289 views5 hrs ago
Commander
Size: 100Salt sum: 45.95
ithinkthepeniscerealisbetter
289 views5 hrs ago
Commander
Size: 100Salt sum: 45.95
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{"ops":[{"insert":"this is the first deck i ever built myself. was #1 in my pod for a long time and is still in my top5 favorites. \n\nA: This is the main combo of the deck, strong 3 card combos at a under 4 mana curve used to create infinite mana and 1/1s which Breya can convert to face damage\nkci/ashnod is required for these combos, the other 2 cards are:\n>eldrazi displacer+ breya\n>nim deathmantel + breya\n>sword of the meek + thopter foundry\n>metallic mimic + animation module\n\nB: this secondary combo can brute force the main using infinite colored mana to pay for exponential command tax as you sac breya to her own ability \nPS: This combo can be used in place of kci/ashnod to pay for one of the above combos\nNOTE: if you're using this in place of kci ashnod, you need at least 3 colorless mana to untap (2 for scepter and 1 to net positive)\nHOWEVER if you're using this combo as brute force, you will need at least 1 mana rock that \"taps for any color\" (you can use colorless or any color for the 2 needed to activate scepter, but the 1 mana your neting positive NEEDS to be coming from a source that can produce any color, as you need it to recast breya.)\n\nC: tutors are best here but draw can get you there, anything to dig for the last combo piece,\nNOTE: C2 shows things you can put on isochron specter if you need to. sometimes you need to make your own draw engine. but often you need to start by keep others from winning the game first. using ischorn speter like this is not recommended. only do so if you have a combo piece(s) in hand or in sight with a tutor that doesnt need isochron..... or its the only way to stay in the game\n\nD: like c2 this is the stuff that keeps you in the game, my stuff here isnt the greatest out there. if anything in this deck need an upgrade its here.\n\n*this deck is designed for bracket 4 because im broke. You can very easily stuff it with game changers, better control/tutors/rocks/lands and make it bracket 5. \n"}]}
Commander
Breya, Etherium Shaper
When Breya enters, create two 1/1 blue Thopter artifact creature tokens with flying.
, Sacrifice two artifacts: Choose one —
• Breya deals 3 damage to target player or planeswalker.
• Target creature gets -4/-4 until end of turn.
• You gain 5 life.
, Sacrifice two artifacts: Choose one —
• Breya deals 3 damage to target player or planeswalker.
• Target creature gets -4/-4 until end of turn.
• You gain 5 life.
Legendary Creature Artifact - Human

Commander
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A2 COMBO ENGINE
Animation Module
Whenever one or more +1/+1 counters are put on a permanent you control, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.
, : Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
, : Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
Artifact

Nim Deathmantle
Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to the battlefield and attach this Equipment to it.
Equip
Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to the battlefield and attach this Equipment to it.
Equip
Artifact - Equipment

A2 COMBO ENGINE
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B1 Untap + 3mana
B1 Untap + 3mana
(CTRL to add secondary)
B2 Mana Rocks to untap
Agility Bobblehead
: Add one mana of any color.
, : Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.
, : Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.
Artifact - Bobblehead

Perception Bobblehead
: Add one mana of any color.
, : Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
, : Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Artifact - Bobblehead

B2 Mana Rocks to untap
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C1: TUTOR/DRAW
Goblin Engineer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.
, , Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
, , Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
Creature - Goblin Artificer

Mystic Remora
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Enchantment

C1: TUTOR/DRAW
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C2: CAN ISOCHRON
Angel's Grace
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Instant

Lim-Dûl's Vault
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Instant

C2: CAN ISOCHRON
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D1 REMOVAL
D1 REMOVAL
(CTRL to add secondary)
D2 PROTECTION
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

D2 PROTECTION
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Land
Land
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X TESTING
Emry, Lurker of the Loch
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
Legendary Creature - Wizard Merfolk

Goblin Welder
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Creature - Goblin Artificer

Thassa's Oracle
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk

Ultron, Artificial Malevolence
Whenever another nontoken artifact you control enters, you may pay . If you do, create a token that's a copy of it. If the token isn't a creature, it becomes a 2/2 Robot Villain creature in addition to its other types.
Legendary Creature Artifact - Villain Robot

X TESTING
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"this is the first deck i ever built myself. was #1 in my pod for a long time and is still in my top5 favorites. \n\nA: This is the main combo of the deck, strong 3 card combos at a under 4 mana curve used to create infinite mana and 1/1s which Breya can convert to face damage\nkci/ashnod is required for these combos, the other 2 cards are:\n>eldrazi displacer+ breya\n>nim deathmantel + breya\n>sword of the meek + thopter foundry\n>metallic mimic + animation module\n\nB: this secondary combo can brute force the main using infinite colored mana to pay for exponential command tax as you sac breya to her own ability \nPS: This combo can be used in place of kci/ashnod to pay for one of the above combos\nNOTE: if you're using this in place of kci ashnod, you need at least 3 colorless mana to untap (2 for scepter and 1 to net positive)\nHOWEVER if you're using this combo as brute force, you will need at least 1 mana rock that \"taps for any color\" (you can use colorless or any color for the 2 needed to activate scepter, but the 1 mana your neting positive NEEDS to be coming from a source that can produce any color, as you need it to recast breya.)\n\nC: tutors are best here but draw can get you there, anything to dig for the last combo piece,\nNOTE: C2 shows things you can put on isochron specter if you need to. sometimes you need to make your own draw engine. but often you need to start by keep others from winning the game first. using ischorn speter like this is not recommended. only do so if you have a combo piece(s) in hand or in sight with a tutor that doesnt need isochron..... or its the only way to stay in the game\n\nD: like c2 this is the stuff that keeps you in the game, my stuff here isnt the greatest out there. if anything in this deck need an upgrade its here.\n\n*this deck is designed for bracket 4 because im broke. You can very easily stuff it with game changers, better control/tutors/rocks/lands and make it bracket 5. \n"}]}






















































































