298 views2 months ago
Commander
Size: 100Salt sum: 30.44
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AttackingZach

298 views2 months ago
Commander
Size: 100Salt sum: 30.44

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{"ops":[{"insert":"Do you have a child or immature adult in your life that loves fart and poop jokes? Do you want a playable art piece to make people around you laugh? Then do I have the deck for you! Ignore the fact that it says bracket four and technically runs mass land destruction. It targets Plains and nobody plays those obviously. If you plan on playing this, probably disclose Stench of Evil and Death Cloud or swap them out for bathroom humor ramp.\n \nWhat’s the game plan? Besides making your opponents laugh so hard that they poo themselves? Probably board control and maybe punching in for commander damage. \n\nIn an effort to find a suitably flavored commander for this deck, I almost went with Garth One-Eye with the idea of naming the deck “Garth BROWN-Eye.” However, it didn’t feel as apropos as a being who spends their first couple of months of life just absolutely doing jack S H I T— a child. Child of Alara was a natural fit to front the deck as I imagine the amount of destruction an Avatar being would wreck as it goes through galactic diaper after galactic diaper. Thankfully, for the sake of the June 2026 deck building contest, Child of Alara was also printed in the timeframe, so yay me. This deck is also a very stupid commemoration for the arrival of my first child soon, but that’s just a coincidence.\n\nAs for the lands, every land should be mildly dirty, have a miasma, or be reminiscent of a gross gas station bathroom. Also, they’re fairly budget lands because it’s a crappy deck, so please excuse the temples if you don’t believe they’re 100% flavorful. It’s the weakest reason I could come up with, but please believe I tried to find the best fitting lands I could. It only occurred to me that I should’ve just went with the gold foil Aetherdrift basics, but I put too much work into finding the green mist islands, swamps, and forest that they’re staying. I will happily accept recommendations in the comments below\n"}]}

Commander

Qty: 1 Price: $0.79
Child of Alara
Trample
When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.
Legendary Creature - Avatar
Child of Alara (2x2) 192

Commander

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Don’t Trust That Fart

Qty: 16 Price: $52.80
Change of Fortune
Discard your hand, then draw a card for each card you've discarded this turn.
Sorcery
Change of Fortune (vow) 150
Change of Plans
Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Instant
Change of Plans (ncc) 24
Ill-Timed Explosion
Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way.
Sorcery
Ill-Timed Explosion (mkm) 207
Inevitable Betrayal
Suspend 3—
(Rather than cast this card from your hand, pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery
Inevitable Betrayal (mh2) 390
Liquid Fire
As an additional cost to cast this spell, choose a number between 0 and 5.
Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.
Sorcery
Liquid Fire (ody) 201
Living End
Suspend 3—

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Sorcery
Living End (tsr) 121
Manhole Missile
Manhole Missile deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.
Instant
Manhole Missile (tmt) 94
Molten Disaster
Kicker
(You may pay an additional
as you cast this spell.)
If this spell was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Molten Disaster deals X damage to each creature without flying and each player.
Sorcery
Molten Disaster (c13) 117
Nausea
All creatures get -1/-1 until end of turn.
Sorcery
Nausea (ema) 97
Rip Apart
Choose one —
• Rip Apart deals 3 damage to target creature or planeswalker.
• Destroy target artifact or enchantment.
Sorcery
Rip Apart (soc) 328
Subtlety
Flash
Flying
When this creature enters, choose up to one target creature spell or planeswalker spell. Its owner puts it on their choice of the top or bottom of their library.
Evoke—Exile a blue card from your hand.
Creature - Elemental Incarnation
Subtlety (h2r) 6
Surprise Deployment
Cast this spell only during combat.
You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)
Instant
Surprise Deployment (pls) 18
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (ltc) 209
Trumpet Blast
Attacking creatures get +2/+0 until end of turn.
Instant
Trumpet Blast (m19) 165
Unexpected Results
Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.
Sorcery
Unexpected Results (gtc) 203
Violent Outburst
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creatures you control get +1/+0 until end of turn.
Instant
Violent Outburst (j25) 746

Don’t Trust That Fart

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Land

Qty: 40 Price: $130.16
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (tmc) 60
Blackcleave Cliffs
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Blackcleave Cliffs (dsc) 263
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (soc) 363
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (pip) 257
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (40k) 273
Darkslick Shores
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Darkslick Shores (otc) 281
Forest
(
: Add
.)
Basic Land - Forest
Forest (one) 276
Haunted Ridge
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Haunted Ridge (inr) 280
Island
(
: Add
.)
Basic Land - Island
Island (nph) 169
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (dft) 515
Plains
(
: Add
.)
Basic Land - Plains
Plains (dft) 512
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (pip) 292
Sulfur Falls
This land enters tapped unless you control an Island or a Mountain.
: Add
or
.
Land
Sulfur Falls (pip) 294
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (dft) 283
Temple of Abandon
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Abandon (who) 313
Temple of Deceit
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Deceit (pip) 303
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (pip) 304
Temple of Epiphany
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Epiphany (40k) 298
Temple of Malady
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malady (jou) 165
Temple of Malice
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malice (pip) 307
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (pip) 308
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (pip) 309
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Silence (soc) 415
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (pip) 312

Land

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Mudbutt

Qty: 8 Price: $6.72
Mudbrawler Cohort
Haste
This creature gets +1/+1 as long as you control another red creature.
Creature - Goblin Warrior
Mudbrawler Cohort (shm) 100
Mudbrawler Raiders
This creature can't be blocked by blue creatures.
Creature - Goblin Warrior
Mudbrawler Raiders (shm) 213
Mudbutton Clanger
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, this creature gets +1/+1 until end of turn.
Creature - Goblin Warrior
Mudbutton Clanger (mor) 95
Mudbutton Cursetosser
As an additional cost to cast this spell, behold a Goblin or pay
. (To behold a Goblin, choose a Goblin you control or reveal a Goblin card from your hand.)
This creature can't block.
When this creature dies, destroy target creature an opponent controls with power 2 or less.
Creature - Goblin Warlock
Mudbutton Cursetosser (ecl) 112
Mudbutton Torchrunner
When this creature dies, it deals 3 damage to any target.
Creature - Goblin Warrior
Mudbutton Torchrunner (mm3) 104
Mudhole
Target player exiles all land cards from their graveyard.
Instant
Mudhole (ody) 208
Mudslide
Creatures without flying don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying they control and pay
for each creature chosen this way. If the player does, untap those creatures.
Enchantment
Mudslide (ice) 204
Thrashing Mudspawn
Whenever this creature is dealt damage, you lose that much life.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Beast
Thrashing Mudspawn (ons) 177

Mudbutt

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Poo Flinging

Qty: 1 Price: $0.35
Akki Coalflinger
First strike
,
: Attacking creatures gain first strike until end of turn.
Creature - Goblin Shaman
Akki Coalflinger (evg) 33

Poo Flinging

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Sharding

Qty: 13 Price: $7.87
Bone Shards
As an additional cost to cast this spell, sacrifice a creature or discard a card.
Destroy target creature or planeswalker.
Sorcery
Bone Shards (mh2) 76
Crystal Shard
,
or
,
: Return target creature to its owner's hand unless its controller pays
.
Artifact
Crystal Shard (mrd) 159
Granite Shard
,
or
,
: This artifact deals 1 damage to any target.
Artifact
Granite Shard (mrd) 182
Heartwood Shard
,
or
,
: Target creature gains trample until end of turn.
Artifact
Heartwood Shard (mrd) 184
Marrow Shards
(
can be paid with either
or 2 life.)
Marrow Shards deals 1 damage to each attacking creature.
Instant
Marrow Shards (nph) 15
Pearl Shard
,
or
,
: Prevent the next 2 damage that would be dealt to any target this turn.
Artifact
Pearl Shard (mrd) 225
Powerstone Shard
: Add
for each artifact you control named Powerstone Shard.
Artifact
Powerstone Shard (dom) 227
Shard Convergence
Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.
Sorcery
Shard Convergence (con) 91
Shard Phoenix
Flying (This creature can't be blocked except by creatures with flying or reach.)
Sacrifice this creature: It deals 2 damage to each creature without flying.
: Return this card from your graveyard to your hand. Activate only during your upkeep.
Creature - Phoenix
Shard Phoenix (9ed) 217
Shard Volley
As an additional cost to cast this spell, sacrifice a land.
Shard Volley deals 3 damage to any target.
Instant
Shard Volley (mor) 103
Sharding Sphinx
Flying
Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.
Creature Artifact - Sphinx
Sharding Sphinx (moc) 235
Shardless Outlander
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature Artifact - Scout Construct
Shardless Outlander (j25) 28
Skeleton Shard
,
or
,
: Return target artifact creature card from your graveyard to your hand.
Artifact
Skeleton Shard (hop) 127

Sharding

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Sounds of Running to the Nearest Bathroom

Qty: 3 Price: $1.39
Crashing Footfalls
Suspend 4—
(Rather than cast this card from your hand, pay
and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Create two 4/4 green Rhino creature tokens with trample.
Sorcery
Crashing Footfalls (mh1) 160
Jolted Awake
Choose up to one target artifact or creature card in your graveyard. You get
(two energy counters). Then you may pay an amount of
equal to that card's mana value. If you do, return it from your graveyard to the battlefield.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Jolted Awake (mh3) 33
Quickchange
Target creature becomes the color or colors of your choice until end of turn.
Draw a card.
Instant
Quickchange (rav) 62

Sounds of Running to the Nearest Bathroom

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Sources of E. Coli

Qty: 2 Price: $3.88
Contaminated Drink
Draw X cards, then you get half X rad counters, rounded up.
Instant
Contaminated Drink (pip) 627
Tainted Indulgence
Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard.
Instant
Tainted Indulgence (snc) 227

Sources of E. Coli

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That Smell. That Smelly Smell. That Smelly Smell That Smells Smelly

Qty: 16 Price: $23.04
Choking Miasma
Kicker
(You may pay an additional
as you cast this spell.)
If this spell was kicked, put a +1/+1 counter on a creature you control.
All creatures get -2/-2 until end of turn.
Sorcery
Choking Miasma (dmu) 86
Cloudkill
All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.
Sorcery
Cloudkill (clb) 121
Fatal Fumes
Target creature gets -4/-2 until end of turn.
Instant
Fatal Fumes (dgm) 24
Fume Spitter
Sacrifice this creature: Put a -1/-1 counter on target creature.
Creature - Horror Phyrexian
Fume Spitter (uma) 95
Hissing Miasma
Whenever a creature attacks you, its controller loses 1 life.
Enchantment
Hissing Miasma (gpt) 51
Lethal Vapors
Whenever a creature enters, destroy it.
: Destroy this enchantment. You skip your next turn. Any player may activate this ability.
Enchantment
Lethal Vapors (scg) 68
Mephitic Vapors
All creatures get -1/-1 until end of turn.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Mephitic Vapors (rvr) 85
Noxious Vapors
Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards.
Sorcery
Noxious Vapors (pls) 49
Smell Fear
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Target creature you control fights up to one target creature you don't control.
Sorcery
Smell Fear (mh2) 173
Suffocating Blast
Counter target spell and Suffocating Blast deals 3 damage to target creature.
Instant
Suffocating Blast (apc) 124
Suffocating Fumes
Creatures your opponents control get -1/-1 until end of turn.
Cycling
(
, Discard this card: Draw a card.)
Instant
Suffocating Fumes (plst) IKO-100
Sulfuric Vapors
If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Enchantment
Sulfuric Vapors (usg) 220
Sulfurous Blast
Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.
Instant
Sulfurous Blast (cmm) 262
The Black Breath
Creatures your opponents control get -1/-1 until end of turn. The Ring tempts you.
Sorcery
The Black Breath (ltr) 78
Tolarian Winds
Discard all the cards in your hand, then draw that many cards.
Instant
Tolarian Winds (7ed) 105
Toxic Stench
Target nonblack creature gets -1/-1 until end of turn.
Threshold — If there are seven or more cards in your graveyard, instead destroy that creature. It can't be regenerated.
Instant
Toxic Stench (jud) 74

That Smell. That Smelly Smell. That Smelly Smell That Smells Smelly

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Maybeboard

Qty: 3 Price: $5.83
Death Cloud
Each player loses X life, discards X cards, sacrifices X creatures of their choice, then sacrifices X lands of their choice.
Sorcery
Death Cloud (plst) DST-40
Garth One-Eye
: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)
Legendary Creature - Human Wizard
Garth One-Eye (mh2) 197
Stench of Evil
Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay
.
Sorcery
Stench of Evil (ice) 165

Maybeboard

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Deck Info

Deck stats

5 pips - 5 cards
5 mana - 5 cards
14 pips - 11 cards
11 mana - 11 cards
25 pips - 19 cards
18 mana - 18 cards
26 pips - 21 cards
17 mana - 17 cards
7 pips - 6 cards
6 mana - 6 cards
0 pips - 0 cards
2 mana - 2 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Do you have a child or immature adult in your life that loves fart and poop jokes? Do you want a playable art piece to make people around you laugh? Then do I have the deck for you! Ignore the fact that it says bracket four and technically runs mass land destruction. It targets Plains and nobody plays those obviously. If you plan on playing this, probably disclose Stench of Evil and Death Cloud or swap them out for bathroom humor ramp.\n \nWhat’s the game plan? Besides making your opponents laugh so hard that they poo themselves? Probably board control and maybe punching in for commander damage. \n\nIn an effort to find a suitably flavored commander for this deck, I almost went with Garth One-Eye with the idea of naming the deck “Garth BROWN-Eye.” However, it didn’t feel as apropos as a being who spends their first couple of months of life just absolutely doing jack S H I T— a child. Child of Alara was a natural fit to front the deck as I imagine the amount of destruction an Avatar being would wreck as it goes through galactic diaper after galactic diaper. Thankfully, for the sake of the June 2026 deck building contest, Child of Alara was also printed in the timeframe, so yay me. This deck is also a very stupid commemoration for the arrival of my first child soon, but that’s just a coincidence.\n\nAs for the lands, every land should be mildly dirty, have a miasma, or be reminiscent of a gross gas station bathroom. Also, they’re fairly budget lands because it’s a crappy deck, so please excuse the temples if you don’t believe they’re 100% flavorful. It’s the weakest reason I could come up with, but please believe I tried to find the best fitting lands I could. It only occurred to me that I should’ve just went with the gold foil Aetherdrift basics, but I put too much work into finding the green mist islands, swamps, and forest that they’re staying. I will happily accept recommendations in the comments below\n"}]}
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