the_laurien
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Commander
Size: 100Salt sum: 39.47
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{"ops":[{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Play an intense thematic round of Commander with "},{"attributes":{"link":"https://archidekt.com/decks/17661784/aang_bends_earth_and_the_rules","bold":true},"insert":"Aang Bends Earth and Magic"},{"attributes":{"bold":true},"insert":", "},{"attributes":{"link":"https://archidekt.com/decks/17744365/fire_lord_azula_attacks","bold":true},"insert":"Fire Lord Azula attacks"},{"attributes":{"bold":true},"insert":". "},{"attributes":{"link":"https://archidekt.com/decks/17744478/zokka_saves_the_day","bold":true},"insert":"Sokka Saves the Day"},{"attributes":{"italic":true},"insert":" "},{"insert":"and this Hama Deck.\n"},{"attributes":{"italic":true},"insert":"This Deck is meant to be played at a table with the other decks mentioned above."},{"insert":"\n\nIf you're playing this deck, you will be the problem and the king-maker at the table. You should have the tools to throw a wrench into everyone's plan, even tho your deck is probably not the most stable of the bunch.\n\nThese are your tools and strategies:\n"},{"attributes":{"bold":true},"insert":"Bloodbending (with Clues)"},{"insert":"\nBloodbending lets you tap creatures and artifacts to pay certain additional casting costs of powerful spells and it enables your commander to steal things. So just to give you a "},{"attributes":{"italic":true,"bold":true},"insert":"clue"},{"insert":": this is why your card-draw is a bit weird.\n\n"},{"attributes":{"bold":true},"insert":"Stax"},{"insert":"\nThis deck has tons of interaction and some very specific hate pieces that help against what the other decks at the table are trying to do (if you play it in its intended setting.)\n\n"},{"attributes":{"bold":true},"insert":"Mill and Theft"},{"insert":"\nThis deck is about taking control of your opponents creatures and maybe even turns. Some of the strongest cards are:\n"},{"attributes":{"bold":true},"insert":"Winter Orb:"},{"insert":" lets you continue playing with waterbending while the rest of the table is struggeling."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Bloodbenders Rise"},{"insert":" (a thematically fitting and generically powerful card)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Consuming Aberrition"},{"insert":" will get pretty big pretty fast."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Some more Hints"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Benders Waterskin"},{"insert":" allows you to cast some sneaky one mana interaction pretty consistently."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Flicker, Bounce, and Recursion"},{"insert":" effects allow you to recast your commander over and over again to mill your opponents."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Irenicu's Vile Duplication"},{"insert":" allows you to copy stolen cards!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"If you want to build this deck"},{"insert":"\nThere's some cards in here I have for flavor reasons only. There's some cards I have in here because I had them lying around. There's some cards here that I think are actually strong. Maybe I even managed to tag them by the time you take a look at this list.\n\n"},{"attributes":{"italic":true},"insert":"This deck uses a Creative Commons Attribution ShareAlike license. Feel free to use it as long as you mention me and allow others to also remix your work. Ask me if that does not work for you."},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":"Thanks, 3/3 Elk, for enhancing the deck in a paid deck review."},{"insert":"\n"}]}
Commander
Hama, the Bloodbender
When Hama enters, target opponent mills three cards. Exile up to one noncreature, nonland card from that player's graveyard. For as long as you control Hama, you may cast the exiled card during your turn by waterbending rather than paying its mana cost, where X is its mana value. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)
Legendary Creature - Human Warlock

Commander
(CTRL to add secondary)
Doubling Blink Recursion
Golden Argosy
Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle

Waterbender's Restoration
As an additional cost to cast this spell, waterbend . (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)
Exile X target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Exile X target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant - Lesson

Doubling Blink Recursion
(CTRL to add secondary)
Draw
Ethereal Investigator
Flying
When this creature enters, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.
When this creature enters, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.
Creature - Spirit

Forensic Gadgeteer
Whenever you cast an artifact spell, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Activated abilities of artifacts you control cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
Activated abilities of artifacts you control cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
Creature - Artificer Vedalken Detective

Kamber, the Plunderer
Partner with Laurine, the Diversion (When this creature enters, target player may put Laurine into their hand from their library, then shuffle.)
Lifelink
Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
Lifelink
Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
Legendary Creature - Vampire Rogue

Mystic Remora
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Enchantment

Raven Eagle
Flying
Whenever this creature enters or attacks, exile up to one target card from a graveyard. If a creature card is exiled this way, create a Clue token. (It's an artifact with ", Sacrifice this token: Draw a card.")
Whenever you draw your second card each turn, each opponent loses 1 life and you gain 1 life.
Whenever this creature enters or attacks, exile up to one target card from a graveyard. If a creature card is exiled this way, create a Clue token. (It's an artifact with ", Sacrifice this token: Draw a card.")
Whenever you draw your second card each turn, each opponent loses 1 life and you gain 1 life.
Creature - Bird Assassin

The Unagi of Kyoshi Island
Flash
Ward—Waterbend . (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays . They can tap their artifacts and creatures to help. Each one pays for .)
Whenever an opponent draws their second card each turn, you draw two cards.
Ward—Waterbend . (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays . They can tap their artifacts and creatures to help. Each one pays for .)
Whenever an opponent draws their second card each turn, you draw two cards.
Legendary Creature - Serpent

Draw
(CTRL to add secondary)
Land
Hall of Storm Giants
If you control two or more other lands, this land enters tapped.
: Add .
: Until end of turn, this land becomes a 7/7 blue Giant creature with ward . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Add .
: Until end of turn, this land becomes a 7/7 blue Giant creature with ward . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Land

Land
(CTRL to add secondary)
Mill
Bloodchief Ascension
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Enchantment

Consuming Aberration
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Horror

Gyruda, Doom of Depths
Companion — Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
When Gyruda enters, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.
When Gyruda enters, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.
Legendary Creature - Demon Kraken

Nightmares and Daydreams
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Until your next turn, whenever you cast an instant or sorcery spell, target player mills cards equal to that spell's mana value.
IV — Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
I, II, III — Until your next turn, whenever you cast an instant or sorcery spell, target player mills cards equal to that spell's mana value.
IV — Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Enchantment - Saga

Mill
(CTRL to add secondary)
Protection
Protection
(CTRL to add secondary)
Ramp
Currency Converter
Whenever you discard a card, you may exile that card from your graveyard.
, : Draw a card, then discard a card.
: Put a card exiled with this artifact into its owner's graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
, : Draw a card, then discard a card.
: Put a card exiled with this artifact into its owner's graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
Artifact

Midnight Clock
: Add .
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
Artifact

Ramp
(CTRL to add secondary)
Removal
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Watery Grasp
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Waterbend : Enchanted creature's owner shuffles it into their library. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)
Enchanted creature doesn't untap during its controller's untap step.
Waterbend : Enchanted creature's owner shuffles it into their library. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)
Enchantment - Aura

Removal
(CTRL to add secondary)
Stax
Stax
(CTRL to add secondary)
Theft
Dauthi Voidwalker
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Creature - Rogue Dauthi

Lazav, Wearer of Faces
Whenever Lazav attacks, exile target card from a graveyard, then investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn.
Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn.
Legendary Creature - Shapeshifter Detective

Theft
(CTRL to add secondary)
Tutor
Tutor
(CTRL to add secondary)
Waterbending
Crashing Wave
As an additional cost to cast this spell, waterbend . (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)
Tap up to X target creatures, then distribute three stun counters among any number of tapped creatures your opponents control. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Tap up to X target creatures, then distribute three stun counters among any number of tapped creatures your opponents control. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Sorcery

Foggy Swamp Visions
As an additional cost to cast this spell, waterbend . (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)
Exile X target creature cards from graveyards. For each creature card exiled this way, create a token that's a copy of it. At the beginning of your next end step, sacrifice those tokens.
Exile X target creature cards from graveyards. For each creature card exiled this way, create a token that's a copy of it. At the beginning of your next end step, sacrifice those tokens.
Sorcery

Ruinous Waterbending
As an additional cost to cast this spell, you may waterbend . (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)
All creatures get -2/-2 until end of turn. If this spell's additional cost was paid, whenever a creature dies this turn, you gain 1 life.
All creatures get -2/-2 until end of turn. If this spell's additional cost was paid, whenever a creature dies this turn, you gain 1 life.
Sorcery - Lesson

Secret of Bloodbending
As an additional cost to cast this spell, you may waterbend .
You control target opponent during their next combat phase. If this spell's additional cost was paid, you control that player during their next turn instead. (You see all cards that player could see and make all decisions for them.)
Exile Secret of Bloodbending.
You control target opponent during their next combat phase. If this spell's additional cost was paid, you control that player during their next turn instead. (You see all cards that player could see and make all decisions for them.)
Exile Secret of Bloodbending.
Sorcery - Lesson

Spirit Water Revival
As an additional cost to cast this spell, you may waterbend . (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)
Draw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game.
Exile Spirit Water Revival.
Draw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game.
Exile Spirit Water Revival.
Sorcery

Waterbending
(CTRL to add secondary)
Maybeboard
Thassa, Deep-Dwelling
Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature.
At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.
: Tap another target creature.
As long as your devotion to blue is less than five, Thassa isn't a creature.
At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.
: Tap another target creature.
Legendary Creature Enchantment - God

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Play an intense thematic round of Commander with "},{"attributes":{"link":"https://archidekt.com/decks/17661784/aang_bends_earth_and_the_rules","bold":true},"insert":"Aang Bends Earth and Magic"},{"attributes":{"bold":true},"insert":", "},{"attributes":{"link":"https://archidekt.com/decks/17744365/fire_lord_azula_attacks","bold":true},"insert":"Fire Lord Azula attacks"},{"attributes":{"bold":true},"insert":". "},{"attributes":{"link":"https://archidekt.com/decks/17744478/zokka_saves_the_day","bold":true},"insert":"Sokka Saves the Day"},{"attributes":{"italic":true},"insert":" "},{"insert":"and this Hama Deck.\n"},{"attributes":{"italic":true},"insert":"This Deck is meant to be played at a table with the other decks mentioned above."},{"insert":"\n\nIf you're playing this deck, you will be the problem and the king-maker at the table. You should have the tools to throw a wrench into everyone's plan, even tho your deck is probably not the most stable of the bunch.\n\nThese are your tools and strategies:\n"},{"attributes":{"bold":true},"insert":"Bloodbending (with Clues)"},{"insert":"\nBloodbending lets you tap creatures and artifacts to pay certain additional casting costs of powerful spells and it enables your commander to steal things. So just to give you a "},{"attributes":{"italic":true,"bold":true},"insert":"clue"},{"insert":": this is why your card-draw is a bit weird.\n\n"},{"attributes":{"bold":true},"insert":"Stax"},{"insert":"\nThis deck has tons of interaction and some very specific hate pieces that help against what the other decks at the table are trying to do (if you play it in its intended setting.)\n\n"},{"attributes":{"bold":true},"insert":"Mill and Theft"},{"insert":"\nThis deck is about taking control of your opponents creatures and maybe even turns. Some of the strongest cards are:\n"},{"attributes":{"bold":true},"insert":"Winter Orb:"},{"insert":" lets you continue playing with waterbending while the rest of the table is struggeling."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Bloodbenders Rise"},{"insert":" (a thematically fitting and generically powerful card)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Consuming Aberrition"},{"insert":" will get pretty big pretty fast."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Some more Hints"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Benders Waterskin"},{"insert":" allows you to cast some sneaky one mana interaction pretty consistently."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Flicker, Bounce, and Recursion"},{"insert":" effects allow you to recast your commander over and over again to mill your opponents."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Irenicu's Vile Duplication"},{"insert":" allows you to copy stolen cards!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"If you want to build this deck"},{"insert":"\nThere's some cards in here I have for flavor reasons only. There's some cards I have in here because I had them lying around. There's some cards here that I think are actually strong. Maybe I even managed to tag them by the time you take a look at this list.\n\n"},{"attributes":{"italic":true},"insert":"This deck uses a Creative Commons Attribution ShareAlike license. Feel free to use it as long as you mention me and allow others to also remix your work. Ask me if that does not work for you."},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":"Thanks, 3/3 Elk, for enhancing the deck in a paid deck review."},{"insert":"\n"}]}












































































