375 views9 days ago
Commander
Size: 100Salt sum: 43.23
 avatar

Onefatcardninety9littlesleeves

375 views9 days ago
Commander
Size: 100Salt sum: 43.23

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

{"ops":[{"insert":"# 🥷 Shredder, Shadow Master — Foot Clan Clone Warfare & Halved Lifepoints\n\nWelcome to the Technodrome! This Mono-Black deck completely weaponizes the combat phase by exploiting our commander's unique clone generation. Instead of chipping away at life totals slowly, we copy our commander across the entire table, instantly slice our opponents' life totals in half, and use cheap reanimation spells to turn the forced sacrifice of our clones into an absolute value engine.\n\n---\n\n## 🎭 The Commander: Shredder, Shadow Master\nHelmed by [Shredder, Shadow Master], your deck presents an immediate, lethal clock the moment he swings:\n* **The Clone Assault:** *Whenever Shredder attacks a player, for each other opponent, create a token that's a copy of Shredder tapped and attacking that player, except it isn't legendary.* In a standard 4-player game, swinging with Shredder instantly nets you two extra 5/5 attackers for free!\n* **The Guillotine Line:** *Whenever Shredder deals combat damage to a player, that player loses half their life, rounded up.* If your unblocked clones connect, your opponents will watch their life drop from 40 to 20, or 20 to 10 instantly.\n\n---\n\n## 📈 Strategic Deck Pillars\n\n### 👥 1. Maximizing the Clone Wave\nBecause Shredder generates multiple non-legendary copies of himself every time he attacks, we run amplification pieces to make the combat phase unbearable:\n* [Blade of Selves] and [Helm of the Host] stack even more non-legendary copies onto the board, letting you flood the combat lines with a literal army of Shredders.\n* [Agent of the Shadow Thieves] ensures that when your real commander attacks, he grows permanently with +1/+1 counters and gains indestructible, making it completely safe to swing into blockers.\n* To make sure your life-halving clones actually hit home, cards like [Whispersilk Cloak], [Rogue's Passage], and [Brotherhood Regalia] render your threats completely unblockable.\n\n### 💥 2. Weaponizing the End of Combat\nShredder's ability forces you to *sacrifice those tokens at end of combat*. Rather than viewing this as a downside, the deck uses it as a massive engine:\n* **The Tax Collectors:** With [Grave Pact] on the board, the forced sacrifice of your two attacking clones means every single opponent must sacrifice two of their own creatures every single combat step!\n* **Resource Generation:** [Pitiless Plunderer] and [Warren Soultrader] convert your dying clones into a massive hoard of Treasure tokens or raw mana.\n* **Lethal Bleed:** [Vein Ripper] and [Bloodletter of Aclazotz] watch your clones die or amplify your opponents' massive life loss, turning a single unblockable hit into an immediate knockout blow.\n\n### 💀 3. \"Not Dead After All\" Insurance\nBecause Shredder is a high-profile target that your opponents *must* kill on sight, you run a hyper-efficient, 1-mana instant-speed reanimation and protection suite:\n* [Feign Death], [Not Dead After All], [Undying Evil], and [Fake Your Own Death] ensure that if an opponent attempts to destroy Shredder, he snaps right back to the battlefield for a single black mana.\n* [Mithril Coat] and [Armor of Shadows] provide instant-speed indestructible shields to counter targeted removal or board wipes.\n\n---\n\n## 🗺️ How to Pilot This Deck\n1. **Early Game (Turns 1-3):** Prioritize fast mana ramp. Deploy your [Sol Ring], [Jet Medallion], or a well-timed [Dark Ritual] to get ahead of the curve. Cast your early evasion enablers like [Lightning Greaves] or utility pieces like [Case of the Stashed Skeleton] so your board is set up before the commander arrives.\n2. **Mid Game (Turns 4-6):** Cast [Shredder, Shadow Master]. Make him unblockable or give him haste, and immediately start attacking. This triggers his clone wave, putting immense pressure on your opponents' life totals and forcing them to scramble for answers. \n3. **Late Game (Turns 7+):** Deploy your heavy damage multipliers. Combine a successful combat step with [Wound Reflection] or [Bloodletter of Aclazotz]—since Shredder cuts their life in half, these cards will instantly finish off the remaining half, resulting in an immediate one-shot kill! If the board stalls out, use [Toxic Deluge] or [In Garruk's Wake] to completely clear the runway.\n\n"}]}

Commander

Qty: 1 Price: $1.79
Shredder, Shadow Master
Whenever Shredder attacks a player, for each other opponent, create a token that's a copy of Shredder tapped and attacking that player, except it isn't legendary. Sacrifice those tokens at end of combat.
Whenever Shredder deals combat damage to a player, that player loses half their life, rounded up.
Legendary Creature - Human Ninja
Shredder, Shadow Master (tmc) 20

Commander

(CTRL to add secondary)

Counters

Qty: 2 Price: $24.48
Super Shredder
Menace
Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.
Legendary Creature - Human Mutant Ninja
Super Shredder (tmt) 83
Vincent Valentine
Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power.
Whenever Vincent Valentine attacks, you may transform it.
Legendary Creature - Assassin
Vincent Valentine // Galian Beast (fin) 125Vincent Valentine // Galian Beast (fin) 125

Counters

(CTRL to add secondary)

Creature

Qty: 2 Price: $0.84
Great Fierce Bee
Flying
Whenever one or more other creatures die, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Insect
Great Fierce Bee (hob) 73
The Master of Lake-town
Deathtouch
Whenever a player loses life, that player mills that many cards. (Damage causes loss of life.)
When The Master of Lake-town dies, draw a card for each graveyard with seven or more cards in it.
Legendary Creature - Human Advisor
The Master of Lake-town (hob) 77

Creature

(CTRL to add secondary)

Drain

Qty: 4 Price: $75.76
Alpharael, Stonechosen
Ward—Discard a card at random.
Void — Whenever Alpharael attacks, if a nonland permanent left the battlefield this turn or a spell was warped this turn, defending player loses half their life, rounded up.
Legendary Creature - Human Cleric
Alpharael, Stonechosen (eoe) 292
Bloodletter of Aclazotz
Flying
If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)
Creature - Vampire Demon
Bloodletter of Aclazotz (lci) 92
Vein Ripper
Flying
Ward—Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
Creature - Vampire Assassin
Vein Ripper (mkm) 346
Wound Reflection
At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
Enchantment
Wound Reflection (shm) 81

Drain

(CTRL to add secondary)

Draw

Qty: 11 Price: $78.09
Arguel's Blood Fast
, Pay 2 life: Draw a card.
At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
Legendary Enchantment
Arguel's Blood Fast // Temple of Aclazotz (xln) 90Arguel's Blood Fast // Temple of Aclazotz (xln) 90
Barbed Servitor
Indestructible
When this creature enters, suspect it. (It has menace and can't block.)
Whenever this creature deals combat damage to a player, you draw a card and you lose 1 life.
Whenever this creature is dealt damage, target opponent loses that much life.
Creature Artifact - Construct
Barbed Servitor (mkm) 77
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (lcc) 181
Call of the Ring
At the beginning of your upkeep, the Ring tempts you.
Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.
Enchantment
Call of the Ring (ltr) 79
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (j25) 115
Elegy Acolyte
Lifelink
Whenever one or more creatures you control deal combat damage to a player, you draw a card and lose 1 life.
Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, create a 2/2 colorless Robot artifact creature token.
Creature - Human Cleric
Elegy Acolyte (eoe) 97
Necropotence
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Enchantment
Necropotence (wot) 31
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (fic) 280
Plumb the Forbidden
As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way.
You draw a card and lose 1 life.
Instant
Plumb the Forbidden (stx) 81
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (dsc) 156
The Endstone
Whenever you play a land or cast a spell, draw a card.
At the beginning of your end step, your life total becomes half your starting life total, rounded up.
Legendary Artifact
The Endstone (eoe) 240

Draw

(CTRL to add secondary)

Enchantment

Qty: 1 Price: $1.29
The Cloning of Shredder
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile target creature card from your graveyard. Create a token that's a copy of it, except it isn't legendary and is a Mutant in addition to its other types.
II, III — Create a token that's a copy of a card exiled with this Saga, except it isn't legendary and is a Mutant in addition to its other types.
Enchantment - Saga
The Cloning of Shredder (tmt) 60

Enchantment

(CTRL to add secondary)

Evasion

Qty: 2 Price: $17.78
Brotherhood Regalia
Equipped creature has ward
, is an Assassin in addition to its other types, and can't be blocked.
Equip legendary creature

Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Brotherhood Regalia (acr) 71
Dauthi Trapper
: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Creature - Minion Dauthi
Dauthi Trapper (sth) 56

Evasion

(CTRL to add secondary)

Finisher

Qty: 2 Price: $9.98
Unstoppable Slasher
Deathtouch
Whenever this creature deals combat damage to a player, they lose half their life, rounded up.
When this creature dies, if it had no counters on it, return it to the battlefield tapped under its owner's control with two stun counters on it.
Creature - Zombie Assassin
Unstoppable Slasher (dsk) 119
Vorpal Sword
Equipped creature gets +2/+0 and has deathtouch.
: Until end of turn, this Equipment gains "Whenever equipped creature deals combat damage to a player, that player loses the game."
Equip
Artifact - Equipment
Vorpal Sword (afr) 396

Finisher

(CTRL to add secondary)

Land

Qty: 35 (37 w/ MDFC)Price: $76.85
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (mkc) 250
Cabal Stronghold
: Add
.
,
: Add
for each basic Swamp you control.
Land
Cabal Stronghold (dom) 238
Daily Bugle Building
: Add
.
,
: Add one mana of any color.
Smear Campaign —
,
: Target legendary creature gains menace until end of turn. Activate only as a sorcery.
Land
Daily Bugle Building (spm) 179
Midgar, City of Mako
This land enters tapped.
: Add
.
Land - Town
Midgar, City of Mako // Reactor Raid (fin) 286
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (soc) 400
Susur Secundi, Void Altar
This land enters tapped.
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ |
,
, Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.
Land - Planet
Susur Secundi, Void Altar (eoe) 259
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (msh) 291
Urborg
: Add
.
: Target creature loses first strike or swampwalk until end of turn.
Legendary Land
Urborg (leg) 310

Land

(CTRL to add secondary)

Lifegain

Qty: 1 Price: $47.99
Exquisite Blood
Whenever an opponent loses life, you gain that much life.
Enchantment
Exquisite Blood (lcc) 195

Lifegain

(CTRL to add secondary)

Protection

Qty: 11 Price: $71.61
Agent of the Shadow Thieves
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."
Legendary Enchantment - Background
Agent of the Shadow Thieves (clb) 108
Armor of Shadows
Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)
Instant
Armor of Shadows (clb) 112
Fake Your Own Death
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Fake Your Own Death (fdn) 174
Feign Death
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
Instant
Feign Death (afr) 103
Imp's Mischief
Change the target of target spell with a single target. You lose life equal to that spell's mana value.
Instant
Imp's Mischief (cmm) 167
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (mrd) 199
Mithril Coat
Flash
Indestructible
When Mithril Coat enters, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip
Legendary Artifact - Equipment
Mithril Coat (ltr) 245
Not Dead After All
Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)
Instant
Not Dead After All (woe) 101
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (blc) 286
Undying Evil
Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Instant
Undying Evil (dka) 77
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (m11) 221

Protection

(CTRL to add secondary)

Ramp

Qty: 9 Price: $195.27
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (p30m) 1F
Crypt Ghast
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional
.
Creature - Spirit
Crypt Ghast (rvr) 423
Dark Ritual
Add
.
Instant
Dark Ritual (msc) 793
Heartless Summoning
Creature spells you cast cost
less to cast.
Creatures you control get -1/-1.
Enchantment
Heartless Summoning (inr) 117
Jet Medallion
Black spells you cast cost
less to cast.
Artifact
Jet Medallion (mh3) 292
Pitiless Plunderer
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Pitiless Plunderer (fic) 281
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211
The Soul Stone
Indestructible
: Add
.
,
, Exile a creature you control: Harness The Soul Stone. (Once harnessed, its ∞ ability is active.)
∞ — At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
Legendary Artifact - Infinity Stone
The Soul Stone (spm) 66
Treasure Dredger
,
, Pay 1 life: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Rogue
Treasure Dredger (otj) 110

Ramp

(CTRL to add secondary)

Recursion

Qty: 4 Price: $26.12
Chaos Shrine's Black Crystal
Whenever a nontoken creature you control dies, exile it.
At the beginning of your upkeep, you may put a creature card exiled with Chaos Shrine's Black Crystal onto the battlefield under your control with a finality counter on it.
Legendary Artifact
Chaos Shrine's Black Crystal (fic) 445
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (fic) 282
Restart Sequence
Freerunning
(You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Return target creature card from your graveyard to the battlefield.
Sorcery
Restart Sequence (acr) 30
Whisper, Blood Liturgist
, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.
Legendary Creature - Human Cleric
Whisper, Blood Liturgist (cmm) 198

Recursion

(CTRL to add secondary)

Removal

Qty: 12 Price: $116.64
Blasphemous Edict
You may pay
rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield.
Each player sacrifices thirteen creatures of their choice.
Sorcery
Blasphemous Edict (fdn) 57
Boggart Trawler
When this creature enters, exile target player's graveyard.
Creature - Goblin
Boggart Trawler // Boggart Bog (mh3) 243Boggart Trawler // Boggart Bog (mh3) 243
Deadly Rollick
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
Instant
Deadly Rollick (sld) 1754
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (tle) 257
Fell the Profane
Destroy target creature or planeswalker.
Instant
Fell the Profane // Fell Mire (mh3) 244Fell the Profane // Fell Mire (mh3) 244
Final Vengeance
As an additional cost to cast this spell, sacrifice a creature or enchantment.
Exile target creature.
Sorcery
Final Vengeance (dsk) 99
Grave Pact
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
Enchantment
Grave Pact (8ed) 137
Meathook Massacre II
When Meathook Massacre II enters, each player sacrifices X creatures of their choice.
Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it.
Whenever a creature an opponent controls dies, they may pay 3 life. If they don't, return that card under your control with a finality counter on it.
Legendary Enchantment
Meathook Massacre II (dsk) 311
Sothera, the Supervoid
Whenever a creature you control dies, each opponent chooses a creature they control and exiles it.
At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it.
Legendary Enchantment
Sothera, the Supervoid (eoe) 115
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (mh3) 277
Withering Torment
Destroy target creature or enchantment. You lose 2 life.
Instant
Withering Torment (dsk) 124
Zero Point Ballad
Destroy all creatures with toughness X or less. You lose X life. If X is 6 or more, return a creature card put into a graveyard this way to the battlefield under your control.
Sorcery
Zero Point Ballad (eoe) 128

Removal

(CTRL to add secondary)

Sac Outlet

Qty: 1 Price: $27.99
Warren Soultrader
Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Wizard Goblin Zombie
Warren Soultrader (mh3) 332

Sac Outlet

(CTRL to add secondary)

Sorcery

Qty: 2 Price: $0.74
Shredder's Revenge
Choose one —
• Target player discards two cards.
• Target player draws two cards and loses 2 life.
Sorcery
Shredder's Revenge (tmt) 76
Shredder's Technique
Sneak
(You may cast this spell for
if you also return an unblocked attacker you control to hand during the declare blockers step.)
Destroy target creature or enchantment. If an enchantment was destroyed this way, you lose 2 life.
Sorcery
Shredder's Technique (tmt) 77

Sorcery

(CTRL to add secondary)

Maybeboard

Qty: 15 Price: $48.95
Abnormal Endurance
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Abnormal Endurance (m19) 85
Blade of the Bloodchief
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip
Artifact - Equipment
Blade of the Bloodchief (lcc) 300
Case of the Stashed Skeleton
When this Case enters, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.)
To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.)
Solved —
, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
Enchantment - Case
Case of the Stashed Skeleton (mkm) 80
Cultist of the Absolute
Commander creatures you own get +3/+3 and have flying, deathtouch, "Ward—Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature."
Legendary Enchantment - Background
Cultist of the Absolute (clb) 123
Cursed Flesh
Enchant creature
Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Enchantment - Aura
Cursed Flesh (exo) 56
Dauthi Embrace
: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Enchantment
Dauthi Embrace (tmp) 120
Demonic Vigor
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature dies, return that card to its owner's hand.
Enchantment - Aura
Demonic Vigor (dom) 85
Helm of the Host
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.
Equip
Legendary Artifact - Equipment
Helm of the Host (blc) 276
Kain, Traitorous Dragoon
Jump — During your turn, Kain has flying.
Whenever Kain deals combat damage to a player, that player gains control of Kain. If they do, you draw that many cards, create that many tapped Treasure tokens, then lose that much life.
Legendary Creature - Human Knight
Kain, Traitorous Dragoon (fin) 316
Kaito's Pursuit
Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Sorcery
Kaito's Pursuit (neo) 103
Pain 101
Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Pain 101 (tmt) 69
Presumed Dead
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control and suspect it." (A suspected creature has menace and can't block.)
Instant
Presumed Dead (mkm) 100
Shadow, Mysterious Assassin
Deathtouch
Throw — Whenever Shadow deals combat damage to a player, you may sacrifice another nonland permanent. If you do, draw two cards and each opponent loses life equal to the mana value of the sacrificed permanent.
Legendary Creature - Human Assassin
Shadow, Mysterious Assassin (fic) 50
Sword of Light and Shadow
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip
Artifact - Equipment
Sword of Light and Shadow (acr) 100
The Darkness Crystal
Black spells you cast cost
less to cast.
If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.
,
: Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.
Legendary Artifact
The Darkness Crystal (fin) 96

Maybeboard

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
78 pips - 57 cards
48 mana - 46 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
5 mana - 4 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"# 🥷 Shredder, Shadow Master — Foot Clan Clone Warfare & Halved Lifepoints\n\nWelcome to the Technodrome! This Mono-Black deck completely weaponizes the combat phase by exploiting our commander's unique clone generation. Instead of chipping away at life totals slowly, we copy our commander across the entire table, instantly slice our opponents' life totals in half, and use cheap reanimation spells to turn the forced sacrifice of our clones into an absolute value engine.\n\n---\n\n## 🎭 The Commander: Shredder, Shadow Master\nHelmed by [Shredder, Shadow Master], your deck presents an immediate, lethal clock the moment he swings:\n* **The Clone Assault:** *Whenever Shredder attacks a player, for each other opponent, create a token that's a copy of Shredder tapped and attacking that player, except it isn't legendary.* In a standard 4-player game, swinging with Shredder instantly nets you two extra 5/5 attackers for free!\n* **The Guillotine Line:** *Whenever Shredder deals combat damage to a player, that player loses half their life, rounded up.* If your unblocked clones connect, your opponents will watch their life drop from 40 to 20, or 20 to 10 instantly.\n\n---\n\n## 📈 Strategic Deck Pillars\n\n### 👥 1. Maximizing the Clone Wave\nBecause Shredder generates multiple non-legendary copies of himself every time he attacks, we run amplification pieces to make the combat phase unbearable:\n* [Blade of Selves] and [Helm of the Host] stack even more non-legendary copies onto the board, letting you flood the combat lines with a literal army of Shredders.\n* [Agent of the Shadow Thieves] ensures that when your real commander attacks, he grows permanently with +1/+1 counters and gains indestructible, making it completely safe to swing into blockers.\n* To make sure your life-halving clones actually hit home, cards like [Whispersilk Cloak], [Rogue's Passage], and [Brotherhood Regalia] render your threats completely unblockable.\n\n### 💥 2. Weaponizing the End of Combat\nShredder's ability forces you to *sacrifice those tokens at end of combat*. Rather than viewing this as a downside, the deck uses it as a massive engine:\n* **The Tax Collectors:** With [Grave Pact] on the board, the forced sacrifice of your two attacking clones means every single opponent must sacrifice two of their own creatures every single combat step!\n* **Resource Generation:** [Pitiless Plunderer] and [Warren Soultrader] convert your dying clones into a massive hoard of Treasure tokens or raw mana.\n* **Lethal Bleed:** [Vein Ripper] and [Bloodletter of Aclazotz] watch your clones die or amplify your opponents' massive life loss, turning a single unblockable hit into an immediate knockout blow.\n\n### 💀 3. \"Not Dead After All\" Insurance\nBecause Shredder is a high-profile target that your opponents *must* kill on sight, you run a hyper-efficient, 1-mana instant-speed reanimation and protection suite:\n* [Feign Death], [Not Dead After All], [Undying Evil], and [Fake Your Own Death] ensure that if an opponent attempts to destroy Shredder, he snaps right back to the battlefield for a single black mana.\n* [Mithril Coat] and [Armor of Shadows] provide instant-speed indestructible shields to counter targeted removal or board wipes.\n\n---\n\n## 🗺️ How to Pilot This Deck\n1. **Early Game (Turns 1-3):** Prioritize fast mana ramp. Deploy your [Sol Ring], [Jet Medallion], or a well-timed [Dark Ritual] to get ahead of the curve. Cast your early evasion enablers like [Lightning Greaves] or utility pieces like [Case of the Stashed Skeleton] so your board is set up before the commander arrives.\n2. **Mid Game (Turns 4-6):** Cast [Shredder, Shadow Master]. Make him unblockable or give him haste, and immediately start attacking. This triggers his clone wave, putting immense pressure on your opponents' life totals and forcing them to scramble for answers. \n3. **Late Game (Turns 7+):** Deploy your heavy damage multipliers. Combine a successful combat step with [Wound Reflection] or [Bloodletter of Aclazotz]—since Shredder cuts their life in half, these cards will instantly finish off the remaining half, resulting in an immediate one-shot kill! If the board stalls out, use [Toxic Deluge] or [In Garruk's Wake] to completely clear the runway.\n\n"}]}
Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards