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{"ops":[{"insert":"💊 Overdose | Simic Turbo-Fog & Lethal Group Hug\n\n👋 Welcome to the Mind-Melting Buffet!\nHave a seat, draw a card... actually, why don't you draw ten? If you think giving your opponents massive card advantage is a mistake, you're about to watch them choke on their own generosity.\nWelcome to "},{"attributes":{"bold":true},"insert":"Overdose"},{"insert":"—a "},{"attributes":{"bold":true},"insert":"Simic (UG) Turbo-Fog & Lethal Group Hug"},{"insert":" deck designed to turn your opponent's resource pool into a toxic weapon. Our strategy plays a diabolical trick: we present ourselves as a generous friend, forcing everyone at the table to draw astronomical amounts of cards every turn using symmetrical draw engines. While our opponents get drunk on resources, we establish an absolute defensive lock, blanks their attacks with endless cascades of literal fog effects. Once their hands are overflowing with maximum power, we slam down historical iron prisons that deal lethal damage based on their massive hand size, or force them to draw their entire libraries in a single turn. It is psychological warfare at its finest.\n\n\n🧠 Core Strategies, Combos & Symmetries\n\n"},{"attributes":{"bold":true},"insert":"1. The Fog Fortress (The Survival Shell)"},{"insert":"\nYou run a maximum density of repeatable combat-denial spells via "},{"attributes":{"bold":true},"insert":"Fog"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Spore Frog"},{"insert":". Backed by "},{"attributes":{"bold":true},"insert":"Propaganda"},{"insert":" to tax their attack declarations, your opponent's giant armies are rendered completely useless. No matter how many creatures they draw and cast with your help, they can never inflict a single point of combat damage to your life total.\n\n"},{"attributes":{"bold":true},"insert":"2. The Iron Cage (The Hand-Size Burners)"},{"insert":"\nAs your opponent's hand swells to 10, 15, or 20 cards due to "},{"attributes":{"bold":true},"insert":"Howling Mine"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Dictate of Kruphix"},{"insert":", you close the trap. You deploy "},{"attributes":{"bold":true},"insert":"Iron Maiden"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Viseling"},{"insert":". During their upkeep phase, these artifacts inflict massive amounts of damage to their face for every card they hold over their maximum hand size limit. Combined with "},{"attributes":{"bold":true},"insert":"Venser's Journal"},{"insert":", your own massive hand size fuels an infinite life-gaining engine, putting you completely out of range.\n\n"},{"attributes":{"bold":true},"insert":"3. The Lethal Draw Count (The Sudden Mill K.O.)"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"The Ingestion:"},{"insert":" You resolve "},{"attributes":{"bold":true},"insert":"Forced Fruition"},{"insert":". Its text box states that whenever an opponent casts a spell, they "},{"attributes":{"bold":true},"insert":"must"},{"insert":" draw 7 cards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Overload:"},{"insert":" Combined with "},{"attributes":{"bold":true},"insert":"Teferi's Tutelage"},{"insert":", every spell your opponent attempts to cast to remove your board will forcefully draw them into immediate deck-out mill death, while weaponizing your own draws to burn their library to ash."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n⚖️ Technical Analysis: Pros & Cons\n\n"},{"attributes":{"bold":true},"insert":"🟩 Pros"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Flawless Combat Denial:"},{"insert":" Aggro, token, and midrange strategies become completely non-viable as "},{"attributes":{"italic":true},"insert":"Fog"},{"insert":" chains cancel out the entire combat phase."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"False Sensation of Security:"},{"insert":" Opponents are historically hesitant to attack or disrupt you early in casual settings because your board actively helps them sculpt their perfect hands."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Bypasses Standard Defense:"},{"insert":" Winning via "},{"attributes":{"italic":true},"insert":"Iron Maiden"},{"insert":" upkeep damage or forceful deck-out entirely ignores traditional blocking lines."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"🟥 Cons"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Hyper-Fast Spell Combo Weakness:"},{"insert":" Giving free card draw to a specialized spell-combo deck (like Storm) can give them the exact pieces they need to win the game before your defensive locks stabilize."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Removal Magnet:"},{"insert":" The moment an "},{"attributes":{"italic":true},"insert":"Iron Maiden"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Forced Fruition"},{"insert":" hits the board, the political alliance ends, and the entire table will immediately pivot to destroy your artifacts."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n🛑 What to Do vs. What NOT to Do\n👍 "},{"attributes":{"bold":true},"insert":"DO"},{"insert":" crack your "},{"attributes":{"bold":true},"insert":"Spore Frog"},{"insert":" during the opponent's combat phase only "},{"attributes":{"italic":true},"insert":"after"},{"insert":" they have committed all their attackers and spent their combat tricks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"👍 "},{"attributes":{"bold":true},"insert":"DO"},{"insert":" use "},{"attributes":{"bold":true},"insert":"Arcane Laboratory"},{"insert":" to lock down the board. If opponents can only cast 1 spell per turn, they are forced to draw 7 cards from "},{"attributes":{"italic":true},"insert":"Forced Fruition"},{"insert":" without being able to empty their hand, accelerating their damage countdown."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"👎 "},{"attributes":{"bold":true},"insert":"DO NOT"},{"insert":" drop "},{"attributes":{"italic":true},"insert":"Iron Maiden"},{"insert":" too early in the game; hold it back in your hand until your opponent's hand size is already structurally bloated to ensure maximum burst damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n⚔️ Sideboard Toolkit & Splicing Guide\nHere is your 15-card emergency toolkit grid to adjust your mental overload post-board:\n\n"},{"attributes":{"bold":true},"insert":"1. Against Artifact & Enchantment Heavy Board Removal"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"The Problem:"},{"insert":" Opponents bring in cards like "},{"attributes":{"italic":true},"insert":"Vandalblast"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Farewell"},{"insert":" to shatter your entire "},{"attributes":{"italic":true},"insert":"Iron Maiden"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Howling Mine"},{"insert":" grid."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Fix:"},{"insert":" Inject mass-indestructible defense to blank their removal spells."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"📥 "},{"attributes":{"bold":true},"insert":"Bring IN:"},{"insert":" "},{"attributes":{"font":"monospace","code":true},"insert":"+3 Heroic Intervention"},{"insert":", "},{"attributes":{"font":"monospace","code":true},"insert":"+2 Veil of Summer"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"📤 "},{"attributes":{"bold":true},"insert":"Take OUT:"},{"insert":" "},{"attributes":{"font":"monospace","code":true},"insert":"-2 Teferi's Tutelage"},{"insert":", "},{"attributes":{"font":"monospace","code":true},"insert":"-2 Blue Sun's Zenith"},{"insert":", "},{"attributes":{"font":"monospace","code":true},"insert":"-1 Viseling"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"2. Against Fast Graveyard Recursion or Underworld Breach Combos"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"The Problem:"},{"insert":" Making them draw cards accidentally fills their graveyard, fueling their recursion loops."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Fix:"},{"insert":" Keep their graveyard completely exiled at zero mana cost."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"📥 "},{"attributes":{"bold":true},"insert":"Bring IN:"},{"insert":" "},{"attributes":{"font":"monospace","code":true},"insert":"+3 Tormod's Crypt"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"📤 "},{"attributes":{"bold":true},"insert":"Take OUT:"},{"insert":" "},{"attributes":{"font":"monospace","code":true},"insert":"-3 Propaganda"},{"insert":" (If they win via graveyard spell loops, combat tax is useless)"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"3. Against Non-Creature Counter Control or Hyper-Fast Spell Combo"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"The Problem:"},{"insert":" Your "},{"attributes":{"italic":true},"insert":"Fog"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Spore Frog"},{"insert":" cards are completely dead options because they aren't attacking you with creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Fix:"},{"insert":" Drop the combat walls to maximize stack interaction and target counters."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"📥 "},{"attributes":{"bold":true},"insert":"Bring IN:"},{"insert":" "},{"attributes":{"font":"monospace","code":true},"insert":"+3 Negate"},{"insert":", "},{"attributes":{"font":"monospace","code":true},"insert":"+2 Aether Gust"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"📤 "},{"attributes":{"bold":true},"insert":"Take OUT:"},{"insert":" "},{"attributes":{"font":"monospace","code":true},"insert":"-4 Spore Frog"},{"insert":", "},{"attributes":{"font":"monospace","code":true},"insert":"-1 Fog"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}

Burn

Qty: 6 Price: $38.94
Iron Maiden
At the beginning of each opponent's upkeep, this artifact deals X damage to that player, where X is the number of cards in their hand minus 4.
Artifact
Iron Maiden (ulg) 127
Viseling
At the beginning of each opponent's upkeep, this creature deals X damage to that player, where X is the number of cards in their hand minus 4.
Creature Artifact - Construct Phyrexian
Viseling (c13) 269

Burn

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Draw

Qty: 11 Price: $47.39
Blue Sun's Zenith
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Instant
Blue Sun's Zenith (a25) 44
Dictate of Kruphix
Flash (You may cast this spell any time you could cast an instant.)
At the beginning of each player's draw step, that player draws an additional card.
Enchantment
Dictate of Kruphix (fdn) 587
Forced Fruition
Whenever an opponent casts a spell, that player draws seven cards.
Enchantment
Forced Fruition (plst) LRW-66
Howling Mine
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Artifact
Howling Mine (plst) M10-212

Draw

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Land

Qty: 22 Price: $90.18
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (eoe) 251
Forest
(
: Add
.)
Basic Land - Forest
Forest (zen) 248
Island
(
: Add
.)
Basic Land - Island
Island (znr) 270
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (dsc) 298
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (soc) 414

Land

(CTRL to add secondary)

Lifegain

Qty: 2 Price: $23.98
Venser's Journal
You have no maximum hand size.
At the beginning of your upkeep, you gain 1 life for each card in your hand.
Artifact - Book
Venser's Journal (c21) 273

Lifegain

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Mill

Qty: 2 Price: $1.38
Teferi's Tutelage
When this enchantment enters, draw a card, then discard a card.
Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)
Enchantment
Teferi's Tutelage (m21) 78

Mill

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Protection

Qty: 11 Price: $30.89
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (plst) EMA-167
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (tmp) 80
Spore Frog
Sacrifice this creature: Prevent all combat damage that would be dealt this turn.
Creature - Frog
Spore Frog (blc) 238

Protection

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Ramp

Qty: 3 Price: $1.47
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (rna) 178

Ramp

(CTRL to add secondary)

Recursion

Qty: 1 Price: $0.79
Elixir of Immortality
,
: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.
Artifact
Elixir of Immortality (c21) 243

Recursion

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Stax

Qty: 2 Price: $1.38
Arcane Laboratory
Each player can't cast more than one spell each turn.
Enchantment
Arcane Laboratory (plst) 7ED-60

Stax

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Sideboard

Qty: 15 Price: $117.33
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (pm21) 188s
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Instant
Nature's Claim (plst) IMA-177
Negate
Counter target noncreature spell.
Instant
Negate (mom) 68
Tormod's Crypt
, Sacrifice this artifact: Exile target player's graveyard.
Artifact
Tormod's Crypt (dmr) 235
Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant
Veil of Summer (plst) M20-198

Sideboard

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Maybeboard

Qty: 1 Price: $0.00
Chillerpillar
Card
Chillerpillar // Chillerpillar (amh1) 1Chillerpillar // Chillerpillar (amh1) 1

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
26 pips - 17 cards
14 mana - 14 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
11 pips - 11 cards
14 mana - 14 cards
0 pips - 0 cards
2 mana - 2 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"💊 Overdose | Simic Turbo-Fog & Lethal Group Hug\n\n👋 Welcome to the Mind-Melting Buffet!\nHave a seat, draw a card... actually, why don't you draw ten? If you think giving your opponents massive card advantage is a mistake, you're about to watch them choke on their own generosity.\nWelcome to "},{"attributes":{"bold":true},"insert":"Overdose"},{"insert":"—a "},{"attributes":{"bold":true},"insert":"Simic (UG) Turbo-Fog & Lethal Group Hug"},{"insert":" deck designed to turn your opponent's resource pool into a toxic weapon. Our strategy plays a diabolical trick: we present ourselves as a generous friend, forcing everyone at the table to draw astronomical amounts of cards every turn using symmetrical draw engines. While our opponents get drunk on resources, we establish an absolute defensive lock, blanks their attacks with endless cascades of literal fog effects. Once their hands are overflowing with maximum power, we slam down historical iron prisons that deal lethal damage based on their massive hand size, or force them to draw their entire libraries in a single turn. It is psychological warfare at its finest.\n\n\n🧠 Core Strategies, Combos & Symmetries\n\n"},{"attributes":{"bold":true},"insert":"1. The Fog Fortress (The Survival Shell)"},{"insert":"\nYou run a maximum density of repeatable combat-denial spells via "},{"attributes":{"bold":true},"insert":"Fog"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Spore Frog"},{"insert":". Backed by "},{"attributes":{"bold":true},"insert":"Propaganda"},{"insert":" to tax their attack declarations, your opponent's giant armies are rendered completely useless. No matter how many creatures they draw and cast with your help, they can never inflict a single point of combat damage to your life total.\n\n"},{"attributes":{"bold":true},"insert":"2. The Iron Cage (The Hand-Size Burners)"},{"insert":"\nAs your opponent's hand swells to 10, 15, or 20 cards due to "},{"attributes":{"bold":true},"insert":"Howling Mine"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Dictate of Kruphix"},{"insert":", you close the trap. You deploy "},{"attributes":{"bold":true},"insert":"Iron Maiden"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Viseling"},{"insert":". During their upkeep phase, these artifacts inflict massive amounts of damage to their face for every card they hold over their maximum hand size limit. Combined with "},{"attributes":{"bold":true},"insert":"Venser's Journal"},{"insert":", your own massive hand size fuels an infinite life-gaining engine, putting you completely out of range.\n\n"},{"attributes":{"bold":true},"insert":"3. The Lethal Draw Count (The Sudden Mill K.O.)"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"The Ingestion:"},{"insert":" You resolve "},{"attributes":{"bold":true},"insert":"Forced Fruition"},{"insert":". Its text box states that whenever an opponent casts a spell, they "},{"attributes":{"bold":true},"insert":"must"},{"insert":" draw 7 cards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Overload:"},{"insert":" Combined with "},{"attributes":{"bold":true},"insert":"Teferi's Tutelage"},{"insert":", every spell your opponent attempts to cast to remove your board will forcefully draw them into immediate deck-out mill death, while weaponizing your own draws to burn their library to ash."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n⚖️ Technical Analysis: Pros & Cons\n\n"},{"attributes":{"bold":true},"insert":"🟩 Pros"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Flawless Combat Denial:"},{"insert":" Aggro, token, and midrange strategies become completely non-viable as "},{"attributes":{"italic":true},"insert":"Fog"},{"insert":" chains cancel out the entire combat phase."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"False Sensation of Security:"},{"insert":" Opponents are historically hesitant to attack or disrupt you early in casual settings because your board actively helps them sculpt their perfect hands."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Bypasses Standard Defense:"},{"insert":" Winning via "},{"attributes":{"italic":true},"insert":"Iron Maiden"},{"insert":" upkeep damage or forceful deck-out entirely ignores traditional blocking lines."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"🟥 Cons"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Hyper-Fast Spell Combo Weakness:"},{"insert":" Giving free card draw to a specialized spell-combo deck (like Storm) can give them the exact pieces they need to win the game before your defensive locks stabilize."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Removal Magnet:"},{"insert":" The moment an "},{"attributes":{"italic":true},"insert":"Iron Maiden"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Forced Fruition"},{"insert":" hits the board, the political alliance ends, and the entire table will immediately pivot to destroy your artifacts."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n🛑 What to Do vs. What NOT to Do\n👍 "},{"attributes":{"bold":true},"insert":"DO"},{"insert":" crack your "},{"attributes":{"bold":true},"insert":"Spore Frog"},{"insert":" during the opponent's combat phase only "},{"attributes":{"italic":true},"insert":"after"},{"insert":" they have committed all their attackers and spent their combat tricks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"👍 "},{"attributes":{"bold":true},"insert":"DO"},{"insert":" use "},{"attributes":{"bold":true},"insert":"Arcane Laboratory"},{"insert":" to lock down the board. If opponents can only cast 1 spell per turn, they are forced to draw 7 cards from "},{"attributes":{"italic":true},"insert":"Forced Fruition"},{"insert":" without being able to empty their hand, accelerating their damage countdown."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"👎 "},{"attributes":{"bold":true},"insert":"DO NOT"},{"insert":" drop "},{"attributes":{"italic":true},"insert":"Iron Maiden"},{"insert":" too early in the game; hold it back in your hand until your opponent's hand size is already structurally bloated to ensure maximum burst damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n⚔️ Sideboard Toolkit & Splicing Guide\nHere is your 15-card emergency toolkit grid to adjust your mental overload post-board:\n\n"},{"attributes":{"bold":true},"insert":"1. Against Artifact & Enchantment Heavy Board Removal"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"The Problem:"},{"insert":" Opponents bring in cards like "},{"attributes":{"italic":true},"insert":"Vandalblast"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Farewell"},{"insert":" to shatter your entire "},{"attributes":{"italic":true},"insert":"Iron Maiden"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Howling Mine"},{"insert":" grid."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Fix:"},{"insert":" Inject mass-indestructible defense to blank their removal spells."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"📥 "},{"attributes":{"bold":true},"insert":"Bring IN:"},{"insert":" "},{"attributes":{"font":"monospace","code":true},"insert":"+3 Heroic Intervention"},{"insert":", "},{"attributes":{"font":"monospace","code":true},"insert":"+2 Veil of Summer"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"📤 "},{"attributes":{"bold":true},"insert":"Take OUT:"},{"insert":" "},{"attributes":{"font":"monospace","code":true},"insert":"-2 Teferi's Tutelage"},{"insert":", "},{"attributes":{"font":"monospace","code":true},"insert":"-2 Blue Sun's Zenith"},{"insert":", "},{"attributes":{"font":"monospace","code":true},"insert":"-1 Viseling"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"2. Against Fast Graveyard Recursion or Underworld Breach Combos"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"The Problem:"},{"insert":" Making them draw cards accidentally fills their graveyard, fueling their recursion loops."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Fix:"},{"insert":" Keep their graveyard completely exiled at zero mana cost."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"📥 "},{"attributes":{"bold":true},"insert":"Bring IN:"},{"insert":" "},{"attributes":{"font":"monospace","code":true},"insert":"+3 Tormod's Crypt"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"📤 "},{"attributes":{"bold":true},"insert":"Take OUT:"},{"insert":" "},{"attributes":{"font":"monospace","code":true},"insert":"-3 Propaganda"},{"insert":" (If they win via graveyard spell loops, combat tax is useless)"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"3. Against Non-Creature Counter Control or Hyper-Fast Spell Combo"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"The Problem:"},{"insert":" Your "},{"attributes":{"italic":true},"insert":"Fog"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Spore Frog"},{"insert":" cards are completely dead options because they aren't attacking you with creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Fix:"},{"insert":" Drop the combat walls to maximize stack interaction and target counters."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"📥 "},{"attributes":{"bold":true},"insert":"Bring IN:"},{"insert":" "},{"attributes":{"font":"monospace","code":true},"insert":"+3 Negate"},{"insert":", "},{"attributes":{"font":"monospace","code":true},"insert":"+2 Aether Gust"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"📤 "},{"attributes":{"bold":true},"insert":"Take OUT:"},{"insert":" "},{"attributes":{"font":"monospace","code":true},"insert":"-4 Spore Frog"},{"insert":", "},{"attributes":{"font":"monospace","code":true},"insert":"-1 Fog"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
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