27 views2 days ago
Commander
Size: 100Est cost: $203.33Salt sum: 33.74
LoneWolfSones
27 views2 days ago
Commander
Size: 100Est cost: $203.33Salt sum: 33.74
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{"ops":[{"insert":"This Boros Equipment Voltron deck is helmed by Cloud, Planet's Champion, who becomes a double-striking, indestructible threat when equipped and reduces equip costs on himself. The primary game plan is to deploy Cloud early, tutor key equipment via Cloud, Midgar Mercenary, suit him up with powerful pieces like Buster Sword or Colossus Hammer, and close out games through commander damage. Secondary win conditions include Hellkite Tyrant s artifact-count victory and combat damage from other equipped creatures like Sephiroth, Fallen Hero. The deck packs a dense suite of board wipes and spot removal to control the table, but lacks counterspells and fast mana, making it a fair but resilient midrange strategy.\nPrimer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Ramp and Setup:"},{"insert":" Deploy Sol Ring or Arcane Signet on turns 1-2. Use Cloud, Midgar Mercenary (tutor for any Equipment) or Weapons Vendor (draw + attach) to find key pieces."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Deploy Cloud:"},{"insert":" Cast Cloud, Planet's Champion on turn 3-4. With his cost reduction, equip Lightning Greaves (free) for haste/shroud or Champion's Helm (free) for hexproof."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Equip for Value or Lethal:"},{"insert":" Attach Buster Sword (free equip) to draw cards and cast spells for free on combat damage. Alternatively, equip Colossus Hammer (equip cost reduced to 6) for a 14/4 double-striking threat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Protect and Swing:"},{"insert":" Use Restoration Magic or Ultimate Magic: Holy to grant indestructible/hexproof. Attack with double strike, using Genji Glove (equip cost 1) for extra combat phases to eliminate multiple opponents."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Alternate Win:"},{"insert":" Build artifact count with Hellkite Tyrant and The Fire Crystal; steal artifacts via Yuffie, Materia Hunter or Hellkite Tyrant s combat trigger."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Keep:"},{"insert":" 2-3 lands, a ramp piece (Sol Ring), an early tutor (Cloud, Midgar Mercenary) or draw engine (Puresteel Paladin), and a cheap protection spell (Restoration Magic)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avoid:"},{"insert":" Hands with no early plays, all high-cost equipment (CMC 5+), or no colored mana sources for Cloud s {R}{W} cost."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Tutor Chain:"},{"insert":" Use Cloud, Midgar Mercenary to find Buster Sword first for card advantage, then Colossus Hammer for lethal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Free Equip:"},{"insert":" With metalcraft (3+ artifacts), Puresteel Paladin makes all equipment have equip {0}, enabling explosive turns."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Board Wipe Parity:"},{"insert":" Cast Ultima or Austere Command while Cloud has indestructible (from Bastion Protector or Restoration Magic) to wipe opponents boards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Extra Combats:"},{"insert":" Genji Glove untaps Cloud after first combat, allowing a second attack phase. Pair with The Masamune to double trigger abilities."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Graveyard Recursion:"},{"insert":" Cid, Freeflier Pilot returns Equipment from graveyard; Phoenix Down reanimates small creatures; Elixir shuffles nonland cards back."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Stax Resistance:"},{"insert":" Inspiring Statuary lets you use artifacts to cast nonartifact spells, bypassing mana denial."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Critical"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"No Counterspells:"},{"insert":" The deck has zero stack interaction, making it highly vulnerable to combo wins, Cyclonic Rift overloads, and game-ending spells like Torment of Hailfire."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander Dependency:"},{"insert":" If Cloud is repeatedly removed (especially via edicts or exile), the deck loses its primary threat and cost reduction, slowing the game plan significantly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moderate"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Slow Mana Base:"},{"insert":" With only 6 Fast Mana Points (Sol Ring and Arcane Signet), the deck cannot accelerate into early wins and is susceptible to fast combo decks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Artifact Hate:"},{"insert":" Collector Ouphe, Null Rod, or Vandalblast (overloaded) can cripple the equipment strategy and mana rocks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Minor"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Graveyard Hate:"},{"insert":" Rest in Peace or Leyline of the Void shuts down recursion from Cid, Freeflier Pilot and Phoenix Down."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Edict Effects:"},{"insert":" Sacrifice effects like Fleshbag Marauder bypass hexproof and indestructible, forcing Cloud to be sacrificed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Key Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cloud, Midgar Mercenary:"},{"insert":" Essential tutor for any Equipment on ETB; doubles triggers when equipped."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Buster Sword:"},{"insert":" Primary card advantage engine - draws a card and casts a free spell on combat damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Puresteel Paladin:"},{"insert":" Provides repeatable card draw and free equip with metalcraft."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Colossus Hammer:"},{"insert":" One-shot kill potential - +10/+10 and double strike from Cloud."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Genji Glove:"},{"insert":" Extra combat phase to chain kills; untaps Cloud after first strike."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ultima:"},{"insert":" Asymmetric board wipe that ends the turn, protecting your board while resetting opponents."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Restoration Magic:"},{"insert":" Flexible protection granting hexproof and indestructible at instant speed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Lightning Greaves:"},{"insert":" Free equip for haste and shroud; protects Cloud from targeted removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Skullclamp:"},{"insert":" Repeatable draw engine when equipped to tokens or small creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Hellkite Tyrant:"},{"insert":" Alternate win condition (20 artifacts) and artifact theft on combat damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Yuffie, Materia Hunter:"},{"insert":" Steals noncreature artifacts and can attach an Equipment on entry."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
Commander
Cloud, Planet's Champion
During your turn, as long as Cloud is equipped, it has double strike and indestructible. (This creature deals both first-strike and regular combat damage. Damage and effects that say "destroy" don't destroy this creature.)
Equip abilities you activate that target Cloud cost less to activate.
Equip abilities you activate that target Cloud cost less to activate.
Legendary Creature - Human Soldier Mercenary

Commander
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Burn
Vincent, Vengeful Atoner
Menace
Whenever one or more creatures you control deal combat damage to a player, put a +1/+1 counter on Vincent.
Chaos — Whenever Vincent deals combat damage to an opponent, it deals that much damage to each other opponent if Vincent's power is 7 or greater.
Whenever one or more creatures you control deal combat damage to a player, put a +1/+1 counter on Vincent.
Chaos — Whenever Vincent deals combat damage to an opponent, it deals that much damage to each other opponent if Vincent's power is 7 or greater.
Legendary Creature - Assassin

Burn
(CTRL to add secondary)
Copy
The Masamune
As long as equipped creature is attacking, it has first strike and must be blocked if able.
Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time."
Equip
Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time."
Equip
Legendary Artifact - Equipment

Copy
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Counters
Counters
(CTRL to add secondary)
Draw
Cait Sith, Fortune Teller
Lucky Slots — At the beginning of combat on your turn, scry 1, then exile the top card of your library. You may play that card this turn. When you exile a card this way, target creature you control gets +X/+0 until end of turn, where X is that card's mana value.
Legendary Creature Artifact - Cat Moogle

Gilgamesh, Master-at-Arms
Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control.
Legendary Creature - Human Samurai

Mog, Moogle Warrior
Lifelink
Dance — At the beginning of your end step, each player may discard a card. Each player who discarded a card this way draws a card. If a creature card was discarded this way, you create a 1/2 white Moogle creature token with lifelink. Then if a noncreature card was discarded this way, put a +1/+1 counter on each Moogle you control.
Dance — At the beginning of your end step, each player may discard a card. Each player who discarded a card this way draws a card. If a creature card was discarded this way, you create a 1/2 white Moogle creature token with lifelink. Then if a noncreature card was discarded this way, put a +1/+1 counter on each Moogle you control.
Legendary Creature - Warrior Moogle

Draw
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Finisher
Finisher
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Protection
Restoration Magic
Tiered (Choose one additional cost.)
• Cure — — Target permanent gains hexproof and indestructible until end of turn.
• Cura — — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga — — Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
• Cure — — Target permanent gains hexproof and indestructible until end of turn.
• Cura — — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga — — Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
Instant

Ultimate Magic: Holy
Permanents you control gain indestructible until end of turn. If this spell was cast from exile, prevent all damage that would be dealt to you this turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant

Zack Fair
Zack Fair enters with a +1/+1 counter on it.
, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.
, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.
Legendary Creature - Human Soldier

Protection
(CTRL to add secondary)
Pump
Sephiroth, Fallen Hero
Jenova Cells — Whenever Sephiroth attacks, you may put a cell counter on target creature. Until end of turn, each modified creature you control has base power and toughness 7/5. (Equipment, Auras you control, and counters are modifications.)
The Reunion — , Sacrifice a modified creature: Return this card from your graveyard to the battlefield tapped.
The Reunion — , Sacrifice a modified creature: Return this card from your graveyard to the battlefield tapped.
Legendary Creature - Human Soldier Avatar

Pump
(CTRL to add secondary)
Ramp
Ramp
(CTRL to add secondary)
Recursion
Recursion
(CTRL to add secondary)
Removal
Nibelheim Aflame
Choose target creature you control. It deals damage equal to its power to each other creature. If this spell was cast from a graveyard, discard your hand and draw four cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Ultimate Magic: Meteor
Ultimate Magic: Meteor deals 7 damage to each creature. If this spell was cast from exile, for each opponent, choose an artifact or land that player controls. Destroy the chosen permanents.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery

Removal
(CTRL to add secondary)
Theft
Yuffie, Materia Hunter
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Yuffie enters, gain control of target noncreature artifact for as long as you control Yuffie. Then you may attach an Equipment you control to Yuffie.
When Yuffie enters, gain control of target noncreature artifact for as long as you control Yuffie. Then you may attach an Equipment you control to Yuffie.
Legendary Creature - Human Ninja

Theft
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Tokens
Aerith Rescue Mission
Choose one —
• Take the Elevator — Create three 1/1 colorless Hero creature tokens.
• Take 59 Flights of Stairs — Tap up to three target creatures. Put a stun counter on one of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
• Take the Elevator — Create three 1/1 colorless Hero creature tokens.
• Take 59 Flights of Stairs — Tap up to three target creatures. Put a stun counter on one of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Sorcery

Heidegger, Shinra Executive
At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of Soldiers you control.
At the beginning of your end step, create a number of 1/1 white Soldier creature tokens equal to the number of opponents who control more creatures than you.
At the beginning of your end step, create a number of 1/1 white Soldier creature tokens equal to the number of opponents who control more creatures than you.
Legendary Creature - Human Soldier

Tokens
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Tutor
Cloud, Midgar Mercenary
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
Legendary Creature - Human Soldier Mercenary

Tutor
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"This Boros Equipment Voltron deck is helmed by Cloud, Planet's Champion, who becomes a double-striking, indestructible threat when equipped and reduces equip costs on himself. The primary game plan is to deploy Cloud early, tutor key equipment via Cloud, Midgar Mercenary, suit him up with powerful pieces like Buster Sword or Colossus Hammer, and close out games through commander damage. Secondary win conditions include Hellkite Tyrant s artifact-count victory and combat damage from other equipped creatures like Sephiroth, Fallen Hero. The deck packs a dense suite of board wipes and spot removal to control the table, but lacks counterspells and fast mana, making it a fair but resilient midrange strategy.\nPrimer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Ramp and Setup:"},{"insert":" Deploy Sol Ring or Arcane Signet on turns 1-2. Use Cloud, Midgar Mercenary (tutor for any Equipment) or Weapons Vendor (draw + attach) to find key pieces."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Deploy Cloud:"},{"insert":" Cast Cloud, Planet's Champion on turn 3-4. With his cost reduction, equip Lightning Greaves (free) for haste/shroud or Champion's Helm (free) for hexproof."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Equip for Value or Lethal:"},{"insert":" Attach Buster Sword (free equip) to draw cards and cast spells for free on combat damage. Alternatively, equip Colossus Hammer (equip cost reduced to 6) for a 14/4 double-striking threat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Protect and Swing:"},{"insert":" Use Restoration Magic or Ultimate Magic: Holy to grant indestructible/hexproof. Attack with double strike, using Genji Glove (equip cost 1) for extra combat phases to eliminate multiple opponents."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Alternate Win:"},{"insert":" Build artifact count with Hellkite Tyrant and The Fire Crystal; steal artifacts via Yuffie, Materia Hunter or Hellkite Tyrant s combat trigger."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Keep:"},{"insert":" 2-3 lands, a ramp piece (Sol Ring), an early tutor (Cloud, Midgar Mercenary) or draw engine (Puresteel Paladin), and a cheap protection spell (Restoration Magic)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avoid:"},{"insert":" Hands with no early plays, all high-cost equipment (CMC 5+), or no colored mana sources for Cloud s {R}{W} cost."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Tutor Chain:"},{"insert":" Use Cloud, Midgar Mercenary to find Buster Sword first for card advantage, then Colossus Hammer for lethal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Free Equip:"},{"insert":" With metalcraft (3+ artifacts), Puresteel Paladin makes all equipment have equip {0}, enabling explosive turns."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Board Wipe Parity:"},{"insert":" Cast Ultima or Austere Command while Cloud has indestructible (from Bastion Protector or Restoration Magic) to wipe opponents boards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Extra Combats:"},{"insert":" Genji Glove untaps Cloud after first combat, allowing a second attack phase. Pair with The Masamune to double trigger abilities."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Graveyard Recursion:"},{"insert":" Cid, Freeflier Pilot returns Equipment from graveyard; Phoenix Down reanimates small creatures; Elixir shuffles nonland cards back."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Stax Resistance:"},{"insert":" Inspiring Statuary lets you use artifacts to cast nonartifact spells, bypassing mana denial."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Critical"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"No Counterspells:"},{"insert":" The deck has zero stack interaction, making it highly vulnerable to combo wins, Cyclonic Rift overloads, and game-ending spells like Torment of Hailfire."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander Dependency:"},{"insert":" If Cloud is repeatedly removed (especially via edicts or exile), the deck loses its primary threat and cost reduction, slowing the game plan significantly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moderate"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Slow Mana Base:"},{"insert":" With only 6 Fast Mana Points (Sol Ring and Arcane Signet), the deck cannot accelerate into early wins and is susceptible to fast combo decks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Artifact Hate:"},{"insert":" Collector Ouphe, Null Rod, or Vandalblast (overloaded) can cripple the equipment strategy and mana rocks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Minor"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Graveyard Hate:"},{"insert":" Rest in Peace or Leyline of the Void shuts down recursion from Cid, Freeflier Pilot and Phoenix Down."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Edict Effects:"},{"insert":" Sacrifice effects like Fleshbag Marauder bypass hexproof and indestructible, forcing Cloud to be sacrificed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Key Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cloud, Midgar Mercenary:"},{"insert":" Essential tutor for any Equipment on ETB; doubles triggers when equipped."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Buster Sword:"},{"insert":" Primary card advantage engine - draws a card and casts a free spell on combat damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Puresteel Paladin:"},{"insert":" Provides repeatable card draw and free equip with metalcraft."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Colossus Hammer:"},{"insert":" One-shot kill potential - +10/+10 and double strike from Cloud."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Genji Glove:"},{"insert":" Extra combat phase to chain kills; untaps Cloud after first strike."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ultima:"},{"insert":" Asymmetric board wipe that ends the turn, protecting your board while resetting opponents."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Restoration Magic:"},{"insert":" Flexible protection granting hexproof and indestructible at instant speed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Lightning Greaves:"},{"insert":" Free equip for haste and shroud; protects Cloud from targeted removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Skullclamp:"},{"insert":" Repeatable draw engine when equipped to tokens or small creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Hellkite Tyrant:"},{"insert":" Alternate win condition (20 artifacts) and artifact theft on combat damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Yuffie, Materia Hunter:"},{"insert":" Steals noncreature artifacts and can attach an Equipment on entry."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}


























































