to use the -3 ability for an aura using reanimation strategy instead of using Polymorphs. But this idea still works with many of the Polymorph targets or by reanimating cards from an opponents graveyard instead. Which is why this deck still uses "},{"insert":{"card-link":"Animate Dead"}},{"insert":" and "},{"insert":{"card-link":"Journey to Eternity // Atzal, Cave of Eternity"}},{"insert":" (which can reanimate an Eldrazi Titan in response to the ability to shuffle the graveyard into the library if it is flipped into Atzal). And we could even polymorph one of our (less common) treasures into the reanimation card "},{"insert":{"card-link":"Portal to Phyrexia"}},{"insert":"!.... unless we get a "},{"insert":{"card-link":"Blightsteel Colossus"}},{"insert":" or Luxior which is still good enough!\n\n"},{"attributes":{"bold":true},"insert":"The Creatures"},{"insert":" "},{"attributes":{"bold":true},"insert":"to Polymorph into"},{"insert":"\nThe Big Bad 7:\nEldrazi Titan "},{"insert":{"card-link":"Kozilek, Butcher of Truth"}},{"insert":"..."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"And "},{"insert":{"card-link":"Ulamog, the Infinite Gyre"}},{"insert":" hit hard with their Annihilator but since they are rarely cast they loose their strong cast trigger. But their ability to shuffle the graveyard back into the library comes in handy two fold: They become new targets for the Polymorph cards and they return all the Auras lost and the Polymorph cards back into the deck in case the first Polymorphing was intercepted."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Summon: Bahamut"}},{"insert":" directly synergies with the high MV polymorphers and destroys annoying cards of the opponents. It's also a Dragon and an Enchantment!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Ancient Copper Dragon"}},{"insert":" hits hard, ramps into the other big Polymorph targets, fixes mana for the non red auras, provides treasures to polymorph and~ Is another Dragon"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Utvara Hellkite"}},{"insert":" escalates quickly by playing into the Dragon subtheme creating more and more Dragon tokens and also counts every Dragon token already in play."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Blightsteel Colossus"}},{"insert":" especially if it gets haste this big hitter instantly turns arround a match and removes an opponent form the equation (who is unlucky now!?)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Akki Battle Squad"}},{"insert":" this one plays well into the enchantment theme since it grants an additional combat for all the enchanted creatures!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Smaller but very useful:\n"},{"insert":{"card-link":"Fireflux Squad"}},{"insert":"... You know what I like to hit with my Polymorphs? A repeatable polymorph that I can use every turn! I just have to exile a small Gremlin."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Kazuul, Tyrant of the Cliffs"}},{"insert":" helps to protect "},{"insert":{"card-link":"The Unluckiest Planeswalker"}},{"insert":" and his super friends including its owner by taxing attacks and creating tokens as protect."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Tersa Lightshatter"}},{"insert":" has a big benefit since the graveyard easily fills up and is a rare red card that can (if lucky) return our Auras from our graveyard. Just like"},{"insert":{"card-link":"Advanced Reconstruction"}},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Bothersome Quasit"}},{"insert":" is not the biggest MV hit but surely hits big since it goads dangerous creatures whenever a noncreature spell is card (including all the nice colorful Auras)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Caves of Chaos Adventurer"}},{"insert":" is another source of cardadvantage, the innitative works well with the big creature strategy but also the free spells if a dungeon is completed plays well in this strategy. Not to mention that the undercity fixes the mana by searching up the basic lands and creates treasures. Which also explains the use of "},{"insert":{"card-link":"Loot Dispute"}},{"insert":" to create treasures fixes mana and also creates more Dragons!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nAura's for the Polymorphed:\nSince 7 Polymorph targets are MV6+ they synergies with "},{"insert":{"card-link":"Dragon Breath"}},{"insert":" and"},{"insert":{"card-link":"Dragon Fangs"}},{"insert":" which directly adds haste to the big hitters letting many of them attack directly and grant trample to those who still needs them. \n\n"},{"attributes":{"bold":true},"insert":"The Planeswalkers to Polymorph into"},{"insert":"\nPolymorphing into "},{"insert":{"card-link":"Karn Liberated"}},{"insert":" at least gives a solid Removal.\n"},{"insert":{"card-link":"Sarkhan the Masterless"}},{"insert":" protect himself and the other Planeswalkers through Dragons and damages those who dare attacking "},{"insert":{"card-link":"The Unluckiest Planeswalker"}},{"insert":"! And if a Dragon has the "},{"insert":{"card-link":"Ghoulish Impetus"}},{"insert":" close to nothing dares to attack Sarkhan or his super friends and "},{"insert":{"card-link":"Eye of Nidhogg"}},{"insert":" not only grants Deathtouch to a creature it also already turns it into a Dragon which pares perfectly with Sarkhan's passiv ability.\n"},{"insert":{"card-link":"Ajani Unrelenting"}},{"insert":" is an insane addition since he can cause a boardwipe that hardly hits any of the big creatures and spares the gremlins, but his -2 similarly discards the hand and draws a lot of new cards just like our commander. And the passiv ability produces even more tokens!\n\n"},{"attributes":{"bold":true},"insert":"Attached to Planeswalkers:"},{"insert":"\nSince the commander of this deck is a Planeswalker that can use all \"Enchant planeswalker\" cards this deck uses "},{"insert":{"card-link":"Liliana's Talent"}},{"insert":" to make it less interesting to hunt down the unlucky planeswalker (and later reanimate the creatures put into the graveyard), "},{"insert":{"card-link":"Rowan's Talent"}},{"insert":" to double up the abilities and let the big beaters hit harder, "},{"insert":{"card-link":"Elspeth's Talent"}},{"insert":" to get even more 1/1 tokens and buff the board and "},{"insert":{"card-link":"Teferi's Talent"}},{"insert":" to turn the -3 into a +X ability if we have enough Aura's\nWith "},{"insert":{"card-link":"Luxior, Giada's Gift"}},{"insert":" the Unluckiest planeswalker may be hitable through doomblade but can't be attacked by a horde of duskmourn nightmares. And he can finally use Auras to beat down our opponents and maybe even get protection from creatures ("},{"insert":{"card-link":"Spirit Mantle"}},{"insert":" ) or become indestructible ( "},{"insert":{"card-link":"Redemption Arc"}},{"insert":" / "},{"insert":{"card-link":"Timely Ward"}},{"insert":" )... Even though he may end up so unlucky that he uses his talents... But Sarkhan, Karn and Ajani gladly take the talents instead.\n\n"},{"attributes":{"bold":true},"insert":"Aura's that return:"},{"insert":"\nSince this Deck likes to keep the Gremlins comming cards like "},{"insert":{"card-link":"Eye of Nidhogg"}},{"insert":", "},{"insert":{"card-link":"Ghoulish Impetus"}},{"insert":" , "},{"insert":{"card-link":"Avatar Destiny"}},{"insert":" and"},{"insert":{"card-link":"Spirit Loop"}},{"insert":" all return back to ones hand in case they are put into the graveyard from the battlefield! And "},{"insert":{"card-link":"Giant Inheritance"}},{"insert":" even tops this by providing Role token that in theory can be polymorphed.\n\n"},{"attributes":{"bold":true},"insert":"Goading instead of Curses:"},{"insert":"\nTo keep the biggest threats away from "},{"insert":{"card-link":"The Unluckiest Planeswalker"}},{"insert":" goading them through"},{"insert":{"card-link":"Bothersome Quasit"}},{"insert":", "},{"insert":{"card-link":"Eye of Nidhogg"}},{"insert":","},{"insert":{"card-link":"Redemption Arc"}},{"insert":", "},{"insert":{"card-link":"Shiny Impetus"}},{"insert":" is a must! \n\n"},{"attributes":{"bold":true},"insert":"Additional notes:"},{"insert":"\n"},{"insert":{"card-link":"Public Enemy"}},{"insert":" can be the real MVP turning the owner of enchanted creature into the true Unluckiest Planeswalker, especially if the creature can't die by being on its "},{"insert":{"card-link":"Redemption Arc"}},{"insert":". In the process no planeswalker can be attacked even if ones own creature is enchanted. Not to mention that enchanting a creature oneself controls works well with "},{"insert":{"card-link":"Kazuul, Tyrant of the Cliffs"}},{"insert":" and "},{"insert":{"card-link":"Sarkhan the Masterless"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Honorable Polymorph "},{"insert":{"card-link":"Descent of the Dragons"}},{"insert":" destroys any opponents threat that is worse than a 4/4 flying dragon and turns every little Gremlin into a force to recon with!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Normally this rulebreaker isn't allowed to play nonbasic lands that are outside of reds color identity but for "},{"insert":{"card-link":"Strength of the Harvest // Haven of the Harvest"}},{"insert":" & "},{"insert":{"card-link":"Glasswing Grace // Glasswing Grace"}},{"insert":"the unluckiest planeswalker makes an exception!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mana fixing and ramp can be achived through green auras, which is why the second most common basic land type is forests. And even "},{"insert":{"card-link":"Shiny Impetus"}},{"insert":" can do its part!"},{"attributes":{"list":"ordered"},"insert":"\n"}]}
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