281 views3 months ago
Commander
Size: 100Salt sum: 63.17
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MaceWeedu

281 views3 months ago
Commander
Size: 100Salt sum: 63.17

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{"ops":[{"insert":"Daretti, Scrap Lord"},{"attributes":{"header":1},"insert":"\n"},{"insert":"What this deck is trying to do"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is a mono-red artifact combo and reanimator deck. The basic idea is to use cheap artifacts as scrap, put something much more dangerous into the graveyard, and have Daretti rebuild it for almost nothing.\nI am not trying to fairly cast every nine-mana artifact in the deck. I would much rather discard "},{"attributes":{"bold":true},"insert":"Portal to Phyrexia"},{"insert":", "},{"attributes":{"bold":true},"insert":"Darksteel Forge"},{"insert":", "},{"attributes":{"bold":true},"insert":"Mycosynth Lattice"},{"insert":", "},{"attributes":{"bold":true},"insert":"Mindslaver"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Myr Battlesphere"},{"insert":", then sacrifice a one-mana artifact to put it directly onto the battlefield.\nThe deck can play a grindy game, especially after board wipes, but its main goal is to assemble one of several overlapping artifact combos. Most of those combos generate infinite colorless mana, which I convert into lethal damage through "},{"attributes":{"bold":true},"insert":"Walking Ballista"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Goblin Cannon"},{"insert":".\nWhat I tell the table"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is an optimized mono-red artifact combo deck. It uses fast mana, graveyard recursion, two-card infinite-mana combos, Blood Moon, and the Karn–Mycosynth Lattice lock.\nIt can threaten a win fairly early with the right opening hand, but it can also slow down and rebuild through Daretti if the first attempt gets stopped.\nHow Daretti works"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Daretti is both my graveyard setup and my reanimation engine.\nThe +2 ability"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Discard up to two cards, then draw that many.\nThe best cards to discard are usually:\nPortal to Phyrexia"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Darksteel Forge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mycosynth Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mindslaver"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myr Battlesphere"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wurmcoil Engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Extra lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Expensive artifacts I cannot currently cast"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Combo pieces that I can recover more easily from the graveyard"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I do not have to discard anything. If my hand is already good, I can activate the ability, discard zero, draw zero, and still add two loyalty to Daretti.\nThe −2 ability"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Sacrifice an artifact and return an artifact from my graveyard to the battlefield.\nMy ideal sacrifice targets are:\nMishra’s Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tormod’s Crypt"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lotus Petal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Treasure tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pyrite Spellbomb"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Experimental Synthesizer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ichor Wellspring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wayfarer’s Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"An artifact that has already used its important ability"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A mana rock I no longer need"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The artifact I return is usually something that would otherwise cost six to nine mana.\nOne important rule: I choose the artifact in my graveyard as the target before Daretti’s ability resolves. That means I cannot sacrifice an artifact and return that same artifact with the same activation.\nThe −10 emblem"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Once I have the emblem, any nontoken artifact that goes from my battlefield to my graveyard returns at the beginning of the next end step.\nThat turns sacrifice effects into temporary inconveniences. It makes cards like "},{"attributes":{"bold":true},"insert":"Krark-Clan Ironworks"},{"insert":", "},{"attributes":{"bold":true},"insert":"Mindslaver"},{"insert":", "},{"attributes":{"bold":true},"insert":"Goblin Welder"},{"insert":", and my sacrifice artifacts much harder for opponents to deal with permanently.\nTokens will not return. Once a Treasure, Myr token, or other token leaves the battlefield, it disappears before the emblem can bring it back. Daretti’s abilities and emblem are the core of the deck’s discard-and-rebuild plan.\nMulligan guide"},{"attributes":{"header":1},"insert":"\n"},{"insert":"What I want in an opening hand"},{"attributes":{"header":2},"insert":"\n"},{"insert":"A good opening hand usually has:\nTwo or three real mana sources"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"At least one piece of acceleration"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A way to find cards, loot, or fill the graveyard"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Something productive to do before or immediately after casting Daretti"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strong early cards include:\nSol Ring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mana Vault"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Grim Monolith"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ancient Tomb"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mox Opal with enough cheap artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lotus Petal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Arcane Signet"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ragavan, Nimble Pilferer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Faithless Looting"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Engineer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Welder"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sensei’s Divining Top"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Expedition Map"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Moonsilver Key"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"An early "},{"attributes":{"bold":true},"insert":"Lightning Greaves"},{"insert":" is also strong when my hand contains Goblin Welder, Goblin Engineer, Metalworker, or Kuldotha Forgemaster.\nHands I should send back"},{"attributes":{"header":2},"insert":"\n"},{"insert":"I should usually mulligan a hand that has:\nOnly one usable mana source"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Maze of Ith as one of my only “lands”"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Several expensive artifacts but no discard or reanimation"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Combo payoffs with no mana or setup"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Too many colorless utility lands and no red source"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A slow hand that does nothing until turn four or five"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A hand containing Portal to Phyrexia, Darksteel Forge, and Mindslaver may look powerful, but it is bad unless I also have Daretti acceleration, Faithless Looting, Goblin Engineer, or another way to use those cards.\nEarly-game plan"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Turns one and two"},{"attributes":{"header":2},"insert":"\n"},{"insert":"I want to establish mana, card selection, or graveyard setup.\nMy best starts involve:\nDeploying fast mana"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Casting Ragavan into an open opponent"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Using Faithless Looting to discard an expensive artifact"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Casting Goblin Engineer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Playing a cheap artifact that can later be sacrificed"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Using Expedition Map or Moonsilver Key to find a missing mana or utility piece"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Goblin Engineer"},{"insert":" can put any artifact into my graveyard when it enters. However, its activated ability only returns artifacts with mana value three or less. If I use Engineer to bin Portal to Phyrexia or Darksteel Forge, I will need Daretti, Goblin Welder, or Scrap Mastery to bring it back.\nTurns two through four"},{"attributes":{"header":2},"insert":"\n"},{"insert":"My next objective is usually one of the following:\nResolve Daretti and start looting."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Reanimate a major artifact."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Establish Mystic Forge or The One Ring."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Assemble two parts of an infinite-mana line."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Play Defense Grid before attempting a protected combo."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use Blood Moon to slow opponents while my artifact mana keeps functioning."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"I should not automatically cast Daretti just because I have four mana. If the table can easily attack him down and I have nothing meaningful to discard or reanimate, it may be better to develop my artifacts first.\nMain win conditions"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Basalt Monolith + Forsaken Monument"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is the cleanest combo in the deck.\nWith both cards on the battlefield:\nTap Basalt Monolith."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"It produces four colorless mana because Forsaken Monument adds one additional colorless."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Spend three mana to untap Basalt Monolith."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Keep one mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat for infinite colorless mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Once I have infinite mana, I win with:\nWalking Ballista"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Cannon"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Staff of Domination to draw through the deck and find an outlet"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The current list contains both pieces and multiple ways to tutor or recover them.\nBasalt Monolith + Rings of Brighthearth"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This line requires two extra mana to begin.\nTap Basalt Monolith for three."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Spend three to activate its untap ability."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rings of Brighthearth triggers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pay two mana to copy the untap ability."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Let the copied ability untap Basalt."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"While the original untap ability is still on the stack, tap Basalt for three."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Let the original ability resolve and untap Basalt again."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"I now have Basalt Monolith untapped and one more mana than I had when I started. Repeating this generates infinite colorless mana.\nAgain, Ballista, Goblin Cannon, or Staff converts the mana into a win.\nRings is also useful outside the combo. It can copy Daretti’s abilities, Inventors’ Fair, Expedition Map, Buried Ruin, Karn’s Bastion, or other activated abilities.\nWhen I copy Daretti’s −2, each copy resolves separately and asks me to sacrifice an artifact. I need two expendable artifacts to reanimate two targets.\nMetalworker + Staff of Domination"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This line requires Metalworker to tap and at least three artifact cards in my hand.\nTap Metalworker and reveal three artifacts."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Add six colorless mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pay three and tap Staff to untap Metalworker."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pay one to untap Staff."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat, gaining two mana each cycle."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Once I have infinite mana:\nGain infinite life with Staff."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Draw the entire deck with Staff."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Find and cast Walking Ballista or Goblin Cannon."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lightning Greaves warning"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Greaves can give Metalworker haste, but shroud prevents Staff of Domination from targeting it.\nThe correct sequence is:\nEquip Greaves to Metalworker so it has haste."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Before starting the Staff loop, move Greaves onto another creature."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Metalworker keeps haste until the turn ends."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Staff can now target and untap Metalworker."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If I have no other creature available, I should be careful about putting Greaves on Metalworker because equipment cannot simply be unequipped without moving it to another creature. Metalworker and Staff are both present in the current list.\nMystic Forge + Sensei’s Divining Top + cost reducer"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The reducer can be:\nCloud Key naming artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Foundry Inspector"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With Mystic Forge, Top, and a reducer:\nSensei’s Divining Top costs zero."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tap Top to draw a card and put Top on top of my library."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mystic Forge lets me cast Top from the top of my library."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast it for zero."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This draws through my entire deck.\nOnce I find enough mana and a win condition, I stop the loop and assemble Ballista, Goblin Cannon, Basalt Monolith, Forsaken Monument, or another winning line.\nMystic Forge can also exile an unwanted top card by tapping and paying one life, which is useful when a Mountain or red spell blocks the top of the library.\nKrark-Clan Ironworks recursion loop"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is the more complicated line.\nI need:\nKrark-Clan Ironworks"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myr Retriever"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Scrap Trawler"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Foundry Inspector or Cloud Key naming artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With all four available:\nSacrifice Scrap Trawler to KCI for two mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sacrifice Myr Retriever to KCI for two more."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use Myr Retriever’s death trigger to return Scrap Trawler."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Recast Scrap Trawler with the cost reduction."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Recast Myr Retriever with the cost reduction."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The two creatures cost a total of three mana to recast but produced four mana when sacrificed, so each loop produces one additional colorless mana.\nRepeat for infinite colorless mana, then use Ballista, Goblin Cannon, or Staff to finish.\nLock and control lines"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Karn, the Great Creator + Mycosynth Lattice"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mycosynth Lattice makes every permanent an artifact. Karn prevents my opponents from activating the abilities of artifacts they control.\nTogether, opponents cannot activate their lands, mana rocks, equipment, or most other permanents. My permanents continue to function because Karn only affects opponents.\nThis does not immediately win the game, so I still need to close with:\nWalking Ballista"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Cannon"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myr Battlesphere"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wurmcoil Engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Another infinite-mana line"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Under normal Commander rules, Karn cannot retrieve cards from a wishboard. His −2 can still retrieve a face-up artifact I own in exile. A separate sideboard only works when the pod agrees to allow one.\nDarksteel Forge + Mycosynth Lattice"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mycosynth Lattice makes all of my permanents artifacts, and Darksteel Forge gives my artifacts indestructible.\nThis makes nearly my entire battlefield resistant to destruction-based removal. It does not protect against:\nExile"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sacrifice effects"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Bounce"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Counterspells"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Losing the game directly"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"It is a powerful defensive lock, but I should still work toward an actual win.\nMindslaver"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mindslaver is best used against the player most capable of stopping or winning the game.\nGood uses include:\nMaking a combo player waste interaction"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Forcing someone to cast a board wipe at a bad time"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Using an opponent’s removal on their own permanents"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tapping out a control player before my turn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Breaking up a combo stored in someone’s hand"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Daretti, Goblin Welder, Scrap Mastery, Buried Ruin, and the emblem can all help reuse Mindslaver. It is usually a control tool first and a repeated lock only when I have enough mana and recursion to sustain it.\nTutors and what they find"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Gamble"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Gamble can find any card.\nDiscarding the searched artifact is often not a disaster because this deck can use artifacts from the graveyard. Gamble becomes especially good when I am searching for:\nPortal to Phyrexia"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Darksteel Forge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mycosynth Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mindslaver"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A combo artifact I can recover with Daretti"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If I absolutely need a nonartifact spell such as Chaos Warp, Pyroblast, or Scrap Mastery, I should consider the risk of random discard more carefully.\nReckless Handling"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This usually finds the missing combo piece or a major reanimation target.\nLike Gamble, randomly discarding an artifact may actually help me. It is still risky when I need the tutored artifact in my hand immediately and have no graveyard access.\nGoblin Engineer"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Common targets to put into the graveyard:\nPortal to Phyrexia for Daretti or Welder"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Darksteel Forge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mycosynth Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mindslaver"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Basalt Monolith"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rings of Brighthearth"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Staff of Domination"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A small artifact Engineer can return itself"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Imperial Recruiter"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Useful creatures it can find include:\nGoblin Welder"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Engineer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Metalworker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myr Retriever"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ragavan"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The usual choice is Engineer or Welder for setup, or Metalworker when I already have Staff of Domination or a hand full of artifacts.\nKuldotha Forgemaster"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Forgemaster puts any artifact directly onto the battlefield.\nCommon targets:\nThe missing half of an infinite-mana combo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mycosynth Lattice when Karn is already in play"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Portal to Phyrexia when I need to stabilize"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Darksteel Forge when my board is threatened"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mystic Forge when I need card velocity"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mindslaver when one opponent must be stopped"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With Lightning Greaves, I can cast Forgemaster, give it haste, and activate it immediately. I need three artifacts to sacrifice, but tokens and cheap artifacts make excellent fuel.\nMoonsilver Key"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Moonsilver Key primarily finds mana-producing artifacts such as:\nBasalt Monolith"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Grim Monolith"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mana Vault"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sol Ring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Metalworker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Krark-Clan Ironworks"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Basalt Monolith is often the correct choice because it is part of two separate infinite-mana combos.\nExpedition Map"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Important lands to find include:\nAncient Tomb for acceleration"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Inventors’ Fair for an artifact tutor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Urza’s Saga for a cheap artifact"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Buried Ruin for recursion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Karn’s Bastion for Daretti loyalty"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Maze of Ith against a lethal attacker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The Mycosynth Gardens for artifact-copy utility"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wasteland or Ghost Quarter for a dangerous land"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Playing through interaction"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Defense Grid"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Defense Grid should usually come down immediately before I plan to make a serious move.\nOn my turn, it makes opposing counterspells and removal cost three additional mana. This is much more valuable when I am about to:\nResolve a combo piece"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Activate Kuldotha Forgemaster"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cast Scrap Mastery"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Complete Karn and Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Commit multiple artifacts to the battlefield"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"It also taxes my spells during opponents’ turns, so Pyroblast, Red Elemental Blast, Chaos Warp, and Deflecting Swat become harder to use outside my own turn.\nPyroblast and Red Elemental Blast"},{"attributes":{"header":2},"insert":"\n"},{"insert":"These are usually held for:\nA counterspell stopping my win"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A blue commander that is about to take over"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cyclonic Rift"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A blue combo piece"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A blue permanent shutting down my artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I should not spend them on minor value cards unless that card will become a genuine problem.\nDeflecting Swat"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Daretti normally turns this into free protection.\nIt can protect a key permanent by redirecting targeted removal, redirect a counterspell that targets a spell, or turn an opponent’s interaction against another player.\nBoard wipes and recovery"},{"attributes":{"header":1},"insert":"\n"},{"insert":"All Is Dust"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Most of my battlefield is colorless, so All Is Dust can leave much of my artifact engine intact while clearing colored creatures, enchantments, and planeswalkers.\nIt will usually remove Daretti and Blood Moon, so I should account for that before casting it.\nBlasphemous Act"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is primarily for creature-heavy boards. It may destroy my artifact creatures, but Wurmcoil Engine, Myr Retriever, Scrap Trawler, and Daretti’s emblem can make that profitable.\nVandalblast"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The overloaded mode destroys opposing artifacts without touching mine.\nWith Liquimetal Torque, I can turn a troublesome nonland permanent into an artifact before casting Vandalblast. This gives me another way to remove enchantments or planeswalkers that mono-red would otherwise struggle to answer.\nScrap Mastery"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Scrap Mastery is both a recovery spell and a potential game-winning swing.\nBefore casting it, I should check every graveyard. Opponents also return their graveyard artifacts, so I do not want to accidentally rebuild a stronger board for someone else.\nTormod’s Crypt can clear the most dangerous opposing graveyard before I cast Scrap Mastery.\nImportant sequencing notes"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Lightning Greaves"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The priority targets are:\nKuldotha Forgemaster"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Metalworker"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Goblin Welder"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Goblin Engineer"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Greaves provides haste and protection, but shroud can interfere with my own targeted abilities. The biggest example is Staff of Domination targeting Metalworker. Move Greaves away before beginning that combo.\nBlood Moon"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Blood Moon is strongest after I have already used important utility lands.\nBefore casting it, consider using:\nInventors’ Fair"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Urza’s Saga"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Buried Ruin"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Karn’s Bastion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Expedition Map"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wasteland"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ghost Quarter"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"My artifact mana lets me function through Blood Moon better than most multicolor decks, but it still turns off many of my own utility lands.\nKarn’s Bastion"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The main target is Daretti. Proliferating can move him toward the emblem a full turn sooner.\nI can also add a counter to Walking Ballista. I should avoid adding unnecessary burden counters to The One Ring; proliferate lets me choose which permanents receive counters.\nCrystal Vein"},{"attributes":{"header":2},"insert":"\n"},{"insert":"I should not sacrifice Crystal Vein simply because I can.\nCash it in when the extra mana:\nCasts Daretti early"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Completes a combo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pays for protection"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Deploys an important engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Is likely to help end the game that turn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If the play gets stopped and I sacrificed Crystal Vein for minor value, I have unnecessarily set myself back a land.\nThe One Ring"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The One Ring buys a safe turn and provides a large amount of card advantage.\nIf the burden counters become dangerous, I can move it through the graveyard and return it as a new object to reset the counters. Returning it from the graveyard does not give protection from everything because that ability only happens when I cast it.\nHow I prioritize my game plan"},{"attributes":{"header":1},"insert":"\n"},{"insert":"When I am unsure what to do, I use this order:\nMake sure I have enough mana to function."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Put an expensive artifact into the graveyard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Establish Daretti, Welder, or Engineer."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Develop card advantage with Mystic Forge, Top, or The One Ring."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Find Basalt Monolith."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Find Rings of Brighthearth or Forsaken Monument."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Protect the combo turn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Generate infinite mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Find Walking Ballista or Goblin Cannon."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Kill the table."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If the combo route is not available:\nReanimate Portal to Phyrexia."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use Blood Moon or Karn–Lattice to slow the table."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Protect the board with Darksteel Forge."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Reuse Mindslaver against the most dangerous opponent."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Win through Myr Battlesphere, Wurmcoil Engine, or a later combo."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Quick in-game reference"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Best cards to discard"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Portal to Phyrexia"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Darksteel Forge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mycosynth Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mindslaver"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myr Battlesphere"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wurmcoil Engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Any expensive artifact I cannot currently cast"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Best Daretti sacrifice fodder"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mishra’s Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tormod’s Crypt"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lotus Petal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Treasure tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ichor Wellspring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Experimental Synthesizer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pyrite Spellbomb"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wayfarer’s Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Used mana rocks"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Primary wins"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Basalt Monolith + Forsaken Monument"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Basalt Monolith + Rings of Brighthearth"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Metalworker + Staff of Domination"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"KCI + Myr Retriever + Scrap Trawler + cost reducer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mystic Forge + Sensei’s Divining Top + cost reducer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Karn, the Great Creator + Mycosynth Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Infinite-mana outlets"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Walking Ballista"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Cannon"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Staff of Domination"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Best emergency stabilizer"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Portal to Phyrexia"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Best protection before winning"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Defense Grid"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pyroblast"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Red Elemental Blast"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Deflecting Swat"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lightning Greaves for activated creatures"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The sentence to remember"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Make mana, discard the machine, trade scrap for it, protect the combo, and turn infinite colorless mana into lethal damage."},{"insert":"\n"}]}
Daretti, Scrap Savant
+2: Discard up to two cards, then draw that many cards.
−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."
Daretti, Scrap Savant can be your commander.
Legendary Planeswalker - Daretti
Daretti, Scrap Savant (plst) CM2-4

Commander

(Ctrl to add secondary)
Big Score
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Big Score (msc) 802
Demand Answers
As an additional cost to cast this spell, sacrifice an artifact or discard a card.
Draw two cards.
Instant
Demand Answers (mkm) 122
Experimental Synthesizer
When this artifact enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card.
, Sacrifice this artifact: Create a 2/2 white Samurai creature token with vigilance. Activate only as a sorcery.
Artifact
Experimental Synthesizer (neo) 138
Faithless Looting
Draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Faithless Looting (soc) 244
Ichor Wellspring
When this artifact enters or is put into a graveyard from the battlefield, draw a card.
Artifact
Ichor Wellspring (brc) 143
Mishra's Bauble
, Sacrifice this artifact: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
Artifact
Mishra's Bauble (plst) IMA-221
Mystic Forge
You may look at the top card of your library any time.
You may cast artifact spells and colorless spells from the top of your library.
, Pay 1 life: Exile the top card of your library.
Artifact
Mystic Forge (m3c) 302
Sensei's Divining Top
: Look at the top three cards of your library, then put them back in any order.
: Draw a card, then put this artifact on top of its owner's library.
Artifact
Sensei's Divining Top (2x2) 314
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact
The One Ring (ltr) 246
Thrill of Possibility
As an additional cost to cast this spell, discard a card.
Draw two cards.
Instant
Thrill of Possibility (fdn) 210
Valakut Awakening
Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
Instant
Valakut Awakening // Valakut Stoneforge (plst) ZNR-174Valakut Awakening // Valakut Stoneforge (plst) ZNR-174
Wheel of Misfortune
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Sorcery
Wheel of Misfortune (cmr) 211

Draw

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Basalt Monolith
This artifact doesn't untap during your untap step.
: Add
.
: Untap this artifact.
Artifact
Basalt Monolith (ltc) 274
Goblin Cannon
: This artifact deals 1 damage to any target. Sacrifice this artifact.
Artifact
Goblin Cannon (5dn) 125
Karn, the Great Creator
Activated abilities of artifacts your opponents control can't be activated.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Legendary Planeswalker - Karn
Karn, the Great Creator (rvr) 1
Mindslaver
,
, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for them.)
Legendary Artifact
Mindslaver (plst) MRD-206
Mycosynth Lattice
All permanents are artifacts in addition to their other types.
All cards that aren't on the battlefield, spells, and permanents are colorless.
Players may spend mana as though it were mana of any color.
Artifact
Mycosynth Lattice (plst) BBD-241
Rings of Brighthearth
Whenever you activate an ability, if it isn't a mana ability, you may pay
. If you do, copy that ability. You may choose new targets for the copy.
Artifact
Rings of Brighthearth (cmr) 335
Walking Ballista
This creature enters with X +1/+1 counters on it.
: Put a +1/+1 counter on this creature.
Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Creature Artifact - Construct
Walking Ballista (fic) 371

Finisher

(Ctrl to add secondary)
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (plst) TMP-315
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (mh2) 436
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (eoc) 150
Crystal Vein
: Add
.
, Sacrifice this land: Add
.
Land
Crystal Vein (plst) MIR-325
Darksteel Citadel
Indestructible
: Add
.
Artifact Land
Darksteel Citadel (brc) 180
Ghost Quarter
: Add
.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Land
Ghost Quarter (ltc) 314
Great Furnace
: Add
.
Artifact Land
Great Furnace (eoc) 161
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add
.
,
, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land
Inventors' Fair (plst) KLD-247
Karn's Bastion
: Add
.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
Karn's Bastion (eoc) 163
Maze of Ith
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Land
Maze of Ith (dmr) 250
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (hob) 197
The Mycosynth Gardens
: Add
.
,
: Add one mana of any color.
,
: This land becomes a copy of target nontoken artifact you control with mana value X.
Land - Sphere
The Mycosynth Gardens (eoc) 168
Treasure Vault
: Add
.
,
, Sacrifice this land: Create X Treasure tokens.
Artifact Land
Treasure Vault (drc) 180
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (mh2) 259
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (soc) 422
Wasteland
: Add
.
, Sacrifice this land: Destroy target nonbasic land.
Land
Wasteland (ema) 248

Land

(Ctrl to add secondary)
Darksteel Forge
Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)
Artifact
Darksteel Forge (2xm) 248
Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (cmm) 214
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (msc) 202

Protection

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 193
Cloud Key
As this artifact enters, choose artifact, creature, enchantment, instant, or sorcery.
Spells you cast of the chosen type cost
less to cast.
Artifact
Cloud Key (eoc) 54
Cursed Mirror
: Add
.
As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
Artifact
Cursed Mirror (soc) 242
Expedition Map
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact
Expedition Map (fdn) 724
Forsaken Monument
Colorless creatures you control get +2/+2.
Whenever you tap a permanent for
, add an additional
.
Whenever you cast a colorless spell, you gain 2 life.
Legendary Artifact
Forsaken Monument (m3c) 293
Foundry Inspector
Artifact spells you cast cost
less to cast.
Creature Artifact - Construct
Foundry Inspector (cmm) 385
Grim Monolith
This artifact doesn't untap during your untap step.
: Add
.
: Untap this artifact.
Artifact
Grim Monolith (ulg) 126
Jeska's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add
for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
Sorcery
Jeska's Will (mkc) 156
Krark-Clan Ironworks
Sacrifice an artifact: Add
.
Artifact
Krark-Clan Ironworks (5dn) 134
Liquimetal Torque
: Add
.
: Target nonland permanent becomes an artifact in addition to its other types until end of turn.
Artifact
Liquimetal Torque (brc) 145
Lotus Petal
, Sacrifice this artifact: Add one mana of any color.
Artifact
Lotus Petal (plst) TMP-294
Mana Vault
This artifact doesn't untap during your untap step.
At the beginning of your upkeep, you may pay
. If you do, untap this artifact.
At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you.
: Add
.
Artifact
Mana Vault (2x2) 308
Metalworker
: Reveal any number of artifact cards in your hand. Add
for each card revealed this way.
Creature Artifact - Construct
Metalworker (uds) 135
Moonsilver Key
,
, Sacrifice this artifact: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle.
Artifact
Moonsilver Key (mid) 255
Mox Opal
Metalcraft —
: Add one mana of any color. Activate only if you control three or more artifacts.
Legendary Artifact
Mox Opal (2xm) 275
Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey
Ragavan, Nimble Pilferer (h2r) 11
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 213
Thran Dynamo
: Add
.
Artifact
Thran Dynamo (blc) 290
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (fic) 372

Ramp

(Ctrl to add secondary)
Goblin Welder
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Creature - Goblin Artificer
Goblin Welder (cm2) 101
Myr Retriever
When this creature dies, return another target artifact card from your graveyard to your hand.
Creature Artifact - Myr
Myr Retriever (plst) CM2-203
Scrap Mastery
Each player exiles all artifact cards from their graveyard, then sacrifices all artifacts they control, then puts all cards they exiled this way onto the battlefield.
Sorcery
Scrap Mastery (cm2) 116
Scrap Trawler
Whenever this creature dies or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value.
Creature Artifact - Construct
Scrap Trawler (moc) 373

Recursion

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All Is Dust
Each player sacrifices all permanents they control that are one or more colors.
Sorcery Kindred - Eldrazi
All Is Dust (m3c) 152
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (msc) 163
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (msc) 164
Portal to Phyrexia
When this artifact enters, each opponent sacrifices three creatures of their choice.
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types.
Artifact
Portal to Phyrexia (bro) 240
Pyrite Spellbomb
, Sacrifice this artifact: It deals 2 damage to any target.
, Sacrifice this artifact: Draw a card.
Artifact
Pyrite Spellbomb (plst) DDU-60
Pyroblast
Choose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue.
Instant
Pyroblast (ema) 142
Red Elemental Blast
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Instant
Red Elemental Blast (a25) 147
Tormod's Crypt
, Sacrifice this artifact: Exile target player's graveyard.
Artifact
Tormod's Crypt (dmr) 388
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (msc) 168

Removal

(Ctrl to add secondary)
Blood Moon
Nonbasic lands are Mountains.
Enchantment
Blood Moon (plst) A25-122
Defense Grid
Each spell costs
more to cast except during its controller's turn.
Artifact
Defense Grid (9ed) 293

Stax

(Ctrl to add secondary)
Myr Battlesphere
When this creature enters, create four 1/1 colorless Myr artifact creature tokens.
Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
Creature Artifact - Construct Myr
Myr Battlesphere (tdc) 322
Wurmcoil Engine
Deathtouch, lifelink
When this creature dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.
Creature Artifact - Wurm Phyrexian
Wurmcoil Engine (2xm) 308

Tokens

(Ctrl to add secondary)
Gamble
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Sorcery
Gamble (dmr) 121
Goblin Engineer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.
,
, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
Creature - Goblin Artificer
Goblin Engineer (h1r) 16
Imperial Recruiter
When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Advisor
Imperial Recruiter (mh2) 281
Kuldotha Forgemaster
, Sacrifice three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle.
Creature Artifact - Construct
Kuldotha Forgemaster (2xm) 266
Reckless Handling
Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.
Sorcery
Reckless Handling (mat) 19

Tutor

(Ctrl to add secondary)
Manifold Key
,
: Untap another target artifact.
,
: Target creature can't be blocked this turn.
Artifact
Manifold Key (clb) 319
Staff of Domination
: Untap this artifact.
,
: You gain 1 life.
,
: Untap target creature.
,
: Tap target creature.
,
: Draw a card.
Artifact
Staff of Domination (cmr) 343

Untap

(Ctrl to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
25 pips - 24 cards
28 mana - 28 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
35 mana - 21 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Daretti, Scrap Lord"},{"attributes":{"header":1},"insert":"\n"},{"insert":"What this deck is trying to do"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is a mono-red artifact combo and reanimator deck. The basic idea is to use cheap artifacts as scrap, put something much more dangerous into the graveyard, and have Daretti rebuild it for almost nothing.\nI am not trying to fairly cast every nine-mana artifact in the deck. I would much rather discard "},{"attributes":{"bold":true},"insert":"Portal to Phyrexia"},{"insert":", "},{"attributes":{"bold":true},"insert":"Darksteel Forge"},{"insert":", "},{"attributes":{"bold":true},"insert":"Mycosynth Lattice"},{"insert":", "},{"attributes":{"bold":true},"insert":"Mindslaver"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Myr Battlesphere"},{"insert":", then sacrifice a one-mana artifact to put it directly onto the battlefield.\nThe deck can play a grindy game, especially after board wipes, but its main goal is to assemble one of several overlapping artifact combos. Most of those combos generate infinite colorless mana, which I convert into lethal damage through "},{"attributes":{"bold":true},"insert":"Walking Ballista"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Goblin Cannon"},{"insert":".\nWhat I tell the table"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is an optimized mono-red artifact combo deck. It uses fast mana, graveyard recursion, two-card infinite-mana combos, Blood Moon, and the Karn–Mycosynth Lattice lock.\nIt can threaten a win fairly early with the right opening hand, but it can also slow down and rebuild through Daretti if the first attempt gets stopped.\nHow Daretti works"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Daretti is both my graveyard setup and my reanimation engine.\nThe +2 ability"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Discard up to two cards, then draw that many.\nThe best cards to discard are usually:\nPortal to Phyrexia"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Darksteel Forge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mycosynth Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mindslaver"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myr Battlesphere"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wurmcoil Engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Extra lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Expensive artifacts I cannot currently cast"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Combo pieces that I can recover more easily from the graveyard"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I do not have to discard anything. If my hand is already good, I can activate the ability, discard zero, draw zero, and still add two loyalty to Daretti.\nThe −2 ability"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Sacrifice an artifact and return an artifact from my graveyard to the battlefield.\nMy ideal sacrifice targets are:\nMishra’s Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tormod’s Crypt"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lotus Petal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Treasure tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pyrite Spellbomb"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Experimental Synthesizer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ichor Wellspring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wayfarer’s Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"An artifact that has already used its important ability"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A mana rock I no longer need"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The artifact I return is usually something that would otherwise cost six to nine mana.\nOne important rule: I choose the artifact in my graveyard as the target before Daretti’s ability resolves. That means I cannot sacrifice an artifact and return that same artifact with the same activation.\nThe −10 emblem"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Once I have the emblem, any nontoken artifact that goes from my battlefield to my graveyard returns at the beginning of the next end step.\nThat turns sacrifice effects into temporary inconveniences. It makes cards like "},{"attributes":{"bold":true},"insert":"Krark-Clan Ironworks"},{"insert":", "},{"attributes":{"bold":true},"insert":"Mindslaver"},{"insert":", "},{"attributes":{"bold":true},"insert":"Goblin Welder"},{"insert":", and my sacrifice artifacts much harder for opponents to deal with permanently.\nTokens will not return. Once a Treasure, Myr token, or other token leaves the battlefield, it disappears before the emblem can bring it back. Daretti’s abilities and emblem are the core of the deck’s discard-and-rebuild plan.\nMulligan guide"},{"attributes":{"header":1},"insert":"\n"},{"insert":"What I want in an opening hand"},{"attributes":{"header":2},"insert":"\n"},{"insert":"A good opening hand usually has:\nTwo or three real mana sources"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"At least one piece of acceleration"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A way to find cards, loot, or fill the graveyard"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Something productive to do before or immediately after casting Daretti"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strong early cards include:\nSol Ring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mana Vault"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Grim Monolith"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ancient Tomb"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mox Opal with enough cheap artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lotus Petal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Arcane Signet"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ragavan, Nimble Pilferer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Faithless Looting"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Engineer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Welder"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sensei’s Divining Top"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Expedition Map"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Moonsilver Key"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"An early "},{"attributes":{"bold":true},"insert":"Lightning Greaves"},{"insert":" is also strong when my hand contains Goblin Welder, Goblin Engineer, Metalworker, or Kuldotha Forgemaster.\nHands I should send back"},{"attributes":{"header":2},"insert":"\n"},{"insert":"I should usually mulligan a hand that has:\nOnly one usable mana source"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Maze of Ith as one of my only “lands”"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Several expensive artifacts but no discard or reanimation"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Combo payoffs with no mana or setup"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Too many colorless utility lands and no red source"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A slow hand that does nothing until turn four or five"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A hand containing Portal to Phyrexia, Darksteel Forge, and Mindslaver may look powerful, but it is bad unless I also have Daretti acceleration, Faithless Looting, Goblin Engineer, or another way to use those cards.\nEarly-game plan"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Turns one and two"},{"attributes":{"header":2},"insert":"\n"},{"insert":"I want to establish mana, card selection, or graveyard setup.\nMy best starts involve:\nDeploying fast mana"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Casting Ragavan into an open opponent"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Using Faithless Looting to discard an expensive artifact"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Casting Goblin Engineer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Playing a cheap artifact that can later be sacrificed"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Using Expedition Map or Moonsilver Key to find a missing mana or utility piece"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Goblin Engineer"},{"insert":" can put any artifact into my graveyard when it enters. However, its activated ability only returns artifacts with mana value three or less. If I use Engineer to bin Portal to Phyrexia or Darksteel Forge, I will need Daretti, Goblin Welder, or Scrap Mastery to bring it back.\nTurns two through four"},{"attributes":{"header":2},"insert":"\n"},{"insert":"My next objective is usually one of the following:\nResolve Daretti and start looting."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Reanimate a major artifact."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Establish Mystic Forge or The One Ring."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Assemble two parts of an infinite-mana line."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Play Defense Grid before attempting a protected combo."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use Blood Moon to slow opponents while my artifact mana keeps functioning."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"I should not automatically cast Daretti just because I have four mana. If the table can easily attack him down and I have nothing meaningful to discard or reanimate, it may be better to develop my artifacts first.\nMain win conditions"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Basalt Monolith + Forsaken Monument"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is the cleanest combo in the deck.\nWith both cards on the battlefield:\nTap Basalt Monolith."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"It produces four colorless mana because Forsaken Monument adds one additional colorless."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Spend three mana to untap Basalt Monolith."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Keep one mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat for infinite colorless mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Once I have infinite mana, I win with:\nWalking Ballista"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Cannon"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Staff of Domination to draw through the deck and find an outlet"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The current list contains both pieces and multiple ways to tutor or recover them.\nBasalt Monolith + Rings of Brighthearth"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This line requires two extra mana to begin.\nTap Basalt Monolith for three."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Spend three to activate its untap ability."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Rings of Brighthearth triggers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pay two mana to copy the untap ability."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Let the copied ability untap Basalt."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"While the original untap ability is still on the stack, tap Basalt for three."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Let the original ability resolve and untap Basalt again."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"I now have Basalt Monolith untapped and one more mana than I had when I started. Repeating this generates infinite colorless mana.\nAgain, Ballista, Goblin Cannon, or Staff converts the mana into a win.\nRings is also useful outside the combo. It can copy Daretti’s abilities, Inventors’ Fair, Expedition Map, Buried Ruin, Karn’s Bastion, or other activated abilities.\nWhen I copy Daretti’s −2, each copy resolves separately and asks me to sacrifice an artifact. I need two expendable artifacts to reanimate two targets.\nMetalworker + Staff of Domination"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This line requires Metalworker to tap and at least three artifact cards in my hand.\nTap Metalworker and reveal three artifacts."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Add six colorless mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pay three and tap Staff to untap Metalworker."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pay one to untap Staff."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat, gaining two mana each cycle."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Once I have infinite mana:\nGain infinite life with Staff."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Draw the entire deck with Staff."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Find and cast Walking Ballista or Goblin Cannon."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lightning Greaves warning"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Greaves can give Metalworker haste, but shroud prevents Staff of Domination from targeting it.\nThe correct sequence is:\nEquip Greaves to Metalworker so it has haste."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Before starting the Staff loop, move Greaves onto another creature."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Metalworker keeps haste until the turn ends."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Staff can now target and untap Metalworker."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If I have no other creature available, I should be careful about putting Greaves on Metalworker because equipment cannot simply be unequipped without moving it to another creature. Metalworker and Staff are both present in the current list.\nMystic Forge + Sensei’s Divining Top + cost reducer"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The reducer can be:\nCloud Key naming artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Foundry Inspector"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With Mystic Forge, Top, and a reducer:\nSensei’s Divining Top costs zero."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tap Top to draw a card and put Top on top of my library."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mystic Forge lets me cast Top from the top of my library."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast it for zero."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This draws through my entire deck.\nOnce I find enough mana and a win condition, I stop the loop and assemble Ballista, Goblin Cannon, Basalt Monolith, Forsaken Monument, or another winning line.\nMystic Forge can also exile an unwanted top card by tapping and paying one life, which is useful when a Mountain or red spell blocks the top of the library.\nKrark-Clan Ironworks recursion loop"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is the more complicated line.\nI need:\nKrark-Clan Ironworks"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myr Retriever"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Scrap Trawler"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Foundry Inspector or Cloud Key naming artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With all four available:\nSacrifice Scrap Trawler to KCI for two mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sacrifice Myr Retriever to KCI for two more."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use Myr Retriever’s death trigger to return Scrap Trawler."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Recast Scrap Trawler with the cost reduction."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Recast Myr Retriever with the cost reduction."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The two creatures cost a total of three mana to recast but produced four mana when sacrificed, so each loop produces one additional colorless mana.\nRepeat for infinite colorless mana, then use Ballista, Goblin Cannon, or Staff to finish.\nLock and control lines"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Karn, the Great Creator + Mycosynth Lattice"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mycosynth Lattice makes every permanent an artifact. Karn prevents my opponents from activating the abilities of artifacts they control.\nTogether, opponents cannot activate their lands, mana rocks, equipment, or most other permanents. My permanents continue to function because Karn only affects opponents.\nThis does not immediately win the game, so I still need to close with:\nWalking Ballista"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Cannon"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myr Battlesphere"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wurmcoil Engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Another infinite-mana line"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Under normal Commander rules, Karn cannot retrieve cards from a wishboard. His −2 can still retrieve a face-up artifact I own in exile. A separate sideboard only works when the pod agrees to allow one.\nDarksteel Forge + Mycosynth Lattice"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mycosynth Lattice makes all of my permanents artifacts, and Darksteel Forge gives my artifacts indestructible.\nThis makes nearly my entire battlefield resistant to destruction-based removal. It does not protect against:\nExile"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sacrifice effects"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Bounce"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Counterspells"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Losing the game directly"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"It is a powerful defensive lock, but I should still work toward an actual win.\nMindslaver"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mindslaver is best used against the player most capable of stopping or winning the game.\nGood uses include:\nMaking a combo player waste interaction"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Forcing someone to cast a board wipe at a bad time"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Using an opponent’s removal on their own permanents"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tapping out a control player before my turn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Breaking up a combo stored in someone’s hand"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Daretti, Goblin Welder, Scrap Mastery, Buried Ruin, and the emblem can all help reuse Mindslaver. It is usually a control tool first and a repeated lock only when I have enough mana and recursion to sustain it.\nTutors and what they find"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Gamble"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Gamble can find any card.\nDiscarding the searched artifact is often not a disaster because this deck can use artifacts from the graveyard. Gamble becomes especially good when I am searching for:\nPortal to Phyrexia"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Darksteel Forge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mycosynth Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mindslaver"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A combo artifact I can recover with Daretti"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If I absolutely need a nonartifact spell such as Chaos Warp, Pyroblast, or Scrap Mastery, I should consider the risk of random discard more carefully.\nReckless Handling"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This usually finds the missing combo piece or a major reanimation target.\nLike Gamble, randomly discarding an artifact may actually help me. It is still risky when I need the tutored artifact in my hand immediately and have no graveyard access.\nGoblin Engineer"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Common targets to put into the graveyard:\nPortal to Phyrexia for Daretti or Welder"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Darksteel Forge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mycosynth Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mindslaver"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Basalt Monolith"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rings of Brighthearth"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Staff of Domination"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A small artifact Engineer can return itself"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Imperial Recruiter"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Useful creatures it can find include:\nGoblin Welder"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Engineer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Metalworker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myr Retriever"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ragavan"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The usual choice is Engineer or Welder for setup, or Metalworker when I already have Staff of Domination or a hand full of artifacts.\nKuldotha Forgemaster"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Forgemaster puts any artifact directly onto the battlefield.\nCommon targets:\nThe missing half of an infinite-mana combo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mycosynth Lattice when Karn is already in play"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Portal to Phyrexia when I need to stabilize"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Darksteel Forge when my board is threatened"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mystic Forge when I need card velocity"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mindslaver when one opponent must be stopped"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With Lightning Greaves, I can cast Forgemaster, give it haste, and activate it immediately. I need three artifacts to sacrifice, but tokens and cheap artifacts make excellent fuel.\nMoonsilver Key"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Moonsilver Key primarily finds mana-producing artifacts such as:\nBasalt Monolith"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Grim Monolith"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mana Vault"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sol Ring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Metalworker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Krark-Clan Ironworks"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Basalt Monolith is often the correct choice because it is part of two separate infinite-mana combos.\nExpedition Map"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Important lands to find include:\nAncient Tomb for acceleration"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Inventors’ Fair for an artifact tutor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Urza’s Saga for a cheap artifact"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Buried Ruin for recursion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Karn’s Bastion for Daretti loyalty"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Maze of Ith against a lethal attacker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The Mycosynth Gardens for artifact-copy utility"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wasteland or Ghost Quarter for a dangerous land"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Playing through interaction"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Defense Grid"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Defense Grid should usually come down immediately before I plan to make a serious move.\nOn my turn, it makes opposing counterspells and removal cost three additional mana. This is much more valuable when I am about to:\nResolve a combo piece"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Activate Kuldotha Forgemaster"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cast Scrap Mastery"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Complete Karn and Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Commit multiple artifacts to the battlefield"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"It also taxes my spells during opponents’ turns, so Pyroblast, Red Elemental Blast, Chaos Warp, and Deflecting Swat become harder to use outside my own turn.\nPyroblast and Red Elemental Blast"},{"attributes":{"header":2},"insert":"\n"},{"insert":"These are usually held for:\nA counterspell stopping my win"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A blue commander that is about to take over"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cyclonic Rift"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A blue combo piece"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A blue permanent shutting down my artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I should not spend them on minor value cards unless that card will become a genuine problem.\nDeflecting Swat"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Daretti normally turns this into free protection.\nIt can protect a key permanent by redirecting targeted removal, redirect a counterspell that targets a spell, or turn an opponent’s interaction against another player.\nBoard wipes and recovery"},{"attributes":{"header":1},"insert":"\n"},{"insert":"All Is Dust"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Most of my battlefield is colorless, so All Is Dust can leave much of my artifact engine intact while clearing colored creatures, enchantments, and planeswalkers.\nIt will usually remove Daretti and Blood Moon, so I should account for that before casting it.\nBlasphemous Act"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is primarily for creature-heavy boards. It may destroy my artifact creatures, but Wurmcoil Engine, Myr Retriever, Scrap Trawler, and Daretti’s emblem can make that profitable.\nVandalblast"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The overloaded mode destroys opposing artifacts without touching mine.\nWith Liquimetal Torque, I can turn a troublesome nonland permanent into an artifact before casting Vandalblast. This gives me another way to remove enchantments or planeswalkers that mono-red would otherwise struggle to answer.\nScrap Mastery"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Scrap Mastery is both a recovery spell and a potential game-winning swing.\nBefore casting it, I should check every graveyard. Opponents also return their graveyard artifacts, so I do not want to accidentally rebuild a stronger board for someone else.\nTormod’s Crypt can clear the most dangerous opposing graveyard before I cast Scrap Mastery.\nImportant sequencing notes"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Lightning Greaves"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The priority targets are:\nKuldotha Forgemaster"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Metalworker"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Goblin Welder"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Goblin Engineer"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Greaves provides haste and protection, but shroud can interfere with my own targeted abilities. The biggest example is Staff of Domination targeting Metalworker. Move Greaves away before beginning that combo.\nBlood Moon"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Blood Moon is strongest after I have already used important utility lands.\nBefore casting it, consider using:\nInventors’ Fair"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Urza’s Saga"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Buried Ruin"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Karn’s Bastion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Expedition Map"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wasteland"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ghost Quarter"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"My artifact mana lets me function through Blood Moon better than most multicolor decks, but it still turns off many of my own utility lands.\nKarn’s Bastion"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The main target is Daretti. Proliferating can move him toward the emblem a full turn sooner.\nI can also add a counter to Walking Ballista. I should avoid adding unnecessary burden counters to The One Ring; proliferate lets me choose which permanents receive counters.\nCrystal Vein"},{"attributes":{"header":2},"insert":"\n"},{"insert":"I should not sacrifice Crystal Vein simply because I can.\nCash it in when the extra mana:\nCasts Daretti early"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Completes a combo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pays for protection"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Deploys an important engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Is likely to help end the game that turn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If the play gets stopped and I sacrificed Crystal Vein for minor value, I have unnecessarily set myself back a land.\nThe One Ring"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The One Ring buys a safe turn and provides a large amount of card advantage.\nIf the burden counters become dangerous, I can move it through the graveyard and return it as a new object to reset the counters. Returning it from the graveyard does not give protection from everything because that ability only happens when I cast it.\nHow I prioritize my game plan"},{"attributes":{"header":1},"insert":"\n"},{"insert":"When I am unsure what to do, I use this order:\nMake sure I have enough mana to function."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Put an expensive artifact into the graveyard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Establish Daretti, Welder, or Engineer."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Develop card advantage with Mystic Forge, Top, or The One Ring."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Find Basalt Monolith."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Find Rings of Brighthearth or Forsaken Monument."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Protect the combo turn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Generate infinite mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Find Walking Ballista or Goblin Cannon."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Kill the table."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If the combo route is not available:\nReanimate Portal to Phyrexia."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use Blood Moon or Karn–Lattice to slow the table."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Protect the board with Darksteel Forge."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Reuse Mindslaver against the most dangerous opponent."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Win through Myr Battlesphere, Wurmcoil Engine, or a later combo."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Quick in-game reference"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Best cards to discard"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Portal to Phyrexia"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Darksteel Forge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mycosynth Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mindslaver"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myr Battlesphere"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wurmcoil Engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Any expensive artifact I cannot currently cast"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Best Daretti sacrifice fodder"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mishra’s Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tormod’s Crypt"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lotus Petal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Treasure tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ichor Wellspring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Experimental Synthesizer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pyrite Spellbomb"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wayfarer’s Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Used mana rocks"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Primary wins"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Basalt Monolith + Forsaken Monument"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Basalt Monolith + Rings of Brighthearth"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Metalworker + Staff of Domination"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"KCI + Myr Retriever + Scrap Trawler + cost reducer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mystic Forge + Sensei’s Divining Top + cost reducer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Karn, the Great Creator + Mycosynth Lattice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Infinite-mana outlets"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Walking Ballista"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin Cannon"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Staff of Domination"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Best emergency stabilizer"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Portal to Phyrexia"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Best protection before winning"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Defense Grid"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pyroblast"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Red Elemental Blast"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Deflecting Swat"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lightning Greaves for activated creatures"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The sentence to remember"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Make mana, discard the machine, trade scrap for it, protect the combo, and turn infinite colorless mana into lethal damage."},{"insert":"\n"}]}
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