413 views5 days ago
Commander
Size: 100Est cost: $0.00Salt sum: 0
TheHumanoidFish
413 views5 days ago
Commander
Size: 100Est cost: $0.00Salt sum: 0
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Commander
Seven, Lord of Lightning
Vigilance
Whenever Seven, Lord of Lightning enters or attacks, create a blue artifact token named Lightning Ball with "When Lightning Ball enters the battlefield it deals 2 damage to target creature. If a creature dealt damage this way would die this turn, Lightning ball does 2 damage to that creatures controller."
and ", , Sacrifice this artifact: Put a stun counter on target creature."
Whenever Seven, Lord of Lightning enters or attacks, create a blue artifact token named Lightning Ball with "When Lightning Ball enters the battlefield it deals 2 damage to target creature. If a creature dealt damage this way would die this turn, Lightning ball does 2 damage to that creatures controller."
and ", , Sacrifice this artifact: Put a stun counter on target creature."
Legendary Creature - Zombie Sorcerer
3 / 3
Commander
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Blink
Blink
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Copy
Copy
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Counters
Dynamo, Iteration Savant
: Add one mana of any color. Spend this mana only to cast spells or activate abilities of permanents with counters on them.
Whenever a player casts their second spell each turn, proliferate.
At the beginning of each end step, if you proliferated this turn, draw a card.Every action has consequences. I just make sure they benefit me.
Whenever a player casts their second spell each turn, proliferate.
At the beginning of each end step, if you proliferated this turn, draw a card.Every action has consequences. I just make sure they benefit me.
Legendary Creature - Human Artificer
2 / 4
Eternal Gift
Choose one X times:
• Put a +1/+1 counter on target creature
• Put a Vigalance counter on target creature
• Put a Trample counter on target creature
• Put a Haste counter on target creature
• Put a Hexproof counter on target creature
• Put a Flying counter on target creature
• Draw a card
• Put a +1/+1 counter on target creature
• Put a Vigalance counter on target creature
• Put a Trample counter on target creature
• Put a Haste counter on target creature
• Put a Hexproof counter on target creature
• Put a Flying counter on target creature
• Draw a card
Legendary Sorcery
Mina, Future Viscount
Whenever one or more opponents lose life during your turn, put a blood counter on Mina, Future Viscount. This ability triggers only once each turn.
Remove four blood counters from Mina, Future Viscount: Mina deals 4 damage divided as you choose among any number of targets. Creatures dealt damage this way can’t block this turn.
: Mina gains flying until end of turn.
Remove four blood counters from Mina, Future Viscount: Mina deals 4 damage divided as you choose among any number of targets. Creatures dealt damage this way can’t block this turn.
: Mina gains flying until end of turn.
Legendary Creature - Vampire Noble
3 / 3
Seven, Lone Wanderer
When Seven, Lone Wanderer enters the battlefield, you may flip target permanent. If you do, put an indestructible counter on target creature an opponent controls. If you don't, put an indestructible counter on Seven.Some live, Some die. But why is it always me that survives?
Legendary Creature - Zombie Sorcerer
0 / 0
Seven, Thunder God
Whenever a creature with a stun counter on it dies, put a loyalty counter on Seven, Thunder God.
-1: Put a stun counter on up to three target creatures.
-7: You get a emblem with "At the beginging of your upkeep, create a copy of Lightning Bolt. You may cast this copy without paying its mana cost.
-1: Put a stun counter on up to three target creatures.
-7: You get a emblem with "At the beginging of your upkeep, create a copy of Lightning Bolt. You may cast this copy without paying its mana cost.
Planeswalker - Seven
4
Counters
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Draw
Draw
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Evasion
Haze, Evasion Specialist
Haste
Whenever Haze, Evasion Specialist attacks, choose target legendary creature you control. That creature can’t be blocked this turn.
: Target legendary creature you control can’t be blocked this turn.My services are needed once more.
Whenever Haze, Evasion Specialist attacks, choose target legendary creature you control. That creature can’t be blocked this turn.
: Target legendary creature you control can’t be blocked this turn.My services are needed once more.
Legendary Creature - Spirit Assassin
1 / 4
Evasion
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Instant
Instant
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Land
Land
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Ramp
Blackmore Academy Notes
Whenever one or more creatures die, put that many study counters on Blackmore Academy Notes.
, Put a stun counter on Blackmore Academy Notes: Add X mana in any combination of colors, where X is the number of study counters on Blackmore Academy Notes. Spend this mana only to cast spells.
, Put a stun counter on Blackmore Academy Notes: Add X mana in any combination of colors, where X is the number of study counters on Blackmore Academy Notes. Spend this mana only to cast spells.
Legendary Enchantment
Learded Value
Legendary spells you cast cost less to cast for each legendary permanent you control. This effect reduces only generic mana costs unless a legendary permanent you control shares a color with that spell. If it does, that reduction may reduce one mana of that color instead. This effect can’t reduce a spell’s mana cost to less than one mana.
: Return target legendary permanent card from the activating player’s graveyard to the battlefield with a finality counter on it. Any player may activate this ability.
: Return target legendary permanent card from the activating player’s graveyard to the battlefield with a finality counter on it. Any player may activate this ability.
Legendary Enchantment
Mina's Blood Dividend
Whenever a player loses life, create a Treasure token.
Treasure tokens you control lose all other abilities and have “, Sacrifice this artifact: Add .”“Mina Ha did not mourn what she lost. She mourned the future that failed to arrive on schedule.
And made sure the world paid interest.”
Treasure tokens you control lose all other abilities and have “, Sacrifice this artifact: Add .”“Mina Ha did not mourn what she lost. She mourned the future that failed to arrive on schedule.
And made sure the world paid interest.”
Legendary Enchantment
The Last Garden
The Last Garden can’t be countered.
Hexproof, indestructible
You may play any number of lands on each of your turns.
When The Last Garden enters the battlefield, exile all land cards from your hand, graveyard, and library face down.
At the beginning of your upkeep, you may reveal a card exiled with The Last Garden at random. You may play that card for as long as you control The Last Garden.
If The Last Garden would leave the battlefield, instead shuffle all cards exiled with The Last Garden into their owners’ libraries, then exile The Last Garden.
Hexproof, indestructible
You may play any number of lands on each of your turns.
When The Last Garden enters the battlefield, exile all land cards from your hand, graveyard, and library face down.
At the beginning of your upkeep, you may reveal a card exiled with The Last Garden at random. You may play that card for as long as you control The Last Garden.
If The Last Garden would leave the battlefield, instead shuffle all cards exiled with The Last Garden into their owners’ libraries, then exile The Last Garden.
Legendary Artifact
Ramp
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Reanimate
Forced Reunion
When Forced Reunion enters the battlefield, gain control of target creature for as long as you control Forced Reunion.
If you would lose control of that creature, instead exile it, then return it to the battlefield under your control tapped with a stun counter on it.Family is no longer optional.
If you would lose control of that creature, instead exile it, then return it to the battlefield under your control tapped with a stun counter on it.Family is no longer optional.
Legendary Enchantment
King's Glorious Rebirth
Return all legendary permanent cards from your graveyard to the battlefield.The stretching shadow of a skyscraper... a boarded-up apartment in Hell’s Kitchen... The Hidden King exists in the cracks of the city, waiting for his followers to usher him into the light.
Legendary Sorcery
Reanimate
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Removal
Grave Injury
Destroy target creature.
If you control your commander, create a blue artifact token named Lightning Ball with "When Lightning Ball enters the battlefield it deals 2 damage to target creature. If a creature dealt damage this way would die this turn, Lightning ball does 2 damage to that creatures controller."
and ", , Sacrifice this artifact: Put a stun counter on target creature."
If you control your commander, create a blue artifact token named Lightning Ball with "When Lightning Ball enters the battlefield it deals 2 damage to target creature. If a creature dealt damage this way would die this turn, Lightning ball does 2 damage to that creatures controller."
and ", , Sacrifice this artifact: Put a stun counter on target creature."
Sorcery
Removal
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Tokens
Paradox, Time Thief
When this Paradox, Time Thief enters the battlefield or attacks, create a colorless artifact token named Time Bomb with "At the begining of your upkeep, put a time counter on Time Bomb. Then deal damage equal to the amount of time counters on it to any target. Then, if it has 3 or more time counters, sacrifice it."
, : Make a token copy of all token artifacts you control.
, : Make a token copy of all token artifacts you control.
Legendary Creature - Time Lord
2 / 2
Tokens
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Win
Crown of Desperation
, Sacrifice another permanent: Add two mana of any color.
Whenever you sacrifice another permanent, put a despair counter on Crown of Desperation.
At the beginning of your upkeep, if there are three or more despair counters on Crown of Desperation, you may remove three of them. If you do, draw two cards.“A ruler who fears sacrifice is no ruler at all.”
Whenever you sacrifice another permanent, put a despair counter on Crown of Desperation.
At the beginning of your upkeep, if there are three or more despair counters on Crown of Desperation, you may remove three of them. If you do, draw two cards.“A ruler who fears sacrifice is no ruler at all.”
Legendary Artifact
Graves’ Homework Helper
You may spend mana as though it were mana of any color to activate abilities of creatures you control.
Permanents you control with counters on them have all activated abilities of permanent cards exiled with Graves’ Homework Helper.
: Exile target permanent card from a graveyard. When you do, put a +1/+1 counter or a charge counter on target permanent you control.
Permanents you control with counters on them have all activated abilities of permanent cards exiled with Graves’ Homework Helper.
: Exile target permanent card from a graveyard. When you do, put a +1/+1 counter or a charge counter on target permanent you control.
Legendary Artifact
Win
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Maybeboard
City on Fire
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
If a source you control would deal damage to a permanent or player, it deals triple that damage instead.Sometimes, you gotta go to extremes to help your friends.
If a source you control would deal damage to a permanent or player, it deals triple that damage instead.Sometimes, you gotta go to extremes to help your friends.
Enchantment
Midnight in the Baroness
Flash
At the beginning of your end step, you may exile up to one target creature you control, then return it to the battlefield under its owner’s control at the beginning of the next end step.
Whenever a Vampire or legendary creature enters the battlefield under your control, surveil 1. If it entered from outside your hand, draw a card.“The hotel doors closed behind them hours ago. Neither of them noticed.”
At the beginning of your end step, you may exile up to one target creature you control, then return it to the battlefield under its owner’s control at the beginning of the next end step.
Whenever a Vampire or legendary creature enters the battlefield under your control, surveil 1. If it entered from outside your hand, draw a card.“The hotel doors closed behind them hours ago. Neither of them noticed.”
Legendary Enchantment
Seven's Overcharge
At the beginning of your upkeep, you may deal 1 damage to each creature your opponents control. If a creature would die this way, draw a card for each creature that died.
: Tap or untap target permanent. If it’s a creature, put two stun counters on it.
: Tap or untap target permanent. If it’s a creature, put two stun counters on it.
Legendary Enchantment
Maybeboard
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Tokens & Extras
Lightning Ball
When Lightning Ball enters the battlefield it deals 2 damage to target creature. If a creature dealt damage this way would die this turn, Lightning ball does 2 damage to that creatures controller.
, , Sacrifice this artifact: Put a stun counter on target creature.
, , Sacrifice this artifact: Put a stun counter on target creature.
Token Artifact - Lightning Ball
Time Bomb
At the beginning of your upkeep, put a time counter on Time Bomb. Time Bomb deals damage equal to the number of time counters on it to any target. IAt the beginning of your upkeep, put a time counter on Time Bomb. Time Bomb deals damage equal to the number of time counters on it to any target. If it has three or more time counters on it, sacrifice it.f it has three or more time counters on it, sacrifice it.
Token Artifact
Tokens & Extras
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"This is a near-completely custom deck, with every card featuring art I found online. (If I forgot to credit you, don’t worry — I’m still going through the cards and adding artist names.)\nThe deck is based on Deadlock, with almost every card featuring a character or scene from the game. A few cards don’t fit the theme, but those are just other custom cards I’ve made.\nThe deck isn’t the most coherent or optimized, especially because I gave myself the restriction of not using any non-custom cards or custom reprints. Because of that, even though it’s a four-color deck, it still runs a lot of basic lands. I added several cards to help fix the mana, so I recommend mulliganing until you get one of them.\nAlso, if you can’t see the custom art, go into your profile, open Account Settings, scroll down to Content Settings, and enable the option to view other people’s art. Once you do that, everything should display correctly.\nAs a reminder, I do not own any of the art used in this deck. If any artist has a problem with me using their work, let me know and I will remove it immediately.\n"}]}