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Commander
Size: 100Salt sum: 45.95
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ithinkthepeniscerealisbetter

289 views5 hrs ago
Commander
Size: 100Salt sum: 45.95

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{"ops":[{"insert":"this is the first deck i ever built myself. was #1 in my pod for a long time and is still in my top5 favorites. \n\nA: This is the main combo of the deck, strong 3 card combos at a under 4 mana curve used to create infinite mana and 1/1s which Breya can convert to face damage\nkci/ashnod is required for these combos, the other 2 cards are:\n>eldrazi displacer+ breya\n>nim deathmantel + breya\n>sword of the meek + thopter foundry\n>metallic mimic + animation module\n\nB: this secondary combo can brute force the main using infinite colored mana to pay for exponential command tax as you sac breya to her own ability \nPS: This combo can be used in place of kci/ashnod to pay for one of the above combos\nNOTE: if you're using this in place of kci ashnod, you need at least 3 colorless mana to untap (2 for scepter and 1 to net positive)\nHOWEVER if you're using this combo as brute force, you will need at least 1 mana rock that \"taps for any color\" (you can use colorless or any color for the 2 needed to activate scepter, but the 1 mana your neting positive NEEDS to be coming from a source that can produce any color, as you need it to recast breya.)\n\nC: tutors are best here but draw can get you there, anything to dig for the last combo piece,\nNOTE: C2 shows things you can put on isochron specter if you need to. sometimes you need to make your own draw engine. but often you need to start by keep others from winning the game first. using ischorn speter like this is not recommended. only do so if you have a combo piece(s) in hand or in sight with a tutor that doesnt need isochron..... or its the only way to stay in the game\n\nD: like c2 this is the stuff that keeps you in the game, my stuff here isnt the greatest out there. if anything in this deck need an upgrade its here.\n\n*this deck is designed for bracket 4 because im broke. You can very easily stuff it with game changers, better control/tutors/rocks/lands and make it bracket 5. \n"}]}

Commander

Qty: 1 Price: $1.79
Breya, Etherium Shaper
When Breya enters, create two 1/1 blue Thopter artifact creature tokens with flying.
, Sacrifice two artifacts: Choose one —
• Breya deals 3 damage to target player or planeswalker.
• Target creature gets -4/-4 until end of turn.
• You gain 5 life.
Legendary Creature Artifact - Human
Breya, Etherium Shaper (c16) 29

Commander

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A1+>

Qty: 2 Price: $40.98
Ashnod's Altar
Sacrifice a creature: Add
.
Artifact
Ashnod's Altar (6ed) 274
Krark-Clan Ironworks
Sacrifice an artifact: Add
.
Artifact
Krark-Clan Ironworks (5dn) 134

A1+>

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A2 COMBO ENGINE

Qty: 6 Price: $13.30
Animation Module
Whenever one or more +1/+1 counters are put on a permanent you control, you may pay
. If you do, create a 1/1 colorless Servo artifact creature token.
,
: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
Artifact
Animation Module (kld) 194
Eldrazi Displacer
Devoid (This card has no color.)
: Exile another target creature, then return it to the battlefield tapped under its owner's control. (
represents colorless mana.)
Creature - Eldrazi
Eldrazi Displacer (m3c) 169
Metallic Mimic
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.
Creature Artifact - Shapeshifter
Metallic Mimic (msc) 203
Nim Deathmantle
Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay
. If you do, return that card to the battlefield and attach this Equipment to it.
Equip
Artifact - Equipment
Nim Deathmantle (2x2) 309
Sword of the Meek
Equipped creature gets +1/+2.
Equip

Whenever a 1/1 creature you control enters, you may return this card from your graveyard to the battlefield, then attach it to that creature.
Artifact - Equipment
Sword of the Meek (2xm) 299
Thopter Foundry
, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.
Artifact
Thopter Foundry (plst) ARB-133

A2 COMBO ENGINE

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B1 Untap + 3mana

Qty: 2 Price: $16.98
Dramatic Reversal
Untap all nonland permanents you control.
Instant
Dramatic Reversal (tle) 158
Isochron Scepter
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand.
,
: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Artifact
Isochron Scepter (plst) MRD-188

B1 Untap + 3mana

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B2 Mana Rocks to untap

Qty: 15 Price: $32.71
Agility Bobblehead
: Add one mana of any color.
,
: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.
Artifact - Bobblehead
Agility Bobblehead (pip) 126
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 191
Charcoal Diamond
This artifact enters tapped.
: Add
.
Artifact
Charcoal Diamond (clb) 442
Charisma Bobblehead
: Add one mana of any color.
,
: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.
Artifact - Bobblehead
Charisma Bobblehead (pip) 130
Endurance Bobblehead
: Add one mana of any color.
,
: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.
Artifact - Bobblehead
Endurance Bobblehead (pip) 132
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (plst) C15-254
Intelligence Bobblehead
: Add one mana of any color.
,
: Draw X cards, where X is the number of Bobbleheads you control.
Artifact - Bobblehead
Intelligence Bobblehead (pip) 134
Luck Bobblehead
: Add one mana of any color.
,
: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.
Artifact - Bobblehead
Luck Bobblehead (pip) 135
Perception Bobblehead
: Add one mana of any color.
,
: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Artifact - Bobblehead
Perception Bobblehead (pip) 139
Rakdos Signet
,
: Add
.
Artifact
Rakdos Signet (brc) 156
Sisay's Ring
: Add
.
Artifact
Sisay's Ring (cmr) 340
Sky Diamond
This artifact enters tapped.
: Add
.
Artifact
Sky Diamond (scd) 273
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 212
Strength Bobblehead
: Add one mana of any color.
,
: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.
Artifact - Bobblehead
Strength Bobblehead (pip) 143
Thran Dynamo
: Add
.
Artifact
Thran Dynamo (brc) 168

B2 Mana Rocks to untap

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C1: TUTOR/DRAW

Qty: 14 Price: $220.06
Dark Petition
Search your library for a card, put that card into your hand, then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add
.
Sorcery
Dark Petition (ori) 90
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (sta) 27
Diabolic Intent
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Intent (bbd) 141
Diabolic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Tutor (m11) 93
Goblin Engineer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.
,
, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
Creature - Goblin Artificer
Goblin Engineer (plst) MH1-128
Grim Tutor
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
Sorcery
Grim Tutor (m21) 315
Jhoira, Weatherlight Captain
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature - Human Artificer
Jhoira, Weatherlight Captain (brc) 126
Mastermind's Acquisition
Choose one —
• Search your library for a card, put it into your hand, then shuffle.
• Put a card you own from outside the game into your hand.
Sorcery
Mastermind's Acquisition (rix) 77
Mentor of the Meek
Whenever another creature you control with power 2 or less enters, you may pay
. If you do, draw a card.
Creature - Human Soldier
Mentor of the Meek (inr) 34
Mystic Remora
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays
.
Enchantment
Mystic Remora (ice) 87
Solve the Equation
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Sorcery
Solve the Equation (stx) 54
Trophy Mage
When this creature enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
Creature - Human Wizard
Trophy Mage (ddu) 42
Whir of Invention
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Whir of Invention (plst) AER-49
Windfall
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Sorcery
Windfall (otc) 123

C1: TUTOR/DRAW

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C2: CAN ISOCHRON

Qty: 8 Price: $49.73
Angel's Grace
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Instant
Angel's Grace (tsr) 4
Chain of Vapor
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.
Instant
Chain of Vapor (c16) 84
Counterspell
Counter target spell.
Instant
Counterspell (sta) 15
Flamescroll Celebrant
Whenever an opponent activates an ability that isn't a mana ability, this creature deals 1 damage to that player.
: This creature gets +2/+0 until end of turn.
Creature - Human Shaman
Flamescroll Celebrant // Revel in Silence (stx) 150Flamescroll Celebrant // Revel in Silence (stx) 150
Lim-Dûl's Vault
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Instant
Lim-Dûl's Vault (me1) 148
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (plst) RAV-60
Silence
Your opponents can't cast spells this turn.
Instant
Silence (m14) 35
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (c16) 78

C2: CAN ISOCHRON

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D1 REMOVAL

Qty: 6 Price: $24.30
Obscura Charm
Choose one —
• Return target multicolored permanent card with mana value 3 or less from your graveyard to the battlefield tapped.
• Counter target instant or sorcery spell.
• Destroy target creature or planeswalker with mana value 3 or less.
Instant
Obscura Charm (snc) 208
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (pip) 169
Rapid Hybridization
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Instant
Rapid Hybridization (soc) 198
Render Silent
Counter target spell. Its controller can't cast spells this turn.
Instant
Render Silent (dgm) 96
Shatter the Sky
Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.
Sorcery
Shatter the Sky (ecc) 66
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (eoc) 46

D1 REMOVAL

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D2 PROTECTION

Qty: 2 Price: $56.48
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (c17) 215
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (2x2) 32

D2 PROTECTION

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Land

Qty: 34 Price: $75.58
Arcane Sanctum
This land enters tapped.
: Add
,
, or
.
Land
Arcane Sanctum (c17) 234
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (brc) 174
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (eoc) 150
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (c16) 286
Concealed Courtyard
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Concealed Courtyard (kld) 245
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (brc) 179
Drossforge Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Drossforge Bridge (brc) 183
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (brc) 185
Fetid Heath
: Add
.
,
: Add
,
, or
.
Land
Fetid Heath (soc) 372
Grand Coliseum
This land enters tapped.
: Add
.
: Add one mana of any color. This land deals 1 damage to you.
Land
Grand Coliseum (c16) 299
Inspiring Vantage
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Inspiring Vantage (kld) 246
Island
(
: Add
.)
Basic Land - Island
Island (snc) 275
Island
(
: Add
.)
Basic Land - Island
Island (tmt) 192
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (prw2) B06
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (msh) 283
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (brc) 190
Mystic Monastery
This land enters tapped.
: Add
,
, or
.
Land
Mystic Monastery (blc) 318
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (c17) 265
Plains
(
: Add
.)
Basic Land - Plains
Plains (stx) 366
Plains
(
: Add
.)
Basic Land - Plains
Plains (snc) 273
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (ktk) 239
Seat of the Synod
: Add
.
Artifact Land
Seat of the Synod (eoc) 176
Sequestered Stash
: Add
.
,
, Sacrifice this land: Mill five cards. Then you may put an artifact card from your graveyard on top of your library.
Land
Sequestered Stash (kld) 248
Silverbluff Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Silverbluff Bridge (brc) 200
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (voc) 182
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (msc) 266
Spire of Industry
: Add
.
, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
Land
Spire of Industry (eoc) 183
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (akh) 252
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (prw2) B05
Temple of Deceit
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Deceit (brc) 205
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (eoc) 186
Temple of Epiphany
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Epiphany (brc) 207
Temple of Malice
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malice (brc) 208
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Silence (soc) 415

Land

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X TESTING

Qty: 10 Price: $116.66
Emry, Lurker of the Loch
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
Legendary Creature - Wizard Merfolk
Emry, Lurker of the Loch (brc) 81
Etherium Sculptor
Artifact spells you cast cost
less to cast.
Creature Artifact - Artificer Vedalken
Etherium Sculptor (eoc) 72
Foundry Inspector
Artifact spells you cast cost
less to cast.
Creature Artifact - Construct
Foundry Inspector (cmm) 385
Goblin Welder
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Creature - Goblin Artificer
Goblin Welder (cm2) 101
Iron Spider, Stark Upgrade
Vigilance
: Put a +1/+1 counter on each artifact creature and/or Vehicle you control.
, Remove two +1/+1 counters from among artifacts you control: Draw a card.
Legendary Creature Artifact - Spider Hero
Iron Spider, Stark Upgrade (spm) 166
Jan Jansen, Chaos Crafter
Haste
, Sacrifice an artifact creature: Create two Treasure tokens.
, Sacrifice a noncreature artifact: Create two 1/1 colorless Construct artifact creature tokens.
Legendary Creature - Artificer Gnome
Jan Jansen, Chaos Crafter (clb) 424
Shuri, Wakandan Inventor
Artifact spells you cast cost
less to cast.
,
: Target artifact you control becomes a copy of a second target artifact you control until end of turn, except it isn't legendary. Activate only as a sorcery.
Legendary Creature - Human Artificer Hero
Shuri, Wakandan Inventor (msh) 75
Thassa's Oracle
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each
in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk
Thassa's Oracle (thb) 73
Training Grounds
Activated abilities of creatures you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Enchantment
Training Grounds (mat) 9
Ultron, Artificial Malevolence
Whenever another nontoken artifact you control enters, you may pay
. If you do, create a token that's a copy of it. If the token isn't a creature, it becomes a 2/2 Robot Villain creature in addition to its other types.
Legendary Creature Artifact - Villain Robot
Ultron, Artificial Malevolence (msh) 344

X TESTING

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Deck Info

Deck stats

16 pips - 14 cards
26 mana - 24 cards
28 pips - 22 cards
25 mana - 25 cards
15 pips - 11 cards
32 mana - 28 cards
6 pips - 6 cards
25 mana - 25 cards
0 pips - 0 cards
0 mana - 13 cards
0 pips - 0 cards
18 mana - 12 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"this is the first deck i ever built myself. was #1 in my pod for a long time and is still in my top5 favorites. \n\nA: This is the main combo of the deck, strong 3 card combos at a under 4 mana curve used to create infinite mana and 1/1s which Breya can convert to face damage\nkci/ashnod is required for these combos, the other 2 cards are:\n>eldrazi displacer+ breya\n>nim deathmantel + breya\n>sword of the meek + thopter foundry\n>metallic mimic + animation module\n\nB: this secondary combo can brute force the main using infinite colored mana to pay for exponential command tax as you sac breya to her own ability \nPS: This combo can be used in place of kci/ashnod to pay for one of the above combos\nNOTE: if you're using this in place of kci ashnod, you need at least 3 colorless mana to untap (2 for scepter and 1 to net positive)\nHOWEVER if you're using this combo as brute force, you will need at least 1 mana rock that \"taps for any color\" (you can use colorless or any color for the 2 needed to activate scepter, but the 1 mana your neting positive NEEDS to be coming from a source that can produce any color, as you need it to recast breya.)\n\nC: tutors are best here but draw can get you there, anything to dig for the last combo piece,\nNOTE: C2 shows things you can put on isochron specter if you need to. sometimes you need to make your own draw engine. but often you need to start by keep others from winning the game first. using ischorn speter like this is not recommended. only do so if you have a combo piece(s) in hand or in sight with a tutor that doesnt need isochron..... or its the only way to stay in the game\n\nD: like c2 this is the stuff that keeps you in the game, my stuff here isnt the greatest out there. if anything in this deck need an upgrade its here.\n\n*this deck is designed for bracket 4 because im broke. You can very easily stuff it with game changers, better control/tutors/rocks/lands and make it bracket 5. \n"}]}
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