Camron_W
519 views43 days ago
Commander
Size: 100Salt sum: 33.21
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Creature
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Archfiend of the Dross
Flying
This creature enters with four oil counters on it.
At the beginning of your upkeep, remove an oil counter from this creature. Then if it has no oil counters on it, you lose the game.
Whenever a creature an opponent controls dies, its controller loses 2 life.
This creature enters with four oil counters on it.
At the beginning of your upkeep, remove an oil counter from this creature. Then if it has no oil counters on it, you lose the game.
Whenever a creature an opponent controls dies, its controller loses 2 life.
Creature - Demon Phyrexian

Drain
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Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment

Goblin Ringleader
Haste (This creature can attack and as soon as it comes under your control.)
When this creature enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
When this creature enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
Creature - Goblin

Tevesh Szat, Doom of Fools
+2: Create two 0/1 black Thrull creature tokens.
+1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.
−10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control.
Tevesh Szat, Doom of Fools can be your commander.
Partner
+1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.
−10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control.
Tevesh Szat, Doom of Fools can be your commander.
Partner
Legendary Planeswalker - Szat

Draw
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Instant
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Den of the Bugbear
If you control two or more other lands, this land enters tapped.
: Add .
: Until end of turn, this land becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
: Add .
: Until end of turn, this land becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
Land

Land
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Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
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Ramp
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Recursion
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Archfiend of Sorrows
Flying
When this creature enters, creatures your opponents control get -2/-2 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
When this creature enters, creatures your opponents control get -2/-2 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Demon

Removal
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Sac Outlet
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Decorum Dissertation
Target player draws two cards and loses 2 life.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson

Sorcery
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Legion Warboss
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Creature - Goblin Soldier

Tokens
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Tutor
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"Akul the Unrepentant runs a slaughterhouse.\n\nGoblin tokens pour onto the battlefield from Hordeling Outburst, Krenko, Legion Warboss, Searslicer Goblin, and Ardoz — then get fed into the meat grinder. Akul eats three creatures and vomits up a 5+ mana value monster from your hand: Dreadfeast Demon, Lathliss, Vilis, Kokusho, Terror of the Peaks, Archfiend of the Dross, Skyline Despot, or whichever bomb you tutored up with Demonic Counsel or Emeritus of Woe.\n\nEvery creature death and every cheat-in trigger compounds. Impact Tremors and Scourge of Valkas turn each ETB into noncombat damage. Terror of the Peaks scales that damage with power, killing creatures and finishing players in the same activation. Massacre Girl drains each opponent on every death and grows into a finisher off her own noncombat damage triggers. Goblin Sharpshooter untaps with every death, looping pings between sac triggers. Goblin Bombardment converts excess tokens into burn. Black Market Connections, Phyrexian Reclamation, Decorum Dissertation, Bloodline Recollector, and Skullclamp keep the engine fed.\n\n"},{"attributes":{"bold":true},"insert":"Play patterns:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Turns 1-3:"},{"insert":" Land, rock, goblin generator. Sol Ring, Talisman, Skirk Prospector, Ardoz — the setup you want on the table before Akul lands."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Turn 4-5:"},{"insert":" Cast Akul. If he sticks, Turn 5 activation sacs 3 goblin tokens to cheat in a Kokusho, Terror, Vilis, or an Archfiend. ETB damage payoffs turn the cheat into 3-15 damage before the demon even attacks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mid-game:"},{"insert":" Emeritus of Woe recurring-tutors your next bomb. Bloodline Recollector recurring-draws 3. Grave Researcher recurring-reanimates. The board snowballs — every Akul activation is 3 deaths triggering Massacre Girl, Sharpshooter, Impact Tremors, Bombardment, and Zulaport-style drain simultaneously."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"End game:"},{"insert":" Grind the table down through drain and pings rather than combat. Blasphemous Act or Rise of the Deathbringer reset if you're behind. Rogue's Passage pushes Akul through for commander damage or finishes a player with a cheated demon."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nRakdos aristocrats with a tribal \"evil menagerie\" twist: swarm early, sacrifice often, cheat huge things in cheap, and let pings, drains, and damage payoffs grind the table down without ever needing a combat step. No infinite combos, no fast mana beyond Sol Ring, no tutors outside thematic Demon and Goblin searches.\n\nStronger Bracket 2 — fun to play, fun to play against.\n"}]}








































































