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Commander
Size: 100Salt sum: 36.46
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Shuang1806

258 views10 days ago
Commander
Size: 100Salt sum: 36.46

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{"ops":[{"insert":"Dragon Council — Morophon, the Boundless"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dragon Council"},{"insert":" is a five-color Dragon/Changeling deck built around "},{"attributes":{"bold":true},"insert":"Morophon, the Boundless"},{"insert":". The deck aims to reduce Dragon costs, stack tribal payoffs, and turn each Dragon into multiple forms of value through cards like "},{"attributes":{"bold":true},"insert":"Miirym, Ganax, Dragon Tempest, Scourge of Valkas, Lathliss, Garruk's Uprising, Temur Ascendancy,"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Kindred Discovery"},{"insert":".\nThe early game is about fixing mana and setting up with cards such as "},{"attributes":{"bold":true},"insert":"Farseek, Arcane Signet, Fellwar Stone, Herald's Horn, Dragonspeaker Shaman, Magda,"},{"insert":" and your land tutors. Changelings are especially important because they count as Dragons, Dwarves, Slivers, and every other creature type, letting them work with Magda, tribal draw, cost reduction, and creature-type tricks.\nThe deck's main explosive turns come from combining "},{"attributes":{"bold":true},"insert":"Morophon + Dragonspeaker Shaman"},{"insert":" to make Dragons very cheap, then chaining multiple creatures while "},{"attributes":{"bold":true},"insert":"Miirym, Ganax, Dragon Tempest, Scourge of Valkas,"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Lathliss"},{"insert":" multiply the value.\nA major win condition is:\n"},{"attributes":{"bold":true},"insert":"Maskwood Nexus + The World Tree + Dragon Tempest or Scourge of Valkas"},{"insert":"\nMaskwood Nexus makes every creature in the library every creature type, including "},{"attributes":{"bold":true},"insert":"God"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Dragon"},{"insert":". Activating "},{"attributes":{"bold":true},"insert":"The World Tree"},{"insert":" can therefore put essentially all of your creatures onto the battlefield at once. With "},{"attributes":{"bold":true},"insert":"Dragon Tempest"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Scourge of Valkas"},{"insert":" in play, the mass Dragon ETBs generate an enormous number of damage triggers and can often eliminate the whole table immediately.\nOther notable synergies include:\n"},{"attributes":{"bold":true},"insert":"Magda + Changelings / Maskwood Nexus"},{"insert":" — Changelings are Dwarves, so tapping them can generate Treasures. Five Treasures can tutor a Dragon or artifact directly onto the battlefield."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Karrthus + Amoeboid Changeling / Shields of Velis Vel"},{"insert":" — turn opposing creatures into Dragons, then use Karrthus to steal them."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Changeling Outcast + The Reaver Cleaver"},{"insert":" — an unblockable attacker that reliably generates Treasures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Prismatic Bridge"},{"insert":" — provides a steady stream of free creatures when the game goes long."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Graveshifter + Haven of the Spirit Dragon"},{"insert":" — lightweight recursion without committing slots to expensive mass-reanimation spells."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The deck generally wants to "},{"attributes":{"bold":true},"insert":"set up first, then explode rather than cast one Dragon at a time"},{"insert":". Protect important engines such as Morophon, Miirym, Scourge, or Maskwood Nexus, and use tutors flexibly depending on whether you need mana, protection, value, or a finishing line.\nThe deck's identity is ultimately about assembling the "},{"attributes":{"bold":true},"insert":"Dragon Council"},{"insert":": Dragons and Changelings become cheaper, multiply one another, generate cards and Treasures, and eventually turn a single setup turn into a table-ending chain of ETB triggers."},{"attributes":{"header":1},"insert":"\n"}]}

Commander

Qty: 1 Price: $11.99
Morophon, the Boundless
Changeling (This card is every creature type.)
As Morophon enters, choose a creature type.
Spells of the chosen type you cast cost
less to cast. This effect reduces only the amount of colored mana you pay.
Other creatures you control of the chosen type get +1/+1.
Legendary Creature - Shapeshifter
Morophon, the Boundless (cmm) 669

Commander

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Anthem

Qty: 1 Price: $3.99
Karrthus, Tyrant of Jund
Flying, haste
When Karrthus enters, gain control of all Dragons, then untap all Dragons.
Other Dragon creatures you control have haste.
Legendary Creature - Dragon
Karrthus, Tyrant of Jund (plst) ARB-117

Anthem

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Artifact

Qty: 1 Price: $64.99
The Mind Stone
Indestructible
: Add
.
,
: Harness The Mind Stone. (Once harnessed, its ∞ ability is active.)
∞ — At the beginning of your end step, exile up to one other target nonland permanent you control, then return that card to the battlefield under its owner's control.
Legendary Artifact - Infinity Stone
The Mind Stone (msh) 21

Artifact

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Creature

Qty: 2 Price: $11.78
Omni-Changeling
Changeling (This card is every creature type.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
You may have this creature enter as a copy of any creature on the battlefield, except it has changeling.
Creature - Shapeshifter
Omni-Changeling (ecl) 62
Smaug, Wicked Worm
Flying
When Smaug enters, create X tapped Treasure tokens, where X is the number of artifacts your opponents control.
Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and lose 1 life.
Legendary Creature - Dragon
Smaug, Wicked Worm (hob) 245

Creature

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Draw

Qty: 7 Price: $36.73
Dragonologist
When this creature enters, look at the top six cards of your library. You may reveal an instant, sorcery, or Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Untapped Dragons you control have hexproof.
Creature - Human Wizard
Dragonologist (tdm) 295
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (ecc) 109
Kindred Discovery
As this enchantment enters, choose a creature type.
Whenever a creature you control of the chosen type enters or attacks, draw a card.
Enchantment
Kindred Discovery (msc) 150
Liliana's Contract
When this enchantment enters, you draw four cards and you lose 4 life.
At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.
Enchantment
Liliana's Contract (m19) 107
Realmwalker
Changeling (This card is every creature type.)
As this creature enters, choose a creature type.
You may look at the top card of your library any time.
You may cast creature spells of the chosen type from the top of your library.
Creature - Shapeshifter
Realmwalker (ecc) 114
Temur Ascendancy
Creatures you control have haste.
Whenever a creature you control with power 4 or greater enters, you may draw a card.
Enchantment
Temur Ascendancy (tdc) 305
Two-Headed Hellkite
Flying, menace, haste
Whenever this creature attacks, draw two cards.
Creature - Dragon
Two-Headed Hellkite (dmc) 14

Draw

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Enchantment

Qty: 2 Price: $12.34
Prismatic Undercurrents
Vivid — When this enchantment enters, search your library for up to X basic land cards, where X is the number of colors among permanents you control. Reveal those cards, put them into your hand, then shuffle.
You may play an additional land on each of your turns.
Enchantment
Prismatic Undercurrents (ecl) 189
Springleaf Parade
When this enchantment enters, create X 1/1 colorless Shapeshifter creature tokens with changeling. (They're every creature type.)
Creature tokens you control have "
: Add one mana of any color."
Enchantment
Springleaf Parade (ecc) 19

Enchantment

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Evasion

Qty: 1 Price: $1.79
Changeling Outcast
Changeling (This card is every creature type.)
This creature can't block and can't be blocked.
Creature - Shapeshifter
Changeling Outcast (otc) 128

Evasion

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Land

Qty: 37 Price: $106.25
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (eoc) 147
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (tmc) 60
Blazemire Verge
: Add
.
: Add
. Activate only if you control a Swamp or a Mountain.
Land
Blazemire Verge (dsk) 256
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (msc) 230
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (msc) 241
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (msc) 242
Forest
(
: Add
.)
Basic Land - Forest
Forest (mh2) 490
Gathering Place
: Add
.
: Add
or
. Activate only if this land entered this turn or if you control a basic land.
Land
Gathering Place (msh) 266
Haven of the Spirit Dragon
: Add
.
: Add one mana of any color. Spend this mana only to cast a Dragon creature spell.
,
, Sacrifice this land: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
Land
Haven of the Spirit Dragon (tdc) 370
Hidden Lair
: Add
.
: Add
or
. Activate only if this land entered this turn or if you control a basic land.
Land
Hidden Lair (msh) 269
Island
(
: Add
.)
Basic Land - Island
Island (mh2) 483
Ketria Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Mountain Forest
Ketria Triome (iko) 310
Maelstrom of the Spirit Dragon
: Add
.
: Add one mana of any color. Spend this mana only to cast a Dragon spell or an Omen spell.
,
, Sacrifice this land: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
Land
Maelstrom of the Spirit Dragon (tdm) 260
Mossfire Valley
,
: Add
.
Land
Mossfire Valley (fic) 407
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mh2) 488
Overflowing Basin
,
: Add
.
Land
Overflowing Basin (soc) 392
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (msc) 254
Plains
(
: Add
.)
Basic Land - Plains
Plains (mh2) 481
Plaza of Heroes
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell.
: Add one mana of any color among legendary permanents you control.
,
, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
Land
Plaza of Heroes (pdmu) 252p
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (peoe) 256p
Sodden Verdure
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Forest
Sodden Verdure (msc) 267
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mh2) 485
The World Tree
This land enters tapped.
: Add
.
As long as you control six or more lands, lands you control have "
: Add one mana of any color."
,
, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Land
The World Tree (khm) 275
Training Compound
: Add
.
: Add
or
. Activate only if this land entered this turn or if you control a basic land.
Land
Training Compound (msh) 275
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (msc) 275

Land

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Protection

Qty: 9 Price: $55.51
Amoeboid Changeling
Changeling (This card is every creature type.)
: Target creature gains all creature types until end of turn.
: Target creature loses all creature types until end of turn.
Creature - Shapeshifter
Amoeboid Changeling (j22) 269
Call the Spirit Dragons
Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
Enchantment
Call the Spirit Dragons (tdm) 174
Dragonlord Dromoka
This spell can't be countered.
Flying, lifelink
Your opponents can't cast spells during your turn.
Legendary Creature - Elder Dragon
Dragonlord Dromoka (tdc) 286
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (mar) 80
Mother of Runes
: Target creature you control gains protection from the color of your choice until end of turn.
Creature - Human Cleric
Mother of Runes (clb) 702
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (pza) 12
Scion of Draco
Domain — This spell costs
less to cast for each basic land type among lands you control.
Flying
Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.
Creature Artifact - Dragon
Scion of Draco (mh2) 234
Shields of Velis Vel
Changeling (This card is every creature type.)
Creatures target player controls get +0/+1 and gain all creature types until end of turn.
Instant Kindred - Shapeshifter
Shields of Velis Vel (plst) LRW-39
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (blc) 286

Protection

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Ramp

Qty: 21 Price: $120.15
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (tdc) 105
Crop Rotation
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Instant
Crop Rotation (soa) 51
Cryptic Gateway
Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.
Artifact
Cryptic Gateway (dmr) 218
Decadent Dragon
Flying, trample
Whenever this creature attacks, create a Treasure token.
Creature - Dragon
Decadent Dragon // Expensive Taste (woe) 287
Dragon's Hoard
Whenever a Dragon you control enters, put a gold counter on this artifact.
, Remove a gold counter from this artifact: Draw a card.
: Add one mana of any color.
Artifact
Dragon's Hoard (tdc) 317
Dragonspeaker Shaman
Dragon spells you cast cost
less to cast.
Creature - Human Shaman Barbarian
Dragonspeaker Shaman (scd) 137
Encroaching Dragonstorm
When this enchantment enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
When a Dragon you control enters, return this enchantment to its owner's hand.
Enchantment
Encroaching Dragonstorm (tdm) 142
Esika, God of the Tree
Vigilance
: Add one mana of any color.
Other legendary creatures you control have vigilance and "
: Add one mana of any color."
Legendary Creature - God
Esika, God of the Tree // The Prismatic Bridge (khm) 314Esika, God of the Tree // The Prismatic Bridge (khm) 314
Expedition Map
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact
Expedition Map (fdn) 724
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (blc) 119
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (soc) 347
Ganax, Astral Hunter
Flying
Whenever Ganax or another Dragon you control enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Dragon
Ganax, Astral Hunter (clb) 176
Goldspan Dragon
Flying, haste
Whenever this creature attacks or becomes the target of a spell, create a Treasure token.
Treasures you control have "
, Sacrifice this artifact: Add two mana of any one color."
Creature - Dragon
Goldspan Dragon (soc) 245
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (msc) 287
Leyline of the Guildpact
If this card is in your opening hand, you may begin the game with it on the battlefield.
Each nonland permanent you control is all colors.
Lands you control are every basic land type in addition to their other types.
Enchantment
Leyline of the Guildpact (mkm) 217
Magda, Brazen Outlaw
Other Dwarves you control get +1/+0.
Whenever a Dwarf you control becomes tapped, create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Legendary Creature - Berserker Dwarf
Magda, Brazen Outlaw (khm) 142
Ramos, Dragon Engine
Flying
Whenever you cast a spell, put a +1/+1 counter on Ramos for each of that spell's colors.
Remove five +1/+1 counters from Ramos: Add
. Activate only once each turn.
Legendary Creature Artifact - Dragon
Ramos, Dragon Engine (fdn) 678
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211
Sylvan Scrying
Search your library for a land card, reveal it, put it into your hand, then shuffle.
Sorcery
Sylvan Scrying (mrd) 130
The Reaver Cleaver
Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens."
Equip
Legendary Artifact - Equipment
The Reaver Cleaver (m3c) 217
Ziatora, the Incinerator
Flying
At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora deals damage equal to that creature's power to any target and you create three Treasure tokens.
Legendary Creature - Demon Dragon
Ziatora, the Incinerator (m3c) 279

Ramp

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Recursion

Qty: 1 Price: $0.39
Graveshifter
Changeling (This card is every creature type.)
When this creature enters, you may return target creature card from your graveyard to your hand.
Creature - Shapeshifter
Graveshifter (ecl) 104

Recursion

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Removal

Qty: 7 Price: $20.33
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (msc) 169
Chomping Changeling
Changeling (This card is every creature type.)
When this creature enters, destroy up to one target artifact or enchantment.
Creature - Shapeshifter
Chomping Changeling (ecl) 172
Crux of Fate
Choose one —
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures.
Sorcery
Crux of Fate (c17) 107
Dragon Tempest
Whenever a creature you control with flying enters, it gains haste until end of turn.
Whenever a Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
Enchantment
Dragon Tempest (tdc) 94
Masked Vandal
Changeling (This card is every creature type.)
When this creature enters, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.
Creature - Shapeshifter
Masked Vandal (khm) 184
Scourge of Valkas
Flying
Whenever this creature or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
: This creature gets +1/+0 until end of turn.
Creature - Dragon
Scourge of Valkas (scd) 157
Stroke of Midnight
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Instant
Stroke of Midnight (tdc) 132

Removal

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Sorcery

Qty: 2 Price: $2.78
Celestial Reunion
As an additional cost to cast this spell, you may choose a creature type and behold two creatures of that type.
Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle. If this spell's additional cost was paid and the revealed card is the chosen type, put that card onto the battlefield instead of putting it into your hand.
Sorcery
Celestial Reunion (ecl) 170
Desolation of Smaug
Desolation of Smaug deals 3 damage to each non-Dragon creature.
Add four mana in any combination of colors. Spend this mana only to cast Dragon spells.
Sorcery
Desolation of Smaug (hob) 93

Sorcery

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Tokens

Qty: 5 Price: $12.25
Broodmate Tyrant
Flying
When this creature enters, create a 5/5 red Dragon creature token with flying.
Encore
Creature - Dragon
Broodmate Tyrant (m3c) 123
Lathliss, Dragon Queen
Flying
Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying.
: Dragons you control get +1/+0 until end of turn.
Legendary Creature - Dragon
Lathliss, Dragon Queen (tdc) 219
Maskwood Nexus
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
,
: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Artifact
Maskwood Nexus (drc) 132
Miirym, Sentinel Wyrm
Flying, ward

Whenever another nontoken Dragon you control enters, create a token that's a copy of it, except the token isn't legendary.
Legendary Creature - Dragon Spirit
Miirym, Sentinel Wyrm (clb) 284
Rukarumel, Biologist
As Rukarumel enters, choose a creature type.
Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
,
: Create a 1/1 colorless Sliver creature token.
Legendary Creature - Human Wizard
Rukarumel, Biologist (cmm) 711

Tokens

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Tutor

Qty: 3 Price: $27.47
Bring to Light
Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
Sorcery
Bring to Light (soa) 61
Eladamri's Call
Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Instant
Eladamri's Call (mh1) 197
Fabricate
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
Sorcery
Fabricate (plst) M10-52

Tutor

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Deck Info

Deck stats

11 pips - 11 cards
31 mana - 24 cards
15 pips - 13 cards
32 mana - 25 cards
16 pips - 14 cards
29 mana - 22 cards
29 pips - 22 cards
33 mana - 26 cards
33 pips - 27 cards
36 mana - 28 cards
0 pips - 0 cards
11 mana - 10 cards
CategoriesQtyOdds
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Description

{"ops":[{"insert":"Dragon Council — Morophon, the Boundless"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dragon Council"},{"insert":" is a five-color Dragon/Changeling deck built around "},{"attributes":{"bold":true},"insert":"Morophon, the Boundless"},{"insert":". The deck aims to reduce Dragon costs, stack tribal payoffs, and turn each Dragon into multiple forms of value through cards like "},{"attributes":{"bold":true},"insert":"Miirym, Ganax, Dragon Tempest, Scourge of Valkas, Lathliss, Garruk's Uprising, Temur Ascendancy,"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Kindred Discovery"},{"insert":".\nThe early game is about fixing mana and setting up with cards such as "},{"attributes":{"bold":true},"insert":"Farseek, Arcane Signet, Fellwar Stone, Herald's Horn, Dragonspeaker Shaman, Magda,"},{"insert":" and your land tutors. Changelings are especially important because they count as Dragons, Dwarves, Slivers, and every other creature type, letting them work with Magda, tribal draw, cost reduction, and creature-type tricks.\nThe deck's main explosive turns come from combining "},{"attributes":{"bold":true},"insert":"Morophon + Dragonspeaker Shaman"},{"insert":" to make Dragons very cheap, then chaining multiple creatures while "},{"attributes":{"bold":true},"insert":"Miirym, Ganax, Dragon Tempest, Scourge of Valkas,"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Lathliss"},{"insert":" multiply the value.\nA major win condition is:\n"},{"attributes":{"bold":true},"insert":"Maskwood Nexus + The World Tree + Dragon Tempest or Scourge of Valkas"},{"insert":"\nMaskwood Nexus makes every creature in the library every creature type, including "},{"attributes":{"bold":true},"insert":"God"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Dragon"},{"insert":". Activating "},{"attributes":{"bold":true},"insert":"The World Tree"},{"insert":" can therefore put essentially all of your creatures onto the battlefield at once. With "},{"attributes":{"bold":true},"insert":"Dragon Tempest"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Scourge of Valkas"},{"insert":" in play, the mass Dragon ETBs generate an enormous number of damage triggers and can often eliminate the whole table immediately.\nOther notable synergies include:\n"},{"attributes":{"bold":true},"insert":"Magda + Changelings / Maskwood Nexus"},{"insert":" — Changelings are Dwarves, so tapping them can generate Treasures. Five Treasures can tutor a Dragon or artifact directly onto the battlefield."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Karrthus + Amoeboid Changeling / Shields of Velis Vel"},{"insert":" — turn opposing creatures into Dragons, then use Karrthus to steal them."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Changeling Outcast + The Reaver Cleaver"},{"insert":" — an unblockable attacker that reliably generates Treasures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Prismatic Bridge"},{"insert":" — provides a steady stream of free creatures when the game goes long."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Graveshifter + Haven of the Spirit Dragon"},{"insert":" — lightweight recursion without committing slots to expensive mass-reanimation spells."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The deck generally wants to "},{"attributes":{"bold":true},"insert":"set up first, then explode rather than cast one Dragon at a time"},{"insert":". Protect important engines such as Morophon, Miirym, Scourge, or Maskwood Nexus, and use tutors flexibly depending on whether you need mana, protection, value, or a finishing line.\nThe deck's identity is ultimately about assembling the "},{"attributes":{"bold":true},"insert":"Dragon Council"},{"insert":": Dragons and Changelings become cheaper, multiply one another, generate cards and Treasures, and eventually turn a single setup turn into a table-ending chain of ETB triggers."},{"attributes":{"header":1},"insert":"\n"}]}
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