MaceWeedu
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{"ops":[{"insert":"Daretti, Scrap Lord"},{"attributes":{"header":1},"insert":"\n"},{"insert":"What this deck is trying to do"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is a mono-red artifact combo and reanimator deck. The basic idea is to use cheap artifacts as scrap, put something much more dangerous into the graveyard, and have Daretti rebuild it for almost nothing.\nI am not trying to fairly cast every nine-mana artifact in the deck. I would much rather discard "},{"attributes":{"bold":true},"insert":"Portal to Phyrexia"},{"insert":", "},{"attributes":{"bold":true},"insert":"Darksteel Forge"},{"insert":", "},{"attributes":{"bold":true},"insert":"Mycosynth Lattice"},{"insert":", "},{"attributes":{"bold":true},"insert":"Mindslaver"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Myr Battlesphere"},{"insert":", then sacrifice a one-mana artifact to put it directly onto the battlefield.\nThe deck can play a grindy game, especially after board wipes, but its main goal is to assemble one of several overlapping artifact combos. Most of those combos generate infinite colorless mana, which I convert into lethal damage through "},{"attributes":{"bold":true},"insert":"Walking Ballista"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Goblin Cannon"},{"insert":".\nWhat I tell the table"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is an optimized mono-red artifact combo deck. It uses fast mana, graveyard recursion, two-card infinite-mana combos, Blood Moon, and the Karn–Mycosynth Lattice lock.\nIt can threaten a win fairly early with the right opening hand, but it can also slow down and rebuild through Daretti if the first attempt gets stopped.\nHow Daretti works"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Daretti is both my graveyard setup and my reanimation engine.\nThe +2 ability"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Discard up to two cards, then draw that many.\nThe best cards to discard are usually:\nPortal to Phyrexia"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Darksteel Forge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mycosynth Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mindslaver"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myr Battlesphere"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wurmcoil Engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Extra lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Expensive artifacts I cannot currently cast"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Combo pieces that I can recover more easily from the graveyard"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I do not have to discard anything. If my hand is already good, I can activate the ability, discard zero, draw zero, and still add two loyalty to Daretti.\nThe −2 ability"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Sacrifice an artifact and return an artifact from my graveyard to the battlefield.\nMy ideal sacrifice targets are:\nMishra’s Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tormod’s Crypt"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lotus Petal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Treasure tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pyrite Spellbomb"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Experimental Synthesizer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ichor Wellspring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wayfarer’s Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"An artifact that has already used its important ability"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A mana rock I no longer need"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The artifact I return is usually something that would otherwise cost six to nine mana.\nOne important rule: I choose the artifact in my graveyard as the target before Daretti’s ability resolves. That means I cannot sacrifice an artifact and return that same artifact with the same activation.\nThe −10 emblem"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Once I have the emblem, any nontoken artifact that goes from my battlefield to my graveyard returns at the beginning of the next end step.\nThat turns sacrifice effects into temporary inconveniences. It makes cards like "},{"attributes":{"bold":true},"insert":"Krark-Clan Ironworks"},{"insert":", "},{"attributes":{"bold":true},"insert":"Mindslaver"},{"insert":", "},{"attributes":{"bold":true},"insert":"Goblin Welder"},{"insert":", and my sacrifice artifacts much harder for opponents to deal with permanently.\nTokens will not return. Once a Treasure, Myr token, or other token leaves the battlefield, it disappears before the emblem can bring it back. Daretti’s abilities and emblem are the core of the deck’s discard-and-rebuild plan.\nMulligan guide"},{"attributes":{"header":1},"insert":"\n"},{"insert":"What I want in an opening hand"},{"attributes":{"header":2},"insert":"\n"},{"insert":"A good opening hand usually has:\nTwo or three real mana sources"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"At least one piece of acceleration"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A way to find cards, loot, or fill the graveyard"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Something productive to do before or immediately after casting Daretti"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strong early cards include:\nSol Ring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mana Vault"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Grim Monolith"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ancient Tomb"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mox Opal with enough cheap artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lotus Petal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Arcane Signet"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ragavan, Nimble Pilferer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Faithless Looting"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Engineer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Welder"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sensei’s Divining Top"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Expedition Map"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Moonsilver Key"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"An early "},{"attributes":{"bold":true},"insert":"Lightning Greaves"},{"insert":" is also strong when my hand contains Goblin Welder, Goblin Engineer, Metalworker, or Kuldotha Forgemaster.\nHands I should send back"},{"attributes":{"header":2},"insert":"\n"},{"insert":"I should usually mulligan a hand that has:\nOnly one usable mana source"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Maze of Ith as one of my only “lands”"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Several expensive artifacts but no discard or reanimation"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Combo payoffs with no mana or setup"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Too many colorless utility lands and no red source"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A slow hand that does nothing until turn four or five"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A hand containing Portal to Phyrexia, Darksteel Forge, and Mindslaver may look powerful, but it is bad unless I also have Daretti acceleration, Faithless Looting, Goblin Engineer, or another way to use those cards.\nEarly-game plan"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Turns one and two"},{"attributes":{"header":2},"insert":"\n"},{"insert":"I want to establish mana, card selection, or graveyard setup.\nMy best starts involve:\nDeploying fast mana"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Casting Ragavan into an open opponent"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Using Faithless Looting to discard an expensive artifact"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Casting Goblin Engineer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Playing a cheap artifact that can later be sacrificed"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Using Expedition Map or Moonsilver Key to find a missing mana or utility piece"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Goblin Engineer"},{"insert":" can put any artifact into my graveyard when it enters. However, its activated ability only returns artifacts with mana value three or less. If I use Engineer to bin Portal to Phyrexia or Darksteel Forge, I will need Daretti, Goblin Welder, or Scrap Mastery to bring it back.\nTurns two through four"},{"attributes":{"header":2},"insert":"\n"},{"insert":"My next objective is usually one of the following:\nResolve Daretti and start looting."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Reanimate a major artifact."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Establish Mystic Forge or The One Ring."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Assemble two parts of an infinite-mana line."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Play Defense Grid before attempting a protected combo."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use Blood Moon to slow opponents while my artifact mana keeps functioning."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"I should not automatically cast Daretti just because I have four mana. If the table can easily attack him down and I have nothing meaningful to discard or reanimate, it may be better to develop my artifacts first.\nMain win conditions"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Basalt Monolith + Forsaken Monument"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is the cleanest combo in the deck.\nWith both cards on the battlefield:\nTap Basalt Monolith."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"It produces four colorless mana because Forsaken Monument adds one additional colorless."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Spend three mana to untap Basalt Monolith."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Keep one mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat for infinite colorless mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Once I have infinite mana, I win with:\nWalking Ballista"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Cannon"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Staff of Domination to draw through the deck and find an outlet"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The current list contains both pieces and multiple ways to tutor or recover them.\nBasalt Monolith + Rings of Brighthearth"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This line requires two extra mana to begin.\nTap Basalt Monolith for three."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Spend three to activate its untap ability."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rings of Brighthearth triggers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pay two mana to copy the untap ability."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Let the copied ability untap Basalt."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"While the original untap ability is still on the stack, tap Basalt for three."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Let the original ability resolve and untap Basalt again."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"I now have Basalt Monolith untapped and one more mana than I had when I started. Repeating this generates infinite colorless mana.\nAgain, Ballista, Goblin Cannon, or Staff converts the mana into a win.\nRings is also useful outside the combo. It can copy Daretti’s abilities, Inventors’ Fair, Expedition Map, Buried Ruin, Karn’s Bastion, or other activated abilities.\nWhen I copy Daretti’s −2, each copy resolves separately and asks me to sacrifice an artifact. I need two expendable artifacts to reanimate two targets.\nMetalworker + Staff of Domination"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This line requires Metalworker to tap and at least three artifact cards in my hand.\nTap Metalworker and reveal three artifacts."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Add six colorless mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pay three and tap Staff to untap Metalworker."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pay one to untap Staff."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat, gaining two mana each cycle."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Once I have infinite mana:\nGain infinite life with Staff."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Draw the entire deck with Staff."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Find and cast Walking Ballista or Goblin Cannon."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lightning Greaves warning"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Greaves can give Metalworker haste, but shroud prevents Staff of Domination from targeting it.\nThe correct sequence is:\nEquip Greaves to Metalworker so it has haste."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Before starting the Staff loop, move Greaves onto another creature."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Metalworker keeps haste until the turn ends."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Staff can now target and untap Metalworker."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If I have no other creature available, I should be careful about putting Greaves on Metalworker because equipment cannot simply be unequipped without moving it to another creature. Metalworker and Staff are both present in the current list.\nMystic Forge + Sensei’s Divining Top + cost reducer"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The reducer can be:\nCloud Key naming artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Foundry Inspector"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With Mystic Forge, Top, and a reducer:\nSensei’s Divining Top costs zero."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tap Top to draw a card and put Top on top of my library."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mystic Forge lets me cast Top from the top of my library."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast it for zero."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This draws through my entire deck.\nOnce I find enough mana and a win condition, I stop the loop and assemble Ballista, Goblin Cannon, Basalt Monolith, Forsaken Monument, or another winning line.\nMystic Forge can also exile an unwanted top card by tapping and paying one life, which is useful when a Mountain or red spell blocks the top of the library.\nKrark-Clan Ironworks recursion loop"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is the more complicated line.\nI need:\nKrark-Clan Ironworks"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myr Retriever"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Scrap Trawler"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Foundry Inspector or Cloud Key naming artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With all four available:\nSacrifice Scrap Trawler to KCI for two mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sacrifice Myr Retriever to KCI for two more."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use Myr Retriever’s death trigger to return Scrap Trawler."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Recast Scrap Trawler with the cost reduction."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Recast Myr Retriever with the cost reduction."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The two creatures cost a total of three mana to recast but produced four mana when sacrificed, so each loop produces one additional colorless mana.\nRepeat for infinite colorless mana, then use Ballista, Goblin Cannon, or Staff to finish.\nLock and control lines"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Karn, the Great Creator + Mycosynth Lattice"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mycosynth Lattice makes every permanent an artifact. Karn prevents my opponents from activating the abilities of artifacts they control.\nTogether, opponents cannot activate their lands, mana rocks, equipment, or most other permanents. My permanents continue to function because Karn only affects opponents.\nThis does not immediately win the game, so I still need to close with:\nWalking Ballista"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Cannon"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myr Battlesphere"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wurmcoil Engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Another infinite-mana line"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Under normal Commander rules, Karn cannot retrieve cards from a wishboard. His −2 can still retrieve a face-up artifact I own in exile. A separate sideboard only works when the pod agrees to allow one.\nDarksteel Forge + Mycosynth Lattice"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mycosynth Lattice makes all of my permanents artifacts, and Darksteel Forge gives my artifacts indestructible.\nThis makes nearly my entire battlefield resistant to destruction-based removal. It does not protect against:\nExile"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sacrifice effects"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Bounce"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Counterspells"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Losing the game directly"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"It is a powerful defensive lock, but I should still work toward an actual win.\nMindslaver"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mindslaver is best used against the player most capable of stopping or winning the game.\nGood uses include:\nMaking a combo player waste interaction"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Forcing someone to cast a board wipe at a bad time"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Using an opponent’s removal on their own permanents"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tapping out a control player before my turn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Breaking up a combo stored in someone’s hand"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Daretti, Goblin Welder, Scrap Mastery, Buried Ruin, and the emblem can all help reuse Mindslaver. It is usually a control tool first and a repeated lock only when I have enough mana and recursion to sustain it.\nTutors and what they find"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Gamble"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Gamble can find any card.\nDiscarding the searched artifact is often not a disaster because this deck can use artifacts from the graveyard. Gamble becomes especially good when I am searching for:\nPortal to Phyrexia"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Darksteel Forge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mycosynth Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mindslaver"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A combo artifact I can recover with Daretti"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If I absolutely need a nonartifact spell such as Chaos Warp, Pyroblast, or Scrap Mastery, I should consider the risk of random discard more carefully.\nReckless Handling"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This usually finds the missing combo piece or a major reanimation target.\nLike Gamble, randomly discarding an artifact may actually help me. It is still risky when I need the tutored artifact in my hand immediately and have no graveyard access.\nGoblin Engineer"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Common targets to put into the graveyard:\nPortal to Phyrexia for Daretti or Welder"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Darksteel Forge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mycosynth Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mindslaver"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Basalt Monolith"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rings of Brighthearth"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Staff of Domination"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A small artifact Engineer can return itself"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Imperial Recruiter"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Useful creatures it can find include:\nGoblin Welder"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Engineer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Metalworker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myr Retriever"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ragavan"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The usual choice is Engineer or Welder for setup, or Metalworker when I already have Staff of Domination or a hand full of artifacts.\nKuldotha Forgemaster"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Forgemaster puts any artifact directly onto the battlefield.\nCommon targets:\nThe missing half of an infinite-mana combo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mycosynth Lattice when Karn is already in play"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Portal to Phyrexia when I need to stabilize"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Darksteel Forge when my board is threatened"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mystic Forge when I need card velocity"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mindslaver when one opponent must be stopped"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With Lightning Greaves, I can cast Forgemaster, give it haste, and activate it immediately. I need three artifacts to sacrifice, but tokens and cheap artifacts make excellent fuel.\nMoonsilver Key"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Moonsilver Key primarily finds mana-producing artifacts such as:\nBasalt Monolith"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Grim Monolith"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mana Vault"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sol Ring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Metalworker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Krark-Clan Ironworks"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Basalt Monolith is often the correct choice because it is part of two separate infinite-mana combos.\nExpedition Map"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Important lands to find include:\nAncient Tomb for acceleration"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Inventors’ Fair for an artifact tutor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Urza’s Saga for a cheap artifact"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Buried Ruin for recursion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Karn’s Bastion for Daretti loyalty"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Maze of Ith against a lethal attacker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The Mycosynth Gardens for artifact-copy utility"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wasteland or Ghost Quarter for a dangerous land"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Playing through interaction"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Defense Grid"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Defense Grid should usually come down immediately before I plan to make a serious move.\nOn my turn, it makes opposing counterspells and removal cost three additional mana. This is much more valuable when I am about to:\nResolve a combo piece"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Activate Kuldotha Forgemaster"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cast Scrap Mastery"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Complete Karn and Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Commit multiple artifacts to the battlefield"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"It also taxes my spells during opponents’ turns, so Pyroblast, Red Elemental Blast, Chaos Warp, and Deflecting Swat become harder to use outside my own turn.\nPyroblast and Red Elemental Blast"},{"attributes":{"header":2},"insert":"\n"},{"insert":"These are usually held for:\nA counterspell stopping my win"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A blue commander that is about to take over"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cyclonic Rift"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A blue combo piece"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A blue permanent shutting down my artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I should not spend them on minor value cards unless that card will become a genuine problem.\nDeflecting Swat"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Daretti normally turns this into free protection.\nIt can protect a key permanent by redirecting targeted removal, redirect a counterspell that targets a spell, or turn an opponent’s interaction against another player.\nBoard wipes and recovery"},{"attributes":{"header":1},"insert":"\n"},{"insert":"All Is Dust"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Most of my battlefield is colorless, so All Is Dust can leave much of my artifact engine intact while clearing colored creatures, enchantments, and planeswalkers.\nIt will usually remove Daretti and Blood Moon, so I should account for that before casting it.\nBlasphemous Act"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is primarily for creature-heavy boards. It may destroy my artifact creatures, but Wurmcoil Engine, Myr Retriever, Scrap Trawler, and Daretti’s emblem can make that profitable.\nVandalblast"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The overloaded mode destroys opposing artifacts without touching mine.\nWith Liquimetal Torque, I can turn a troublesome nonland permanent into an artifact before casting Vandalblast. This gives me another way to remove enchantments or planeswalkers that mono-red would otherwise struggle to answer.\nScrap Mastery"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Scrap Mastery is both a recovery spell and a potential game-winning swing.\nBefore casting it, I should check every graveyard. Opponents also return their graveyard artifacts, so I do not want to accidentally rebuild a stronger board for someone else.\nTormod’s Crypt can clear the most dangerous opposing graveyard before I cast Scrap Mastery.\nImportant sequencing notes"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Lightning Greaves"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The priority targets are:\nKuldotha Forgemaster"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Metalworker"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Goblin Welder"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Goblin Engineer"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Greaves provides haste and protection, but shroud can interfere with my own targeted abilities. The biggest example is Staff of Domination targeting Metalworker. Move Greaves away before beginning that combo.\nBlood Moon"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Blood Moon is strongest after I have already used important utility lands.\nBefore casting it, consider using:\nInventors’ Fair"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Urza’s Saga"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Buried Ruin"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Karn’s Bastion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Expedition Map"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wasteland"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ghost Quarter"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"My artifact mana lets me function through Blood Moon better than most multicolor decks, but it still turns off many of my own utility lands.\nKarn’s Bastion"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The main target is Daretti. Proliferating can move him toward the emblem a full turn sooner.\nI can also add a counter to Walking Ballista. I should avoid adding unnecessary burden counters to The One Ring; proliferate lets me choose which permanents receive counters.\nCrystal Vein"},{"attributes":{"header":2},"insert":"\n"},{"insert":"I should not sacrifice Crystal Vein simply because I can.\nCash it in when the extra mana:\nCasts Daretti early"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Completes a combo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pays for protection"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Deploys an important engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Is likely to help end the game that turn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If the play gets stopped and I sacrificed Crystal Vein for minor value, I have unnecessarily set myself back a land.\nThe One Ring"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The One Ring buys a safe turn and provides a large amount of card advantage.\nIf the burden counters become dangerous, I can move it through the graveyard and return it as a new object to reset the counters. Returning it from the graveyard does not give protection from everything because that ability only happens when I cast it.\nHow I prioritize my game plan"},{"attributes":{"header":1},"insert":"\n"},{"insert":"When I am unsure what to do, I use this order:\nMake sure I have enough mana to function."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Put an expensive artifact into the graveyard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Establish Daretti, Welder, or Engineer."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Develop card advantage with Mystic Forge, Top, or The One Ring."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Find Basalt Monolith."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Find Rings of Brighthearth or Forsaken Monument."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Protect the combo turn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Generate infinite mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Find Walking Ballista or Goblin Cannon."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Kill the table."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If the combo route is not available:\nReanimate Portal to Phyrexia."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use Blood Moon or Karn–Lattice to slow the table."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Protect the board with Darksteel Forge."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Reuse Mindslaver against the most dangerous opponent."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Win through Myr Battlesphere, Wurmcoil Engine, or a later combo."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Quick in-game reference"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Best cards to discard"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Portal to Phyrexia"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Darksteel Forge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mycosynth Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mindslaver"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myr Battlesphere"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wurmcoil Engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Any expensive artifact I cannot currently cast"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Best Daretti sacrifice fodder"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mishra’s Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tormod’s Crypt"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lotus Petal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Treasure tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ichor Wellspring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Experimental Synthesizer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pyrite Spellbomb"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wayfarer’s Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Used mana rocks"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Primary wins"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Basalt Monolith + Forsaken Monument"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Basalt Monolith + Rings of Brighthearth"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Metalworker + Staff of Domination"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"KCI + Myr Retriever + Scrap Trawler + cost reducer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mystic Forge + Sensei’s Divining Top + cost reducer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Karn, the Great Creator + Mycosynth Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Infinite-mana outlets"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Walking Ballista"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Cannon"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Staff of Domination"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Best emergency stabilizer"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Portal to Phyrexia"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Best protection before winning"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Defense Grid"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pyroblast"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Red Elemental Blast"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Deflecting Swat"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lightning Greaves for activated creatures"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The sentence to remember"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Make mana, discard the machine, trade scrap for it, protect the combo, and turn infinite colorless mana into lethal damage."},{"insert":"\n"}]}
Daretti, Scrap Savant
+2: Discard up to two cards, then draw that many cards.
−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."
Daretti, Scrap Savant can be your commander.
−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."
Daretti, Scrap Savant can be your commander.
Legendary Planeswalker - Daretti

Commander
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The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

Wheel of Misfortune
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Sorcery

Draw
(Ctrl to add secondary)
Karn, the Great Creator
Activated abilities of artifacts your opponents control can't be activated.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Legendary Planeswalker - Karn

Finisher
(Ctrl to add secondary)
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land

Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Land
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Protection
(Ctrl to add secondary)
Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey

Ramp
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Goblin Welder
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Creature - Goblin Artificer

Recursion
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Removal
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Myr Battlesphere
When this creature enters, create four 1/1 colorless Myr artifact creature tokens.
Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
Creature Artifact - Construct Myr

Tokens
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Tutor
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Untap
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Daretti, Scrap Lord"},{"attributes":{"header":1},"insert":"\n"},{"insert":"What this deck is trying to do"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is a mono-red artifact combo and reanimator deck. The basic idea is to use cheap artifacts as scrap, put something much more dangerous into the graveyard, and have Daretti rebuild it for almost nothing.\nI am not trying to fairly cast every nine-mana artifact in the deck. I would much rather discard "},{"attributes":{"bold":true},"insert":"Portal to Phyrexia"},{"insert":", "},{"attributes":{"bold":true},"insert":"Darksteel Forge"},{"insert":", "},{"attributes":{"bold":true},"insert":"Mycosynth Lattice"},{"insert":", "},{"attributes":{"bold":true},"insert":"Mindslaver"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Myr Battlesphere"},{"insert":", then sacrifice a one-mana artifact to put it directly onto the battlefield.\nThe deck can play a grindy game, especially after board wipes, but its main goal is to assemble one of several overlapping artifact combos. Most of those combos generate infinite colorless mana, which I convert into lethal damage through "},{"attributes":{"bold":true},"insert":"Walking Ballista"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Goblin Cannon"},{"insert":".\nWhat I tell the table"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is an optimized mono-red artifact combo deck. It uses fast mana, graveyard recursion, two-card infinite-mana combos, Blood Moon, and the Karn–Mycosynth Lattice lock.\nIt can threaten a win fairly early with the right opening hand, but it can also slow down and rebuild through Daretti if the first attempt gets stopped.\nHow Daretti works"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Daretti is both my graveyard setup and my reanimation engine.\nThe +2 ability"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Discard up to two cards, then draw that many.\nThe best cards to discard are usually:\nPortal to Phyrexia"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Darksteel Forge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mycosynth Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mindslaver"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myr Battlesphere"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wurmcoil Engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Extra lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Expensive artifacts I cannot currently cast"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Combo pieces that I can recover more easily from the graveyard"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I do not have to discard anything. If my hand is already good, I can activate the ability, discard zero, draw zero, and still add two loyalty to Daretti.\nThe −2 ability"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Sacrifice an artifact and return an artifact from my graveyard to the battlefield.\nMy ideal sacrifice targets are:\nMishra’s Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tormod’s Crypt"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lotus Petal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Treasure tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pyrite Spellbomb"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Experimental Synthesizer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ichor Wellspring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wayfarer’s Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"An artifact that has already used its important ability"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A mana rock I no longer need"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The artifact I return is usually something that would otherwise cost six to nine mana.\nOne important rule: I choose the artifact in my graveyard as the target before Daretti’s ability resolves. That means I cannot sacrifice an artifact and return that same artifact with the same activation.\nThe −10 emblem"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Once I have the emblem, any nontoken artifact that goes from my battlefield to my graveyard returns at the beginning of the next end step.\nThat turns sacrifice effects into temporary inconveniences. It makes cards like "},{"attributes":{"bold":true},"insert":"Krark-Clan Ironworks"},{"insert":", "},{"attributes":{"bold":true},"insert":"Mindslaver"},{"insert":", "},{"attributes":{"bold":true},"insert":"Goblin Welder"},{"insert":", and my sacrifice artifacts much harder for opponents to deal with permanently.\nTokens will not return. Once a Treasure, Myr token, or other token leaves the battlefield, it disappears before the emblem can bring it back. Daretti’s abilities and emblem are the core of the deck’s discard-and-rebuild plan.\nMulligan guide"},{"attributes":{"header":1},"insert":"\n"},{"insert":"What I want in an opening hand"},{"attributes":{"header":2},"insert":"\n"},{"insert":"A good opening hand usually has:\nTwo or three real mana sources"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"At least one piece of acceleration"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A way to find cards, loot, or fill the graveyard"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Something productive to do before or immediately after casting Daretti"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strong early cards include:\nSol Ring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mana Vault"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Grim Monolith"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ancient Tomb"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mox Opal with enough cheap artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lotus Petal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Arcane Signet"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ragavan, Nimble Pilferer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Faithless Looting"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Engineer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Welder"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sensei’s Divining Top"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Expedition Map"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Moonsilver Key"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"An early "},{"attributes":{"bold":true},"insert":"Lightning Greaves"},{"insert":" is also strong when my hand contains Goblin Welder, Goblin Engineer, Metalworker, or Kuldotha Forgemaster.\nHands I should send back"},{"attributes":{"header":2},"insert":"\n"},{"insert":"I should usually mulligan a hand that has:\nOnly one usable mana source"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Maze of Ith as one of my only “lands”"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Several expensive artifacts but no discard or reanimation"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Combo payoffs with no mana or setup"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Too many colorless utility lands and no red source"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A slow hand that does nothing until turn four or five"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A hand containing Portal to Phyrexia, Darksteel Forge, and Mindslaver may look powerful, but it is bad unless I also have Daretti acceleration, Faithless Looting, Goblin Engineer, or another way to use those cards.\nEarly-game plan"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Turns one and two"},{"attributes":{"header":2},"insert":"\n"},{"insert":"I want to establish mana, card selection, or graveyard setup.\nMy best starts involve:\nDeploying fast mana"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Casting Ragavan into an open opponent"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Using Faithless Looting to discard an expensive artifact"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Casting Goblin Engineer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Playing a cheap artifact that can later be sacrificed"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Using Expedition Map or Moonsilver Key to find a missing mana or utility piece"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Goblin Engineer"},{"insert":" can put any artifact into my graveyard when it enters. However, its activated ability only returns artifacts with mana value three or less. If I use Engineer to bin Portal to Phyrexia or Darksteel Forge, I will need Daretti, Goblin Welder, or Scrap Mastery to bring it back.\nTurns two through four"},{"attributes":{"header":2},"insert":"\n"},{"insert":"My next objective is usually one of the following:\nResolve Daretti and start looting."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Reanimate a major artifact."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Establish Mystic Forge or The One Ring."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Assemble two parts of an infinite-mana line."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Play Defense Grid before attempting a protected combo."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use Blood Moon to slow opponents while my artifact mana keeps functioning."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"I should not automatically cast Daretti just because I have four mana. If the table can easily attack him down and I have nothing meaningful to discard or reanimate, it may be better to develop my artifacts first.\nMain win conditions"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Basalt Monolith + Forsaken Monument"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is the cleanest combo in the deck.\nWith both cards on the battlefield:\nTap Basalt Monolith."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"It produces four colorless mana because Forsaken Monument adds one additional colorless."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Spend three mana to untap Basalt Monolith."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Keep one mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat for infinite colorless mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Once I have infinite mana, I win with:\nWalking Ballista"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Cannon"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Staff of Domination to draw through the deck and find an outlet"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The current list contains both pieces and multiple ways to tutor or recover them.\nBasalt Monolith + Rings of Brighthearth"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This line requires two extra mana to begin.\nTap Basalt Monolith for three."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Spend three to activate its untap ability."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rings of Brighthearth triggers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pay two mana to copy the untap ability."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Let the copied ability untap Basalt."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"While the original untap ability is still on the stack, tap Basalt for three."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Let the original ability resolve and untap Basalt again."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"I now have Basalt Monolith untapped and one more mana than I had when I started. Repeating this generates infinite colorless mana.\nAgain, Ballista, Goblin Cannon, or Staff converts the mana into a win.\nRings is also useful outside the combo. It can copy Daretti’s abilities, Inventors’ Fair, Expedition Map, Buried Ruin, Karn’s Bastion, or other activated abilities.\nWhen I copy Daretti’s −2, each copy resolves separately and asks me to sacrifice an artifact. I need two expendable artifacts to reanimate two targets.\nMetalworker + Staff of Domination"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This line requires Metalworker to tap and at least three artifact cards in my hand.\nTap Metalworker and reveal three artifacts."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Add six colorless mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pay three and tap Staff to untap Metalworker."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pay one to untap Staff."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat, gaining two mana each cycle."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Once I have infinite mana:\nGain infinite life with Staff."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Draw the entire deck with Staff."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Find and cast Walking Ballista or Goblin Cannon."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lightning Greaves warning"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Greaves can give Metalworker haste, but shroud prevents Staff of Domination from targeting it.\nThe correct sequence is:\nEquip Greaves to Metalworker so it has haste."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Before starting the Staff loop, move Greaves onto another creature."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Metalworker keeps haste until the turn ends."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Staff can now target and untap Metalworker."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If I have no other creature available, I should be careful about putting Greaves on Metalworker because equipment cannot simply be unequipped without moving it to another creature. Metalworker and Staff are both present in the current list.\nMystic Forge + Sensei’s Divining Top + cost reducer"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The reducer can be:\nCloud Key naming artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Foundry Inspector"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With Mystic Forge, Top, and a reducer:\nSensei’s Divining Top costs zero."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tap Top to draw a card and put Top on top of my library."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mystic Forge lets me cast Top from the top of my library."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast it for zero."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This draws through my entire deck.\nOnce I find enough mana and a win condition, I stop the loop and assemble Ballista, Goblin Cannon, Basalt Monolith, Forsaken Monument, or another winning line.\nMystic Forge can also exile an unwanted top card by tapping and paying one life, which is useful when a Mountain or red spell blocks the top of the library.\nKrark-Clan Ironworks recursion loop"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is the more complicated line.\nI need:\nKrark-Clan Ironworks"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myr Retriever"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Scrap Trawler"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Foundry Inspector or Cloud Key naming artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With all four available:\nSacrifice Scrap Trawler to KCI for two mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sacrifice Myr Retriever to KCI for two more."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use Myr Retriever’s death trigger to return Scrap Trawler."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Recast Scrap Trawler with the cost reduction."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Recast Myr Retriever with the cost reduction."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The two creatures cost a total of three mana to recast but produced four mana when sacrificed, so each loop produces one additional colorless mana.\nRepeat for infinite colorless mana, then use Ballista, Goblin Cannon, or Staff to finish.\nLock and control lines"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Karn, the Great Creator + Mycosynth Lattice"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mycosynth Lattice makes every permanent an artifact. Karn prevents my opponents from activating the abilities of artifacts they control.\nTogether, opponents cannot activate their lands, mana rocks, equipment, or most other permanents. My permanents continue to function because Karn only affects opponents.\nThis does not immediately win the game, so I still need to close with:\nWalking Ballista"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Cannon"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myr Battlesphere"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wurmcoil Engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Another infinite-mana line"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Under normal Commander rules, Karn cannot retrieve cards from a wishboard. His −2 can still retrieve a face-up artifact I own in exile. A separate sideboard only works when the pod agrees to allow one.\nDarksteel Forge + Mycosynth Lattice"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mycosynth Lattice makes all of my permanents artifacts, and Darksteel Forge gives my artifacts indestructible.\nThis makes nearly my entire battlefield resistant to destruction-based removal. It does not protect against:\nExile"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sacrifice effects"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Bounce"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Counterspells"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Losing the game directly"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"It is a powerful defensive lock, but I should still work toward an actual win.\nMindslaver"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mindslaver is best used against the player most capable of stopping or winning the game.\nGood uses include:\nMaking a combo player waste interaction"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Forcing someone to cast a board wipe at a bad time"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Using an opponent’s removal on their own permanents"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tapping out a control player before my turn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Breaking up a combo stored in someone’s hand"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Daretti, Goblin Welder, Scrap Mastery, Buried Ruin, and the emblem can all help reuse Mindslaver. It is usually a control tool first and a repeated lock only when I have enough mana and recursion to sustain it.\nTutors and what they find"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Gamble"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Gamble can find any card.\nDiscarding the searched artifact is often not a disaster because this deck can use artifacts from the graveyard. Gamble becomes especially good when I am searching for:\nPortal to Phyrexia"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Darksteel Forge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mycosynth Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mindslaver"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A combo artifact I can recover with Daretti"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If I absolutely need a nonartifact spell such as Chaos Warp, Pyroblast, or Scrap Mastery, I should consider the risk of random discard more carefully.\nReckless Handling"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This usually finds the missing combo piece or a major reanimation target.\nLike Gamble, randomly discarding an artifact may actually help me. It is still risky when I need the tutored artifact in my hand immediately and have no graveyard access.\nGoblin Engineer"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Common targets to put into the graveyard:\nPortal to Phyrexia for Daretti or Welder"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Darksteel Forge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mycosynth Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mindslaver"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Basalt Monolith"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rings of Brighthearth"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Staff of Domination"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A small artifact Engineer can return itself"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Imperial Recruiter"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Useful creatures it can find include:\nGoblin Welder"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Engineer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Metalworker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myr Retriever"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ragavan"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The usual choice is Engineer or Welder for setup, or Metalworker when I already have Staff of Domination or a hand full of artifacts.\nKuldotha Forgemaster"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Forgemaster puts any artifact directly onto the battlefield.\nCommon targets:\nThe missing half of an infinite-mana combo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mycosynth Lattice when Karn is already in play"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Portal to Phyrexia when I need to stabilize"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Darksteel Forge when my board is threatened"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mystic Forge when I need card velocity"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mindslaver when one opponent must be stopped"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With Lightning Greaves, I can cast Forgemaster, give it haste, and activate it immediately. I need three artifacts to sacrifice, but tokens and cheap artifacts make excellent fuel.\nMoonsilver Key"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Moonsilver Key primarily finds mana-producing artifacts such as:\nBasalt Monolith"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Grim Monolith"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mana Vault"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sol Ring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Metalworker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Krark-Clan Ironworks"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Basalt Monolith is often the correct choice because it is part of two separate infinite-mana combos.\nExpedition Map"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Important lands to find include:\nAncient Tomb for acceleration"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Inventors’ Fair for an artifact tutor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Urza’s Saga for a cheap artifact"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Buried Ruin for recursion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Karn’s Bastion for Daretti loyalty"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Maze of Ith against a lethal attacker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The Mycosynth Gardens for artifact-copy utility"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wasteland or Ghost Quarter for a dangerous land"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Playing through interaction"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Defense Grid"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Defense Grid should usually come down immediately before I plan to make a serious move.\nOn my turn, it makes opposing counterspells and removal cost three additional mana. This is much more valuable when I am about to:\nResolve a combo piece"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Activate Kuldotha Forgemaster"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cast Scrap Mastery"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Complete Karn and Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Commit multiple artifacts to the battlefield"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"It also taxes my spells during opponents’ turns, so Pyroblast, Red Elemental Blast, Chaos Warp, and Deflecting Swat become harder to use outside my own turn.\nPyroblast and Red Elemental Blast"},{"attributes":{"header":2},"insert":"\n"},{"insert":"These are usually held for:\nA counterspell stopping my win"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A blue commander that is about to take over"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cyclonic Rift"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A blue combo piece"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A blue permanent shutting down my artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I should not spend them on minor value cards unless that card will become a genuine problem.\nDeflecting Swat"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Daretti normally turns this into free protection.\nIt can protect a key permanent by redirecting targeted removal, redirect a counterspell that targets a spell, or turn an opponent’s interaction against another player.\nBoard wipes and recovery"},{"attributes":{"header":1},"insert":"\n"},{"insert":"All Is Dust"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Most of my battlefield is colorless, so All Is Dust can leave much of my artifact engine intact while clearing colored creatures, enchantments, and planeswalkers.\nIt will usually remove Daretti and Blood Moon, so I should account for that before casting it.\nBlasphemous Act"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is primarily for creature-heavy boards. It may destroy my artifact creatures, but Wurmcoil Engine, Myr Retriever, Scrap Trawler, and Daretti’s emblem can make that profitable.\nVandalblast"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The overloaded mode destroys opposing artifacts without touching mine.\nWith Liquimetal Torque, I can turn a troublesome nonland permanent into an artifact before casting Vandalblast. This gives me another way to remove enchantments or planeswalkers that mono-red would otherwise struggle to answer.\nScrap Mastery"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Scrap Mastery is both a recovery spell and a potential game-winning swing.\nBefore casting it, I should check every graveyard. Opponents also return their graveyard artifacts, so I do not want to accidentally rebuild a stronger board for someone else.\nTormod’s Crypt can clear the most dangerous opposing graveyard before I cast Scrap Mastery.\nImportant sequencing notes"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Lightning Greaves"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The priority targets are:\nKuldotha Forgemaster"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Metalworker"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Goblin Welder"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Goblin Engineer"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Greaves provides haste and protection, but shroud can interfere with my own targeted abilities. The biggest example is Staff of Domination targeting Metalworker. Move Greaves away before beginning that combo.\nBlood Moon"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Blood Moon is strongest after I have already used important utility lands.\nBefore casting it, consider using:\nInventors’ Fair"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Urza’s Saga"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Buried Ruin"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Karn’s Bastion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Expedition Map"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wasteland"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ghost Quarter"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"My artifact mana lets me function through Blood Moon better than most multicolor decks, but it still turns off many of my own utility lands.\nKarn’s Bastion"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The main target is Daretti. Proliferating can move him toward the emblem a full turn sooner.\nI can also add a counter to Walking Ballista. I should avoid adding unnecessary burden counters to The One Ring; proliferate lets me choose which permanents receive counters.\nCrystal Vein"},{"attributes":{"header":2},"insert":"\n"},{"insert":"I should not sacrifice Crystal Vein simply because I can.\nCash it in when the extra mana:\nCasts Daretti early"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Completes a combo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pays for protection"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Deploys an important engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Is likely to help end the game that turn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If the play gets stopped and I sacrificed Crystal Vein for minor value, I have unnecessarily set myself back a land.\nThe One Ring"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The One Ring buys a safe turn and provides a large amount of card advantage.\nIf the burden counters become dangerous, I can move it through the graveyard and return it as a new object to reset the counters. Returning it from the graveyard does not give protection from everything because that ability only happens when I cast it.\nHow I prioritize my game plan"},{"attributes":{"header":1},"insert":"\n"},{"insert":"When I am unsure what to do, I use this order:\nMake sure I have enough mana to function."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Put an expensive artifact into the graveyard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Establish Daretti, Welder, or Engineer."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Develop card advantage with Mystic Forge, Top, or The One Ring."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Find Basalt Monolith."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Find Rings of Brighthearth or Forsaken Monument."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Protect the combo turn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Generate infinite mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Find Walking Ballista or Goblin Cannon."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Kill the table."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If the combo route is not available:\nReanimate Portal to Phyrexia."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use Blood Moon or Karn–Lattice to slow the table."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Protect the board with Darksteel Forge."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Reuse Mindslaver against the most dangerous opponent."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Win through Myr Battlesphere, Wurmcoil Engine, or a later combo."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Quick in-game reference"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Best cards to discard"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Portal to Phyrexia"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Darksteel Forge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mycosynth Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mindslaver"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myr Battlesphere"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wurmcoil Engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Any expensive artifact I cannot currently cast"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Best Daretti sacrifice fodder"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mishra’s Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tormod’s Crypt"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lotus Petal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Treasure tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ichor Wellspring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Experimental Synthesizer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pyrite Spellbomb"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wayfarer’s Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Used mana rocks"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Primary wins"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Basalt Monolith + Forsaken Monument"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Basalt Monolith + Rings of Brighthearth"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Metalworker + Staff of Domination"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"KCI + Myr Retriever + Scrap Trawler + cost reducer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mystic Forge + Sensei’s Divining Top + cost reducer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Karn, the Great Creator + Mycosynth Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Infinite-mana outlets"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Walking Ballista"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Cannon"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Staff of Domination"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Best emergency stabilizer"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Portal to Phyrexia"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Best protection before winning"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Defense Grid"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pyroblast"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Red Elemental Blast"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Deflecting Swat"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lightning Greaves for activated creatures"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The sentence to remember"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Make mana, discard the machine, trade scrap for it, protect the combo, and turn infinite colorless mana into lethal damage."},{"insert":"\n"}]}









































































