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Commander
Size: 100Salt sum: 55.13
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PhoRealDude

683 views8 days ago
Commander
Size: 100Salt sum: 55.13

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Commander

Qty: 1 Price: $2399.99
Tifa Lockhart
Trample
Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.
Legendary Creature - Human Monk
Tifa Lockhart (pf25) 9

Commander

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Counters

Qty: 3 Price: $52.47
Reverent Hunter
When this creature enters, put a number of +1/+1 counters on it equal to your devotion to green. (Each
in the mana costs of permanents you control counts toward your devotion to green.)
Creature - Human Archer
Reverent Hunter (ths) 173
Scythecat Cub
Trample
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control. If this is the second time this ability has resolved this turn, double the number of +1/+1 counters on that creature instead.
Creature - Cat
Scythecat Cub (j25) 24
The Earth Crystal
Green spells you cast cost
less to cast.
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
,
: Distribute two +1/+1 counters among one or two target creatures you control.
Legendary Artifact
The Earth Crystal (fin) 184

Counters

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Draw

Qty: 2 Price: $90.34
Blossom Prancer
Reach
When this creature enters, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life.
Creature - Spirit
Blossom Prancer (neo) 175
The Great Henge
This spell costs
less to cast, where X is the greatest power among creatures you control.
: Add
. You gain 2 life.
Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
Legendary Artifact
The Great Henge (cmm) 294

Draw

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Finisher

Qty: 1 Price: $2.49
Overwhelming Stampede
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Sorcery
Overwhelming Stampede (msc) 178

Finisher

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Instant

Qty: 41 Price: $2470.37
Ancient Greenwarden
Reach (This creature can block creatures with flying.)
You may play lands from your graveyard.
If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature - Elemental
Ancient Greenwarden (j25) 627
Azusa, Lost but Seeking
You may play two additional lands on each of your turns.
Legendary Creature - Human Monk
Azusa, Lost but Seeking (cmm) 274
Berserk
Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Instant
Berserk (sld) 1738
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Blackblade Reforged (dmc) 178
Burgeoning
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Enchantment
Burgeoning (plst) STH-102
Craterhoof Behemoth
Haste
When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Creature - Beast
Craterhoof Behemoth (tdm) 138
Crop Rotation
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Instant
Crop Rotation (dmr) 154
Darksteel Plate
Indestructible
Equipped creature has indestructible.
Equip
Artifact - Equipment
Darksteel Plate (fic) 342
Dryad of the Ilysian Grove
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
Creature Enchantment - Dryad Nymph
Dryad of the Ilysian Grove (m3c) 225
Exploration
You may play an additional land on each of your turns.
Enchantment
Exploration (dmr) 159
Finale of Devastation
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Sorcery
Finale of Devastation (cmm) 289
Gaea's Cradle
: Add
for each creature you control.
Legendary Land
Gaea's Cradle (usg) 321
Harrow
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Instant
Harrow (eoc) 98
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (fdn) 254
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (pip) 202
Hobbit Hole
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Halflingcycling
(
, Discard this card: Search your library for a Halfling card, reveal it, put it into your hand, then shuffle.)
Land
Hobbit Hole (hob) 184
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (fdn) 227
Lotus Cobra
Landfall — Whenever a land you control enters, add one mana of any color.
Creature - Snake
Lotus Cobra (j25) 685
Mightform Harmonizer
Landfall — Whenever a land you control enters, double the power of target creature you control until end of turn.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Druid Insect
Mightform Harmonizer (eoe) 200
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (eoc) 169
Nissa, Worldwaker
+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.
+1: Untap up to four target Forests.
−7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.
Legendary Planeswalker - Nissa
Nissa, Worldwaker (m15) 187
Oracle of Mul Daya
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play lands from the top of your library.
Creature - Elf Shaman
Oracle of Mul Daya (eoc) 102
Ordeal of Nylea
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.
When you sacrifice this Aura, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Enchantment - Aura
Ordeal of Nylea (fdn) 641
Ramunap Excavator
You may play lands from your graveyard.
Creature - Cleric Snake
Ramunap Excavator (m3c) 241
Reclamation Sage
When this creature enters, you may destroy target artifact or enchantment.
Creature - Elf Shaman
Reclamation Sage (fdn) 340
Roiling Regrowth
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Instant
Roiling Regrowth (eoc) 105
Scapeshift
Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Scapeshift (m19) 201
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fdn) 355
Sylvan Library
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Enchantment
Sylvan Library (dmr) 179
Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Tamiyo's Safekeeping (fdc) 233
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (msc) 273
Through the Forest Gate
Look at the top twenty cards of your library, put any number of land cards from among them onto the battlefield tapped, then shuffle. You gain 8 life.
Sorcery
Through the Forest Gate (hob) 137
Travel Through Caradhras
Council's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.
Exile Travel Through Caradhras.
Sorcery
Travel Through Caradhras (ltc) 44
Traveling Chocobo
You may look at the top card of your library any time.
You may play lands and cast Bird spells from the top of your library.
If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature - Bird
Traveling Chocobo (fin) 210
Triumph of the Hordes
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sorcery
Triumph of the Hordes (plst) NPH-123
Tyvar's Stand
Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Tyvar's Stand (soc) 291
Unnatural Growth
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
Enchantment
Unnatural Growth (pmid) 206p
Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant
Veil of Summer (plst) M20-198
Warg Tactics
Choose one —
• Destroy target creature with flying.
• Put a +1/+1 counter on target creature you control. It gains trample and hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Warg Tactics (hob) 139
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (dsc) 257
Worldly Tutor
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Instant
Worldly Tutor (dmr) 185

Instant

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Land

Qty: 34 Price: $121.02
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (msc) 240
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (plst) M21-246
Forest
(
: Add
.)
Basic Land - Forest
Forest (msh) 295
Hickory Woodlot
This land enters tapped with two depletion counters on it.
, Remove a depletion counter from this land: Add
. If there are no depletion counters on this land, sacrifice it.
Land
Hickory Woodlot (mmq) 319
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 250
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 260
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (mh3) 235

Land

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Landfall

Qty: 2 Price: $17.34
Baloth Woodcrasher
Landfall — Whenever a land you control enters, this creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Beast
Baloth Woodcrasher (j25) 633
Mossborn Hydra
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Creature - Elemental Hydra
Mossborn Hydra (fdn) 107

Landfall

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Protection

Qty: 1 Price: $0.59
Blossoming Defense
Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Blossoming Defense (ecl) 167

Protection

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Pump

Qty: 2 Price: $0.84
Creeperhulk
Trample
: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.
Creature - Elemental Plant
Creeperhulk (j22) 643
Tifa's Limit Break
Tiered (Choose one additional cost.)
• Somersault —
— Target creature gets +2/+2 until end of turn.
• Meteor Strikes —
— Double target creature's power and toughness until end of turn.
• Final Heaven —
— Triple target creature's power and toughness until end of turn.
Instant
Tifa's Limit Break (fin) 207

Pump

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Ramp

Qty: 7 Price: $8.23
Kamahl's Druidic Vow
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard.
Legendary Sorcery
Kamahl's Druidic Vow (dom) 166
Realm Seekers
This creature enters with X +1/+1 counters on it, where X is the total number of cards in all players' hands.
, Remove a +1/+1 counter from this creature: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Creature - Elf Scout
Realm Seekers (j25) 705
Rootweaver Druid
When this creature enters, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.
Creature - Elf Druid
Rootweaver Druid (cmr) 250
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 213
Springbloom Druid
When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature - Elf Druid
Springbloom Druid (tdc) 271
Summon: Titan
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill five cards.
II — Return all land cards from your graveyard to the battlefield tapped.
III — Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.
Reach, trample
Creature Enchantment - Saga Giant
Summon: Titan (fin) 204
Verdant Confluence
Choose three. You may choose the same mode more than once.
• Put two +1/+1 counters on target creature.
• Return target permanent card from your graveyard to your hand.
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sorcery
Verdant Confluence (cmm) 329

Ramp

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Recursion

Qty: 4 Price: $39.18
Crucible of Worlds
You may play lands from your graveyard.
Artifact
Crucible of Worlds (2x2) 303
Restock
Return two target cards from your graveyard to your hand. Exile Restock.
Sorcery
Restock (plst) M15-195
Season of Renewal
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.
Instant
Season of Renewal (neo) 205
The Mending of Dominaria
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Mill two cards, then you may return a creature card from your graveyard to your hand.
III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
Enchantment - Saga
The Mending of Dominaria (otc) 197

Recursion

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Sorcery

Qty: 2 Price: $2.38
Planar Engineering
Sacrifice two lands. Search your library for four basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Planar Engineering (sos) 158
Spry and Mighty
Choose exactly two creatures you control. You draw X cards and the chosen creatures get +X/+X and gain trample until end of turn, where X is the difference between the chosen creatures' powers.
Sorcery
Spry and Mighty (ecl) 329

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
79 pips - 55 cards
36 mana - 34 cards
0 pips - 0 cards
3 mana - 2 cards
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Deck extras (0)

Description

{"ops":[{"insert":"This deck has "},{"attributes":{"bold":true},"insert":"2 main win conditions"},{"insert":":\n"},{"attributes":{"bold":true},"insert":"Tifa Commander Damage — Main Win Con"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Trigger Tifa's Landfall repeatedly."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Each trigger "},{"attributes":{"bold":true},"insert":"doubles her power"},{"insert":"."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Use fetchlands, "},{"attributes":{"bold":true},"insert":"Scapeshift"},{"insert":", "},{"attributes":{"bold":true},"insert":"Harrow"},{"insert":", etc. to trigger her multiple times."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Protect her and swing with trample."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"21 combat damage from Tifa = that player loses."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Massive Board Attack — Backup Win Con"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Build up creatures and finish with "},{"attributes":{"bold":true},"insert":"Craterhoof Behemoth"},{"insert":", "},{"attributes":{"bold":true},"insert":"Finale of Devastation"},{"insert":", "},{"attributes":{"bold":true},"insert":"Overwhelming Stampede"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Triumph of the Hordes"},{"insert":"."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"This is how you can potentially "},{"attributes":{"bold":true},"insert":"kill multiple opponents in one combat"},{"insert":"."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"In one sentence:"},{"insert":" Your deck wants to "},{"attributes":{"bold":true},"insert":"make Tifa absurdly huge and one-shot players with commander damage"},{"insert":", with a giant Overrun-style attack as your backup plan.\n\n\nYour ideal game looks roughly like this:\n"},{"attributes":{"bold":true},"insert":"Turns 1–2:"},{"insert":" Ramp/setup. Use "},{"attributes":{"bold":true},"insert":"Llanowar Elves, Exploration, Burgeoning, Lotus Cobra, Azusa"},{"insert":", etc. Don't burn your explosive land cards unnecessarily.\n"},{"attributes":{"bold":true},"insert":"Turns 2–4:"},{"insert":" Get Tifa down, preferably when you can protect her with "},{"attributes":{"bold":true},"insert":"Blossoming Defense, Tamiyo's Safekeeping, Tyvar's Stand, Heroic Intervention, Veil of Summer, Swiftfoot Boots,"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Whispersilk Cloak"},{"insert":".\n"},{"attributes":{"bold":true},"insert":"Turns 4–6:"},{"insert":" Set up "},{"attributes":{"bold":true},"insert":"Ancient Greenwarden / Traveling Chocobo / Crucible of Worlds / Ramunap Excavator"},{"insert":" and extra-land engines.\nThen "},{"attributes":{"bold":true},"insert":"explode in one turn"},{"insert":". Don't slowly make Tifa 8/2 and advertise what you're doing. Ideally you go from harmless-looking Tifa to "},{"attributes":{"bold":true},"insert":"32+, 64+, 100+ power in the same turn"},{"insert":" and immediately attack.\nYour strongest kill turns are things like:\n"},{"attributes":{"bold":true},"insert":"Tifa → fetchland → crack fetchland → Harrow/Roiling Regrowth → Tifa's Limit Break → attack"},{"insert":"\nor\n"},{"attributes":{"bold":true},"insert":"Tifa → Ancient Greenwarden/Traveling Chocobo already out → Scapeshift → attack"},{"insert":"\nor, if Tifa isn't going to survive:\n"},{"attributes":{"bold":true},"insert":"build creatures → Finale of Devastation / Craterhoof / Overwhelming Stampede / Triumph of the Hordes → kill the table."},{"insert":"\nOne important weakness I see is that "},{"attributes":{"bold":true},"insert":"Tifa can become absurdly powerful but still needs to connect with the player"},{"insert":". Your "},{"attributes":{"bold":true},"insert":"Whispersilk Cloak"},{"insert":" helps enormously here. I'd treat evasion and protection as nearly as important as Landfall itself.\nSo, in short: "},{"attributes":{"bold":true},"insert":"your Plan A is 21 commander damage with a gigantic Tifa; Plan B is a massive green Overrun/Triumph attack."},{"insert":" Your deck is already built much more like an explosive "},{"attributes":{"bold":true},"insert":"Landfall-Voltron deck"},{"insert":" than a normal creature beatdown deck.\n"}]}
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