242 views4 days ago
Commander
Size: 100Salt sum: 42.83
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Bacone_Eggston

242 views4 days ago
Commander
Size: 100Salt sum: 42.83

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{"ops":[{"insert":"Fun Wincons include: \n1: casting "},{"insert":{"card-link":"Arc Lightning"}},{"insert":" at flash with "},{"insert":{"card-link":"Emergence Zone"}},{"insert":" , and then miracle "},{"insert":{"card-link":"Worldfire"}},{"insert":" before "},{"insert":{"card-link":"Arc Lightning"}},{"insert":" resolves\n2: "},{"insert":{"card-link":"Invincible Hymn"}},{"insert":" then "},{"insert":{"card-link":"Beacon of Immortality"}},{"insert":" , then "},{"insert":{"card-link":"Storm Herd"}},{"insert":" for hundreds of flying 1/1s. Works even better if you can copy Beacon AND Storm Herd.\n3: A flying 5/5 haste commander is scary\n4: Robbing a Green Player of their big stompies or hundreds of creature tokens and killing them with their own creatures through "},{"insert":{"card-link":"Insurrection"}},{"insert":" \n\n"},{"insert":{"card-link":"Library of Leng"}},{"insert":"exists to Rig Miracles, "},{"insert":{"card-link":"Enlightened Tutor"}},{"insert":" exists to fetch "},{"insert":{"card-link":"Library of Leng"}},{"insert":" . If you already have Leng and pull Enlightened, it's your choice (I'd go for "},{"insert":{"card-link":"Double Vision"}},{"insert":" though).\n\n"},{"insert":{"card-link":"Call the Gatewatch"}},{"insert":" solely exists for "},{"insert":{"card-link":"Chandra, Hope's Beacon"}},{"insert":" . If she is already in hand or board, it is just discard fodder for "},{"insert":{"card-link":"Lorehold, the Historian"}},{"insert":" \n\nThe entire deck's goal is Lorehold, any protection cards in the deck should be applied to her as often as possible to keep her on the board longer. Without her, the entire Miracle Engine stalls. The aim of the deck is to use Library of Leng to discard whatever we want from our hand to the top of the deck, then draw it and cast for 2. Leng is the second most important card. Optimally, your opening hand either includes it OR Enlightened Tutor to pull it. The deck still works well, but it is a whole lot more praying and gambling rather than making your own fate and playing god. Good luck, and have fun with the potential 3 extra turns you can get using Rise of the Eldrazi, Chandra Hope's Beacon, and Double Vision.\n"}]}

Commander

Qty: 1 Price: $7.49
Lorehold, the Historian
Flying, haste
Each instant and sorcery card in your hand has miracle
. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.)
At the beginning of each opponent's upkeep, you may discard a card. If you do, draw a card.
Legendary Creature - Elder Dragon
Lorehold, the Historian (sos) 284

Commander

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Anthem

Qty: 2 Price: $11.98
Balefire Liege
Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you cast a red spell, this creature deals 3 damage to target player or planeswalker.
Whenever you cast a white spell, you gain 3 life.
Creature - Spirit Horror
Balefire Liege (2x2) 478
Blade Historian
Attacking creatures you control have double strike.
Creature - Human Cleric
Blade Historian (stx) 165

Anthem

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Artifact

Qty: 1 Price: $22.99
Cosmic Cube
Ward

Whenever you attack, look at the top six cards of your library. You may cast a spell from among them with mana value less than or equal to the greatest power among attacking creatures you control without paying its mana cost. Put the rest on the bottom of your library in a random order.
Artifact
Cosmic Cube (msh) 337

Artifact

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Burn

Qty: 4 Price: $26.32
Arc Lightning
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Sorcery
Arc Lightning (ktk) 97
Caldera Pyremaw
Flying
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature. Then this creature deals damage equal to its power to target opponent.
Creature - Dragon
Caldera Pyremaw (tdc) 73
Guttersnipe
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Creature - Goblin Shaman
Guttersnipe (sld) 2361
Longshot, Rebel Bowman
Reach (This creature can block creatures with flying.)
Noncreature spells you cast cost
less to cast.
Whenever you cast a noncreature spell, Longshot deals 2 damage to each opponent.
Legendary Creature - Human Ally Rebel
Longshot, Rebel Bowman (tle) 120

Burn

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Copy

Qty: 2 Price: $5.48
Chandra, Hope's Beacon
Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn.
+2: Add two mana in any combination of colors.
+1: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards.
−X: Chandra deals X damage to each of up to two targets.
Legendary Planeswalker - Chandra
Chandra, Hope's Beacon (mom) 321
Double Vision
Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.
Enchantment
Double Vision (ncc) 267

Copy

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Creature

Qty: 4 Price: $16.46
Aziza, Mage Tower Captain
Whenever you cast an instant or sorcery spell, you may tap three untapped creatures you control. If you do, copy that spell. You may choose new targets for the copy.
Legendary Creature - Djinn Sorcerer
Aziza, Mage Tower Captain (sos) 174
Molecule Man
Nonland cards in your hand have miracle
. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.)
Legendary Creature - Human Villain
Molecule Man (msc) 9
Spinerock Tyrant
Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy.
Creature - Dragon
Spinerock Tyrant (ecl) 322
The Dawning Archaic
This spell costs
less to cast for each instant and sorcery card in your graveyard.
Reach
Whenever The Dawning Archaic attacks, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Legendary Creature - Avatar
The Dawning Archaic (sos) 289

Creature

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Draw

Qty: 7 Price: $120.53
Apex of Power
Exile the top seven cards of your library. Until end of turn, you may cast spells from among them.
If this spell was cast from your hand, add ten mana of any one color.
Sorcery
Apex of Power (afc) 114
Cut a Deal
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Sorcery
Cut a Deal (fic) 238
Galvanoth
At the beginning of your upkeep, you may look at the top card of your library. You may cast it without paying its mana cost if it's an instant or sorcery spell.
Creature - Beast
Galvanoth (ddj) 10
Library of Leng
You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
Artifact
Library of Leng (spg) 158
Scroll Rack
,
: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
Artifact
Scroll Rack (cmr) 337
Sensei's Divining Top
: Look at the top three cards of your library, then put them back in any order.
: Draw a card, then put this artifact on top of its owner's library.
Artifact
Sensei's Divining Top (2x2) 398
Velomachus Lorehold
Flying, vigilance, haste
Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Legendary Creature - Elder Dragon
Velomachus Lorehold (stx) 283

Draw

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Land

Qty: 37 Price: $133.53
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (fic) 375
Boseiju, Who Shelters All
Boseiju enters tapped.
, Pay 2 life: Add
. If that mana is spent on an instant or sorcery spell, that spell can't be countered.
Legendary Land
Boseiju, Who Shelters All (sld) 2657
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (fic) 381
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (blc) 130
Elegant Parlor
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Mountain
Elegant Parlor (mkm) 325
Emergence Zone
: Add
.
,
, Sacrifice this land: You may cast spells this turn as though they had flash.
Land
Emergence Zone (war) 245
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (ltc) 307
Glittering Massif
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Mountain
Glittering Massif (eoc) 42
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (sos) 270
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (cmm) 661
Plains
(
: Add
.)
Basic Land - Plains
Plains (sos) 267
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Rugged Prairie
: Add
.
,
: Add
,
, or
.
Land
Rugged Prairie (soc) 401
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (eoe) 282
Sunbillow Verge
: Add
.
: Add
. Activate only if you control a Mountain or a Plains.
Land
Sunbillow Verge (dft) 373
Sundown Pass
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Sundown Pass (sos) 305
Sunscorched Divide
,
: Add
.
Land
Sunscorched Divide (soc) 410
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (40k) 300
Turbulent Steppe
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Plains Mountain
Turbulent Steppe (soc) 106

Land

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Lifegain

Qty: 2 Price: $20.78
Beacon of Immortality
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
Instant
Beacon of Immortality (plst) E02-1
Invincible Hymn
Count the number of cards in your library. Your life total becomes that number.
Sorcery
Invincible Hymn (ala) 14

Lifegain

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Protection

Qty: 6 Price: $177.94
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (spg) 19
Grand Abolisher
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Creature - Human Cleric
Grand Abolisher (big) 32
Hexing Squelcher
This spell can't be countered.
Ward—Pay 2 life.
Spells you control can't be countered.
Other creatures you control have "Ward—Pay 2 life."
Creature - Goblin Sorcerer
Hexing Squelcher (ecl) 317
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (lcc) 114
Silence
Your opponents can't cast spells this turn.
Instant
Silence (sld) 1445
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (mar) 51

Protection

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Ramp

Qty: 13 Price: $248.17
Brass's Bounty
For each land you control, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Brass's Bounty (moc) 272
Goldspan Dragon
Flying, haste
Whenever this creature attacks or becomes the target of a spell, create a Treasure token.
Treasures you control have "
, Sacrifice this artifact: Add two mana of any one color."
Creature - Dragon
Goldspan Dragon (sld) 1780
Helm of Awakening
Spells cost
less to cast.
Artifact
Helm of Awakening (dmr) 448
Hit the Mother Lode
Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Sorcery
Hit the Mother Lode (lci) 375
Pearl Medallion
White spells you cast cost
less to cast.
Artifact
Pearl Medallion (mh3) 347
Primal Amulet
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell, put a charge counter on this artifact. Then if there are four or more charge counters on it, you may remove those counters and transform it.
Artifact
Primal Amulet // Primal Wellspring (xln) 243Primal Amulet // Primal Wellspring (xln) 243
Pyromancer's Goggles
: Add
. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.
Legendary Artifact
Pyromancer's Goggles (sld) 1066
Ruby Medallion
Red spells you cast cost
less to cast.
Artifact
Ruby Medallion (mh3) 348
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (cmm) 693
Sol Ring
: Add
.
Artifact
Sol Ring (soc) 427
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (lcc) 118
Thran Dynamo
: Add
.
Artifact
Thran Dynamo (cmm) 658
Verge Rangers
First strike
You may look at the top card of your library any time.
As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)
Creature - Human Scout Ranger
Verge Rangers (dsc) 108

Ramp

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Recursion

Qty: 1 Price: $3.49
Brilliant Restoration
Return all artifact and enchantment cards from your graveyard to the battlefield.
Sorcery
Brilliant Restoration (neo) 363

Recursion

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Removal

Qty: 12 Price: $156.54
Alpha Brawl
Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.
Sorcery
Alpha Brawl (dka) 82
Armageddon
Destroy all lands.
Sorcery
Armageddon (soa) 3
Astral Confrontation
This spell costs
less to cast for each opponent you're attacking.
Exile target creature.
Instant
Astral Confrontation (clb) 6
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (fic) 231
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (sld) 1998
Call Forth the Tempest
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)
Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.
Sorcery
Call Forth the Tempest (ltc) 509
Explosive Singularity
As an additional cost to cast this spell, you may tap any number of untapped creatures you control. This spell costs
less to cast for each creature tapped this way.
Explosive Singularity deals 10 damage to any target.
Sorcery
Explosive Singularity (neo) 383
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (pf20) 1
Rise of the Eldrazi
This spell can't be countered.
Destroy target permanent. Target player draws four cards. Take an extra turn after this one.
Exile Rise of the Eldrazi.
Sorcery
Rise of the Eldrazi (cmm) 749
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (sta) 10
Wear
Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Wear // Tear (moc) 343
Worldfire
Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.
Sorcery
Worldfire (m13) 158

Removal

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Sorcery

Qty: 4 Price: $29.96
Ceaseless Conflict
Destroy all creatures. Then create a 3/2 red and white Spirit creature token for each nontoken creature you controlled that was destroyed this way.
Sorcery
Ceaseless Conflict (soc) 62
Furygale Flocking
This spell costs
less to cast for each instant and sorcery card in your graveyard.
For each opponent, create two 3/3 blue and red Elemental creature tokens with flying that attack that opponent this turn if able. They gain haste until end of turn.
Sorcery
Furygale Flocking (soc) 80
Improvisation Capstone
Exile cards from the top of your library until you exile cards with total mana value 4 or greater. You may cast any number of spells from among them without paying their mana costs.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson
Improvisation Capstone (sos) 294
Restoration Seminar
Return target nonland permanent card from your graveyard to the battlefield.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson
Restoration Seminar (sos) 290

Sorcery

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Theft

Qty: 1 Price: $22.99
Insurrection
Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
Sorcery
Insurrection (cmm) 699

Theft

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Tokens

Qty: 1 Price: $1.79
Storm Herd
Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.
Sorcery
Storm Herd (scd) 36

Tokens

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Tutor

Qty: 2 Price: $43.48
Call the Gatewatch
Search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
Sorcery
Call the Gatewatch (ogw) 16
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (dmr) 412

Tutor

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Deck Info

Deck stats

40 pips - 26 cards
30 mana - 26 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
52 pips - 27 cards
37 mana - 33 cards
0 pips - 0 cards
0 mana - 9 cards
3 pips - 1 card
13 mana - 9 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Fun Wincons include: \n1: casting "},{"insert":{"card-link":"Arc Lightning"}},{"insert":" at flash with "},{"insert":{"card-link":"Emergence Zone"}},{"insert":" , and then miracle "},{"insert":{"card-link":"Worldfire"}},{"insert":" before "},{"insert":{"card-link":"Arc Lightning"}},{"insert":" resolves\n2: "},{"insert":{"card-link":"Invincible Hymn"}},{"insert":" then "},{"insert":{"card-link":"Beacon of Immortality"}},{"insert":" , then "},{"insert":{"card-link":"Storm Herd"}},{"insert":" for hundreds of flying 1/1s. Works even better if you can copy Beacon AND Storm Herd.\n3: A flying 5/5 haste commander is scary\n4: Robbing a Green Player of their big stompies or hundreds of creature tokens and killing them with their own creatures through "},{"insert":{"card-link":"Insurrection"}},{"insert":" \n\n"},{"insert":{"card-link":"Library of Leng"}},{"insert":"exists to Rig Miracles, "},{"insert":{"card-link":"Enlightened Tutor"}},{"insert":" exists to fetch "},{"insert":{"card-link":"Library of Leng"}},{"insert":" . If you already have Leng and pull Enlightened, it's your choice (I'd go for "},{"insert":{"card-link":"Double Vision"}},{"insert":" though).\n\n"},{"insert":{"card-link":"Call the Gatewatch"}},{"insert":" solely exists for "},{"insert":{"card-link":"Chandra, Hope's Beacon"}},{"insert":" . If she is already in hand or board, it is just discard fodder for "},{"insert":{"card-link":"Lorehold, the Historian"}},{"insert":" \n\nThe entire deck's goal is Lorehold, any protection cards in the deck should be applied to her as often as possible to keep her on the board longer. Without her, the entire Miracle Engine stalls. The aim of the deck is to use Library of Leng to discard whatever we want from our hand to the top of the deck, then draw it and cast for 2. Leng is the second most important card. Optimally, your opening hand either includes it OR Enlightened Tutor to pull it. The deck still works well, but it is a whole lot more praying and gambling rather than making your own fate and playing god. Good luck, and have fun with the potential 3 extra turns you can get using Rise of the Eldrazi, Chandra Hope's Beacon, and Double Vision.\n"}]}
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