mogneto
401 views7 months ago
Commander
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{"ops":[{"insert":"Hail, soldier!"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"The ranks of Kusho need "},{"attributes":{"underline":true,"bold":true},"insert":"you"},{"attributes":{"bold":true},"insert":"!"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"image":"https://cards.scryfall.io/art_crop/front/0/a/0a96bd0c-7b04-45ea-9b6f-e827a64a1bad.jpg?1562897210"}},{"insert":"\n“ Sign up for war, and follow our commander, "},{"insert":{"card-link":"Ragnar"}},{"insert":", in battle against evil!\nFear no one, and "},{"attributes":{"bold":true},"insert":"band "},{"insert":"with your brothers-in-arms, so we can all achieve victory on this glorious day!\n"},{"insert":{"card-link":"Brave the Sands"}},{"insert":" and fear not, for with our "},{"insert":{"card-link":"Cooperation"}},{"insert":", no one will be able to match us!\n"},{"insert":{"card-link":"Lure"}},{"insert":" your enemies to their demise, for they'll never know we're "},{"insert":{"card-link":"Always Watching"}},{"insert":"!\nGive a prayer to "},{"insert":{"card-link":"Nylea, God of the Hunt"}},{"insert":", and never let go of your "},{"insert":{"card-link":"Baton of Morale"}},{"insert":"; we will win, for such is "},{"insert":{"card-link":"Akroma's Will"}},{"insert":"! ”\n\nA simple strategy of bolstering your attack and defense, using cards with "},{"attributes":{"bold":true},"insert":"Rampage "},{"insert":"/ "},{"attributes":{"bold":true},"insert":"Bushido "},{"insert":"together with the "},{"attributes":{"underline":true},"insert":"banding "},{"insert":"mechanic. I chose "},{"attributes":{"bold":true},"insert":"Ragnar "},{"insert":"as the commander mainly because of his name and imponence (bro has too much aura), and his regeneration ability helps us keep our creatures alive when combat gets messy. The synergy here is key, since banding lets us control how damage is assigned, making those bushido and rampage buffs even more punishing for the opponent. There's a certain level of game changers and protection cards to make this deck see some play, but it's mainly for casual fun. I made it so I can finally explore the forgotten banding keyword, and hopefully pass the word to someone else out there who still appreciates how weird and tactical old Magic can be.\n\n"},{"attributes":{"italic":true},"insert":"If it's still not clear, this is a banding-themed deck."},{"insert":"\n"}]}
Anthem
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Baton of Morale
: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Artifact

Benalish Hero
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Soldier

Cooperation
Enchant creature
Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Enchantment - Aura

Helm of Chatzuk
, : Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Artifact

Icatian Infantry
: This creature gains first strike until end of turn.
: This creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
: This creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Soldier

Kjeldoran Knight
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
: This creature gets +1/+0 until end of turn.
: This creature gets +0/+2 until end of turn.
: This creature gets +1/+0 until end of turn.
: This creature gets +0/+2 until end of turn.
Creature - Human Knight

Kjeldoran Warrior
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Warrior

Knights of Thorn
Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Knight

Pikemen
First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Soldier

Shield Bearer
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Soldier

Timber Wolves
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Wolf

War Elephant
Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Elephant

Banding
(Ctrl to add secondary)
Sensei Golden-Tail
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
, : Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.
, : Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.
Legendary Creature - Fox Samurai

Bushido / Rampage
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Nylea, God of the Hunt
Indestructible
As long as your devotion to green is less than five, Nylea isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to green.)
Other creatures you control have trample.
: Target creature gets +2/+2 until end of turn.
As long as your devotion to green is less than five, Nylea isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to green.)
Other creatures you control have trample.
: Target creature gets +2/+2 until end of turn.
Legendary Creature Enchantment - God

Evasion
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Land
(Ctrl to add secondary)
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant

Pippin, Guard of the Citadel
Vigilance, ward
: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
Legendary Creature - Soldier Halfling

Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant

Protection
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Ramp
(Ctrl to add secondary)
Removal
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"Hail, soldier!"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"The ranks of Kusho need "},{"attributes":{"underline":true,"bold":true},"insert":"you"},{"attributes":{"bold":true},"insert":"!"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"image":"https://cards.scryfall.io/art_crop/front/0/a/0a96bd0c-7b04-45ea-9b6f-e827a64a1bad.jpg?1562897210"}},{"insert":"\n“ Sign up for war, and follow our commander, "},{"insert":{"card-link":"Ragnar"}},{"insert":", in battle against evil!\nFear no one, and "},{"attributes":{"bold":true},"insert":"band "},{"insert":"with your brothers-in-arms, so we can all achieve victory on this glorious day!\n"},{"insert":{"card-link":"Brave the Sands"}},{"insert":" and fear not, for with our "},{"insert":{"card-link":"Cooperation"}},{"insert":", no one will be able to match us!\n"},{"insert":{"card-link":"Lure"}},{"insert":" your enemies to their demise, for they'll never know we're "},{"insert":{"card-link":"Always Watching"}},{"insert":"!\nGive a prayer to "},{"insert":{"card-link":"Nylea, God of the Hunt"}},{"insert":", and never let go of your "},{"insert":{"card-link":"Baton of Morale"}},{"insert":"; we will win, for such is "},{"insert":{"card-link":"Akroma's Will"}},{"insert":"! ”\n\nA simple strategy of bolstering your attack and defense, using cards with "},{"attributes":{"bold":true},"insert":"Rampage "},{"insert":"/ "},{"attributes":{"bold":true},"insert":"Bushido "},{"insert":"together with the "},{"attributes":{"underline":true},"insert":"banding "},{"insert":"mechanic. I chose "},{"attributes":{"bold":true},"insert":"Ragnar "},{"insert":"as the commander mainly because of his name and imponence (bro has too much aura), and his regeneration ability helps us keep our creatures alive when combat gets messy. The synergy here is key, since banding lets us control how damage is assigned, making those bushido and rampage buffs even more punishing for the opponent. There's a certain level of game changers and protection cards to make this deck see some play, but it's mainly for casual fun. I made it so I can finally explore the forgotten banding keyword, and hopefully pass the word to someone else out there who still appreciates how weird and tactical old Magic can be.\n\n"},{"attributes":{"italic":true},"insert":"If it's still not clear, this is a banding-themed deck."},{"insert":"\n"}]}



































































