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Commander
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{"ops":[{"attributes":{"color":"#ffffff"},"insert":"Face-Down Madness"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Overview"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"This is a tuned casual Sultai face-down deck built around "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Kadena, Slinking Sorcerer"},{"attributes":{"color":"#ffffff"},"insert":", but it is not traditional Morph tribal. Kadena provides exceptional tempo and card advantage, while manifest, cloak, disguise, landfall, combat damage, bounce, and theft form several overlapping engines."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The deck wins through combat and accumulated value rather than tutors, deterministic combos, or fast mana. Its greatest strengths are flexibility, hidden information, and unusual lines of play. Its main weaknesses are board wipes, mana-intensive turns, and a high cognitive load."},{"insert":"\n\n"},{"attributes":{"color":"#ffffff"},"insert":"Game Plan"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Early Game"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Keep hands with three lands, or two lands plus early ramp, and access to all three colors by turn three. Prioritize:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"An early mana source"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kadena or an independent value engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"At least one useful face-down play or interactive creature"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Avoid hands filled with expensive morph costs and payoffs but no acceleration."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Midgame"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Use Kadena’s discount to cast the first face-down creature spell each turn for free and draw from its arrival. Build a board without revealing which creatures are removal, counters, protection, or finishers."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The deck can also function without Kadena through "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Vannifar"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Zimone"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Hauntwoods Shrieker"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Scroll of Fate"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Abhorrent Oculus"},{"attributes":{"color":"#ffffff"},"insert":", and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"They Came from the Pipes"},{"attributes":{"color":"#ffffff"},"insert":"."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Do not overextend unnecessarily. Much of the deck’s interaction is hidden, so untapped mana and unidentified creatures often influence opponents even when you do nothing."},{"insert":"\n\n"},{"attributes":{"color":"#ffffff"},"insert":"Key Engines"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Sash and the Bounce Package"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Sash and Waistcoat, Unmen"},{"attributes":{"color":"#ffffff"},"insert":" makes attacking face-down creatures unblockable. After its attack triggers are on the stack, Sash can be returned to hand with "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Dour Port-Mage"},{"attributes":{"color":"#ffffff"},"insert":" or "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Exit Specialist"},{"attributes":{"color":"#ffffff"},"insert":". The attackers remain unblockable, Dour draws a card, and opponents cannot use Sash’s symmetrical manifest ability during their turns."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Cloudstone Curio"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Grazilaxx"},{"attributes":{"color":"#ffffff"},"insert":", and Orochi’s ninjutsu provide additional bounce and replay value."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Yedora, Threats, and Zimone"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"When a nontoken creature dies, "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Yedora"},{"attributes":{"color":"#ffffff"},"insert":" returns it as a face-down Forest. This triggers both "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Threats Around Every Corner"},{"attributes":{"color":"#ffffff"},"insert":" and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Zimone"},{"attributes":{"color":"#ffffff"},"insert":". Threats finds another land, producing another Zimone trigger and potentially several manifests or free face-up transformations."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Remember that Yedora’s face-down cards are lands, not creatures. They do not trigger Kadena or Guardian Project until they become creatures again."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Assassins and Theft"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Roshan"},{"attributes":{"color":"#ffffff"},"insert":" makes every creature an Assassin and gives face-down creatures menace. Combined with Sash, this lets the army connect reliably."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Etrata"},{"attributes":{"color":"#ffffff"},"insert":" and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Orochi Soul-Reaver"},{"attributes":{"color":"#ffffff"},"insert":" convert combat damage into cards stolen from opposing libraries. Etrata also provides a way to use stolen instants and sorceries that could not normally be turned face up."},{"insert":"\n\n"},{"attributes":{"color":"#ffffff"},"insert":"Interaction"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Many face-down creatures conceal specific answers:"},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Ainok Survivalist"},{"attributes":{"color":"#ffffff"},"insert":" and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Nantuko Vigilante"},{"attributes":{"color":"#ffffff"},"insert":" remove artifacts or enchantments."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Stratus Dancer"},{"attributes":{"color":"#ffffff"},"insert":" counters instants and sorceries."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Kheru Spellsnatcher"},{"attributes":{"color":"#ffffff"},"insert":" counters and steals a spell."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Kadena’s Silencer"},{"attributes":{"color":"#ffffff"},"insert":" stops opposing triggered and activated abilities."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Willbender"},{"attributes":{"color":"#ffffff"},"insert":" redirects targeted spells and abilities."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Bane of the Living"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Ixidron"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Thousand Winds"},{"attributes":{"color":"#ffffff"},"insert":", and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Toxic Deluge"},{"attributes":{"color":"#ffffff"},"insert":" control larger boards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Because most of these effects come from turning a permanent face up, they cannot be answered with ordinary counterspells."},{"insert":"\n\n"},{"attributes":{"color":"#ffffff"},"insert":"Winning"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The primary closing lines are:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"An unblockable face-down army with "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Beastmaster Ascension"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Printlifter Ooze"},{"attributes":{"color":"#ffffff"},"insert":" creating large trampling tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"A large "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Valgavoth’s Onslaught"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Repeated stolen cards through Etrata and Orochi"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Ebonblade Reaper"},{"attributes":{"color":"#ffffff"},"insert":" attacking face down, becoming unblockable through Sash, and turning face up before combat damage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"When Ebonblade Reaper attacks face down, its harmful attack trigger does not occur. It can then be turned face up before damage to halve the defending player’s life total."},{"insert":"\n\n"},{"attributes":{"color":"#ffffff"},"insert":"Protection and Recovery"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Heroic Intervention"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Gift of Doom"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Become Anonymous"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Willbender"},{"attributes":{"color":"#ffffff"},"insert":", and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Whisperwood Elemental"},{"attributes":{"color":"#ffffff"},"insert":" protect important pieces. "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Yedora"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Deathmist Raptor"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Den Protector"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Under the Skin"},{"attributes":{"color":"#ffffff"},"insert":", and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Ghastly Conscription"},{"attributes":{"color":"#ffffff"},"insert":" help rebuild."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Board wipes remain the deck’s largest weakness, particularly exile and "},{"attributes":{"color":"#ffffff","code":true},"insert":"-X/-X"},{"attributes":{"color":"#ffffff"},"insert":" effects. Preserve recovery pieces and avoid committing every engine to the battlefield at once."},{"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Important Rules Notes"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"A card cloaked by Vannifar was not cast, so it does not consume Kadena’s discount."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Once Sash has triggered, turning the attacker face up or returning Sash to hand does not remove the unblockable effect."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Creatures cast through "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Illusionary Mask"},{"attributes":{"color":"#ffffff"},"insert":" normally turn face up while being tapped as attackers, before Sash can trigger."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Face-down cards from different effects must remain distinguishable. Numbered markers are strongly recommended."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Until November 13, 2026, Sash requires a Rule 0 agreement in regular Commander games."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":1},"insert":"\n"}]}
Card Advantage
Roshan, Hidden Magister
Other creatures you control are Assassins in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Face-down creatures you control have menace.
Whenever a permanent you control is turned face up, you draw a card and you lose 1 life.
Face-down creatures you control have menace.
Whenever a permanent you control is turned face up, you draw a card and you lose 1 life.
Legendary Creature - Human Assassin

Card Advantage
(CTRL to add secondary)
Engine
Abhorrent Oculus
As an additional cost to cast this spell, exile six cards from your graveyard.
Flying
At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Flying
At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Eye

Become Anonymous
Exile target nontoken creature you own and the top two cards of your library in a face-down pile, shuffle that pile, then cloak those cards. They enter tapped. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)
Instant

Cryptic Coat
When this Equipment enters, cloak the top card of your library, then attach this Equipment to it. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)
Equipped creature gets +1/+0 and can't be blocked.
: Return this Equipment to its owner's hand.
Equipped creature gets +1/+0 and can't be blocked.
: Return this Equipment to its owner's hand.
Artifact - Equipment

Etrata, Deadly Fugitive
Deathtouch
Face-down creatures you control have ": Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost."
Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library.
Face-down creatures you control have ": Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost."
Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library.
Legendary Creature - Vampire Assassin

Hauntwoods Shrieker
Whenever this creature attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
: Reveal target face-down permanent. If it's a creature card, you may turn it face up.
: Reveal target face-down permanent. If it's a creature card, you may turn it face up.
Creature - Beast Mutant

Illusionary Mask
: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on . If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate only as a sorcery.
Artifact

Orochi Soul-Reaver
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token and manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token and manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Rogue Snake Ninja

Sash and Waistcoat, Unmen
Whenever a face-down creature attacks one of your opponents, it can't be blocked this combat.
: Manifest the top card of your library. Any player may activate this ability but only as a sorcery. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
: Manifest the top card of your library. Any player may activate this ability but only as a sorcery. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Legendary Creature - Rogue Insect

They Came from the Pipes
When this enchantment enters, manifest dread twice. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a face-down creature you control enters, draw a card.
Whenever a face-down creature you control enters, draw a card.
Enchantment

Vannifar, Evolved Enigma
At the beginning of combat on your turn, choose one —
• Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)
• Put a +1/+1 counter on each colorless creature you control.
• Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)
• Put a +1/+1 counter on each colorless creature you control.
Legendary Creature - Wizard Ooze Elf

Vesuvan Shapeshifter
As this creature enters or is turned face up, you may choose another creature on the battlefield. If you do, until this creature is turned face down, it becomes a copy of that creature, except it has "At the beginning of your upkeep, you may turn this creature face down."
Morph
Morph
Creature - Shapeshifter

Whisperwood Elemental
At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Sacrifice this creature: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
Sacrifice this creature: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
Creature - Elemental

Zimone, Mystery Unraveler
Landfall — Whenever a land you control enters, manifest dread if this is the first time this ability has resolved this turn. Otherwise, you may turn a permanent you control face up. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Legendary Creature - Human Wizard

Engine
(CTRL to add secondary)
Finisher
Ebonblade Reaper
Whenever this creature attacks, you lose half your life, rounded up.
Whenever this creature deals combat damage to a player, that player loses half their life, rounded up.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Whenever this creature deals combat damage to a player, that player loses half their life, rounded up.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature - Human Cleric

Valgavoth's Onslaught
Manifest dread X times, then put X +1/+1 counters on each of those creatures. (To manifest dread, look at the top two cards of your library, then put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Sorcery

Finisher
(CTRL to add secondary)
Interaction
Ainok Survivalist
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When this creature is turned face up, destroy target artifact or enchantment an opponent controls.
When this creature is turned face up, destroy target artifact or enchantment an opponent controls.
Creature - Shaman Dog

Exit Specialist
This creature can't be blocked by creatures with power 3 or greater.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When this creature is turned face up, return another target creature to its owner's hand.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When this creature is turned face up, return another target creature to its owner's hand.
Creature - Human Detective

Kheru Spellsnatcher
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When this creature is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.
When this creature is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.
Creature - Wizard Snake

Interaction
(CTRL to add secondary)
Land
Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Branch of Vitu-Ghazi
: Add .
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When this land is turned face up, add two mana of any one color. Until end of turn, you don't lose this mana as steps and phases end.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When this land is turned face up, add two mana of any one color. Until end of turn, you don't lose this mana as steps and phases end.
Land

Land
(CTRL to add secondary)
Protection
Gift of Doom
Enchant creature
Enchanted creature has deathtouch and indestructible.
Morph—Sacrifice another creature. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
As this Aura is turned face up, you may attach it to a creature.
Enchanted creature has deathtouch and indestructible.
Morph—Sacrifice another creature. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
As this Aura is turned face up, you may attach it to a creature.
Enchantment - Aura

Protection
(CTRL to add secondary)
Ramp
Ramp
(CTRL to add secondary)
Recursion
Deathmist Raptor
Deathtouch
Whenever a permanent you control is turned face up, you may return this card from your graveyard to the battlefield face up or face down.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Whenever a permanent you control is turned face up, you may return this card from your graveyard to the battlefield face up or face down.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Creature - Beast Dinosaur

Den Protector
Creatures with power less than this creature's power can't block it.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When this creature is turned face up, return target card from your graveyard to your hand.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When this creature is turned face up, return target card from your graveyard to your hand.
Creature - Human Warrior

Ghastly Conscription
Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Sorcery

Under the Skin
Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
You may return a permanent card from your graveyard to your hand.
You may return a permanent card from your graveyard to your hand.
Sorcery

Recursion
(CTRL to add secondary)
Maybeboard
Aveline de Grandpré
Deathtouch
Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
Legendary Creature - Human Assassin

Chromeshell Crab
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When this creature is turned face up, you may exchange control of target creature you control and target creature an opponent controls.
When this creature is turned face up, you may exchange control of target creature you control and target creature an opponent controls.
Creature - Beast Crab

Experiment Twelve
Trample
Whenever this creature or another creature you control is turned face up, put +1/+1 counters on that creature equal to its power.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
Whenever this creature or another creature you control is turned face up, put +1/+1 counters on that creature equal to its power.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
Creature - Warrior Elf Lizard

Greenbelt Radical
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When this creature is turned face up, put a +1/+1 counter on each creature you control. Creatures you control gain trample until end of turn.
When this creature is turned face up, put a +1/+1 counter on each creature you control. Creatures you control gain trample until end of turn.
Creature - Centaur Citizen

Growing Dread
Flash
When this enchantment enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Whenever you turn a permanent face up, put a +1/+1 counter on it.
When this enchantment enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Whenever you turn a permanent face up, put a +1/+1 counter on it.
Enchantment

Mischievous Quanar
: Turn this creature face down.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When this creature is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When this creature is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.
Creature - Beast

Mystic Remora
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Enchantment

Primordial Mist
At the beginning of your end step, you may manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Exile a face-down permanent you control face up: You may play that card this turn. (You still pay its costs. Timing rules still apply.)
Exile a face-down permanent you control face up: You may play that card this turn. (You still pay its costs. Timing rules still apply.)
Enchantment

Riptide Entrancer
Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature - Human Wizard

Silumgar Assassin
Creatures with power greater than this creature's power can't block it.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When this creature is turned face up, destroy target creature with power 3 or less an opponent controls.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When this creature is turned face up, destroy target creature with power 3 or less an opponent controls.
Creature - Human Assassin

Ugin's Mastery
Whenever you cast a colorless creature spell, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever you attack with creatures with total power 6 or greater, you may turn a face-down creature you control face up.
Whenever you attack with creatures with total power 6 or greater, you may turn a face-down creature you control face up.
Enchantment

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Deck Info
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Description
{"ops":[{"attributes":{"color":"#ffffff"},"insert":"Face-Down Madness"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Overview"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"This is a tuned casual Sultai face-down deck built around "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Kadena, Slinking Sorcerer"},{"attributes":{"color":"#ffffff"},"insert":", but it is not traditional Morph tribal. Kadena provides exceptional tempo and card advantage, while manifest, cloak, disguise, landfall, combat damage, bounce, and theft form several overlapping engines."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The deck wins through combat and accumulated value rather than tutors, deterministic combos, or fast mana. Its greatest strengths are flexibility, hidden information, and unusual lines of play. Its main weaknesses are board wipes, mana-intensive turns, and a high cognitive load."},{"insert":"\n\n"},{"attributes":{"color":"#ffffff"},"insert":"Game Plan"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Early Game"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Keep hands with three lands, or two lands plus early ramp, and access to all three colors by turn three. Prioritize:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"An early mana source"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kadena or an independent value engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"At least one useful face-down play or interactive creature"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Avoid hands filled with expensive morph costs and payoffs but no acceleration."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Midgame"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Use Kadena’s discount to cast the first face-down creature spell each turn for free and draw from its arrival. Build a board without revealing which creatures are removal, counters, protection, or finishers."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The deck can also function without Kadena through "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Vannifar"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Zimone"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Hauntwoods Shrieker"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Scroll of Fate"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Abhorrent Oculus"},{"attributes":{"color":"#ffffff"},"insert":", and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"They Came from the Pipes"},{"attributes":{"color":"#ffffff"},"insert":"."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Do not overextend unnecessarily. Much of the deck’s interaction is hidden, so untapped mana and unidentified creatures often influence opponents even when you do nothing."},{"insert":"\n\n"},{"attributes":{"color":"#ffffff"},"insert":"Key Engines"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Sash and the Bounce Package"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Sash and Waistcoat, Unmen"},{"attributes":{"color":"#ffffff"},"insert":" makes attacking face-down creatures unblockable. After its attack triggers are on the stack, Sash can be returned to hand with "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Dour Port-Mage"},{"attributes":{"color":"#ffffff"},"insert":" or "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Exit Specialist"},{"attributes":{"color":"#ffffff"},"insert":". The attackers remain unblockable, Dour draws a card, and opponents cannot use Sash’s symmetrical manifest ability during their turns."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Cloudstone Curio"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Grazilaxx"},{"attributes":{"color":"#ffffff"},"insert":", and Orochi’s ninjutsu provide additional bounce and replay value."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Yedora, Threats, and Zimone"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"When a nontoken creature dies, "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Yedora"},{"attributes":{"color":"#ffffff"},"insert":" returns it as a face-down Forest. This triggers both "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Threats Around Every Corner"},{"attributes":{"color":"#ffffff"},"insert":" and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Zimone"},{"attributes":{"color":"#ffffff"},"insert":". Threats finds another land, producing another Zimone trigger and potentially several manifests or free face-up transformations."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Remember that Yedora’s face-down cards are lands, not creatures. They do not trigger Kadena or Guardian Project until they become creatures again."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Assassins and Theft"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Roshan"},{"attributes":{"color":"#ffffff"},"insert":" makes every creature an Assassin and gives face-down creatures menace. Combined with Sash, this lets the army connect reliably."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Etrata"},{"attributes":{"color":"#ffffff"},"insert":" and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Orochi Soul-Reaver"},{"attributes":{"color":"#ffffff"},"insert":" convert combat damage into cards stolen from opposing libraries. Etrata also provides a way to use stolen instants and sorceries that could not normally be turned face up."},{"insert":"\n\n"},{"attributes":{"color":"#ffffff"},"insert":"Interaction"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Many face-down creatures conceal specific answers:"},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Ainok Survivalist"},{"attributes":{"color":"#ffffff"},"insert":" and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Nantuko Vigilante"},{"attributes":{"color":"#ffffff"},"insert":" remove artifacts or enchantments."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Stratus Dancer"},{"attributes":{"color":"#ffffff"},"insert":" counters instants and sorceries."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Kheru Spellsnatcher"},{"attributes":{"color":"#ffffff"},"insert":" counters and steals a spell."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Kadena’s Silencer"},{"attributes":{"color":"#ffffff"},"insert":" stops opposing triggered and activated abilities."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Willbender"},{"attributes":{"color":"#ffffff"},"insert":" redirects targeted spells and abilities."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Bane of the Living"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Ixidron"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Thousand Winds"},{"attributes":{"color":"#ffffff"},"insert":", and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Toxic Deluge"},{"attributes":{"color":"#ffffff"},"insert":" control larger boards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Because most of these effects come from turning a permanent face up, they cannot be answered with ordinary counterspells."},{"insert":"\n\n"},{"attributes":{"color":"#ffffff"},"insert":"Winning"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The primary closing lines are:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"An unblockable face-down army with "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Beastmaster Ascension"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Printlifter Ooze"},{"attributes":{"color":"#ffffff"},"insert":" creating large trampling tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"A large "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Valgavoth’s Onslaught"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Repeated stolen cards through Etrata and Orochi"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Ebonblade Reaper"},{"attributes":{"color":"#ffffff"},"insert":" attacking face down, becoming unblockable through Sash, and turning face up before combat damage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"When Ebonblade Reaper attacks face down, its harmful attack trigger does not occur. It can then be turned face up before damage to halve the defending player’s life total."},{"insert":"\n\n"},{"attributes":{"color":"#ffffff"},"insert":"Protection and Recovery"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Heroic Intervention"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Gift of Doom"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Become Anonymous"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Willbender"},{"attributes":{"color":"#ffffff"},"insert":", and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Whisperwood Elemental"},{"attributes":{"color":"#ffffff"},"insert":" protect important pieces. "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Yedora"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Deathmist Raptor"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Den Protector"},{"attributes":{"color":"#ffffff"},"insert":", "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Under the Skin"},{"attributes":{"color":"#ffffff"},"insert":", and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Ghastly Conscription"},{"attributes":{"color":"#ffffff"},"insert":" help rebuild."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Board wipes remain the deck’s largest weakness, particularly exile and "},{"attributes":{"color":"#ffffff","code":true},"insert":"-X/-X"},{"attributes":{"color":"#ffffff"},"insert":" effects. Preserve recovery pieces and avoid committing every engine to the battlefield at once."},{"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Important Rules Notes"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"A card cloaked by Vannifar was not cast, so it does not consume Kadena’s discount."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Once Sash has triggered, turning the attacker face up or returning Sash to hand does not remove the unblockable effect."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Creatures cast through "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Illusionary Mask"},{"attributes":{"color":"#ffffff"},"insert":" normally turn face up while being tapped as attackers, before Sash can trigger."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Face-down cards from different effects must remain distinguishable. Numbered markers are strongly recommended."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Until November 13, 2026, Sash requires a Rule 0 agreement in regular Commander games."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":1},"insert":"\n"}]}



























































































