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Commander
Size: 100Salt sum: 41.88
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Sylph

8.2k views2 months ago
Commander
Size: 100Salt sum: 41.88

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Commander

Qty: 1 Price: $42.99
Edgar Markov
Eminence — Whenever you cast another Vampire spell, if Edgar is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
First strike, haste
Whenever Edgar attacks, put a +1/+1 counter on each Vampire you control.
Legendary Creature - Knight Vampire
Edgar Markov (c17) 36

Commander

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Buff the Team

Qty: 13 Price: $90.67
Banner of Kinship
As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type.
Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.
Artifact
Banner of Kinship (fdn) 352
Bloodline Keeper
Flying
: Create a 2/2 black Vampire creature token with flying.
: Transform this creature. Activate only if you control five or more Vampires.
Creature - Vampire
Bloodline Keeper // Lord of Lineage (isd) 90Bloodline Keeper // Lord of Lineage (isd) 90
Captivating Vampire
Other Vampire creatures you control get +1/+1.
Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
Creature - Vampire
Captivating Vampire (c17) 104
Cathars' Crusade
Whenever a creature you control enters, put a +1/+1 counter on each creature you control.
Enchantment
Cathars' Crusade (jmp) 95
Coat of Arms
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Artifact
Coat of Arms (7ed) 290
Drana, Liberator of Malakir
Flying, first strike
Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
Legendary Creature - Vampire Ally
Drana, Liberator of Malakir (jmp) 225
Edgar, Charmed Groom
Other Vampires you control get +1/+1.
When Edgar dies, return it to the battlefield transformed under its owner's control.
Legendary Creature - Vampire Noble
Edgar, Charmed Groom // Edgar Markov's Coffin (vow) 341Edgar, Charmed Groom // Edgar Markov's Coffin (vow) 341
Indulgent Aristocrat
Lifelink
, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.
Creature - Vampire Noble
Indulgent Aristocrat (soi) 118
Legion Lieutenant
Other Vampires you control get +1/+1.
Creature - Knight Vampire
Legion Lieutenant (rix) 163
Markov Baron
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Lifelink
Other Vampires you control get +1/+1.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Noble
Markov Baron (mat) 14
Shared Animosity
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Enchantment
Shared Animosity (c20) 158
Stromkirk Captain
First strike
Other Vampire creatures you control get +1/+1 and have first strike.
Creature - Vampire Soldier
Stromkirk Captain (dka) 143
Vampire Nocturnus
Play with the top card of your library revealed.
As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1 and have flying.
Creature - Vampire
Vampire Nocturnus (m10) 118

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Card Advantage

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Champion of Dusk
When this creature enters, you draw X cards and you lose X life, where X is the number of Vampires you control.
Creature - Knight Vampire
Champion of Dusk (rix) 64
Insatiable Avarice
Spree (Choose one or more additional costs.)
+
— Search your library for a card, then shuffle and put that card on top.
+
— Target player draws three cards and loses 3 life.
Sorcery
Insatiable Avarice (otj) 91
Necropotence
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Enchantment
Necropotence (wot) 74
Pact of the Serpent
Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.
Sorcery
Pact of the Serpent (khc) 9
Painful Truths
Converge — You draw X cards and lose X life, where X is the number of colors of mana spent to cast this spell.
Sorcery
Painful Truths (bfz) 120
Phyrexian Arena
At the beginning of your upkeep, you draw a card and you lose 1 life.
Enchantment
Phyrexian Arena (one) 104
Stinging Study
You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone.
Instant
Stinging Study (c21) 371
Trouble in Pairs
If an opponent would begin an extra turn, that player skips that turn instead.
Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
Enchantment
Trouble in Pairs (mkc) 15
Twilight Prophet
Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Creature - Vampire Cleric
Twilight Prophet (sld) 1304
Welcoming Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Creature - Vampire
Welcoming Vampire (vow) 287

Card Advantage

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Combo - Testing

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Bloodthirsty Conqueror
Flying, deathtouch
Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
Creature - Knight Vampire
Bloodthirsty Conqueror (fdn) 58
Exquisite Blood
Whenever an opponent loses life, you gain that much life.
Enchantment
Exquisite Blood (sld) 1798
Marauding Blight-Priest
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Cleric
Marauding Blight-Priest (znr) 112
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (j25) 71

Combo - Testing

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Creature

Qty: 15 Price: $98.17
Bloodletter of Aclazotz
Flying
If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)
Creature - Vampire Demon
Bloodletter of Aclazotz (lci) 336
Changeling Outcast
Changeling (This card is every creature type.)
This creature can't block and can't be blocked.
Creature - Shapeshifter
Changeling Outcast (mh1) 82
Charismatic Conqueror
Vigilance
Whenever an artifact or creature an opponent controls enters untapped, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.
Creature - Vampire Soldier
Charismatic Conqueror (lcc) 38
Cordial Vampire
Whenever this creature or another creature dies, put a +1/+1 counter on each Vampire you control.
Creature - Vampire
Cordial Vampire (mh1) 83
Creeping Bloodsucker
At the beginning of your upkeep, this creature deals 1 damage to each opponent. You gain life equal to the damage dealt this way.
Creature - Vampire
Creeping Bloodsucker (j22) 21
Duskborne Skymarcher
Flying
,
: Target attacking Vampire gets +1/+1 until end of turn.
Creature - Vampire Cleric
Duskborne Skymarcher (xln) 9
Gifted Aetherborn
Deathtouch, lifelink
Creature - Vampire Aetherborn
Gifted Aetherborn (jmp) 239
Nighthawk Scavenger
Flying, deathtouch, lifelink
Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.
Creature - Vampire Rogue
Nighthawk Scavenger (znr) 115
Olivia's Bloodsworn
Flying
This creature can't block.
: Target Vampire gains haste until end of turn.
Creature - Vampire Soldier
Olivia's Bloodsworn (soi) 127
Qarsi Revenant
Flying, deathtouch, lifelink
Renew —
, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a sorcery.
Creature - Vampire
Qarsi Revenant (tdm) 86
Sanctum Seeker
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
Creature - Knight Vampire
Sanctum Seeker (xln) 120
Scheming Silvertongue
Flying, lifelink
At the beginning of your second main phase, if you gained 2 or more life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Vampire Warlock
Scheming Silvertongue // Sign in Blood (sos) 99
Vampire Nighthawk
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Shaman
Vampire Nighthawk (c17) 129
Verrak, Warped Sengir
Flying, deathtouch, lifelink
Whenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy.
Legendary Creature - Vampire
Verrak, Warped Sengir (dmc) 16
Voldaren Bloodcaster
Flying
Whenever this creature or another nontoken creature you control dies, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever you create a Blood token, if you control five or more Blood tokens, transform this creature.
Creature - Wizard Vampire
Voldaren Bloodcaster // Bloodbat Summoner (vow) 338Voldaren Bloodcaster // Bloodbat Summoner (vow) 338

Creature

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Land

Qty: 37 (40 w/ MDFC)Price: $806.94
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (zen) 211
Blazemire Verge
: Add
.
: Add
. Activate only if you control a Swamp or a Mountain.
Land
Blazemire Verge (dsk) 256
Bleachbone Verge
: Add
.
: Add
. Activate only if you control a Plains or a Swamp.
Land
Bleachbone Verge (dft) 371
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (rtr) 238
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (ktk) 230
Caves of Koilos
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Caves of Koilos (dmu) 378
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (mma) 221
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (sld) 7012
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (ktk) 233
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (gtc) 242
Haunted Ridge
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Haunted Ridge (who) 286
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (pip) 269
Luxury Suite
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Luxury Suite (clb) 355
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (zen) 219
Minas Tirith
Minas Tirith enters tapped unless you control a legendary creature.
: Add
.
,
: Draw a card. Activate only if you attacked with two or more creatures this turn.
Legendary Land
Minas Tirith (ltr) 341
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (pip) 279
Plains
(
: Add
.)
Basic Land - Plains
Plains (palp) 9
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (ktk) 239
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (grn) 254
Savai Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp Mountain
Savai Triome (iko) 312
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (zen) 223
Scrubland
(
: Add
or
.)
Land - Plains Swamp
Scrubland (olgc) 2022B
Shattered Sanctum
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shattered Sanctum (inr) 283
Silent Clearing
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Silent Clearing (mh1) 246
Spectator Seating
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spectator Seating (cmr) 356
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (palp) 10
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (neo) 298
Takenuma, Abandoned Mire
: Add
.
Channel —
, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Takenuma, Abandoned Mire (neo) 278
Tarnation Vista
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
,
: For each color among monocolored permanents you control, add one mana of that color.
Land
Tarnation Vista (big) 30
Three Tree City
As Three Tree City enters, choose a creature type.
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Legendary Land
Three Tree City (blb) 260
Turbulent Moor
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Plains Swamp
Turbulent Moor (soc) 104
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (m15) 248
Vault of Champions
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Vault of Champions (cmr) 360
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 260
Voldaren Estate
: Add
.
, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.
,
: Create a Blood token. This ability costs
less to activate for each Vampire you control. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Land
Voldaren Estate (vow) 397
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (ktk) 249

Land

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Protection/Insurance/Support

Qty: 6 Price: $467.24
Agadeem's Awakening
Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.
Sorcery
Agadeem's Awakening // Agadeem, the Undercrypt (znr) 90Agadeem's Awakening // Agadeem, the Undercrypt (znr) 90
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant
Akroma's Will (cmr) 3
Cover of Darkness
As this enchantment enters, choose a creature type.
Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Enchantment
Cover of Darkness (acr) 201
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (sta) 90
Sundering Eruption
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Creatures without flying can't block this turn.
Sorcery
Sundering Eruption // Volcanic Fissure (mh3) 248Sundering Eruption // Volcanic Fissure (mh3) 248
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (c17) 8

Protection/Insurance/Support

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Ramp

Qty: 3 Price: $145.97
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (acr) 161
Legion's Landing
When Legion's Landing enters, create a 1/1 white Vampire creature token with lifelink.
When you attack with three or more creatures, transform Legion's Landing.
Legendary Enchantment
Legion's Landing // Adanto, the First Fort (xln) 22Legion's Landing // Adanto, the First Fort (xln) 22
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 1604

Ramp

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Removal

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Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (pip) 209
Crippling Fear
Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.
Sorcery
Crippling Fear (cmm) 862
Fell the Profane
Destroy target creature or planeswalker.
Instant
Fell the Profane // Fell Mire (mh3) 244Fell the Profane // Fell Mire (mh3) 244
Kindred Dominance
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Sorcery
Kindred Dominance (c17) 18
Olivia's Wrath
Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control.
Sorcery
Olivia's Wrath (voc) 20
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (sld) 477
Ruinous Ultimatum
Destroy all nonland permanents your opponents control.
Sorcery
Ruinous Ultimatum (pip) 220
Ruthless Lawbringer
When this creature enters, you may sacrifice another creature. When you do, destroy target nonland permanent.
Creature - Vampire Assassin
Ruthless Lawbringer (otj) 229
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (pip) 173
Vindicate
Destroy target permanent.
Sorcery
Vindicate (mh2) 322
Winds of Abandon
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Winds of Abandon (sld) 1817

Removal

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`Testing Cuts

Qty: 14 Price: $288.66
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (cmr) 297
Brightclimb Pathway
: Add
.
Land
Brightclimb Pathway // Grimclimb Pathway (znr) 259Brightclimb Pathway // Grimclimb Pathway (znr) 259
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
Clavileño, First of the Blessed
Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."
Legendary Creature - Vampire Cleric
Clavileño, First of the Blessed (lcc) 2
Dolmen Gate
Prevent all combat damage that would be dealt to attacking creatures you control.
Artifact
Dolmen Gate (lrw) 256
Enduring Tenacity
Whenever you gain life, target opponent loses that much life.
When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Snake Glimmer
Enduring Tenacity (dsk) 95
Immersturm Predator
Flying
Whenever this creature becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on this creature.
Sacrifice another creature: This creature gains indestructible until end of turn. Tap it.
Creature - Vampire Dragon
Immersturm Predator (khm) 214
Malakir Bloodwitch
Flying, protection from white
When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
Creature - Vampire Shaman
Malakir Bloodwitch (c17) 116
Midgar, City of Mako
This land enters tapped.
: Add
.
Land - Town
Midgar, City of Mako // Reactor Raid (fin) 313
Shadowy Backstreet
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Swamp
Shadowy Backstreet (mkm) 268
Talisman of Hierarchy
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Hierarchy (mh1) 233
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact
The One Ring (ltr) 451
Throne of the God-Pharaoh
At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
Legendary Artifact
Throne of the God-Pharaoh (akh) 237
Vampire of the Dire Moon
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire
Vampire of the Dire Moon (m20) 120

`Testing Cuts

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Maybeboard

Qty: 69 Price: $186.11
Adaptive Automaton
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
Creature Artifact - Construct
Adaptive Automaton (2xm) 231
Alpine Meadow
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Mountain
Alpine Meadow (khm) 248
Anowon, the Ruin Sage
At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.
Legendary Creature - Vampire Shaman
Anowon, the Ruin Sage (wwk) 49
Assemble the Legion
At the beginning of your upkeep, put a muster counter on this enchantment. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on this enchantment.
Enchantment
Assemble the Legion (gtc) 142
Asylum Visitor
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Wizard Vampire
Asylum Visitor (soi) 99
Bedevil
Destroy target artifact, creature, or planeswalker.
Instant
Bedevil (rna) 157
Bishop of Binding
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
Whenever this creature attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.
Creature - Vampire Cleric
Bishop of Binding (rix) 2
Bishop of Rebirth
Vigilance
Whenever this creature attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.
Creature - Vampire Cleric
Bishop of Rebirth (pxln) 5
Blightstep Pathway
: Add
.
Land
Blightstep Pathway // Searstep Pathway (khm) 291Blightstep Pathway // Searstep Pathway (khm) 291
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (c17) 99
Blood Baron of Vizkopa
Lifelink, protection from white and from black
As long as you have 30 or more life and an opponent has 10 or less life, this creature gets +6/+6 and has flying.
Creature - Vampire
Blood Baron of Vizkopa (c17) 164
Bloodghast
This creature can't block.
This creature has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
Creature - Vampire Spirit
Bloodghast (zen) 83
Bloodline Necromancer
Lifelink
When this creature enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
Creature - Wizard Vampire
Bloodline Necromancer (c17) 14
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (gtc) 239
Boros Signet
,
: Add
.
Artifact
Boros Signet (c17) 205
Canyon Slough
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Mountain
Canyon Slough (akh) 239
Cast Out
Flash
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Cast Out (akh) 8
Charcoal Diamond
This artifact enters tapped.
: Add
.
Artifact
Charcoal Diamond (cmr) 303
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (grn) 233
Cinder Barrens
This land enters tapped.
: Add
or
.
Land
Cinder Barrens (c17) 241
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (c17) 242
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (c17) 206
Court of Ambition
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.
Enchantment
Court of Ambition (cmr) 114
Damn
Destroy target creature. A creature destroyed this way can't be regenerated.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Damn (mh2) 80
Dark Impostor
: Exile target creature and put a +1/+1 counter on this creature.
This creature has all activated abilities of all creature cards exiled with it.
Creature - Vampire Assassin
Dark Impostor (c17) 109
Debt to the Deathless
Each opponent loses two times X life. You gain life equal to the life lost this way.
Sorcery
Debt to the Deathless (dgm) 64
Diabolic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Tutor (m10) 91
Dominating Vampire
When this creature enters, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn.
Creature - Vampire
Dominating Vampire (vow) 154
Drana, Kalastria Bloodchief
Flying
: Target creature gets -0/-X until end of turn and Drana gets +X/+0 until end of turn.
Legendary Creature - Vampire Shaman
Drana, Kalastria Bloodchief (roe) 107
Drana, the Last Bloodchief
Flying
Whenever Drana attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
Legendary Creature - Vampire Cleric
Drana, the Last Bloodchief (znr) 98
Driver of the Dead
When this creature dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Creature - Vampire
Driver of the Dead (2xm) 90
Eiganjo, Seat of the Empire
: Add
.
Channel —
, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Eiganjo, Seat of the Empire (neo) 268
Eiganjo, Seat of the Empire
: Add
.
Channel —
, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Eiganjo, Seat of the Empire (pneo) 268p
Falkenrath Noble
Flying
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire Noble
Falkenrath Noble (isd) 100
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (c16) 254
Fracture
Destroy target artifact, enchantment, or planeswalker.
Instant
Fracture (stx) 188
Gideon, Ally of Zendikar
+1: Until end of turn, Gideon becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0: Create a 2/2 white Knight Ally creature token.
−4: You get an emblem with "Creatures you control get +1/+1."
Legendary Planeswalker - Gideon
Gideon, Ally of Zendikar (plst) BFZ-29
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (eld) 222
Kindred Charge
Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Sorcery
Kindred Charge (c17) 27
Liliana Vess
+1: Target player discards a card.
−2: Search your library for a card, then shuffle and put that card on top.
−8: Put all creature cards from all graveyards onto the battlefield under your control.
Legendary Planeswalker - Liliana
Liliana Vess (gvl) 32
Mavren Fein, Dusk Apostle
Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.
Legendary Creature - Vampire Cleric
Mavren Fein, Dusk Apostle (xln) 24
Merciless Eviction
Choose one —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all planeswalkers.
Sorcery
Merciless Eviction (c17) 179
Metallic Mimic
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.
Creature Artifact - Shapeshifter
Metallic Mimic (aer) 164
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (c14) 250
Minions' Murmurs
You draw X cards and you lose X life, where X is the number of creatures you control.
Sorcery
Minions' Murmurs (tsr) 124
Olivia, Crimson Bride
Flying, haste
Whenever Olivia attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
Legendary Creature - Vampire Noble
Olivia, Crimson Bride (vow) 315
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (c17) 268
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (c17) 270
Rakish Heir
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire
Rakish Heir (c17) 140
Return to Dust
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
Instant
Return to Dust (c17) 70
Skeletal Vampire
Flying
When this creature enters, create two 1/1 black Bat creature tokens with flying.
, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.
Sacrifice a Bat: Regenerate this creature.
Creature - Vampire Skeleton
Skeletal Vampire (ddd) 46
Snowfield Sinkhole
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Swamp
Snowfield Sinkhole (khm) 269
Sokenzan, Crucible of Defiance
: Add
.
Channel —
, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Sokenzan, Crucible of Defiance (neo) 415
Spear of Heliod
Creatures you control get +1/+1.
,
: Destroy target creature that dealt damage to you this turn.
Legendary Artifact Enchantment
Spear of Heliod (ths) 33
Splinter Twin
Enchant creature
Enchanted creature has "
: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."
Enchantment - Aura
Splinter Twin (roe) 165
Stone Quarry
This land enters tapped.
: Add
or
.
Land
Stone Quarry (c17) 282
Stromkirk Noble
This creature can't be blocked by Humans.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire Noble
Stromkirk Noble (isd) 164
Sulfurous Mire
(
: Add
or
.)
This land enters tapped.
Snow Land - Swamp Mountain
Sulfurous Mire (khm) 270
Sunlit Marsh
(
: Add
or
.)
This land enters tapped.
Land - Plains Swamp
Sunlit Marsh (dmu) 257
Syphon Mind
Each other player discards a card. You draw a card for each card discarded this way.
Sorcery
Syphon Mind (c17) 127
Takenuma, Abandoned Mire
: Add
.
Channel —
, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Takenuma, Abandoned Mire (neo) 416
Talisman of Conviction
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Conviction (mh1) 230
Talisman of Indulgence
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Indulgence (mrd) 255
Thirsting Bloodlord
Other Vampires you control get +1/+1.
Creature - Vampire
Thirsting Bloodlord (m20) 293
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (prna) 29p
Urborg Volcano
This land enters tapped.
: Add
or
.
Land
Urborg Volcano (c17) 288
Utter End
Exile target nonland permanent.
Instant
Utter End (c18) 193
Veinwitch Coven
Menace
Whenever you gain life, you may pay
. If you do, return target creature card from your graveyard to your hand.
Creature - Vampire Warlock
Veinwitch Coven (c21) 373
Yahenni, Undying Partisan
Haste
Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni.
Sacrifice another creature: Yahenni gains indestructible until end of turn.
Legendary Creature - Vampire Aetherborn
Yahenni, Undying Partisan (2x2) 99

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Bloodvial Purveyor
Flying, trample
Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever this creature attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
Creature - Vampire
Bloodvial Purveyor (vow) 290
Dictate of Erebos
Flash
Whenever a creature you control dies, each opponent sacrifices a creature of their choice.
Enchantment
Dictate of Erebos (jou) 65
Grave Pact
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
Enchantment
Grave Pact (cmd) 85
Mercadia's Downfall
Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.
Instant
Mercadia's Downfall (mmq) 205
Necropolis Regent
Flying
Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
Creature - Vampire
Necropolis Regent (voc) 132
Purphoros, God of the Forge
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
Legendary Creature Enchantment - God
Purphoros, God of the Forge (plst) THS-135
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (clb) 358
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (c16) 316
Scion of Opulence
Whenever this creature or another nontoken Vampire you control dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.
Creature - Vampire Noble
Scion of Opulence (voc) 28
Tainted Field
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Field (c15) 311
Tainted Peak
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Peak (voc) 184
Tocasia's Welcome
Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.
Enchantment
Tocasia's Welcome (bro) 30
Unlicensed Hearse
: Exile up to two target cards from a single graveyard.
Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it.
Crew 2
Artifact - Vehicle
Unlicensed Hearse (snc) 246
Vanquisher's Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
Artifact
Vanquisher's Banner (tsr) 402
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (c14) 169
Windbrisk Heights
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Land
Windbrisk Heights (pip) 315

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Ambition's Cost
You draw three cards and you lose 3 life.
Sorcery
Ambition's Cost (cma) 46
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (plst) TMP-315
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (2x2) 352
Blood Seeker
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Creature - Vampire Shaman
Blood Seeker (zen) 80
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (wwk) 132
Boros Charm
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Boros Charm (gtc) 148
Callous Bloodmage
When this creature enters, choose one —
• Create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
• You draw a card and you lose 1 life.
• Exile target player's graveyard.
Creature - Vampire Warlock
Callous Bloodmage (stx) 66
Castle Locthwain
This land enters tapped unless you control a Swamp.
: Add
.
,
: Draw a card, then you lose life equal to the number of cards in your hand.
Land
Castle Locthwain (eld) 241
Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant
Clever Concealment (onc) 5
Crackling Doom
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Instant
Crackling Doom (c17) 167
Crossway Troublemakers
Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.)
Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
Creature - Vampire
Crossway Troublemakers (voc) 17
Cruel Celebrant
Whenever this creature or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.
Creature - Vampire
Cruel Celebrant (war) 188
Dark Prophecy
Whenever a creature you control dies, you draw a card and you lose 1 life.
Enchantment
Dark Prophecy (m14) 93
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (bro) 260
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (j20) 4
Diabolic Intent
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Intent (ltc) 526
Dolmen Gate
Prevent all combat damage that would be dealt to attacking creatures you control.
Artifact
Dolmen Gate (plst) LRW-256
Door of Destinies
As this artifact enters, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on this artifact.
Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.
Artifact
Door of Destinies (c17) 208
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (pip) 493
Drana and Linvala
Flying, vigilance
Activated abilities of creatures your opponents control can't be activated.
Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.
Legendary Creature - Vampire Angel
Drana and Linvala (mom) 222
Dusk Legion Sergeant
Menace
, Sacrifice this creature: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Vampire Soldier
Dusk Legion Sergeant (lcc) 80
Everything Comes to Dust
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments.
Sorcery
Everything Comes to Dust (who) 19
Exquisite Blood
Whenever an opponent loses life, you gain that much life.
Enchantment
Exquisite Blood (jmp) 231
Florian, Voldaren Scion
First strike
At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
Legendary Creature - Vampire Noble
Florian, Voldaren Scion (mid) 223
Forerunner of the Legion
When this creature enters, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top.
Whenever another Vampire you control enters, target creature gets +1/+1 until end of turn.
Creature - Knight Vampire
Forerunner of the Legion (rix) 9
Grim Tutor
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
Sorcery
Grim Tutor (sld) 444
Henrika Domnathi
Flying
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Each player sacrifices a creature of their choice.
• You draw a card and you lose 1 life.
• Transform Henrika.
Legendary Creature - Vampire
Henrika Domnathi // Henrika, Infernal Seer (vow) 335Henrika Domnathi // Henrika, Infernal Seer (vow) 335
Imperial Seal
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Sorcery
Imperial Seal (j16) 6
Lethal Scheme
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Instant
Lethal Scheme (pip) 464
Malakir Rebirth
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
Master of Dark Rites
, Sacrifice another creature: Add
. Spend this mana only to cast Vampire, Cleric, and/or Demon spells.
Creature - Vampire Cleric
Master of Dark Rites (lcc) 83
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (palp) 3
New Blood
As an additional cost to cast this spell, tap an untapped Vampire you control.
Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.
Sorcery
New Blood (c17) 19
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (sld) 1937
Nullpriest of Oblivion
Kicker
(You may pay an additional
as you cast this spell.)
Lifelink
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, if it was kicked, return target creature card from your graveyard to the battlefield.
Creature - Vampire Cleric
Nullpriest of Oblivion (znr) 118
Olivia, Mobilized for War
Flying
Whenever another creature you control enters, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.
Legendary Creature - Knight Vampire
Olivia, Mobilized for War (soi) 248
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (c17) 219
Patriarch's Bidding
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
Sorcery
Patriarch's Bidding (mh2) 275
Patron of the Vein
Flying
When this creature enters, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
Creature - Vampire Shaman
Patron of the Vein (c17) 20
Rakdos Signet
,
: Add
.
Artifact
Rakdos Signet (c17) 221
Reconnaissance
: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)
Enchantment
Reconnaissance (acr) 82
Shadow Alley Denizen
Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature - Vampire Rogue
Shadow Alley Denizen (gtc) 76
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (sta) 95
Soul Shatter
Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.
Instant
Soul Shatter (znr) 127
Stroke of Midnight
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Instant
Stroke of Midnight (woe) 33
Sulfurous Springs
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Sulfurous Springs (dmu) 256
Sunbaked Canyon
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Sunbaked Canyon (who) 309
Talisman of Indulgence
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Indulgence (mrd) 255
Taunt from the Rampart
Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Sorcery
Taunt from the Rampart (ltc) 71
Vampire Interloper
Flying
This creature can't block.
Creature - Vampire Scout
Vampire Interloper (isd) 123
Vampire Socialite
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.
As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.
Creature - Vampire Noble
Vampire Socialite (mid) 249
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (j18) 2
Vault of the Archangel
: Add
.
,
: Creatures you control gain deathtouch and lifelink until end of turn.
Land
Vault of the Archangel (dka) 158
Vengeful Bloodwitch
Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.
Creature - Vampire Warlock
Vengeful Bloodwitch (fdn) 76
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (m21) 127
Wishclaw Talisman
This artifact enters with three wish counters on it.
,
, Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.
Artifact
Wishclaw Talisman (eld) 357

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Ancient Craving
You draw three cards and you lose 3 life.
Sorcery
Ancient Craving (ddk) 28
And They Shall Know No Fear
Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.
Instant
And They Shall Know No Fear (40k) 9
Bloodtithe Harvester
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
Creature - Vampire
Bloodtithe Harvester (vow) 232
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (isd) 238
Crib Swap
Changeling (This card is every creature type.)
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
Instant Kindred - Shapeshifter
Crib Swap (2xm) 12
Descendants' Fury
Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Enchantment
Descendants' Fury (cmm) 736
Diabolic Intent
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Intent (pls) 42
Drana's Emissary
Flying
At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
Creature - Vampire Cleric Ally
Drana's Emissary (bfz) 210
Dusk Legion Duelist
Vigilance
Whenever one or more +1/+1 counters are put on this creature, draw a card. This ability triggers only once each turn.
Creature - Vampire Soldier
Dusk Legion Duelist (mom) 11
Dusk Legion Zealot
When this creature enters, you draw a card and you lose 1 life.
Creature - Vampire Soldier
Dusk Legion Zealot (rix) 70
Eldrazi Monument
Creatures you control get +1/+1 and have flying and indestructible.
At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice this artifact.
Artifact
Eldrazi Monument (zen) 199
Elenda, the Dusk Rose
Lifelink
Whenever another creature dies, put a +1/+1 counter on Elenda.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
Legendary Creature - Knight Vampire
Elenda, the Dusk Rose (lcc) 268
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (mh1) 11
Iroas, God of Victory
Indestructible
As long as your devotion to red and white is less than seven, Iroas isn't a creature.
Creatures you control have menace.
Prevent all damage that would be dealt to attacking creatures you control.
Legendary Creature Enchantment - God
Iroas, God of Victory (jou) 150
Kalitas, Traitor of Ghet
Lifelink
If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token.
, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas.
Legendary Creature - Vampire Warrior
Kalitas, Traitor of Ghet (ogw) 86
Mirror Entity
Changeling (This card is every creature type.)
: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Creature - Shapeshifter
Mirror Entity (tsr) 297
Olivia Voldaren
Flying
: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.
: Gain control of target Vampire for as long as you control Olivia Voldaren.
Legendary Creature - Vampire
Olivia Voldaren (isd) 215
Order of Sacred Dusk
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying, lifelink, haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other Vampires you control have exalted.
Creature - Knight Vampire
Order of Sacred Dusk (lcc) 97
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Read the Bones (tsr) 328
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (sld) 1112
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (bfz) 247
Starlight Spectacular
Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.)
Enchantment
Starlight Spectacular (unf) 28
Strixhaven Stadium
: Add
. Put a point counter on this artifact.
Whenever a creature deals combat damage to you, remove a point counter from this artifact.
Whenever a creature you control deals combat damage to an opponent, put a point counter on this artifact. Then if it has ten or more point counters on it, remove them all and that player loses the game.
Artifact
Strixhaven Stadium (fca) 63
Tomb Fortress
This land enters tapped.
: Add
.
,
, Exile this land: Mill four cards, then return a creature card from your graveyard to the battlefield. Activate only as a sorcery.
Land
Tomb Fortress (40k) 168
Vein Ripper
Flying
Ward—Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
Creature - Vampire Assassin
Vein Ripper (mkm) 110
Viscera Seer
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wizard Vampire
Viscera Seer (m11) 120
Vona, Butcher of Magan
Vigilance, lifelink
, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.
Legendary Creature - Knight Vampire
Vona, Butcher of Magan (xln) 231
Warleader's Call
Creatures you control get +1/+1.
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Enchantment
Warleader's Call (mkm) 242
Wispdrinker Vampire
Flying
Whenever another creature you control with power 2 or less enters, each opponent loses 1 life and you gain 1 life.
: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.
Creature - Vampire Rogue
Wispdrinker Vampire (mkm) 243

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Deck Info

Deck stats

23 pips - 19 cards
21 mana - 20 cards
0 pips - 0 cards
0 mana - 5 cards
75 pips - 47 cards
26 mana - 25 cards
6 pips - 5 cards
14 mana - 13 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
5 mana - 4 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"I have a very mad scientist way of creating my decks so for your viewing pleasure it may be easier to change the sorting method of the deck from \"Categories\" to \"Types\" and it will be arranged in a more traditional sorting allotment for a decklist. Every card alongside the many, many right side tabs are all considered maybeboard or sideboard cards that I have gone back and forth on at some point in time, some for literally just 5 seconds but I like to keep them there just in case one day I want to try something new again. \n\nThis was my second EDH deck I ever made after Kiki Jiki. Made to be much more toned down in power and for fun games.\n\nThis deck was originally created with the starter deck and various cards that I happened to own. Will upgrade in the future but this is my second EDH deck and meant to be more casual my primary is Kiki Jiki and much higher in power level. After dismantling Kiki-Jiki and getting to learn more about \"regular\" EDH I have tuned this deck over time to become something that I feel comfortable using, while also encompassing a ton of parts of Magic the Gathering that I love. Pieces of this deck included are from cards I opened when I first started playing or some are even from the large period of the Modern format I used to heavily play before quarantine hit. This deck is curated with a very specific design so if it doesn't necessarily look like the most optimal Edgar list it's for that reason. I've really, really wanted to play another Tempo deck since Cruise got banned and Death's Shadow basically died but upon all the research I've done about commander the one common sentiment people echoed was that Tempo is not really a thing in this format, so I decided to create the closest thing to a tempo deck that I could. This deck has become my baby, and is now even triple sleeved because of what it means to me. I enjoy playing this deck the most but I also realize that this deck is too special to ever take to any public place and is really only played with and against friends.\n\nJune 2022 Update: While still not as insane as Kiki-Jiki, the nature of the commander + my upgrades has put the power level of this deck around a 7 or 8 out of 10 which is still pretty insane for a casual deck.\n\nJune 2023 Update: As I have kept upgrading and fine tuning this deck it's slowly strayed away from the \"casual\" label but it's also not quite true \"high power\" territory due to the lack of tutors and fast mana (deck at one point had Diabolic Intent but I cut it). Nonetheless it's still a very strong deck and might even be too strong for certain groups/pods. Built much slower than the typical Edgar deck, I sacrifice speed for endurance in both the form of higher quality creatures and more card advantage (arguably too much) to help prevent us from running out of gas. The result is a deck that plays a lot closer to a midrange or even a tempo deck sans-counterspells and honestly I love it. I played a lot of Patrick Chapin Grixis control and Grixis Shadow in modern so this deck feels a tad similar to those decks and I feel at home playing it. This deck has become my go-to pet deck in the EDH format because of how enjoyable it's been to play for me but I understand that this deck might also be too powerful for some places so I've been in the process of trying to look for a new commander that's fun and roughly a 5-6 in power level for those that want to play with something a little more casual. I thought that would be Aesi so I built landfall, however I completely underestimated the power of it and it's arguably stronger than this deck simply because it has blue.\n\nWill post updates in this column to log the progress and change of the deck over time:\n\n12/25/20 CHRISTMAS POG\nSomehow my original draft has 113 card lmao not sure how this happened but here are my cuts:\n\n[[Foreboding Ruins]]\n[[Liliana, the Last Hope]]\n[[Gilded Lotus]]\n[[Licia, Sanguine Tribune]]\n[[Blood Seeker]]\n[[Black Market]]\n[[Damnable Pact]]\n[[Kindred Boon]]\n[[Intangible Virtue]]\n[[Blood Tribute]]\n[[Underworld Connections]]\n[[Mortify]]\n[[Skullclamp]]\n\n2/28/21\nRemoved:\n[[Tithe Drinker]]\n[[Vindictive Vampire]]\n[[Fell the Mighty]]\n[[Quag Vampires]]\n[[Rakdos Locket]]\n\nAdded the following cards:\n[[Read the Bones]]\n[[Night's Whisper]]\n[[Skullclamp]]\n[[Swords to Plowshares]]\n[[Bedevil]]\n\n3/3/21\nRemoved the following cards:\n[[Debt to the Deathless]]\n[[Return to Dust]]\n[[Gideon, Ally of Zendikar]]\n[[Boros Guildgate]]\n[[Cinder Barrens]]\n[[Stone Quarry]]\n[[Urborg Volcano]]\n[[Urborg, Tomb of Yawgmoth]]\n[[Asylum Visitor]]\n[[Butcher of Malakir]]\n[[Bishop of Binding]]\n[[Driver of the Dead]]\n[[Orzhov Cluestone]]\n[[Orzhov Locket]]\n[[Kheru Mind-Eater]]\n[[Pitiless Pontiff]]\n[[Pawn of Ulamog]]\n[[Skeletal Vampire]]\n[[Vein Drinker]]\n[[Vampire Hexmage]]\n[[Mathas, Fiend Seeker]]\n[[Spear of Heliod]]\n[[Blood Baron of Vizkopa]]\n[[Liliana Vess]]\n[[Bloodhusk Ritualist]]\n\nAdded the following cards:\n[[Ancient Craving]]\n[[Bishop of Rebirth]]\n[[Cordial Vampire]]\n[[Cruel Celebrant]]\n[[Drana, Liberator of Malakir]]\n[[Drana, the Last Bloodchief]]\n[[Forerunner of the Legion]]\n[[Indulgent Aristocrat]]\n[[Legion Lieutenant]]\n[[Mavren Fein, Dusk Apostle]]\n[[Minions' Murmurs]]\n[[Mirror Entity]]\n[[Nullpriest of Oblivion]]\n[[Sanctum Seeker]]\n[[Savai Triome]]\n[[Shared Animosity]]\n[[Utter End]]\n[[Viscera Seer]]\n[[Alpine Meadow]]\n[[Sulfurous Mire]]\n[[Snowfield Sinkhole]]\n[[Thirsting Bloodlord]]\n[[Immersturm Predator]]\n[[Vicious Conquistador]]\n\n3/28/21\nAdded\n[[Shadow Alley Denizen]]\n[[Return to Dust]]\n[[Kindred Charge]]\n[[Vanquisher's Banner]]\n[[Coat of Arms]]\n\nRemoved:\n[[Cast Out]]\n[[Bishop of Rebirth]]\n[[Vicious Conquistador]]\n[[Unbreakable Formation]]\n[[Swords to Plowshares]]\n[[Swamp]]\n\n4/23/21\nRemoved \n[[Drana, Kalastria Bloodchief]]\n[[Bloodlord of Vaasgoth]]\n[[Syphon Mind]]\n\nAdded:\n[[Dusk Legion Zealot]]\n[[Pact of the Serpent]]\n[[Nighthawk Scavenger]]\n\n5/2/21\nAdded:\n[[Bloodghast]]\n[[Callous Bloodmage]]\n[[City of Brass]]\n[[Urborg, Tomb of Yawgmoth ]]\n[[Veinwitch Coven]]\n[[Stinging Study]]\n[[Fracture]]\n\nRemoved:\n[[Rakdos Carnarium]]\n[[Orzhov Basilica]]\n[[Forerunner of the Legion]]\n[[Night's Whisper]]\n[[Sangromancer]]\n[[Return to Dust]]\n\n5/X/21\nAdded: \n[[Boros Signet]]\n[[Legion's Landing]]\n[[Dragonskull Summit]]\n[[Spectator Seating]]\n[[Vault of Champions]]\n[[Orzhov Guildgate]]\n[[Isolated Chapel]]\n[[Brightclimb Pathway]]\n[[Adaptive Automaton]]\n[[Dark Impostor]]\n[[Blightstep Pathway]]\n[[Brightclimb Pathway]]\n[[Talisman of Hierarchy]]\n[[Veinwitch Coven]]\n[[Caves of Koilos]]\n\nRemoved: \n[[Mardu Banner]]\n[[Akoum Refuge]]\n[[Forsaken Sanctuary]]\n[[Bloodfell Caves]]\n[[Dark Impostor]]\n[[Caves of Koilos]]\n[[Bloodghast]]\n[[Stromkirk Noble]]\n[[Nomad Outpost]]\n[[Chromatic Lantern]]\n[[Sangromancer]]\n\n6/12/21\nAdded\n[[Vito, Thorn of the Dusk Rose]]\n[[Exquisite Blood]]\n[[Patriarch's Bidding]]\n\nRemoved\n[[Assemble the Legion]]\n[[Fracture]]\n[[Veinwitch Coven]]\n\n\n7/1/21\nAdded\n[[Bloodline Keeper]]\n[[Anguished Unmaking]]\n[[Vindicate]]\n\nRemoved\n[[Bedevil]]\n[[Rakish Heir]]\n[[Read the Bones]]\n\nFuture list of possible upgrades:\n[[Legion's Landing]]\n[[Coat of Arms]]\n[[Patriarch's Bidding]]\n[[Vindicate]]\n[[Metallic Mimic]]\n[[Nighthawk Scavenger]]\n[[Bloodline Keeper]]\n[[Shadow Alley Denizen]]\n[[Mercadia's Downfall]]\n[[Gifted Aetherborn]]\n\n\nNeed to update manabase with\n~~[[Caves of Koilos]]~~\n~~[[Vault of Champions]]~~\n~~[[Dragonskull Summit]]~~\n~~[[Isolated Chapel]]~~\n~~[[Brightclimb Pathway]]~~\n~~[[Blightstep Pathway]]~~\n[[Tainted Peak]]\n[[Tainted Field]]\n[[Graven Cairns]]\nand Swamps\n\nFor non-budget updgrades\n[[Patriarch's Bidding]] for [[Assemble the Legion]]\n[[Anguished Unmaking]] for [[Bedevil]]\n[[Vindicate]] for [[Fracture]]\n[[Bloodline Keeper]]\n[[Twilight Prophet]]\n[[Herald's Horn]]\n[[Icon of Ancestry]]\n[[Obelisk of Urd]]\n[[Anointed Procession]]\n[[Phyrexian Arena]]\n\nQuestionable cards:\n[[Dark Impostor]]\n[[Rakish Heir]]\n[[Skullclamp]]\n\n11/11/21\n[[Kindred Charge]] for [[Akroma's Will]]\n\n12/17/21\nAfter much deliberation I have finally decided to take out\n[[Utter End]] for [[Swords to Plowshares]]\nI'd say around 90-95% of th etime it's hitting a creature since usually those threaten to end the game and are what I use it to stop. But in the other scenarios where I need to remove a pesky artifact or enchantment the deck still has Anguished Unmaking and Vindicate as well as Merciless Eviction as a get out of jail free card. There's still a chance Path may end up in the deck as well but we also have Winds of Abandon which is by far one of the best cards in the deck.\n\n12/25/21\nTHE DECK'S ONE YEAR ANNIVERSARY POGGERS\n\nIn this update we have the ultimate haul. \nRemoving\n[[Sulfurous Mire]]\n[[Mavren Fein, Dusk Apostle]]\n[[Diabolic Tutor]]\n[[Callous Bloodmage]]\n\nTo Add\n[[Voldaren Estate]]\n[[Cathars' Crusade]]\n[[Welcoming Vampire]]\n[[Edgar, Charmed Groom]]\n\n2/5/22\nMy birthday Pog but not really on my birthday\n\nRemoved\n[[Commander's Sphere]]\n\nFor\n[[Fellwar Stone]]\nA talisman might be better but the Red Black Talisman is expensive, possibly the RW one someday\n\n3/11/22\nRemoved [[Blightstep Pathway]]\n\nTo Add\n[[Bojuka Bog]]\n\nAlso currently going to proxy [[Ruinous Ultimatum]] for [[Merciless Eviction]]\n\nAlso considering replacing the other [[Brightclimb Pathway]]\nfor [[Takenuma,Abandoned Mire]] or [[Shattered Sanctum]]\n\nIt was [[Alpine Meadow]]\n\n6/12/22\n\nPossibly considering changing the deckbuilding philosophy to go even slower and more midrange, but as a result may need to up the ramp + land count, this will be up for debate later.\n\nAs of right now we have made the following changes since last time.\n\nAt some point a land was replaced with [[Bojuka Bog]] as an additional utility way to deal with GY synergies since most EDH decks have them.\n\n[[Eiganjo, Seat of the Empire]] was added but quickly taken back out for [[Blightstep Pathway]]\nThis deck is around 75% black so sole black sources of mana are much better than white ones, however this may be in consideration someday as more of a DFC spell slot that can double as a land rather than a land first. This was a mistake on my part. Even so, I would prioritize Agadeem's and Cantrip lands first over Eiganjo due to it being effectively a plains.\n\n[[Minions' Murmurs]] has been taken out because it is the worst of the draw effects in the deck, albeit possibly between it and [[Skullclamp]] but clamp has more potential to get out of mana screw situations. [[Brightclimb Pathway]] is the currently the 35th much needed land added to the deck to help flow with the high curve. It's possible a cantrip land would be better such as [[Sunbaked Canyon]] but if we're adding more lands to the deck then generally the goal is we want to keep them rather than get rid of them. Also if adding a 36th and up land Eiganjo might be good to throw in again more as a \"spell\" slot that can also randomly double as a land but we would need to experiment with this further down the line.\n\n[[Vanquisher's Banner]] for [[Court of Ambition]] \nUnsure if this is the correct move but Vanquisher's is rather slow for the deck, much like [[Annointed Procession]] would be. Even though the curve is higher than the average Edgar deck the curve is still around 3 so both cards are still to slow to capitalize on the gains that it would bring. Court was added as a means of still adding value via both Monarch and the enchantment itself but it may prove to become too toxic one day. I would much rather replace this slot with [[Crossway Troublemakers]] [[Iroas, God of Victory]] or [[Dolmen Gate]] barring price on the last 2. Also in considering for more midrange is [[Twlight Prophet]] and [[Purphuros, God of the Forge]] for extra value.\n\nJust like Bojuka Bog, [[Callous Bloodmage]] was also added back in for [[Dark Impostor]] as another way of adding some GY hate back into the deck. Took out Bloodmage originally because it was always just a 3 mana [[Dusk Legion Zealot]] and felt it wasn't worth but I think the utility may just be worth keeping it in anyway. Dark Impostor's rate's for removal are horrible and if I ever am using the ability that's a pretty bad sign of where I am in the game. Will add more removal if I ever need that instead.\n\n[[Olivia, Crimson Bride]] was added to replace [[Bloodline Necromancer]]. It's a lot easier for Olivia to attack and any legendary creatures she revives will live forever. Seen mostly as an upgrade, though sometimes Olivia can die and we will lose all our creatures.\n\n[[Crackling Doom]] for [[Damn]]\nCrackling Doom may have been apart of the deck for much longer than the average Edgar deck due to the precon effect, but the card was not bad at all. It's still a 2-3 for 1 and can also ding for some extra damage. However while it was nice, it wasn't spectacular or anything for the amount of mana required. Instead I am opting for Damn which can function as a spot removal spell when ahead or as a field wipe when behind. Part of my hesitation to cut Crackling Doom was the fact that it is one of the few ways to remove hexproof creatures, albeit consistent. Damn still has the potential to do a similar thing on a different scale so I will be testing it for now to see if I like it or hate it. \n\n[[Twilight Prophet]] and [[Crossway Troublemakers]] will currently be proxied in the deck as ways to add some extra value and help punch through board stalls, which are becoming a frequent issue. More than likely [[Callous Bloodmage]] will be recut as well as one of either [[Adaptive Automaton]] or [[Thirsting Bloodlord]]\n\n[[Dark Prophecy]] for [[Ancient Craving]] is also being considered as a way to further stretch some value.\n\n[[Grave Pact]] and [[Dictate of Erebos]] are also being considered as cards to help break said board stalls, but may prove to be too much and too toxic. \n[[Cover of Darkness]] would also be fantastic for this, but the card is a bit pricey and could be reprinted at any point so it's better to proxy/wait.\n\nThe only cards I really want to add are ones that help push through damage and better, more consistent lands. And possibly utility like [[Sunbaked Canyon]]\n\nPROXY COUNT as of June 2022\n[[Talisman of Indulgence]] for [[Fellwar Stone]]\n[[Ruinous Ultimatum]] for [[Merciless Eviction]]\n\nAlso as of June 2022 the average Edgar Markov deck has 34 lands and 5-ish pieces of ramp (unsure if Herald's Horn counts) and my build has 35 lands and 7 pieces of ramp. Still trying to decide if I want to go up to 36 lands and 8 ramp pieces but that may need to be determined later. I think the best middle ground would be a spell utility land such as a Sunbaked Canyon, Eiganjo or Agadeem's Awakening. At a mana curve of 3.26 I do think that I may want to add an 8th ramp source however I do like the 35 lands, possibly we add something like Ashnod's Altar that can help accelerate some of the bigger boys into the late game.\n\nAs of December 2022 both of these cards have been acquired and swapped.\n\n12/17/22\nRemoved [[Court of Ambition]] for [[Bloodvial Purveyor]] (Bloodvial Purveyor was instantly cut afterwards lol)\n[[Blightstep Pathway]] for [[Luxury Suite]]\n[[Callous Bloodmage]] for [[Crossway Troublemakers]]\n[[Damn]] for [[Path to Exile]] since I mainly used it as spot removal.\n[[Adaptive Automaton]] for [[Commander's Sphere]] which was them promptly swapped for a [[Sign in Blood]] (May become Ashnod's Altar at some point.)\n[[Bloodvial Purveyor]] for [[Read the Bones]]\n[[Thirsting Bloodlord]] for [[Night's Whisper]]\n\n2/27/22\nRemoved [[Falkenrath Noble]] for [[Verrak, Warped Sengir]]\n[[Legion's Landing]] for [[Tomb Fortress]], this may end up becoming another ramp spell if I get flooded too much.\n\n2023 Update: \nIn the process of testing some new cards that have released or are just too expensive at this point in time and put them in a special column, these are all proxies so that I can be a smart magic player and not buy loads of cards and then immediately cut 5 of them because they didn't work with what I was trying to do. \n\nSince my deck is a significantly higher curve than the average Edgar deck I'm wondering if I need to add another land + ramp spell or 2 (35 land, 7 ramp spells atm) to help the deck gel a bit better. Also considering cutting the Artistocrats because I don't really enjoy the feel of playing an aristocrats deck but they're still probably necessary because this deck loses a metric ton of life from the lands, draw spells and just the fact that you almost always have a target on your head as an Edgar player. Toying with some enchantments like [[Cover of Darkness]] and [[Iroas, God of Victory]] to help more consistently remove the awkwardness of board stall games that get gummed up and really awkward as everyone is afraid to attack. Will also consider more cards with evasion and prioritize them over the land creatures so that we can help alleviate against board said board stalls.\n\n7/4/2023\n\nAt this point the deck has become extremely tuned for the type of deck that I love to play, very tempo-esuqe. There's only a few cards that I would even consider cutting these days for other cards but even then those are looser upgrades if anything. In the latest haul here is what I have swapped with the deck.\n\nRemoved\n[[Vito, Thorn of the Dusk Rose]]\n[[Anowon, the Ruin Sage]]\n[[Olivia, Crimson Bride]]\n[[Kalitas, Traitor of Ghet]]\n[[Diabolic Intent]]\n[[Read the Bones]]\n[[Tomb Fortress]]\n[[Clifftop Retreat]]\n[[Brightclimb Pathway]]\n[[Voldaren Estate]]\n\nAdded\n[[Yahenni, Undying Partisan]]\n[[Creeping Bloodsucker]]\n[[Henrika Domnathi]]\n[[Olivia's Wrath]]\n[[Markov Baron]]\n[[Phyrexian Arena]]\n[[Sulfurous Springs]]\n[[Ruinous Ultimatum]] - Previously proxied\n[[Talisman of Indulgence]] - previously proxied\n[[Mirror Entity]] and [[Indulgent Aristocrat]] added back\n\nProxies for Testing\n[[Minas Tirith]]\n[[Twlight Prophet]]\n[[Cover of Darkness]]\n\nThe half of Vito - Blood combo was removed because this deck doesn't have enough lifegain to reliably re-trigger Vito enough and I don't run enough tutors to ever get the combo online anyway so I just removed it for now. Because of that the deck has gone more all in on draw spells to recoup the losses from board wipes, and it allows us to be more midrangey and tempo-esque because our hand has a full grip a lot of the time. There is a chance that I may need to add another ramp spell as well but that would need to be tested. Also may want to add another anti board wipe card such as [[Boros Charm]] and [[And they shall know no fear]] but that remains to be seen. Yahenni is more resilient to removal and the other creatures were added to help buffer with the extreme life loss issues from mana, draw spells and just being a target in general. I have found games can often get into awkward board stall positions so because of this I have gone more into the pierce the barrier method adding one sided wrath effects from [[Ruinous Ultimatum]], [[Olivia's Wrath]] and [[Winds of Abandon]] the latter which was in the deck from the start. [[Cover of Darkness]] is a 4th card to add to this mix. Ultimately cards that hope to finish the game before games become too awkward like the Spiderman point meme.\n\n[[Twilight Prophet]] is there for extra card advantage + life gain but may prove to be too slow hence it being tested. \n\n[[Minas Tirith]] is also being tested as a utility land that can also draw some cards which is always nice for extra CA, however mono white and red lands are not ideal in this deck as there's around less than 10 white and red cards in this list alone so it may end up being cut later for a dual land but we will have to see. [[Sulfurous Springs]] was added in as an additional way to guarantee multiple colors of mana vs something like [[Voldaren Estate]] that can only cast 1/3 of the spells in the deck.\n\n1/23/24\nWoah long time no official update. Honestly I've been swappng so much stuff in and out that it's been hard to really keep up with what I've taken in and out but the main thing is that as my curve has been growing I've wanted to find more ways to add mana to the deck so I've currently added back [[Legion's Landing]] to take over the ramp slot. There's still good odds it's not enough but I will lok to add more. The new Ixalan additions have added more engine/payoff pieces so I've decided to cut down on some of the draw spells and heavier cost creatures to add some more leaner creatures into this list. Oh and I have a [[Kindred Dominance]] now so that's also gone in. One sided board wipes are essential for this deck because far too often games will come to weird board stalls where everyone draw-gos and so they're added as ways to close out games. \n\nRemoved\n[[Cover of Darkness]]\n[[Dusk Legion Zealot]]\n[[Henrika Domnathi]]\n[[Mirror Entity]]\n[[Night's Whisper]]\n[[Sign in Blood]]\n[[Olivia Voldaren]]\n[[Shadow Alley Denizen]]\n[[Yahenni, Undying Partisan]]\n[[Nullpriest of Oblivion]]\n\nAdded\n[[Cavern of Souls]] - was lucky enough to open one in one set booster I bought!\n[[Clavileno, First of the Blessed]]\n[[Kindred Dominance]]\n[[Legion's Landing]]\n[[Master of Dark Rites]]\n[[Order of Sacred Dusk]]\n[[Voldaren Bloodcaster]]\n[[Drana and Linvala]]\n\nProxy/Testing\n[[Bloodletter of Aclazotz]]\n[[Charismatic Conqueror]]\n\n2/24/24\nStill on the fence and not quite sure about\n[[Minas Tirith]]\n[[Master of Dark Rites]]\n[[Taunt from the Rampart]]\n[[Voldaren Bloodcaster]]\n[[Minas Tirith]]\n[[Boros Signet]] - Going to try cutting a ramp spell for more lands to see if that helps the deck run cleaner.\n\nCurrently replacing with \n[[Haunted Ridge]]\n[[Night's Whisper]]\n[[Winds of Abandon]]\n[[Henrika Domnathi]]\n[[Takenuma, the Abandoned Mire]]\n[[Voldaren Estate]]\n\nTaunt from the Rampart also spiked and is no longer 2 dollars so that is partially on me for not getting one to even test it.\n\n2/29/24\nLead Day special! I opened one of those play pack things of Markov Manor and got a Warleader's Call and a Shadowy Backstreet among some other goodies. Not sure what I'm cutting to slot in Warleader's Call but the \n\n[[Shadowy Backstreet]] for [[Sunlit Marsh]] is an easy swap.\n\nAfter doing some more thinking I’ve come to realize that the aristocracts shell works a lot better in pure aggro and dedicated aristocrats shells. I’ve been low on these for a while since they’re really only good against sweepers for me or cards like Glacial Chasm so maybe for that reason I should keep them in but I feel like I would rather include cards that can further my game plan vs having cards for more niche sce’narios. I could see these coning back in someday though.\n\n3/5/24\nAfter consulting some other lists to see what direction other Edgar players are taking the deck, I came across LordSnowDragon's primer. (https://www.moxfield.com/decks/Vv7rGWqkHkaAa8U5o0H1qQ/primer) Even though he labels his version as an aggro deck I noticed a lot of parallels between our decks, I just mainly think the difference is he prefers to have a much lower to the ground curve coming at the cost of extra fuel and flying creatures to help finish the endgame when the board gets gummed up. But I did notice that he has a very different deckbuilding philosphy that so far I have not seen anywhere else in that he has has Sol Ring as his only ramp spell and 40 lands. Something that I've been very on the fence for a while was how do I fit in more lands but I never thought about cutting a couple ramp spells to do so. I still believe for my slower version of the deck having some ramp is necessary, but I appreciate him for giving me the confidence to cut a couple mana rocks to hit that 37 land count I've been aiming for. So because of this I'm going to try a more drastic series of swaps to see if the deck behaves a tad smoother, closer to how his deck is built except more geared for the endgame when all players have a million ground blockers and no one can attack because nothing can get through. This is why I added so many fliers and one sided board wipes to my list, I hate that scenario and so I am willing to sacrifice some early game speed if it means that my ability to finish games becomes a lot cleaner.\n\nRemoved\n[[Boros Signet]]\n[[Talisman of Indulgence]]\n[[Drana and Linvala]]\n[[Viscera Seer]]\n[[Skullclamp]]\n[[Patriarch's Bidding]]\n[[Exquisite Blood]]\n[[Clavaileno, First of the Blessed]]\n[[Bojuka Bog]]\n[[Sign in Blood]]\n[[Night's Whisper]]\n[[Ancient Craving]]\n\nAdded\n[[Voldaren Estate]]\n[[Castle Lochthwain]]\n[[Minas Tirith]]\n[[Changeling Outcast]]\n[[Shadow Alley Denizen]]\n[[Cruel Celebrant]]\n[[Blood Artist]]\n[[Akroma's Will]]\n[[Olivia's Bloodsworn]]\n[[Read the Bones]]\n[[Ambition's Cost]]\n[[Necropotence]]\n\n3/27/24\nWith Outlaws of Thunder Junction spoiler season underway we have 2 candidates to slot into the deck. \nRemoved\n[[Read the Bones]]\n[[Creeping Bloodsucker]]\nAdded\n[[Insatiable Avarice]]\n[[Ruthless Lawbringer]]\n\n4/20/25\nOverhaul time again\n\nRemoved\n[[Dragonskull Summit]]\n[[Rakdos Signet]]\n[[Night's Whisper]]\n[[Orzhov Signet]]\n[[Soul Shatter]]\n[[Patron of the Vein]]\n[[Dusk Legion Sergeant]]\n[[Door of Destinies]]\n[[Crossway Troublemaker]]\n[[Henrika Domnathi]]\nBasic Mountain\n\nAdded\n[[Agadeem's Awakening]]\n[[Fell the Profane]]\n[[Qarsi Revenant]]\n[[The One Ring]]\n[[Trouble in Pairs]]\n[[Cover of Darkness]]\n[[Duskbourne Skymarcher]]\n[[Gifted Aetherborn]]\n[[Banner of Kinship]]\n[[Sundering Eruption]]\n[[Shattered Sanctum]]\n\nNote: I've wanted to cut the basic mountain for a while because it's easily the worst draw in the entire deck. My version of this deck only has 6 red cards and one of those is Edgar Markov that will never be cast in 99% of games anyways. Maybe it's a mistake but if I really feel I need it I can always add it back later. I would much rather just add more Basic Swamps if I feel that I need more basics anyways since those are significantly better for this build.\n\n"}]}
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