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Commander
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{"ops":[{"insert":"Introduction:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nHello, \nI hope that this deck has found its way to you safe and sound. After reading your survey I spent hours poring over hundreds of potential commanders that you may enjoy, and in the end, I decided to build "},{"insert":{"card-link":"Jirina, Dauntless General"}},{"insert":" for you. As you've surely noticed, this deck falls outside of your usual color pairings, and Jirina helms only 131 decks on EDHREC as of when the deck was completed on June 28th, 2026. After such careful consideration, the decision to build such a deck may seem way out of left field; however, I have attempted to create a deck that I believe you will enjoy while including some of my own personal deckbuilding preferences. To better explain my rationale, please read the following deck primer.\n\nWhy Jirina, Dauntless General?"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nIn your survey, you responded that "},{"insert":{"card-link":"Gluntch, the Bestower"}},{"insert":" is your favorite commander, due in part to your playgroup's tendency to throw their removal spells your way. Since you already have a beloved group hug deck, I decided to go in a different deckbuilding direction while ("},{"attributes":{"italic":true},"insert":"hopefully"},{"insert":") sticking to the playstyle that you enjoy. My requirements were as follows:\n\n"},{"attributes":{"bold":true},"insert":"Amass a large number of permanents"},{"insert":". You specified that you \"love playing permanents\", so building a spellslinger deck was out of the question. This led me to look for decks that are primarily creature-focused with relatively low mana costs to build up a big board quickly."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dissuade others from targeting your board"},{"insert":". As you mentioned in your survey, most players do not like using removal on group hug cards. I wanted to ensure that you can keep your opponents at bay while relying on a different type of deck to accomplish this goal. Stax and pillowfort decks do a good job at making it so others cannot target you or your permanents; however, I have found that these decks tend to be less than beloved by opponents and slow down gameplay. Group slug was also considered but draws the ire of the entire table. To avoid these pitfalls, the deck was built to be resilient to removal while avoiding creating a stalemate in your games."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avoid Mono-Red and Gruul"},{"insert":". Your Archidekt says that you have 276 decks on your account but only eleven of these are viewable when checking your profile; therefore, available color combinations and commanders were selected based on your survey responses. With red being your favorite color - barring Gruul which you explicitly stated that you do not like - and with so many decks unable to be seen, I decided to avoid building a mono-red deck to avoid accidentally duplicating a deck that you have built. Lastly, you mentioned that you are having a bit of a difficult time completing your Dimir deck since it is outside of your usual color pairings, so I figured that Orzhov may be a more novel color pair in your collection."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nIt is worth noting that, as of this deck being including in EDHREC's database, barring two new uncommon Marvel commanders, Jirina is the least played non-partner Orzhov commander in the format. This feels criminally underrated to me, as I truly believe that she is a commander worth building around. Surely being released in one of the least popular sets of all time has not helped her be found by the masses.\n\nSelecting the 99:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThe main things that I had in mind while picking the 99 for this deck were largely tied to my rationale for selecting "},{"insert":{"card-link":"Jirina, Dauntless General"}},{"insert":". The following are my card selection criteria and examples of each category.\n\n"},{"attributes":{"bold":true},"insert":"Dissuading or preventing your opponents from targeting your board"},{"insert":". ("},{"insert":{"card-link":"Sigrid, God-Favored"}},{"insert":" , "},{"insert":{"card-link":"Selfless Glyphweaver // Deadly Vanity"}},{"insert":" , "},{"insert":{"card-link":"Gift of Immortality"}},{"insert":")"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Allowing you to build up a large number of permanents"},{"insert":". ("},{"insert":{"card-link":"Horn of Gondor"}},{"insert":" , "},{"insert":{"card-link":"Visions of Glory"}},{"insert":" , "},{"insert":{"card-link":"Cemetery Protector"}},{"insert":")"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Including some cards that are, in my opinion, underplayed"},{"insert":". ("},{"insert":{"card-link":"Sorceress Queen"}},{"insert":" , "},{"insert":{"card-link":"Kyren Toy"}},{"insert":" , "},{"insert":{"card-link":"Gallows at Willow Hill"}},{"insert":")"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Focus on Humans. "},{"insert":"As you'll see, almost every creature in this deck is a human to make the most out of Jirina's sacrifice ability. The only non-token creature that is an exception to this is "},{"insert":{"card-link":"Deathbringer Liege"}},{"insert":" ."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nPlaying the Deck:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThe game plan for this deck is relatively straightforward, mirroring the rationale as to why I chose Jirina to helm the deck as noted above. Instead of being overly repetitive in this description, I will go into some of the more specific aspects of the deck to look out for (in no particular order but the only way to make bullet points in this text editor is using numbers).\n\n"},{"attributes":{"bold":true},"insert":"Threat of Activation. "},{"insert":"Jirina is an inexpensive, and repeatable way to protect your board. Between her cheap mana cost with cards like "},{"insert":{"card-link":"Gift of Immortality"}},{"insert":" and "},{"insert":{"card-link":"Feign Death"}},{"insert":", your opponents will have to think twice before using a board wipe or targeting your strongest creatures. It is impossible to quantify how much of a boon this is to your game, but the threat of being able to negate the impact of your opponents' removal spells should make them less likely to even try. Cards like "},{"insert":{"card-link":"Selfless Glyphweaver // Deadly Vanity"}},{"insert":" and "},{"insert":{"card-link":"Unbreakable Formation"}},{"insert":" provide additional redundancy to make your board as resilient as possible."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Be Political. "},{"insert":"I attempted to keep some political/group hug cards in this deck such as "},{"insert":{"card-link":"Joined Researchers // Secret Rendezvous"}},{"insert":" and two battles so that you can make political deals with your opponents like you would in your Gluntch deck."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Note: "},{"insert":"I am personally a big fan of the two battles included in this deck, specifically "},{"insert":{"card-link":"Invasion of Gobakhan // Lightshield Array"}},{"insert":" since it can be used politically to slow down the biggest threat, buffs your creatures, and has the same sacrifice ability as Jirina."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Accrue Value. "},{"insert":"Create a strong board state and accrue value, either by making a large number of humans with the cards mentioned in `"},{"attributes":{"bold":true},"insert":"Selecting the 99"},{"insert":"` or through value pieces like "},{"insert":{"card-link":"Gisa, Glorious Resurrector"}},{"insert":" and "},{"insert":{"card-link":"Mangara, the Diplomat"}},{"insert":". While these two creatures seem to be worlds apart in terms of gameplay, if the other players cannot remove them, then they will incrementally generate value for you, as is the case for many of the creatures that have been included in this deck."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Control the Board. "},{"insert":"Good news, you have repeatable boardwipe protection :)! Bad news for everyone else, you have repeatable boardwipe protection :(. There's no need for you to rebuild a board if you cast "},{"insert":{"card-link":"Life's Finale"}},{"insert":" and are the only player unaffected. Given the amount of redundancy for Jirina's sacrifice ability, you can use your boardwipes more aggressively than in most decks. In addition, you can prevent others from rebuilding their boards with cards like "},{"insert":{"card-link":"King Macar, the Gold-Cursed"}},{"insert":", "},{"insert":{"card-link":"Gild"}},{"insert":", and "},{"insert":{"card-link":"Gallows at Willow Hill"}},{"insert":". This deck is not meant to be a stax deck; however, it is meant to able to handle large threats if you do end up being targeted at any point."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Note: "},{"insert":"With a few swaps, this deck can become substantially more focused on repeatable boardwipes, never allowing your opponents to fully rebuild. If you wish to go this route, then I recommend swapping in "},{"insert":{"card-link":"Mageta the Lion"}},{"insert":" and adding additional graveyard recursion."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Cards like "},{"insert":{"card-link":"Sanctuary Lockdown"}},{"insert":", "},{"insert":{"card-link":"Deathbringer Liege"}},{"insert":", and"},{"insert":{"card-link":"Darien, King of Kjeldor"}},{"insert":" are also meant to act as forms of control, by either directly interacting with your opponents' cards or through generating value when you are targeted."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nPotential Upgrades:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nIn its current form, this deck is not optimized. Many of the cards were selected because I find them to be personally interesting and they predate Wilds of Eldraine. If you find that it is underpowered for the types of decks that you tend to play against, please consider the following upgrades:\n\n"},{"attributes":{"bold":true},"insert":"Upgrade Lands and Ramp. "},{"insert":"The easiest (and likely most impactful) upgrade to this deck. You will notice that I did not include staples like "},{"insert":{"card-link":"Sol Ring"}},{"insert":" or "},{"insert":{"card-link":"Arcane Signet"}},{"insert":" and there aren't many Orzhov producing lands. By adding lands like "},{"insert":{"card-link":"Godless Shrine"}},{"insert":", "},{"insert":{"card-link":"Shattered Sanctum"}},{"insert":", or "},{"insert":{"card-link":"Cabal Coffers"}},{"insert":", the deck will be more consistent."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Card Draw. "},{"insert":"If the ramp package is upgraded, then there may be insufficient card draw to keep up with the extra mana. I do not personally play tutors unless they are card type specific or require hoops to jump through like "},{"insert":{"card-link":"Ayara's Oathsworn"}},{"insert":" (I have included a copy of this card for you but left it in the Maybeboard of the deck in case you do not like tutors); however, minimizing the time to get "},{"insert":{"card-link":"Gift of Immortality"}},{"insert":" onto the field with an "},{"insert":{"card-link":"Enlightened Tutor"}},{"insert":" would make Jirina a more consistent threat to your opponent's removal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nI goldfished this deck a few dozen times prior to settling on the final version, and honestly, it feels pretty consistent. I'm not sure what power level you tend to play at, but hopefully this version acts as a sufficient baseline for you to tweak to match what is best for your game nights.\n\nConclusion:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nI truly hope that you enjoy this deck! \n\nIt may be different than what you normally play, but I did try to create an interesting deck that matches what you said in the survey. If you have any comments on the build, please feel free to reach out at any time, I would love to know what you think. \n"}]}
Anthem
Paladin Class
(Gain the next level as a sorcery to add its ability.)
Spells your opponents cast during your turn cost more to cast.
: Level 2
Creatures you control get +1/+1.
: Level 3
Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.
Spells your opponents cast during your turn cost more to cast.
: Level 2
Creatures you control get +1/+1.
: Level 3
Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.
Enchantment - Class

Anthem
(CTRL to add secondary)
Counters
Counters
(CTRL to add secondary)
Creature
Creature
(CTRL to add secondary)
Draw
Dawn of a New Age
This enchantment enters with a hope counter on it for each creature you control.
At the beginning of your end step, remove a hope counter from this enchantment. If you do, draw a card. Then if this enchantment has no hope counters on it, sacrifice it and you gain 4 life.
At the beginning of your end step, remove a hope counter from this enchantment. If you do, draw a card. Then if this enchantment has no hope counters on it, sacrifice it and you gain 4 life.
Enchantment

Draw
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Evasion
Evasion
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Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
(CTRL to add secondary)
Protection
Invasion of Gobakhan
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs more to cast.
When this Siege enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs more to cast.
Battle - Siege


Protection
(CTRL to add secondary)
Ramp
Keeper of the Accord
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Human Soldier

Ramp
(CTRL to add secondary)
Recursion
Gisa, Glorious Resurrector
If a creature an opponent controls would die, exile it instead.
At the beginning of your upkeep, put all creature cards exiled with Gisa onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
At the beginning of your upkeep, put all creature cards exiled with Gisa onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Legendary Creature - Human Wizard

Recursion
(CTRL to add secondary)
Removal
Invasion of New Capenna
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls.
When this Siege enters, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls.
Battle - Siege


Removal
(CTRL to add secondary)
Tokens
Adeline, Resplendent Cathar
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Legendary Creature - Human Knight

Visions of Glory
Create a 1/1 white Human creature token for each creature you control.
Flashback . This spell costs less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback . This spell costs less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Tokens
(CTRL to add secondary)
Maybeboard
Ayara's Oathsworn
Menace
Whenever this creature deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle.
Whenever this creature deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle.
Creature - Human Knight

Orzhov Pontiff
Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, choose one —
• Creatures you control get +1/+1 until end of turn.
• Creatures you don't control get -1/-1 until end of turn.
When this creature enters or the creature it haunts dies, choose one —
• Creatures you control get +1/+1 until end of turn.
• Creatures you don't control get -1/-1 until end of turn.
Creature - Human Cleric

Maybeboard
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Tokens & Extras
Tokens & Extras
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Introduction:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nHello, \nI hope that this deck has found its way to you safe and sound. After reading your survey I spent hours poring over hundreds of potential commanders that you may enjoy, and in the end, I decided to build "},{"insert":{"card-link":"Jirina, Dauntless General"}},{"insert":" for you. As you've surely noticed, this deck falls outside of your usual color pairings, and Jirina helms only 131 decks on EDHREC as of when the deck was completed on June 28th, 2026. After such careful consideration, the decision to build such a deck may seem way out of left field; however, I have attempted to create a deck that I believe you will enjoy while including some of my own personal deckbuilding preferences. To better explain my rationale, please read the following deck primer.\n\nWhy Jirina, Dauntless General?"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nIn your survey, you responded that "},{"insert":{"card-link":"Gluntch, the Bestower"}},{"insert":" is your favorite commander, due in part to your playgroup's tendency to throw their removal spells your way. Since you already have a beloved group hug deck, I decided to go in a different deckbuilding direction while ("},{"attributes":{"italic":true},"insert":"hopefully"},{"insert":") sticking to the playstyle that you enjoy. My requirements were as follows:\n\n"},{"attributes":{"bold":true},"insert":"Amass a large number of permanents"},{"insert":". You specified that you \"love playing permanents\", so building a spellslinger deck was out of the question. This led me to look for decks that are primarily creature-focused with relatively low mana costs to build up a big board quickly."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dissuade others from targeting your board"},{"insert":". As you mentioned in your survey, most players do not like using removal on group hug cards. I wanted to ensure that you can keep your opponents at bay while relying on a different type of deck to accomplish this goal. Stax and pillowfort decks do a good job at making it so others cannot target you or your permanents; however, I have found that these decks tend to be less than beloved by opponents and slow down gameplay. Group slug was also considered but draws the ire of the entire table. To avoid these pitfalls, the deck was built to be resilient to removal while avoiding creating a stalemate in your games."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avoid Mono-Red and Gruul"},{"insert":". Your Archidekt says that you have 276 decks on your account but only eleven of these are viewable when checking your profile; therefore, available color combinations and commanders were selected based on your survey responses. With red being your favorite color - barring Gruul which you explicitly stated that you do not like - and with so many decks unable to be seen, I decided to avoid building a mono-red deck to avoid accidentally duplicating a deck that you have built. Lastly, you mentioned that you are having a bit of a difficult time completing your Dimir deck since it is outside of your usual color pairings, so I figured that Orzhov may be a more novel color pair in your collection."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nIt is worth noting that, as of this deck being including in EDHREC's database, barring two new uncommon Marvel commanders, Jirina is the least played non-partner Orzhov commander in the format. This feels criminally underrated to me, as I truly believe that she is a commander worth building around. Surely being released in one of the least popular sets of all time has not helped her be found by the masses.\n\nSelecting the 99:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThe main things that I had in mind while picking the 99 for this deck were largely tied to my rationale for selecting "},{"insert":{"card-link":"Jirina, Dauntless General"}},{"insert":". The following are my card selection criteria and examples of each category.\n\n"},{"attributes":{"bold":true},"insert":"Dissuading or preventing your opponents from targeting your board"},{"insert":". ("},{"insert":{"card-link":"Sigrid, God-Favored"}},{"insert":" , "},{"insert":{"card-link":"Selfless Glyphweaver // Deadly Vanity"}},{"insert":" , "},{"insert":{"card-link":"Gift of Immortality"}},{"insert":")"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Allowing you to build up a large number of permanents"},{"insert":". ("},{"insert":{"card-link":"Horn of Gondor"}},{"insert":" , "},{"insert":{"card-link":"Visions of Glory"}},{"insert":" , "},{"insert":{"card-link":"Cemetery Protector"}},{"insert":")"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Including some cards that are, in my opinion, underplayed"},{"insert":". ("},{"insert":{"card-link":"Sorceress Queen"}},{"insert":" , "},{"insert":{"card-link":"Kyren Toy"}},{"insert":" , "},{"insert":{"card-link":"Gallows at Willow Hill"}},{"insert":")"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Focus on Humans. "},{"insert":"As you'll see, almost every creature in this deck is a human to make the most out of Jirina's sacrifice ability. The only non-token creature that is an exception to this is "},{"insert":{"card-link":"Deathbringer Liege"}},{"insert":" ."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nPlaying the Deck:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThe game plan for this deck is relatively straightforward, mirroring the rationale as to why I chose Jirina to helm the deck as noted above. Instead of being overly repetitive in this description, I will go into some of the more specific aspects of the deck to look out for (in no particular order but the only way to make bullet points in this text editor is using numbers).\n\n"},{"attributes":{"bold":true},"insert":"Threat of Activation. "},{"insert":"Jirina is an inexpensive, and repeatable way to protect your board. Between her cheap mana cost with cards like "},{"insert":{"card-link":"Gift of Immortality"}},{"insert":" and "},{"insert":{"card-link":"Feign Death"}},{"insert":", your opponents will have to think twice before using a board wipe or targeting your strongest creatures. It is impossible to quantify how much of a boon this is to your game, but the threat of being able to negate the impact of your opponents' removal spells should make them less likely to even try. Cards like "},{"insert":{"card-link":"Selfless Glyphweaver // Deadly Vanity"}},{"insert":" and "},{"insert":{"card-link":"Unbreakable Formation"}},{"insert":" provide additional redundancy to make your board as resilient as possible."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Be Political. "},{"insert":"I attempted to keep some political/group hug cards in this deck such as "},{"insert":{"card-link":"Joined Researchers // Secret Rendezvous"}},{"insert":" and two battles so that you can make political deals with your opponents like you would in your Gluntch deck."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Note: "},{"insert":"I am personally a big fan of the two battles included in this deck, specifically "},{"insert":{"card-link":"Invasion of Gobakhan // Lightshield Array"}},{"insert":" since it can be used politically to slow down the biggest threat, buffs your creatures, and has the same sacrifice ability as Jirina."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Accrue Value. "},{"insert":"Create a strong board state and accrue value, either by making a large number of humans with the cards mentioned in `"},{"attributes":{"bold":true},"insert":"Selecting the 99"},{"insert":"` or through value pieces like "},{"insert":{"card-link":"Gisa, Glorious Resurrector"}},{"insert":" and "},{"insert":{"card-link":"Mangara, the Diplomat"}},{"insert":". While these two creatures seem to be worlds apart in terms of gameplay, if the other players cannot remove them, then they will incrementally generate value for you, as is the case for many of the creatures that have been included in this deck."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Control the Board. "},{"insert":"Good news, you have repeatable boardwipe protection :)! Bad news for everyone else, you have repeatable boardwipe protection :(. There's no need for you to rebuild a board if you cast "},{"insert":{"card-link":"Life's Finale"}},{"insert":" and are the only player unaffected. Given the amount of redundancy for Jirina's sacrifice ability, you can use your boardwipes more aggressively than in most decks. In addition, you can prevent others from rebuilding their boards with cards like "},{"insert":{"card-link":"King Macar, the Gold-Cursed"}},{"insert":", "},{"insert":{"card-link":"Gild"}},{"insert":", and "},{"insert":{"card-link":"Gallows at Willow Hill"}},{"insert":". This deck is not meant to be a stax deck; however, it is meant to able to handle large threats if you do end up being targeted at any point."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Note: "},{"insert":"With a few swaps, this deck can become substantially more focused on repeatable boardwipes, never allowing your opponents to fully rebuild. If you wish to go this route, then I recommend swapping in "},{"insert":{"card-link":"Mageta the Lion"}},{"insert":" and adding additional graveyard recursion."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Cards like "},{"insert":{"card-link":"Sanctuary Lockdown"}},{"insert":", "},{"insert":{"card-link":"Deathbringer Liege"}},{"insert":", and"},{"insert":{"card-link":"Darien, King of Kjeldor"}},{"insert":" are also meant to act as forms of control, by either directly interacting with your opponents' cards or through generating value when you are targeted."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nPotential Upgrades:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nIn its current form, this deck is not optimized. Many of the cards were selected because I find them to be personally interesting and they predate Wilds of Eldraine. If you find that it is underpowered for the types of decks that you tend to play against, please consider the following upgrades:\n\n"},{"attributes":{"bold":true},"insert":"Upgrade Lands and Ramp. "},{"insert":"The easiest (and likely most impactful) upgrade to this deck. You will notice that I did not include staples like "},{"insert":{"card-link":"Sol Ring"}},{"insert":" or "},{"insert":{"card-link":"Arcane Signet"}},{"insert":" and there aren't many Orzhov producing lands. By adding lands like "},{"insert":{"card-link":"Godless Shrine"}},{"insert":", "},{"insert":{"card-link":"Shattered Sanctum"}},{"insert":", or "},{"insert":{"card-link":"Cabal Coffers"}},{"insert":", the deck will be more consistent."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Card Draw. "},{"insert":"If the ramp package is upgraded, then there may be insufficient card draw to keep up with the extra mana. I do not personally play tutors unless they are card type specific or require hoops to jump through like "},{"insert":{"card-link":"Ayara's Oathsworn"}},{"insert":" (I have included a copy of this card for you but left it in the Maybeboard of the deck in case you do not like tutors); however, minimizing the time to get "},{"insert":{"card-link":"Gift of Immortality"}},{"insert":" onto the field with an "},{"insert":{"card-link":"Enlightened Tutor"}},{"insert":" would make Jirina a more consistent threat to your opponent's removal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nI goldfished this deck a few dozen times prior to settling on the final version, and honestly, it feels pretty consistent. I'm not sure what power level you tend to play at, but hopefully this version acts as a sufficient baseline for you to tweak to match what is best for your game nights.\n\nConclusion:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nI truly hope that you enjoy this deck! \n\nIt may be different than what you normally play, but I did try to create an interesting deck that matches what you said in the survey. If you have any comments on the build, please feel free to reach out at any time, I would love to know what you think. \n"}]}











































































