sekhmet
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Commander
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Lady Octopus, Inspired Inventor
Whenever you draw your first or second card each turn, put an ingenuity counter on Lady Octopus.
: You may cast an artifact spell from your hand with mana value less than or equal to the number of ingenuity counters on Lady Octopus without paying its mana cost.
: You may cast an artifact spell from your hand with mana value less than or equal to the number of ingenuity counters on Lady Octopus without paying its mana cost.
Legendary Creature - Human Scientist Villain

Commander
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Copy
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Counterspells
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Forensic Gadgeteer
Whenever you cast an artifact spell, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Activated abilities of artifacts you control cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
Activated abilities of artifacts you control cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
Creature - Artificer Vedalken Detective

Mystic Remora
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Enchantment

Uthros Research Craft
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.)
3+ | Whenever you cast an artifact spell, draw a card. Put a charge counter on this Spacecraft.
12+ | Flying
This Spacecraft gets +1/+0 for each artifact you control.
3+ | Whenever you cast an artifact spell, draw a card. Put a charge counter on this Spacecraft.
12+ | Flying
This Spacecraft gets +1/+0 for each artifact you control.
Artifact - Spacecraft

Draw
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Kozilek's Command
Choose two —
• Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add ."
• Target player scries X, then draws a card.
• Exile target creature with mana value X or less.
• Exile up to X target cards from graveyards.
• Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add ."
• Target player scries X, then draws a card.
• Exile target creature with mana value X or less.
• Exile up to X target cards from graveyards.
Instant Kindred - Eldrazi

Tezzeret, Cruel Captain
Whenever an artifact you control enters, put a loyalty counter on Tezzeret.
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
Legendary Planeswalker - Tezzeret

Thran Spider
Reach
When this creature enters, you and target opponent each create a tapped Powerstone token.
: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
When this creature enters, you and target opponent each create a tapped Powerstone token.
: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature Artifact - Spider

Finisher
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Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land

Land
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Lotus Bloom
Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
, Sacrifice this artifact: Add three mana of any one color.
, Sacrifice this artifact: Add three mana of any one color.
Artifact

Mox Tantalite
Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
: Add one mana of any color.
: Add one mana of any color.
Artifact

Ramp
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Into the Flood Maw
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.
Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.
Instant

Removal
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Transmute Artifact
Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay , where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle.
Sorcery

Tutor
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Untap
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Emry, Lurker of the Loch
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
Legendary Creature - Wizard Merfolk

The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

The Ozolith
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Legendary Artifact

Maybeboard
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"1. --------------------------------------\n{U}\n\n\nCards Required:\n- Hullbreaker Horror\n- Sol Ring\n\n\nPrerequisites:\n- Permanent Castable for {C} in hand.\n- Hullbreaker Horror and Sol Ring on the battlefield.\n\n\nSteps:\n1. Activate Sol Ring by tapping it, adding {C} {C}.\n2. Cast the permanent that can be cast using {C} by paying its mana cost.\n3. Hullbreaker Horror triggers, returning Sol Ring from the battlefield to your hand.\n4. Cast Sol Ring by paying {1}. \n5. Hullbreaker Horror triggers, returning the permanent cast in step 2 from the battlefield to your hand.\n6. Repeat.\n7. If the permanent can be cast by paying {0}, this combo nets infinite colorless mana.\n\n\nResults:\n- Infinite colorless mana\n- Infinite storm count\n2. --------------------------------------\n{U}\n\n\nCards Required:\n- Dramatic Reversal\n- Isochron Scepter\n\n\nPrerequisites:\n- Isochron Scepter on the battlefield.\n- Dramatic Reversal in exile (exiled by Isochron Scepter).\n- Nonland permanents you control can tap to produce at least {3}.\n\n\nSteps:\n1. Activate all mana-producing nonland permanents you control by tapping them, adding at least {3}.\n2. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Dramatic Reversal without paying it's mana cost.\n3. Resolve Dramatic Reversal, untapping all nonland permanents you control.\n4. Repeat.\n\n\nResults:\n- Infinite magecraft triggers\n- Infinite mana nonland permanents you control can produce\n- Infinite storm count\n- Infinite untap of nonland permanents you control\n3. --------------------------------------\n{U}\n\n\nCards Required:\n- Hullbreaker Horror\n- Mana Vault\n\n\nPrerequisites:\n- Permanent Castable for {C}{C} in hand.\n- Hullbreaker Horror and Mana Vault on the battlefield.\n\n\nSteps:\n1. Activate Mana Vault by tapping it, adding {C}{C}{C}.\n2. Cast the permanent that can be cast using {C}{C} from your hand by paying its mana cost.\n3. Hullbreaker Horror triggers, returning Mana Vault from the battlefield to your hand.\n4. Cast Mana Vault by paying {1}.\n5. Hullbreaker Horror triggers, returning the permanent cast in step 2 from the battlefield to your hand.\n6. Repeat.\n7. If the permanent can be cast using {C} or less, this combo nets infinite colorless mana.\n\n\nResults:\n- Infinite colorless mana\n- Infinite storm count\n4. --------------------------------------\n{U}\n\n\nCards Required:\n- Hullbreaker Horror\n- Mox Amber\n\n\nPrerequisites:\n- Hullbreaker Horror and Mox Amber on the battlefield.\n- You control a legendary creature that has a color that matches the mana symbol in the other permanent's mana cost.\n\n\nSteps:\n1. Activate Mox Amber by tapping it, adding {1}.\n2. Cast the permanent by paying at most one colored mana.\n3. Hullbreaker Horror triggers, returning Sol Ring from the battlefield to your hand.\n4. Cast Mox Amber by paying {0}\n5. Hullbreaker Horror triggers, returning the permanent cast in step 2 from the battlefield to your hand.\n6. Repeat.\n\n\nResults:\n- Infinite creature ETB\n- Infinite creature LTB\n- Infinite colored mana\n- Infinite storm count\n5. --------------------------------------\n{C}\n\n\nCards Required:\n- Rings of Brighthearth\n- Basalt Monolith\n\n\nPrerequisites:\n- Rings of Brighthearth and Basalt Monolith on the battlefield.\n- {2} available\n\n\nSteps:\n1. Activate Basalt Monolith's first ability by tapping it, adding {C}{C}{C}.\n2. Activate Basalt Monolith's last ability by paying {3}.\n3. Rings of Brighthearth triggers, causing you to pay {2} to copy Basalt Monolith's last ability.\n4. Resolve the copy of Basalt Monolith's last ability, untapping it.\n5. Activate Basalt Monolith's first ability by tapping it, adding {C}{C}{C}.\n6. Resolve the Basalt Monolith ability from step 2, untapping it.\n7. Repeat.\n\n\nResults:\n- Infinite colorless mana\n6. --------------------------------------\n{U}\n\n\nCards Required:\n- Basalt Monolith\n- Forensic Gadgeteer\n\n\nPrerequisites:\n- Basalt Monolith and Forensic Gadgeteer on the battlefield.\n\n\nSteps:\n1. Activate Basalt Monolith's first activated ability by tapping it, adding {C}{C}{C}.\n2. Activate Basalt Monolith's last ability by paying {2}, untapping it.\n3. Repeat.\n\n\nResults:\n- Infinite colorless mana\n7. --------------------------------------\n{C}\n\n\nCards Required:\n- Staff of Domination\n- Metalworker\n\n\nPrerequisites:\n- Staff of Domination and Metalworker on the battlefield.\n- Metalworker does not have summoning sickness\n- You have at least three artifact cards in hand.\n\n\nSteps:\n1. Activate Metalworker by tapping it, adding at least six {C}.\n2. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Metalworker.\n3. Activate Staff of Domination's first ability by paying {1}, untapping it.\n4. Repeat.\n\n\nResults:\n- Infinite card draw\n- Infinite colorless mana\n- Infinite draw triggers\n- Infinite lifegain\n- Infinite lifegain triggers\n- Infinite untap of creatures you control\n- Infinite mana creatures you control can produce\n8. --------------------------------------\n{C}\n\n\nCards Required:\n- Voltaic Key\n- Rings of Brighthearth\n- Metalworker\n\n\nPrerequisites:\n- All permanents on the battlefield.\n- 2 or more artifacts in hand\n- Metalworker does not have summoning sickness.\n\n\nSteps:\n1. Activate Metalworker and reveal 2 artifacts to add {C}{C}{C}{C} to your mana pool.\n2. Activate Voltaic Key to untap Metalworker.\n3. Rings of Brighthearth triggers allowing you to copy Voltaic Key's ability and untap Voltaic key with the copy.\n4. Repeat.\n\n\nResults:\n- Infinite colorless mana\n- Infinite untap of artifacts you control\n- Infinite mana artifacts you control can produce\n9. --------------------------------------\n{C}\n\n\nCards Required:\n- Voltaic Key\n- Rings of Brighthearth\n- Chromatic Orrery\n\n\nPrerequisites:\n- All permanents on the battlefield.\n\n\nSteps:\n1. Activate Chromatic Orrery's first ability by tapping it, adding {C}{C}{C}{C}{C}.\n2. Activate Voltaic Key by paying {1} and tapping it, targeting itself.\n3. Rings of Brighthearth triggers, causing you to pay {2} to copy Voltaic Key's ability, targeting Chromatic Orrery.\n4. Resolve both Voltaic Key abilities, untapping it and Chromatic Orrery.\n5. Repeat.\n\n\nResults:\n- Infinite untap of artifacts you control\n- Infinite colored mana\n- Infinite colorless mana\n- Infinite card draw\n- Infinite draw triggers\n10. --------------------------------------\n{C}\n\n\nCards Required:\n- Metalworker\n- Voltaic Construct\n\n\nPrerequisites:\n- Metalworker and Voltaic Construct on the battlefield.\n- You have at least two artifact cards in hand\n- Metalworker does not have summoning sickness.\n\n\nSteps:\n1. Activate Metalworker by tapping it, revealing at least two artifact cards from your hand, and adding at least {C}{C}{C}{C}.\n2. Activate Voltaic Construct by paying {2}, untapping Metalworker.\n3. Repeat.\n\n\nResults:\n- Infinite colorless mana\n- Infinite untap of artifact creatures you control\n11. --------------------------------------\n{U}\n\n\nCards Required:\n- Filigree Sages\n- Chromatic Orrery\n\n\nPrerequisites:\n- Filigree Sages and Chromatic Orrery on the battlefield.\n\n\nSteps:\n1. Activate Chromatic Orrery by tapping it, adding {C}{C}{C}{C}{C}\n2. Activate Filigree Sages by paying {2}{U}, untapping Chromatic Orrery.\n3. Repeat.\n\n\nResults:\n- Infinite card draw\n- Infinite colored mana\n- Infinite colorless mana\n- Infinite draw triggers\n- Infinite untap of artifacts you control\n12. --------------------------------------\n{U}\n\n\nCards Required:\n- Rings of Brighthearth\n- Minamo, School at Water's Edge\n- Chromatic Orrery\n\n\nPrerequisites:\n- All permanents on the battlefield.\n\n\nSteps:\n1. Activate Chromatic Orrery's first ability by tapping it, adding {5}.\n2. Activate Minamo's second ability by paying {1} and tapping it, targeting itself.\n3. Rings of Brighthearth triggers, causing you to pay {2} to copy Minamo's ability, targeting Chromatic Orrery.\n4. Resolve both Minamo abilities, untapping it and Chromatic Orrery.\n5. Repeat.\n6. Once you have infinite mana, you may target any other permanent using Minamo's ability, or you may use Chromatic Orrery's second ability to draw infinite cards if you control a colored permanent.\n\n\nResults:\n- Infinite colored mana\n- Infinite colorless mana\n- Infinite card draw\n- Infinite draw triggers\n- Infinite untap of legendary permanents you control\n13. --------------------------------------\n{C}\n\n\nCards Required:\n- Umbral Mantle\n- Metalworker\n\n\nPrerequisites:\n- Umbral Mantle and Metalworker on the battlefield.\n- Umbral Mantle attached to Metalworker.\n- Metalworker does not have summoning sickness\n- You have at least two artifact cards in hand.\n\n\nSteps:\n1. Activate Metalworker by tapping it, revealing at least two artifact cards from your hand and adding at least {C}{C}{C}{C}.\n2. Activate Metalworker by paying {3} and untapping it, giving it +2/+2 until end of turn.\n3. Repeat.\n\n\nResults:\n- Infinite colorless mana\n- Infinitely large creature until end of turn\n- Infinite untap of creatures you control\n- Infinite mana creatures you control can produce\n"}]}















































































