sovonian
280 views11 days ago
Commander
Size: 100Salt sum: 43.18
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{"ops":[{"insert":"Rusko can make a lot of clocks. Like, a LOT of clocks. Because we are in Dimir, Thoracle shenanigans would be the good way to build this deck. But where's the fun in that?\n\nThe goal of this deck it to get your library down to a couple good cards and then draw them over and over. Once we can draw a new 7 cards every time we blink our commander, the game is over. Blinking our commander will tick up all the clocks, get us a new untapped mana rock, and draw us cards. If the 7 cards we draw are the same every time, we guarantee the win.\n\nBecause the clocks will ensure that our graveyard and hand will keep getting shuffled back into our library, the only way to get rid of cards is to exile them. This is why we have several effects like "},{"insert":{"card-link":"Mana Severance"}},{"insert":" , "},{"insert":{"card-link":"Skyship Weatherlight"}},{"insert":" , and even "},{"insert":{"card-link":"Jester's Scepter"}},{"insert":" (this is like the only circumstance where jester's scepter is good in commander!). The dream is "},{"insert":{"card-link":"Doomsday"}},{"insert":" , which does all the hard work for us. The rest of the deck thinning makes it more likely that we draw that card. "},{"insert":{"card-link":"Leveler"}},{"insert":" and "},{"insert":{"card-link":"Doomsday Excruciator"}},{"insert":" are good backups, but they require that our hand and graveyard have the necessary tools to combo off. "},{"insert":{"card-link":"Mirror of Fate"}},{"insert":" is a fun alternate way to accomplish our goal- if we exile all of our combo pieces, we can get them back and exile our library at the same time.\n\n"},{"insert":{"card-link":"Ember Island Production"}},{"insert":" and especially "},{"insert":{"card-link":"Vesuvan Duplimancy"}},{"insert":" can get us more copies of Rusko, which makes it a lot easier to get to 12 time counters on our clocks. \n\nWould this deck be a lot better/faster/etc if I had more money to put into it? Yes. Every expensive card in this list is one I happen to already have access to. More tutors especially would make this go a lot faster. But oh well! This is fun to play and I like it.\n"}]}
Commander
Rusko, Clockmaker
When Rusko, Clockmaker enters the battlefield, conjure a card named Midnight Clock onto the battlefield.
Whenever you cast a noncreature spell, put an hour counter on each permanent you control named Midnight Clock. Each opponent loses 1 life and you gain 1 life.
Whenever you cast a noncreature spell, put an hour counter on each permanent you control named Midnight Clock. Each opponent loses 1 life and you gain 1 life.
Legendary Creature - Human Artificer

Commander
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Blink
Deadeye Navigator
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Deadeye Navigator is paired with another creature, each of those creatures has ": Exile this creature, then return it to the battlefield under your control."
As long as Deadeye Navigator is paired with another creature, each of those creatures has ": Exile this creature, then return it to the battlefield under your control."
Creature - Spirit

Blink
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Draw payoff
Aether Syphon
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
, : Draw a card.
Max speed — Whenever you draw a card, each opponent mills two cards. (Each opponent puts the top two cards of their library into their graveyard.)
, : Draw a card.
Max speed — Whenever you draw a card, each opponent mills two cards. (Each opponent puts the top two cards of their library into their graveyard.)
Artifact

Chasm Skulker
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
Creature - Horror Squid

Draw payoff
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Engine
Ember Island Production
Choose one —
• Create a token that's a copy of target creature you control, except it's not legendary and it's a 4/4 Hero in addition to its other types.
• Create a token that's a copy of target creature an opponent controls, except it's not legendary and it's a 2/2 Coward in addition to its other types.
• Create a token that's a copy of target creature you control, except it's not legendary and it's a 4/4 Hero in addition to its other types.
• Create a token that's a copy of target creature an opponent controls, except it's not legendary and it's a 2/2 Coward in addition to its other types.
Sorcery

Orvar, the All-Form
Changeling
Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents.
When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.
Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents.
When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.
Legendary Creature - Shapeshifter

Starfield Vocalist
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Human Bard

Vnwxt, Verbose Host
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
You have no maximum hand size.
Max speed — If you would draw a card, draw two cards instead.
You have no maximum hand size.
Max speed — If you would draw a card, draw two cards instead.
Legendary Creature - Homunculus

Engine
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Finisher
Finisher
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Land
Land
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Protection
Long River Lurker
Ward
Other Frogs you control have ward .
When this creature enters, target creature you control can't be blocked this turn. Whenever that creature deals combat damage this turn, you may exile it. If you do, return it to the battlefield under its owner's control.
Other Frogs you control have ward .
When this creature enters, target creature you control can't be blocked this turn. Whenever that creature deals combat damage this turn, you may exile it. If you do, return it to the battlefield under its owner's control.
Creature - Scout Frog

Protection
(CTRL to add secondary)
Ramp
Midnight Clock
: Add .
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
Artifact

Ramp
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Removal
Removal
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Thinning
Jester's Scepter
When this artifact enters, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled.
, , Put a card exiled with this artifact into its owner's graveyard: Counter target spell if it has the same name as that card.
, , Put a card exiled with this artifact into its owner's graveyard: Counter target spell if it has the same name as that card.
Artifact

Thinning
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Tutor
Tutor
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Rusko can make a lot of clocks. Like, a LOT of clocks. Because we are in Dimir, Thoracle shenanigans would be the good way to build this deck. But where's the fun in that?\n\nThe goal of this deck it to get your library down to a couple good cards and then draw them over and over. Once we can draw a new 7 cards every time we blink our commander, the game is over. Blinking our commander will tick up all the clocks, get us a new untapped mana rock, and draw us cards. If the 7 cards we draw are the same every time, we guarantee the win.\n\nBecause the clocks will ensure that our graveyard and hand will keep getting shuffled back into our library, the only way to get rid of cards is to exile them. This is why we have several effects like "},{"insert":{"card-link":"Mana Severance"}},{"insert":" , "},{"insert":{"card-link":"Skyship Weatherlight"}},{"insert":" , and even "},{"insert":{"card-link":"Jester's Scepter"}},{"insert":" (this is like the only circumstance where jester's scepter is good in commander!). The dream is "},{"insert":{"card-link":"Doomsday"}},{"insert":" , which does all the hard work for us. The rest of the deck thinning makes it more likely that we draw that card. "},{"insert":{"card-link":"Leveler"}},{"insert":" and "},{"insert":{"card-link":"Doomsday Excruciator"}},{"insert":" are good backups, but they require that our hand and graveyard have the necessary tools to combo off. "},{"insert":{"card-link":"Mirror of Fate"}},{"insert":" is a fun alternate way to accomplish our goal- if we exile all of our combo pieces, we can get them back and exile our library at the same time.\n\n"},{"insert":{"card-link":"Ember Island Production"}},{"insert":" and especially "},{"insert":{"card-link":"Vesuvan Duplimancy"}},{"insert":" can get us more copies of Rusko, which makes it a lot easier to get to 12 time counters on our clocks. \n\nWould this deck be a lot better/faster/etc if I had more money to put into it? Yes. Every expensive card in this list is one I happen to already have access to. More tutors especially would make this go a lot faster. But oh well! This is fun to play and I like it.\n"}]}































































