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Commander
Size: 100Salt sum: 57.79
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heyryanmtg

394 views2 days ago
Commander
Size: 100Salt sum: 57.79

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Commander

Qty: 1 Price: $0.00
Sash and Waistcoat, Unmen
Whenever a face-down creature attacks one of your opponents, it can't be blocked this combat.
: Manifest the top card of your library. Any player may activate this ability but only as a sorcery. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Legendary Creature - Rogue Insect
Sash and Waistcoat, Unmen (mbc) 11

Commander

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Artifact

Qty: 9 Price: $81.37
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (sld) 2816
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (ltc) 276
Dino DNA
Imprint —
,
: Exile target creature card from a graveyard. Activate only as a sorcery.
: Create a token that's a copy of target creature card exiled with this artifact, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery.
Artifact
Dino DNA (rex) 20
Hot Dog Cart
When this artifact enters, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
: Add one mana of any color.
Artifact
Hot Dog Cart (spm) 164
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (wth) 153
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 2807
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (ltc) 287
Urza's Incubator
As this artifact enters, choose a creature type.
Creature spells of the chosen type cost
less to cast.
Artifact
Urza's Incubator (dmr) 453
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (fic) 372

Artifact

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Creature

Qty: 30 Price: $408.10
Agent of Treachery
When this creature enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
Creature - Human Rogue
Agent of Treachery (sld) 2005
Aphetto Alchemist
: Untap target artifact or creature.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Human Wizard
Aphetto Alchemist (ons) 64
Apprentice Wizard
,
: Add
.
Creature - Human Wizard
Apprentice Wizard (4ed) 61
Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (spg) 149
Archetype of Imagination
Creatures you control have flying.
Creatures your opponents control lose flying and can't have or gain flying.
Creature Enchantment - Human Wizard
Archetype of Imagination (bng) 32
Archmage Emeritus
Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
Creature - Human Wizard
Archmage Emeritus (spg) 150
Baral, Chief of Compliance
Instant and sorcery spells you cast cost
less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
Legendary Creature - Human Wizard
Baral, Chief of Compliance (sld) 1447
Barrin, Master Wizard
, Sacrifice a permanent: Return target creature to its owner's hand.
Legendary Creature - Human Wizard
Barrin, Master Wizard (usg) 63
Docent of Perfection
Flying
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform this creature.
Creature - Horror Insect
Docent of Perfection // Final Iteration (emn) 56Docent of Perfection // Final Iteration (emn) 56
Dominating Licid
,
: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay
to end this effect.
You control enchanted creature.
Creature - Licid
Dominating Licid (exo) 30
Final-Word Phantom
Flash
Flying
During each opponent's end step, you may cast spells as though they had flash.
Creature - Spirit Detective
Final-Word Phantom (mkc) 332
Gale, Waterdeep Prodigy
Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Wizard
Gale, Waterdeep Prodigy (sld) 2488
Gandalf, Shadow's Foe
Vigilance
When Gandalf enters, exile up to three target lands you control, then return them to the battlefield tapped under their owner's control.
Landfall — Whenever a land you control enters, draw a card and put a +1/+1 counter on Gandalf.
Legendary Creature - Wizard Avatar
Gandalf, Shadow's Foe (hoc) 99
Gilded Drake
Flying
When this creature enters, exchange control of this creature and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice this creature. This ability still resolves if its target becomes illegal.
Creature - Drake
Gilded Drake (usg) 76
James, Wandering Dad
: Add
. Spend this mana only to activate abilities.
Legendary Creature - Human Scientist
James, Wandering Dad // Follow Him (pip) 375
Lake-town Mariners
Vigilance
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Human Citizen
Lake-town Mariners // Gone Fishing (hob) 44
Malevolent Hermit
, Sacrifice this creature: Counter target noncreature spell unless its controller pays
.
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature - Human Wizard
Malevolent Hermit // Benevolent Geist (mid) 61Malevolent Hermit // Benevolent Geist (mid) 61
Murmuring Mystic
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Creature - Human Wizard
Murmuring Mystic (j25) 107
Overtaker
,
, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Creature - Merfolk Spellshaper
Overtaker (mmq) 89
Patron Wizard
Tap an untapped Wizard you control: Counter target spell unless its controller pays
.
Creature - Human Wizard
Patron Wizard (sld) 1002
Pensive Professor
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on this creature, draw a card.
Creature - Human Wizard
Pensive Professor (psos) 63p
Poppet Stitcher
Whenever you cast an instant or sorcery spell, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
At the beginning of your upkeep, if you control three or more creature tokens, you may transform this creature.
Creature - Human Wizard
Poppet Stitcher // Poppet Factory (mid) 71Poppet Stitcher // Poppet Factory (mid) 71
Scrivener
When this creature enters, you may return target instant card from your graveyard to your hand.
Creature - Human Wizard
Scrivener (exo) 46
Sun Quan, Lord of Wu
Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Soldier
Sun Quan, Lord of Wu (cmm) 498
The Capitoline Triad
Those Who Came Before — This spell costs
less to cast for each historic card in your graveyard. (Artifacts, legendaries, and Sagas are historic.)
Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9."
Legendary Creature - Artificer God
The Capitoline Triad (acr) 117
The Mechanist, Aerial Artisan
Whenever you cast a noncreature spell, create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
: Until end of turn, target artifact token you control becomes a 3/1 Construct artifact creature with flying.
Legendary Creature - Human Artificer Ally
The Mechanist, Aerial Artisan (tla) 64
Victor Timely, Wily Tycoon
When Victor Timely enters, you may cast target artifact, instant, or sorcery card with mana value 4 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Legendary Creature - Human Artificer Villain
Victor Timely, Wily Tycoon (msc) 642
Volo, Itinerant Scholar
When Volo enters, create Volo's Journal, a legendary colorless Book artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for Volo's Journal."
,
: Draw a card for each creature type noted for target permanent you control named Volo's Journal.
Choose a Background
Legendary Creature - Human Wizard
Volo, Itinerant Scholar (clb) 491
Willbender
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, change the target of target spell or ability with a single target.
Creature - Human Wizard
Willbender (lgn) 58
Wu Spy
When this creature enters, look at the top two cards of target player's library. Put one of them into their graveyard.
Creature - Human Soldier Rogue
Wu Spy (ptk) 63

Creature

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Enchantment

Qty: 5 Price: $17.03
Curious Inquiry
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, investigate." (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Enchantment - Aura
Curious Inquiry (mkm) 51
Honest Work
Enchant creature an opponent controls
When this Aura enters, tap enchanted creature and remove all counters from it.
Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and "
: Add
" named Humble Merchant. (It loses all other creature types and names.)
Enchantment - Aura
Honest Work (tla) 55
One with the Multiverse
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library.
Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.
Enchantment
One with the Multiverse (pbro) 59p
Persuasion
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
You control enchanted creature.
Enchantment - Aura
Persuasion (10e) 95
Training Grounds
Activated abilities of creatures you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Enchantment
Training Grounds (tle) 20

Enchantment

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Instant

Qty: 10 Price: $77.96
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (sld) 2491
Counterspell
Counter target spell.
Instant
Counterspell (ced) 55
Delay
Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Instant
Delay (tsr) 61
Disdainful Stroke
Counter target spell with mana value 4 or greater.
Instant
Disdainful Stroke (grn) 37
Diviner's Portent
Roll a d20 and add the number of cards in your hand.
1—14 | Draw X cards.
15+ | Scry X, then draw X cards.
Instant
Diviner's Portent (afc) 284
Ghostly Flicker
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Instant
Ghostly Flicker (cmm) 98
Intellectual Offering
Choose an opponent. You and that player each draw three cards.
Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.
Instant
Intellectual Offering (c14) 15
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rvr) 315
Split Decision
Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.
Instant
Split Decision (gn3) 39
Spy Network
Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.
Instant
Spy Network (ons) 115

Instant

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Land

Qty: 39 Price: $461.42
Abstergo Entertainment
: Add
.
,
: Add one mana of any color.
,
, Exile Abstergo Entertainment: Return up to one target historic card from your graveyard to your hand, then exile all graveyards. (Artifacts, legendaries, and Sagas are historic.)
Legendary Land
Abstergo Entertainment (acr) 79
Bazaar of Baghdad
: Draw two cards, then discard three cards.
Land
Bazaar of Baghdad (me3) 205
Dark Depths
Dark Depths enters with ten ice counters on it.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Land
Dark Depths (sld) 1680
Dragon-Cursed Halls
: Add
.
,
: Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, create a Treasure token."
Land
Dragon-Cursed Halls (hoc) 8
Hall of Storm Giants
If you control two or more other lands, this land enters tapped.
: Add
.
: Until end of turn, this land becomes a 7/7 blue Giant creature with ward
. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Land
Hall of Storm Giants (afr) 354
Homeward Path
: Add
.
: Each player gains control of all creatures they own.
Land
Homeward Path (sld) 2811
Island
(
: Add
.)
Basic Land - Island
Island (sld) 1191
Secluded Starforge
: Add
.
,
, Tap X untapped artifacts you control: Target creature gets +X/+0 until end of turn. Activate only as a sorcery.
,
: Create a 2/2 colorless Robot artifact creature token.
Land
Secluded Starforge (eoe) 366
Strip Mine
: Add
.
, Sacrifice this land: Destroy target land.
Land
Strip Mine (zne) 28
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (slc) 21

Land

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Sorcery

Qty: 6 Price: $17.10
Bribery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery
Bribery (tle) 10
Drain Power
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Sorcery
Drain Power (5ed) 82
Eye Spy
Look at the top card of target player's library. You may put that card into their graveyard.
Sorcery
Eye Spy (s99) 38
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (sld) 2301
Subjugate the Hobbits
Gain control of each noncommander creature with mana value 3 or less.
Sorcery
Subjugate the Hobbits (ltc) 426
Theft of Dreams
Draw a card for each tapped creature target opponent controls.
Sorcery
Theft of Dreams (p02) 55

Sorcery

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Maybeboard

Qty: 43 Price: $610.96
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fdn) 160
Archmage of Runes
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell, draw a card.
Creature - Wizard Giant
Archmage of Runes (fdn) 30
Barrin, Tolarian Archmage
When Barrin enters, return up to one other target creature or planeswalker to its owner's hand.
At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.
Legendary Creature - Human Wizard
Barrin, Tolarian Archmage (m21) 348
Become Anonymous
Exile target nontoken creature you own and the top two cards of your library in a face-down pile, shuffle that pile, then cloak those cards. They enter tapped. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward
. Turn it face up any time for its mana cost if it's a creature card.)
Instant
Become Anonymous (acr) 14
Brine Seer
,
: Reveal any number of blue cards in your hand. Counter target spell unless its controller pays
for each card revealed this way.
Creature - Human Wizard
Brine Seer (uds) 28
Call to Mind
Return target instant or sorcery card from your graveyard to your hand.
Sorcery
Call to Mind (c14) 101
Curse of Verbosity
Enchant player
Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.
Enchantment - Aura Curse
Curse of Verbosity (clb) 717
Deadeye Navigator
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Deadeye Navigator is paired with another creature, each of those creatures has "
: Exile this creature, then return it to the battlefield under your control."
Creature - Spirit
Deadeye Navigator (sld) 902
Dream Cache
Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
Sorcery
Dream Cache (plst) C18-88
Echo Mage
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/4
,
: Copy target instant or sorcery spell. You may choose new targets for the copy.
LEVEL 4+
2/5
,
: Copy target instant or sorcery spell twice. You may choose new targets for the copies.
Creature - Human Wizard
Echo Mage (c13) 43
Eye of the Storm
Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with this enchantment. For each copy, the player may cast the copy without paying its mana cost.
Enchantment
Eye of the Storm (plst) RAV-48
Gandalf, Friend of the Shire
Flash
You may cast sorcery spells as though they had flash.
Whenever the Ring tempts you, if you chose a creature other than Gandalf as your Ring-bearer, draw a card.
Legendary Creature - Wizard Avatar
Gandalf, Friend of the Shire (sld) 1294
Intruder Alarm
Creatures don't untap during their controllers' untap steps.
Whenever a creature enters, untap all creatures.
Enchantment
Intruder Alarm (sld) 229
Library of Lat-Nam
An opponent chooses one —
• You draw three cards at the beginning of the next turn's upkeep.
• You search your library for a card, put that card into your hand, then shuffle.
Sorcery
Library of Lat-Nam (6ed) 78
Lu Su, Wu Advisor
: Draw a card. Activate only during your turn, before attackers are declared.
Legendary Creature - Human Advisor
Lu Su, Wu Advisor (ptk) 47
Mindbreak Trap
If an opponent cast three or more spells this turn, you may pay
rather than pay this spell's mana cost.
Exile any number of target spells.
Instant - Trap
Mindbreak Trap (otp) 12
Naban, Dean of Iteration
If a Wizard you control entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature - Human Wizard
Naban, Dean of Iteration (dom) 58
Nightmares and Daydreams
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Until your next turn, whenever you cast an instant or sorcery spell, target player mills cards equal to that spell's mana value.
IV — Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Enchantment - Saga
Nightmares and Daydreams (tle) 94
Omen
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Omen (por) 62
Planeswalker's Mischief
: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.
Enchantment
Planeswalker's Mischief (pls) 29
Port Inspector
Whenever this creature becomes blocked, you may look at defending player's hand.
Creature - Human
Port Inspector (mmq) 90
Prodigal Sorcerer
: This creature deals 1 damage to any target.
Creature - Human Wizard Sorcerer
Prodigal Sorcerer (sld) 1672
Puppeteer
,
: You may tap or untap target creature.
Creature - Human Wizard
Puppeteer (10e) 98
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (j18) 7
Runaway Boulder
Flash
When this artifact enters, it deals 6 damage to target creature an opponent controls.
Cycling
(
, Discard this card: Draw a card.)
Artifact
Runaway Boulder (lci) 259
Sage of Lat-Nam
, Sacrifice an artifact: Draw a card.
Creature - Human Artificer
Sage of Lat-Nam (atq) 13
Sai, Master Thopterist
Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.
, Sacrifice two artifacts: Draw a card.
Legendary Creature - Human Artificer
Sai, Master Thopterist (j25) 63
Sculpting Steel
You may have this artifact enter as a copy of any artifact on the battlefield.
Artifact
Sculpting Steel (sld) 864
Serendib Efreet
Flying
At the beginning of your upkeep, this creature deals 1 damage to you.
Creature - Efreet
Serendib Efreet (3ed) 79
Sleight of Hand
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Sorcery
Sleight of Hand (woe) 376
Sorrow's Path
: Choose two target blocking creatures controlled by the same opponent. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.
Whenever this land becomes tapped, it deals 2 damage to you and each creature you control.
Land
Sorrow's Path (drk) 119
Standstill
When a player casts a spell, sacrifice this enchantment. If you do, each of that player's opponents draws three cards.
Enchantment
Standstill (mb2) 172
Stern Scolding
Counter target creature spell with power or toughness 2 or less.
Instant
Stern Scolding (hoc) 183
Stream of Thought
Target player mills four cards. You shuffle up to four cards from your graveyard into your library.
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Sorcery
Stream of Thought (plst) MH1-71
Taunt
During target player's next turn, creatures that player controls attack you if able.
Sorcery
Taunt (por) 71s
Teferi's Ageless Insight
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Legendary Enchantment
Teferi's Ageless Insight (sld) 2214
Thirst
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of your upkeep, sacrifice this Aura unless you pay
.
Enchantment - Aura
Thirst (mir) 99
Three Wishes
Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.
Instant
Three Wishes (vis) 45
Treachery
Enchant creature
When this Aura enters, untap up to five lands.
You control enchanted creature.
Enchantment - Aura
Treachery (uds) 50
Trusted Advisor
Your maximum hand size is increased by two.
At the beginning of your upkeep, return a blue creature you control to its owner's hand.
Creature - Human Advisor
Trusted Advisor (sok) 59
Tunnel Vision
Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles.
Sorcery
Tunnel Vision (rav) 72
Zhuge Jin, Wu Strategist
: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared.
Legendary Creature - Human Advisor
Zhuge Jin, Wu Strategist (ptk) 66
Zuran Spellcaster
: This creature deals 1 damage to any target.
Creature - Human Wizard
Zuran Spellcaster (ice) 112

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
77 pips - 51 cards
35 mana - 35 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
16 mana - 12 cards
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{"ops":[{"attributes":{"underline":true,"italic":true},"insert":{"card-link":"Sash and Waistcoat, Unmen"}},{"attributes":{"underline":true,"italic":true},"insert":" "},{"insert":"\n"},{"attributes":{"underline":true,"italic":true},"insert":"Rhythmically in an English Accent...."},{"insert":"\n"},{"attributes":{"italic":true},"insert":"My lord"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"italic":true},"insert":"Yes sir"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"italic":true},"insert":"I mustache you a question-- must ask"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"italic":true},"insert":"Indubitably sire if you must ask, but what about a mustache?"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"italic":true},"insert":"Why must we mustache when they ask what this deck mustache be about my lord? -- must ask"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"italic":true},"insert":"Mustache what? What must they ask?"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"italic":true},"insert":"Oh terribly sorry my lord, not mustache, but they must ask about the theme of the deck so what shall we say?"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"italic":true},"insert":"Sir if they must ask about the mustache then they must not be in a state of mind to comprehend the nuance if they mustache-- AGHH now you have go me doing it too..."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"-"},{"attributes":{"italic":true},"insert":"Sash and Waistcoat"},{"insert":"\n\nI promise, each card has a glorious stache upon it, look closely and comment if you disagree!\n\nSPOILERS BELOW please view the deck first!\nI saw these funny bug men with glorious furry caterpillars below their nose and was inspired to find a deck the exemplified their elegance and charm. I went with a combination of the most fine whiskers mono blue has to offer (which is a lot!) and ended up finding some serous synergy and strengths. I ensured that the finest remained (basic lands are some to be desired, but Post Malone definitely has had some capybaras kissing so lets roll with it!) and some coolness factor goes with that. Naturally, I was not interested in tribal/ typical typal, and opted for a few subthemes that makes this deck equally goofy and reliable. I was lucky to find quite a large amount card draw within the stache parameters and was able to be slightly selective. I enjoyed the ability to play some underplayed cards and explore the activated ability scene that reminds me of [ Xancha, Sleeper Agent ]. I did not want to lean into the pillow fort strategy, and there were a few moustaches to be found there, but why let them have their fun when you could just take what they flip! I noticed a 'bribery' / theft theme was not only present but presented itself in cards with extremely low usage rates [ Overtaker ] and [ Dominating Licid ] to name a few. Subsequently, top deck manipulation of mine and my opponents' decks was optimal and happened to feature some facial hair, so it naturally became an include. I am thoroughly excited to also note that quite a few card recently have been given new arts such as the Stardew Valley [ Sol ring ] and [ Arcane signet ], which I was able to include as I love-stakingly scoured every artifact and blue card in commander looking at every printing of each for the glorious under-nose hairs. Wincons are a bit underwhelming, but this deck is a turn 8+ deck. However, [ Subjugate the Hobbits ] will take all of the manifested cards which are unlockable; [ Sun Quan ] will let us get in the unblockable damage from the other thefted cards or even just peck a bit at the end; and on board control magic [ Patron Wizard ] and [ Overtaker ] and [ Malevolent Hermit ] to slow things my opponents have, incentivizing the usage of the manifest activated ability. Lastly, this deck has reminded me that optimization should not be the goal, yet I pretty much did that with odd parameters, but has brought back the fun in deckbuilding for me. I cannot wait to build more of the commanders from this set!\n"}]}
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