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Commander
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Commander
Maralen, Fae Ascendant
Flying
Whenever Maralen or another Elf or Faerie you control enters, exile the top two cards of target opponent's library.
Once each turn, you may cast a spell with mana value less than or equal to the number of Elves and Faeries you control from among cards exiled with Maralen this turn without paying its mana cost.
Whenever Maralen or another Elf or Faerie you control enters, exile the top two cards of target opponent's library.
Once each turn, you may cast a spell with mana value less than or equal to the number of Elves and Faeries you control from among cards exiled with Maralen this turn without paying its mana cost.
Legendary Creature - Elf Faerie Noble

Commander
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Artifact
Artifact
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Creature
Alela, Cunning Conqueror
Flying
Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying.
Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls.
Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying.
Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls.
Legendary Creature - Faerie Warlock

High Perfect Morcant
Whenever High Perfect Morcant or another Elf you control enters, each opponent blights 1. (They each put a -1/-1 counter on a creature they control.)
Tap three untapped Elves you control: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Tap three untapped Elves you control: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Elf Noble

Lathril, Blade of the Elves
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Lathril deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens.
, Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.
Whenever Lathril deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens.
, Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.
Legendary Creature - Elf Noble

Selfless Safewright
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
Creature - Warrior Elf

Creature
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Enchantment
Enchantment
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Instant
Instant
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Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Sorcery
Notorious Throng
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.
Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.
Sorcery Kindred - Rogue

Sorcery
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"Overview:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is a Sultai Elf/Faerie tribal midrange deck helmed by Maralen, Fae Ascendant. The core plan ramps aggressively with Elf dorks, floods the board with Elf and Faerie tokens, and leverages Maralen's ETB exile triggers plus free-cast ability (scaled to the number of Elves/Faeries) to steal and deploy opponents' cards. Lords, anthems, and drain pieces convert the wide flying board into combat damage or life-loss wins, while Lathril, Blade of the Elves provides a table-wide drain outlet and Notorious Throng offers explosive token swings plus extra turns. Secondary lines include infinite token/mana loops via Intruder Alarm and value engines like Kindred Discovery or Panharmonicon. Maralen is a powerful value engine but not required for the tribal plan to function.\nPrimer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Core Strategy:"},{"insert":"\nEarly ramp: Deploy 1-CMC dorks (Llanowar Elves, Fyndhorn Elves, Elvish Mystic, Elves of Deep Shadow) and land search (Nature's Lore, Three Visits, Farseek) to hit 4-5 mana quickly, then layer mana engines (Priest of Titania, Marwyn, the Nurturer, Bloom Tender, Elvish Archdruid)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Token and tribal density: Establish continuous producers (Bitterblossom, Bitterbloom Bearer, Imperious Perfect, Wolverine Riders, Lys Alana Huntmaster, Elvish Warmaster) and type-fixers (Maskwood Nexus) so every creature counts as both Elf and Faerie for Maralen and lords."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Deploy Maralen and free-cast: Cast Maralen, Fae Ascendant once the board has 3+ Elves/Faeries; each subsequent tribal ETB exiles two cards from an opponent and enables free casts of stolen spells whose CMC your tribal count. Double triggers with Panharmonicon or copies via Archmage of Echoes/Reflections of Littjara."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Close: Swing with pumped flyers (supported by Scion of Oona, Tegwyll, Duke of Splendor, Imperious Perfect), activate Lathril, Blade of the Elves once you have ten Elves, drain via Obyra, Dreaming Duelist ETBs, or resolve Notorious Throng for a massive token army and extra turn. Infinite tokens/mana arise from Intruder Alarm + Marwyn, the Nurturer/Imperious Perfect loops once both pieces are online."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Keep:"},{"insert":" 2-3 lands + at least one 1-CMC dork or cheap ramp, plus a token engine (Bitterblossom) or early draw (Beast Whisperer, Faerie Mastermind)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avoid:"},{"insert":" Hands with only high-CMC payoffs, no ramp, or pure interaction without a board-development piece."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Key Tips:"},{"insert":"\nSequence dorks before lords so Priest of Titania and Elvish Archdruid explode immediately."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hold Spellstutter Sprite or Glen Elendra Archmage until you have enough Faeries for a free or cheap counter."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Use Scion of Oona or Heroic Intervention the turn you go for a big Maralen free-cast or Lathril activation."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Maskwood Nexus or Realmwalker turns every creature into a Maralen trigger and Kindred Discovery draw."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Intruder Alarm is both a lock and a combo piece-pair it with any activated token maker once Marwyn is large."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Flash enablers (Leyline of Anticipation, Vedalken Orrery, High Fae Trickster) let you cast tribal pieces on opponents' turns for surprise free casts and Alela, Cunning Conqueror tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Critical"},{"insert":"\nMass exile board wipes (Farewell-style effects) that remove both creatures and the token engines; the deck has limited mass recursion to rebuild from exile."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moderate"},{"insert":"\nGraveyard hate is less relevant, but artifact/enchantment hate can snipe Bitterblossom, Kindred Discovery, or Maskwood Nexus; the deck answers these with Assassin's Trophy, Beast Within, Reclamation Sage, and Chomping Changeling, yet resolving the hate still costs tempo."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Edict effects and sacrifice outlets bypass shroud/hexproof from Scion of Oona and can pick off key lords or Maralen when the board is small."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Minor"},{"insert":"\nRule-setting stax that tax creature casts or activated abilities slows the dork-and-token plan but is answerable with the same removal suite and free-cast pressure from Maralen."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Key Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Bitterblossom:"},{"insert":" Premier recurring Faerie token engine that fuels Maralen counts, lords, and free casts every turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kindred Discovery:"},{"insert":" Explosive draw engine once a type is named; turns every token and cast into cards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Intruder Alarm:"},{"insert":" Enables infinite token/mana loops with Marwyn or Imperious Perfect and locks opponents' creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Marwyn, the Nurturer:"},{"insert":" Scales into a massive mana dork and is a core piece of the infinite loop."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Lathril, Blade of the Elves:"},{"insert":" Table-wide drain outlet and token generator that converts a wide board into a win."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Maskwood Nexus:"},{"insert":" Makes every creature count as Elf and Faerie, maximizing Maralen, lords, and tribal draw."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Scion of Oona:"},{"insert":" Lord + shroud protection that keeps the entire Faerie board safe from targeted removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Panharmonicon:"},{"insert":" Doubles every tribal ETB, dramatically accelerating Maralen exile and token production."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Spellstutter Sprite:"},{"insert":" Efficient, scalable counter that grows with the Faerie count."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Obyra, Dreaming Duelist:"},{"insert":" Turns every Faerie ETB into table-wide drain, providing non-combat reach."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Faerie Harbinger:"},{"insert":" Tutors any Faerie to the top, finding combo pieces or protection on demand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Notorious Throng:"},{"insert":" Token flood plus extra turn that often ends the game on the spot."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Priest of Titania:"},{"insert":" Explosive Elf-based mana that powers out Maralen and big plays ahead of curve."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Heroic Intervention:"},{"insert":" Critical board-wide protection for the go-wide combat turn or combo attempt."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
















































































