126 views3 months ago
Commander
Size: 100Salt sum: 23.4
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SubHext

126 views3 months ago
Commander
Size: 100Salt sum: 23.4

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Dralnu, Lich Lord
If damage would be dealt to Dralnu, sacrifice that many permanents instead.
: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Legendary Creature - Wizard Zombie
Dralnu, Lich Lord (tsr) 251

Commander

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Underworld Dreams
Whenever an opponent draws a card, this enchantment deals 1 damage to that player.
Enchantment
Underworld Dreams (thb) 121

Burn

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Weapon Rack
This artifact enters with three +1/+1 counters on it.
: Move a +1/+1 counter from this artifact onto target creature. Activate only as a sorcery.
Artifact
Weapon Rack (j22) 807

Counters

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Aven Eternal
Flying
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature - Warrior Bird Zombie
Aven Eternal (war) 42
Boneclad Necromancer
When this creature enters, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.
Creature - Human Wizard
Boneclad Necromancer (j25) 411
Cursed Minotaur
Menace (This creature can't be blocked except by two or more creatures.)
Creature - Minotaur Zombie
Cursed Minotaur (plst) AKH-85
Death-Priest of Myrkul
Skeletons, Vampires, and Zombies you control get +1/+1.
At the beginning of your end step, if a creature died this turn, you may pay
. If you do, create a 1/1 black Skeleton creature token.
Creature - Cleric Tiefling
Death-Priest of Myrkul (afr) 95
Eternal Skylord
When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have flying.
Creature - Wizard Zombie
Eternal Skylord (drc) 76
Gleaming Overseer
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have hexproof and menace.
Creature - Wizard Zombie
Gleaming Overseer (drc) 116
Herald of the Dreadhorde
When this creature dies, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature - Warrior Zombie
Herald of the Dreadhorde (war) 93
Lazotep Behemoth
Creature - Zombie Hippo
Lazotep Behemoth (plst) WAR-95
Lazotep Reaver
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature - Beast Zombie
Lazotep Reaver (scd) 83
Naga Eternal
Creature - Zombie Snake
Naga Eternal (war) 60
Postmortem Professor
This creature can't block.
Whenever this creature attacks, each opponent loses 1 life and you gain 1 life.
, Exile an instant or sorcery card from your graveyard: Return this card from your graveyard to the battlefield.
Creature - Zombie Warlock
Postmortem Professor (sos) 93
Rank Officer
When this creature enters, you may discard a card. If you do, create a 2/2 black Zombie creature token.
,
, Exile a creature card from your graveyard: Each opponent loses 2 life.
Creature - Soldier Zombie
Rank Officer (mh1) 102
Shriekdiver
Flying
: This creature gains haste until end of turn.
Creature - Warrior Bird Zombie
Shriekdiver (war) 103
Undead Servant
When this creature enters, create a 2/2 black Zombie creature token for each card named Undead Servant in your graveyard.
Creature - Zombie
Undead Servant (m20) 118
Vizier of the Scorpion
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have deathtouch.
Creature - Wizard Zombie
Vizier of the Scorpion (scd) 119
Wight
This creature enters tapped.
Life Drain — Whenever a creature dealt damage by this creature this turn dies, create a tapped 2/2 black Zombie creature token and exile that card.
Creature - Soldier Zombie
Wight (afr) 127

Creature

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Gray Merchant of Asphodel
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each
in the mana costs of permanents you control counts toward your devotion to black.)
Creature - Zombie
Gray Merchant of Asphodel (dsc) 142
Reaper's Talisman
Whenever equipped creature attacks, it gains deathtouch until end of turn.
Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Reaper's Talisman (afr) 117
Tattered Mummy
When this creature dies, each opponent loses 2 life.
Creature - Zombie Jackal
Tattered Mummy (m19) 295

Drain

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Chill of the Grave
This spell costs
less to cast if you control a Zombie.
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.
Instant
Chill of the Grave (vow) 51
Foulmire Knight
Deathtouch
Creature - Knight Zombie
Foulmire Knight // Profane Insight (moc) 249
Liliana, Dreadhorde General
Whenever a creature you control dies, draw a card.
+1: Create a 2/2 black Zombie creature token.
−4: Each player sacrifices two creatures of their choice.
−9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
Legendary Planeswalker - Liliana
Liliana, Dreadhorde General (fdn) 176
Selhoff Entomber
, Discard a creature card: Draw a card.
Creature - Zombie
Selhoff Entomber (vow) 76
Skywarp Skaab
Flying
When this creature enters, you may exile two creature cards from your graveyard. If you do, draw a card.
Creature - Zombie Drake
Skywarp Skaab (vow) 78
Soul Diviner
, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card.
Creature - Wizard Zombie
Soul Diviner (war) 218
Stitched Assistant
Exploit (When this creature enters, you may sacrifice a creature.)
When this creature exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Creature - Zombie
Stitched Assistant (vow) 81

Draw

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Bog Raiders
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Zombie
Bog Raiders (m11) 86
Haunted Cloak
Equipped creature has vigilance, trample, and haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Haunted Cloak (cmm) 389
Stealth Mission
Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn.
Sorcery
Stealth Mission (war) 70

Evasion

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Dismal Backwater
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Dismal Backwater (tdm) 254
Field of the Dead
This land enters tapped.
: Add
.
Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Land
Field of the Dead (m20) 247
Island
(
: Add
.)
Basic Land - Island
Island (trk) 319
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (trk) 321
Takenuma, Abandoned Mire
: Add
.
Channel —
, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Takenuma, Abandoned Mire (neo) 278

Land

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Draugr Thought-Thief
When this creature enters, look at the top card of target player's library. You may put that card into their graveyard.
Creature - Rogue Zombie
Draugr Thought-Thief (j25) 305
Drownyard Amalgam
When this creature enters, target player mills three cards. (They put the top three cards of their library into their graveyard.)
: This creature can't be blocked this turn.
Creature - Horror Zombie
Drownyard Amalgam (mid) 50
Mire Triton
Deathtouch
When this creature enters, mill two cards and you gain 2 life. (To mill two cards, put the top two cards of your library into your graveyard.)
Creature - Merfolk Zombie
Mire Triton (cmm) 174

Mill

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Feign Death
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
Instant
Feign Death (afr) 103
Lazotep Plating
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)
Instant
Lazotep Plating (scd) 57
Leather Armor
Equipped creature gets +0/+1 and has ward
. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
. Activate only once each turn.
Artifact - Equipment
Leather Armor (afr) 248
Return to Action
Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Return to Action (neo) 121
Undying Malice
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
Instant
Undying Malice (fdn) 528

Protection

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Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Blackblade Reforged (dmc) 178

Pump

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Aid the Fallen
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target planeswalker card from your graveyard to your hand.
Sorcery
Aid the Fallen (plst) WAR-76
Bond of Revival
Return target creature card from your graveyard to the battlefield. It gains haste until your next turn.
Sorcery
Bond of Revival (war) 80
Dig Up the Body
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Instant
Dig Up the Body (snc) 76
Eternal Taskmaster
This creature enters tapped.
Whenever this creature attacks, you may pay
. If you do, return target creature card from your graveyard to your hand.
Creature - Zombie
Eternal Taskmaster (j25) 117
Forever Young
Put any number of target creature cards from your graveyard on top of your library.
Draw a card.
Sorcery
Forever Young (eld) 89
Gravedigger
When this creature enters, you may return target creature card from your graveyard to your hand.
Creature - Zombie
Gravedigger (akr) 107
Omen of the Dead
Flash
When this enchantment enters, return target creature card from your graveyard to your hand.
, Sacrifice this enchantment: Scry 2.
Enchantment
Omen of the Dead (thb) 110
Raise Dead
Return target creature card from your graveyard to your hand.
Sorcery
Raise Dead (anb) 56
Underworld Sentinel
Whenever this creature attacks, exile target creature card from your graveyard.
When this creature dies, put all cards exiled with it onto the battlefield.
Creature - Soldier Skeleton
Underworld Sentinel (thb) 293
Zombify
Return target creature card from your graveyard to the battlefield.
Sorcery
Zombify (soa) 36

Recursion

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Bleeding Edge
Up to one target creature gets -2/-2 until end of turn. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Sorcery
Bleeding Edge (war) 78
Fear of Death
Enchant creature
When this Aura enters, mill two cards. (Put the top two cards of your library into your graveyard.)
Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
Enchantment - Aura
Fear of Death (vow) 59
Feeding Frenzy
Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.
Instant
Feeding Frenzy (ons) 147
Grim Physician
When this creature dies, target creature an opponent controls gets -1/-1 until end of turn.
Creature - Zombie
Grim Physician (thb) 100
Lethal Exploit
Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each modified creature you controlled as you cast this spell. (Equipment, Auras you control, and counters are modifications.)
Instant
Lethal Exploit (neo) 107
Necrotic Wound
Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.
Instant
Necrotic Wound (j25) 470
Soul Shatter
Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.
Instant
Soul Shatter (scd) 108

Removal

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Dreadmalkin
Menace (This creature can't be blocked except by two or more creatures.)
, Sacrifice another creature or planeswalker: Put two +1/+1 counters on this creature.
Creature - Cat Zombie
Dreadmalkin (rvr) 75
Sepulcher Ghoul
Sacrifice another creature: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Zombie
Sepulcher Ghoul (afr) 118
Undercity Necrolisk
, Sacrifice another creature: Put a +1/+1 counter on this creature. It gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)
Creature - Zombie Lizard
Undercity Necrolisk (grn) 87

Sac Outlet

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Dying to Serve
Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn.
Enchantment
Dying to Serve (vow) 109
Pull from the Grave
Return up to two target creature cards from your graveyard to your hand. You gain 2 life.
Sorcery
Pull from the Grave (sos) 95
Relentless Advance
Amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Sorcery
Relentless Advance (war) 64
Withering Curse
All creatures get -2/-2 until end of turn.
Infusion — If you gained life this turn, destroy all creatures instead.
Sorcery
Withering Curse (sos) 105

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
17 pips - 16 cards
9 mana - 9 cards
58 pips - 48 cards
26 mana - 26 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
1 mana - 1 card
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