LordGumpy
1k views28 days ago
Commander
Size: 100Salt sum: 33.28
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{"ops":[{"insert":"The Idea: "},{"attributes":{"header":2},"insert":"\n"},{"insert":"Me and a couple of people I play regularly with (brother and fiancee) decided to build proxied theme decks.\nThe other two decks being built are themed around the game Outer Wilds and the book/Disney film Alice in Wonderland.\nI tried building a couple of theme decks for shows I enjoy watching, but just couldn't find the drive to brew a list. Until "},{"attributes":{"italic":true},"insert":"this"},{"insert":" list was conceived.\n\n"},{"attributes":{"bold":true},"insert":"This deck is themed around the origins of Heavy Metal."},{"insert":"\nI've tried to focus the deck to be about the genre as a whole, with a few cards showcasing the origins of specific subgenres and movements within it (NWOBHM, the first wave of Black Metal, how Doom Metal became its own distinct sound, Thrash's rise to fame in the late 70s, that sort of thing.)\n\n The starting point for the deck was Black Sabbath. They're usually the band thats mentioned when the topic of where Metal came from comes up, followed closely by Deep Purple and Led Zeppelin. That's not to say just those three started it all, Cream has a lot to answer for and Jimi Hendrix had his part to play, but Sabbath is what I focused on to begin with.\n I also wanted to add artists that laid the groundwork for subgenres I enjoy: Celtic Frost, Venom and Immortal for Black Metal, Electric Wizard and Pentagram for the Stoner/Doom side of things, Dream Theatre and Meshuggah representing Prog, Sepultura and Exhorder representing Groove, the big 4 of Thrash representing that subgenre, Blind Guardian representing Power Metal (or at least the European style of it), etc.\n \n\nWhat each colour represents:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Red:"},{"insert":" Anarchistic, Loud\n"},{"attributes":{"bold":true},"insert":"Blue:"},{"insert":" Innovative, Techical\n"},{"attributes":{"bold":true},"insert":"Black:"},{"insert":" Shocking, Dark tone\n"},{"attributes":{"bold":true},"insert":"Green:"},{"insert":" Traditional, Roots\n"},{"attributes":{"bold":true},"insert":"White:"},{"insert":" Vibes(TM), Community\nThis isn't to say colourless sagas are devoid of these qualities, nor that these colour representations are set in stone. They act as a framework for what albums and artists are represented with what Sagas and Creatures.\n\nWhat each card type represents:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Creatures:"},{"insert":" Musicians\n"},{"attributes":{"bold":true},"insert":"Sagas:"},{"insert":" Albums (the effects named after tracks from those albums)\n"},{"attributes":{"bold":true},"insert":"Artifacts:"},{"insert":" Instruments/things needed to play.\n"},{"attributes":{"bold":true},"insert":"Lands:"},{"insert":" Festivals (shocks & triomes), early gigs (fetches), places/practises of note (the rest of the nonbasics).\n"},{"attributes":{"bold":true},"insert":"Instants/Sorceries (& some artifacts and non-saga enchantments):"},{"insert":" Songs\n\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Decklist/key"},{"insert":":"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander & Companion"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Tom Bombadil = The Prince of Darkness (Ozzy Osbourne, Lead Vocalist of Black Sabbath & his self-titled stuff)\nJegantha, The Well Spring = Master of Reality (Tony Iommi, Lead Guitarist of Black Sabbath)\n\n"},{"attributes":{"bold":true},"insert":"Creatures:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Bloom Tender = Ritchie Blackmore (Deep Purple & Rainbow Guitarist)\nCayth, Famed Mechanist = Gene Hoglan (Death & Testament Drummer) \nEntity Tracker = Randy Rhoads (Ozzy & Quiet Riot Guitarist)\nFaeburrow Elder = Zakk Wylde (Ozzy & Black Label Society Guitarist)\nGhen, Arcanum Weaver = Rob Zombie (Rob Zombie Vocalist)\nGlissa Sunslayer = Steve Harris (Iron Maiden Bassist & Songwriter)\nHanna, Ship's Navigator = Jimi Hendrix (The Jimi Hendrix Experience Guitarist)\nJecht, Reluctant Guardian // Braska's Final Aeon = Abbath & Demonaz Doom Occulta // Diabolical Fullmoon Mysticism - Immortal (Immortal Guitarists & Vocalists // Black Metal)\nJoshua, Pheonix's Dominant // Phoenix, Warden of Fire = Angus & Malcolm Young // The Razor's Edge (AC/DC Guitaists & Songwriters // Hard Rock)\nKardur Doomscourge = Kerry King (Slayer Guitaist & Songwriter)\nKilo, Apogee Mind = Andreas Kisser (Sepultura Guitarist & Vocalist)\nNarci, Fable Singer = Lemmy Kilmister (Mötorhead & Hawkwind Bassist & Vocalist)\nO'aka, Travelling Merchant = "},{"attributes":{"background":"#22242a","color":"#ffeced"},"insert":"Hansi Kürsch (Blind Guardian Vocalist & Songwriter)"},{"insert":"\nSatsuki, the Living Lore = Bill Ward (Black Sabbath Drummer)\nScholar of New Horizons = Jack Bruce (Cream Bassist, Vocalist & Songwriter)\nSigurd, Jarl of Ravensthorpe = Rob Halford (Judas Priest Vocalist)\nSummon: Bahamut is under Sagas\nSummon: Fenrir is under Sagas\nSythis, Harvest's Hand = Geezer Butler (Black Sabbath Bassist & Lyricist)\nTerra, Magical Adept // Esper Terra = Dave Mustaine // Peace Sells... but Who's Buying? (Megadeth Vocalist, Guitarist & Songwriter // Thrash Metal)\nVictor, Valgavoth's Seneschal = Scott Ian (Anthrax Guitarist)\nWeaver of Harmony = Cliff Burton (Early Metallica Bassist and Songwriter)\nZur the Enchanter = John Petrucci (Dream Theatre Guitarist)\n\n"},{"attributes":{"bold":true},"insert":"Sagas:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Ascent of the Worthy = Among the Living - Anthrax (Thrash Metal)\nAwaken the Honored Dead = Blood Fire Death - Bathory (Viking Metal)\nBinding the Old Gods = Iron Maiden - Iron Maiden (NWOBHM)\nBirth of the Imperium = Black Sabbath - Black Sabbath (Proto Doom Metal)\nFall of the First Civilisation = Disraeli Gears - Cream (Psychadelic Rock)\nHidetsugu Consumes All // Vessel of the All-Consuming = Welcome to Hell - Venom // Cronos (Black Metal)\nIn the Darkness Bind Them = Nightfall in Middle Earth - Blind Guardian (Power Metal)\nMaximum Carnage = Reign in Blood - Slayer (Thrash & Death Metal)\nRediscover the Way = Painkiller - Judas Priest (Heavy & Speed Metal)\nSummon: Bahamut = Sonic Excess in its Purest Form - Crowbar (Sludge Metal)\nSummon: Fenrir = Relentless - Pentagram (One of the Big 4 of Doom)\nSummon: Yojimbo = Foo Fighters - Foo Fighters (Grunge)\nThe Akroan War = The Law - Exhorder (Groove Metal)\nThe Bath Song = Train of Thought - Dream Theatre (Prog Metal)\nThe Eldest Reborn = To Mega Therion - Celtic Frost (Black & Death Metal)\nThe Horus Heresy = Master of Puppets - Metallica (Thrash Metal)\nThe Kami War // O-Kagachi Made Manifest = Rainbow Rising - Rainbow // Ronnie James Dio (Early Power & Heavy Metal)\nThe Last Ronin = Balls to the Wall - Accept (German Heavy Metal)\nThe Weatherseed Treaty = Come My Fanatics... - Electric Wizard (Stoner Metal)\nUrza's Saga = Ordinary Man = Ozzy Osbourne (Hard Rock)\nVault 87: Forced Evolution = Demanufacture - Fear Factory (Industrial Metal)\nWar of the Last Alliance = Wheels of Steel - Saxon (Heavy Metal)\n\n"},{"attributes":{"bold":true},"insert":"Non-Saga Enchantments"},{"insert":":"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Estrid's Invocation = Infinite Dreams - Iron Maiden (NWOBHM)\nTenuous Truce = Don't Break the Oath - Mercyful Fate (First Wave Black Metal) ("},{"attributes":{"italic":true},"insert":"I am unreasonably happy with how this one works thematically"},{"insert":").\n\n"},{"attributes":{"bold":true},"insert":"Instants"},{"insert":":"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Assassin's Trophy = At the Gallows End - Candlemass (Doom Metal)\nDawn's Truce = ...and Justice for All - Metallica (Thrash Metal)\nSwan Song = Swan Song (Back to the Beginning tour)\nTerminate = Seasons in the Abyss - Slayer (Thrash Metal)\n\n"},{"attributes":{"bold":true},"insert":"Sorceries:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Blasphemous Act = Darkness Prevails - Blasphemy (War Metal)\nCultivate = Sweet Leaf - Primitive Man (Covering Black Sabbath)\nDamn = Killing in the Name - Rage Against the Machine (Rap/Nu Metal)\nLand Aid '04 = Live Aid '85 ("},{"attributes":{"italic":true},"insert":"Note: This is primarily a Rock event, but I love the card and wanted to run it."},{"insert":")\nOpen the Vaults = Laid to Rest - Lamb of God (Groove Metal)\nResurgent Belief = Zombie Ritual - Death (Death Metal)\n\n"},{"attributes":{"bold":true},"insert":"Artifacts"},{"insert":":"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Arcane Signet = Microphone\nChromatic Lantern = Stage Light\nCrystal Fragments // Summon: Alexander = 8 String Guitar // Nothing - Meshuggah (Djent & Prog Metal)\nGlittering Stockpile = Drumkit\nSkysovereign, Consul Flagship = The Bomber - Motorhead (Heavy Metal)\nSol Ring = Guitar\n\n"},{"attributes":{"bold":true},"insert":"Lands:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Arena - Wall of Death (Practise)\nArid Mesa - Long Beach Arena (AC/DC after releasing The Razor's Edge in 1990)\nBlood Crypt - Bloodstock Open Air\nBloodstained Mire - Hammersmith Odeon (Venom's first (major?) gig in 1984)\nBojuka Bog = \"Drownload\" Festival (2024)\nCommand Tower = Monsters of Rock Festival\nExotic Orchard - Ozzfest Live\nFlooded Strand = The London O2 Forum\nGodless Shrine = Resurrection Fest\nHall of Heliod's Generosity = Sounds of the Universe (Record shop)\nHallowed Fountain = 70000 Tons of Metal\nIshgard, the Holy See - The Crown // The First Gig (Sabbath's first gig in 1968)\nJetmir's Garden = Wacken Open Air\nMarsh Flats = CBGB Club (White/ Rob Zombie's first gig with White Zombie 1986)\nMisty Rainforest = The Memorial Coliseum (Queensr"},{"attributes":{"background":"#ffffff","color":"#101418"},"insert":"ÿ"},{"insert":"che gig 1985)\nMonumental Henge = Circle Pit (Practise)\nMurmuring Bosk = Moscow Music Peace Festival\nPath of Ancestry = Woodstock\nPolluted Delta = The Chicago Metro (Metallica gig during their \"Kill 'em All for One\" tour 1983)\nSavai Triome - Hellfest Summer Open Air\nScalding Tarn = Frankfurt's Batschkapp (Blind Guardian gig 1992)\nSpara's Headquarters - Graspop Metal Meeting\nTemple Garden = Dynamo Metal Fest\nThe World Tree = California Jam Festival (Black Sabbath's first festival 1974)\nUrborg, Tomb of Yawgmoth = Fantoft Stave Church\nUrza's Saga is under Sagas\nVerdant Catacombs = Rock in Rio (Iron Maiden gig 2001)\nWatery Grave - Sweden Rock Festival\nWindswept Heath = King's Lynn Corn Exchange (Hawkwind first gig after the release of \"Space Ritual\" 1972)\nWooded Foothills = Ruthie's Inn (Megadeth early gig 1984)\nYavimaya, Cradle of Growth = Glastonbury Festival\nZagoth Triome = Alcatraz Metal Festival\nZiatora's Proving Ground = Beyond the Gates Festival\n\nEDITS:\n• Changed "},{"insert":{"card-link":"Goldberry, River-Daughter"}},{"insert":" for "},{"insert":{"card-link":"O'aka, Traveling Merchant"}},{"insert":", the deck needed a smidge more card draw and more than once Goldberry got killed before being able to do anything.\n• Swapped out what was representing "},{"insert":{"card-link":"The Akroan War"}},{"insert":": Pantera's Phil Anselmo is a lot sketchier than I thought, so have replaced Cowboys from Hell's spot with Exhorder's The Law.\n• Swapped out what was representing "},{"insert":{"card-link":"War of the Last Alliance"}},{"insert":": again, Phil Anselmo is sketch, so have replaced Down's Purple EP with Saxon's Wheels of Steel.\n• Replaced a basic Swamp with "},{"insert":{"card-link":"Bojuka Bog"}},{"insert":" (Representing \"Drownload\"/ Festivals getting really muddy), there's no graveyard hate in this deck and I think there should be at least one.\n• Replaced "},{"insert":{"card-link":"Michiko's Reign of Truth // Portrait of Michiko"}},{"insert":" with "},{"insert":{"card-link":"Summon: Yojimbo"}},{"insert":", the buff from Reign of Truth was much less impactful than I had hoped, even when adding counters and doing it twice in a turn. Yojimbo is more removal and protection, which is more useful.\n• Swapped out what was representing "},{"insert":{"card-link":"Blasphemous Act"}},{"insert":": Saxon's Hell, Fire, & Damnation is too modern for the \"vibe\" of the deck, so I instead used Blasphemy's Darkness Prevails (also one of the pioneers of War Metal as a subgenre).\n• Swapped what was representing "},{"insert":{"card-link":"Open the Vaults"}},{"insert":": Iron Savoir's Heavy Metal Never Dies is also too modern for the \"vibe\", so have replaced it with Lamb of God's Laid to Rest.\n• Swapped what was representing "},{"insert":{"card-link":"Resurgent Belief"}},{"insert":": Already got two cards representing Judas Priest/ Rob Halford, a third feels like it's using up too much of the deck. Represented instead by Death's Zombie Ritual.\n• Removed "},{"insert":{"card-link":"Search for Glory"}},{"insert":": Couldn't think off a good way to theme it for the deck.\n• Added "},{"insert":{"card-link":"Land Aid '04"}},{"insert":": I love this card, and despite the fact it's a lot more Rock than Metal, I wanted to add it.\n• Swapped what was representing "},{"insert":{"card-link":"Assassin's Trophy"}},{"insert":": Green Lung is amazing, but is also too modern for the vibe, so have replaced it with Candlemass' At The Gallows End.\n• Added "},{"insert":{"card-link":"Monumental Henge"}},{"insert":": Drawing on a land is useful, and there's enough duals and trilands that having a plains is very likely.\n"}]}
Commander
Tom Bombadil
As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible.
Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn.
Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn.
Legendary Creature - God Bard

Commander
(CTRL to add secondary)
Artifact
Skysovereign, Consul Flagship
Flying
Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle

Artifact
(CTRL to add secondary)
Control
Control
(CTRL to add secondary)
Creature
Kardur, Doomscourge
When Kardur enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
Legendary Creature - Demon Berserker

Satsuki, the Living Lore
: Put a lore counter on each Saga you control. Activate only as a sorcery.
When Satsuki dies, choose up to one —
• Return target Saga or enchantment creature you control to its owner's hand.
• Return target Saga card from your graveyard to your hand.
When Satsuki dies, choose up to one —
• Return target Saga or enchantment creature you control to its owner's hand.
• Return target Saga card from your graveyard to your hand.
Legendary Creature - Human Druid

Sigurd, Jarl of Ravensthorpe
Vigilance, trample, lifelink
Boast — : Put a lore counter on target Saga you control or remove one from it. (Activate only if this creature attacked this turn and only once each turn.)
Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.
Boast — : Put a lore counter on target Saga you control or remove one from it. (Activate only if this creature attacked this turn and only once each turn.)
Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.
Legendary Creature - Human Warrior

Summon: Bahamut
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II — Destroy up to one target nonland permanent.
III — Draw two cards.
IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.
Flying
I, II — Destroy up to one target nonland permanent.
III — Draw two cards.
IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.
Flying
Creature Enchantment - Saga Dragon

Terra, Magical Adept
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance — , : Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Trance — , : Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Wizard Warrior


Victor, Valgavoth's Seneschal
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 2 if this is the first time this ability has resolved this turn. If it's the second time, each opponent discards a card. If it's the third time, put a creature card from a graveyard onto the battlefield under your control.
Legendary Creature - Human Warlock

Creature
(CTRL to add secondary)
Enchantment
Ascent of the Worthy
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead.
III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.
I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead.
III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.
Enchantment - Saga

Awaken the Honored Dead
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent.
II — Mill three cards.
III — You may discard a card. When you do, return target creature or land card from your graveyard to your hand.
I — Destroy target nonland permanent.
II — Mill three cards.
III — You may discard a card. When you do, return target creature or land card from your graveyard to your hand.
Enchantment - Saga

Binding the Old Gods
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent an opponent controls.
II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
III — Creatures you control gain deathtouch until end of turn.
I — Destroy target nonland permanent an opponent controls.
II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
III — Creatures you control gain deathtouch until end of turn.
Enchantment - Saga

Birth of the Imperium
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have.
II — Each opponent sacrifices a creature of their choice.
III — Draw two cards for each opponent who controls fewer creatures than you.
I — Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have.
II — Each opponent sacrifices a creature of their choice.
III — Draw two cards for each opponent who controls fewer creatures than you.
Enchantment - Saga

Fall of the First Civilization
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You and target opponent each draw two cards.
II — Exile target artifact an opponent controls.
III — Each player chooses three nonland permanents they control. Destroy all other nonland permanents.
I — You and target opponent each draw two cards.
II — Exile target artifact an opponent controls.
III — Each player chooses three nonland permanents they control. Destroy all other nonland permanents.
Enchantment - Saga

Hidetsugu Consumes All
(As this Saga enters and after your draw step, add a lore counter.)
I — Destroy each nonland permanent with mana value 1 or less.
II — Exile all graveyards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
I — Destroy each nonland permanent with mana value 1 or less.
II — Exile all graveyards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga


In the Darkness Bind Them
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you.
IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.
I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you.
IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.
Enchantment - Saga

Maximum Carnage
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Until your next turn, each creature attacks each combat if able and attacks a player other than you if able.
II — Add .
III — This Saga deals 5 damage to each opponent.
I — Until your next turn, each creature attacks each combat if able and attacks a player other than you if able.
II — Add .
III — This Saga deals 5 damage to each opponent.
Enchantment - Saga

Rediscover the Way
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
III — Whenever you cast a noncreature spell this turn, target creature you control gains double strike until end of turn.
I, II — Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
III — Whenever you cast a noncreature spell this turn, target creature you control gains double strike until end of turn.
Enchantment - Saga

Summon: Yojimbo
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Exile target artifact, enchantment, or tapped creature an opponent controls.
II, III — Until your next turn, creatures can't attack you unless their controller pays for each of those creatures.
IV — Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater.
Vigilance
I — Exile target artifact, enchantment, or tapped creature an opponent controls.
II, III — Until your next turn, creatures can't attack you unless their controller pays for each of those creatures.
IV — Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater.
Vigilance
Creature Enchantment - Saga Samurai

The Akroan War
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gain control of target creature for as long as this Saga remains on the battlefield.
II — Until your next turn, creatures your opponents control attack each combat if able.
III — Each tapped creature deals damage to itself equal to its power.
I — Gain control of target creature for as long as this Saga remains on the battlefield.
II — Until your next turn, creatures your opponents control attack each combat if able.
III — Each tapped creature deals damage to itself equal to its power.
Enchantment - Saga

The Eldest Reborn
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each opponent sacrifices a creature or planeswalker of their choice.
II — Each opponent discards a card.
III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
I — Each opponent sacrifices a creature or planeswalker of their choice.
II — Each opponent discards a card.
III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
Enchantment - Saga

The Horus Heresy
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as this Saga remains on the battlefield.
II — Draw a card for each creature you control but don't own.
III — Starting with you, each player chooses a creature. Destroy each creature chosen this way.
I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as this Saga remains on the battlefield.
II — Draw a card for each creature you control but don't own.
III — Starting with you, each player chooses a creature. Destroy each creature chosen this way.
Enchantment - Saga

The Kami War
(As this Saga enters and after your draw step, add a lore counter.)
I — Exile target nonland permanent an opponent controls.
II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
I — Exile target nonland permanent an opponent controls.
II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga


The Last Ronin
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy all creatures.
II — Mill four cards. When you do, return target creature card from your graveyard to your hand.
III — Whenever a creature you control attacks alone this turn, put three +1/+1 counters on it. It gains trample, lifelink, and indestructible until end of turn.
I — Destroy all creatures.
II — Mill four cards. When you do, return target creature card from your graveyard to your hand.
III — Whenever a creature you control attacks alone this turn, put three +1/+1 counters on it. It gains trample, lifelink, and indestructible until end of turn.
Enchantment - Saga

The Super Hero Civil War
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gain control of up to two target creatures with total mana value 6 or less for as long as this Saga remains on the battlefield.
II — Creatures you control get +1/+1 and gain vigilance until end of turn.
III — Target creature you control fights up to one other target creature.
I — Gain control of up to two target creatures with total mana value 6 or less for as long as this Saga remains on the battlefield.
II — Creatures you control get +1/+1 and gain vigilance until end of turn.
III — Target creature you control fights up to one other target creature.
Enchantment - Saga

Vault 87: Forced Evolution
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gain control of target non-Mutant creature for as long as you control this Saga.
II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types.
III — Draw cards equal to the greatest power among Mutants you control.
I — Gain control of target non-Mutant creature for as long as you control this Saga.
II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types.
III — Draw cards equal to the greatest power among Mutants you control.
Enchantment - Saga

War of the Last Alliance
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
III — Creatures you control gain double strike until end of turn. The Ring tempts you.
I, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
III — Creatures you control gain double strike until end of turn. The Ring tempts you.
Enchantment - Saga

Enchantment
(CTRL to add secondary)
Instant
Dawn's Truce
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
Instant

Instant
(CTRL to add secondary)
Land
Monumental Henge
This land enters tapped unless you control a Plains.
: Add .
, : Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
: Add .
, : Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Land

Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Land
(CTRL to add secondary)
Ramp
Scholar of New Horizons
This creature enters with a +1/+1 counter on it.
, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.
, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.
Creature - Human Scout

Summon: Fenrir
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.
III — Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power.
I — Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.
III — Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power.
Creature Enchantment - Saga Wolf

The Weatherseed Treaty
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Create a 1/1 green Saproling creature token.
III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.
I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Create a 1/1 green Saproling creature token.
III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.
Enchantment - Saga

Ramp
(CTRL to add secondary)
Sorcery
Resurgent Belief
Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
Sorcery

Sorcery
(CTRL to add secondary)
Companion
Jegantha, the Wellspring
Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
: Add . This mana can't be spent to pay generic mana costs.
: Add . This mana can't be spent to pay generic mana costs.
Legendary Creature - Elemental Elk

Companion
(CTRL to add secondary)
Maybeboard
Starfield of Nyx
At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.
As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Enchantment

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"The Idea: "},{"attributes":{"header":2},"insert":"\n"},{"insert":"Me and a couple of people I play regularly with (brother and fiancee) decided to build proxied theme decks.\nThe other two decks being built are themed around the game Outer Wilds and the book/Disney film Alice in Wonderland.\nI tried building a couple of theme decks for shows I enjoy watching, but just couldn't find the drive to brew a list. Until "},{"attributes":{"italic":true},"insert":"this"},{"insert":" list was conceived.\n\n"},{"attributes":{"bold":true},"insert":"This deck is themed around the origins of Heavy Metal."},{"insert":"\nI've tried to focus the deck to be about the genre as a whole, with a few cards showcasing the origins of specific subgenres and movements within it (NWOBHM, the first wave of Black Metal, how Doom Metal became its own distinct sound, Thrash's rise to fame in the late 70s, that sort of thing.)\n\n The starting point for the deck was Black Sabbath. They're usually the band thats mentioned when the topic of where Metal came from comes up, followed closely by Deep Purple and Led Zeppelin. That's not to say just those three started it all, Cream has a lot to answer for and Jimi Hendrix had his part to play, but Sabbath is what I focused on to begin with.\n I also wanted to add artists that laid the groundwork for subgenres I enjoy: Celtic Frost, Venom and Immortal for Black Metal, Electric Wizard and Pentagram for the Stoner/Doom side of things, Dream Theatre and Meshuggah representing Prog, Sepultura and Exhorder representing Groove, the big 4 of Thrash representing that subgenre, Blind Guardian representing Power Metal (or at least the European style of it), etc.\n \n\nWhat each colour represents:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Red:"},{"insert":" Anarchistic, Loud\n"},{"attributes":{"bold":true},"insert":"Blue:"},{"insert":" Innovative, Techical\n"},{"attributes":{"bold":true},"insert":"Black:"},{"insert":" Shocking, Dark tone\n"},{"attributes":{"bold":true},"insert":"Green:"},{"insert":" Traditional, Roots\n"},{"attributes":{"bold":true},"insert":"White:"},{"insert":" Vibes(TM), Community\nThis isn't to say colourless sagas are devoid of these qualities, nor that these colour representations are set in stone. They act as a framework for what albums and artists are represented with what Sagas and Creatures.\n\nWhat each card type represents:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Creatures:"},{"insert":" Musicians\n"},{"attributes":{"bold":true},"insert":"Sagas:"},{"insert":" Albums (the effects named after tracks from those albums)\n"},{"attributes":{"bold":true},"insert":"Artifacts:"},{"insert":" Instruments/things needed to play.\n"},{"attributes":{"bold":true},"insert":"Lands:"},{"insert":" Festivals (shocks & triomes), early gigs (fetches), places/practises of note (the rest of the nonbasics).\n"},{"attributes":{"bold":true},"insert":"Instants/Sorceries (& some artifacts and non-saga enchantments):"},{"insert":" Songs\n\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Decklist/key"},{"insert":":"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander & Companion"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Tom Bombadil = The Prince of Darkness (Ozzy Osbourne, Lead Vocalist of Black Sabbath & his self-titled stuff)\nJegantha, The Well Spring = Master of Reality (Tony Iommi, Lead Guitarist of Black Sabbath)\n\n"},{"attributes":{"bold":true},"insert":"Creatures:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Bloom Tender = Ritchie Blackmore (Deep Purple & Rainbow Guitarist)\nCayth, Famed Mechanist = Gene Hoglan (Death & Testament Drummer) \nEntity Tracker = Randy Rhoads (Ozzy & Quiet Riot Guitarist)\nFaeburrow Elder = Zakk Wylde (Ozzy & Black Label Society Guitarist)\nGhen, Arcanum Weaver = Rob Zombie (Rob Zombie Vocalist)\nGlissa Sunslayer = Steve Harris (Iron Maiden Bassist & Songwriter)\nHanna, Ship's Navigator = Jimi Hendrix (The Jimi Hendrix Experience Guitarist)\nJecht, Reluctant Guardian // Braska's Final Aeon = Abbath & Demonaz Doom Occulta // Diabolical Fullmoon Mysticism - Immortal (Immortal Guitarists & Vocalists // Black Metal)\nJoshua, Pheonix's Dominant // Phoenix, Warden of Fire = Angus & Malcolm Young // The Razor's Edge (AC/DC Guitaists & Songwriters // Hard Rock)\nKardur Doomscourge = Kerry King (Slayer Guitaist & Songwriter)\nKilo, Apogee Mind = Andreas Kisser (Sepultura Guitarist & Vocalist)\nNarci, Fable Singer = Lemmy Kilmister (Mötorhead & Hawkwind Bassist & Vocalist)\nO'aka, Travelling Merchant = "},{"attributes":{"background":"#22242a","color":"#ffeced"},"insert":"Hansi Kürsch (Blind Guardian Vocalist & Songwriter)"},{"insert":"\nSatsuki, the Living Lore = Bill Ward (Black Sabbath Drummer)\nScholar of New Horizons = Jack Bruce (Cream Bassist, Vocalist & Songwriter)\nSigurd, Jarl of Ravensthorpe = Rob Halford (Judas Priest Vocalist)\nSummon: Bahamut is under Sagas\nSummon: Fenrir is under Sagas\nSythis, Harvest's Hand = Geezer Butler (Black Sabbath Bassist & Lyricist)\nTerra, Magical Adept // Esper Terra = Dave Mustaine // Peace Sells... but Who's Buying? (Megadeth Vocalist, Guitarist & Songwriter // Thrash Metal)\nVictor, Valgavoth's Seneschal = Scott Ian (Anthrax Guitarist)\nWeaver of Harmony = Cliff Burton (Early Metallica Bassist and Songwriter)\nZur the Enchanter = John Petrucci (Dream Theatre Guitarist)\n\n"},{"attributes":{"bold":true},"insert":"Sagas:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Ascent of the Worthy = Among the Living - Anthrax (Thrash Metal)\nAwaken the Honored Dead = Blood Fire Death - Bathory (Viking Metal)\nBinding the Old Gods = Iron Maiden - Iron Maiden (NWOBHM)\nBirth of the Imperium = Black Sabbath - Black Sabbath (Proto Doom Metal)\nFall of the First Civilisation = Disraeli Gears - Cream (Psychadelic Rock)\nHidetsugu Consumes All // Vessel of the All-Consuming = Welcome to Hell - Venom // Cronos (Black Metal)\nIn the Darkness Bind Them = Nightfall in Middle Earth - Blind Guardian (Power Metal)\nMaximum Carnage = Reign in Blood - Slayer (Thrash & Death Metal)\nRediscover the Way = Painkiller - Judas Priest (Heavy & Speed Metal)\nSummon: Bahamut = Sonic Excess in its Purest Form - Crowbar (Sludge Metal)\nSummon: Fenrir = Relentless - Pentagram (One of the Big 4 of Doom)\nSummon: Yojimbo = Foo Fighters - Foo Fighters (Grunge)\nThe Akroan War = The Law - Exhorder (Groove Metal)\nThe Bath Song = Train of Thought - Dream Theatre (Prog Metal)\nThe Eldest Reborn = To Mega Therion - Celtic Frost (Black & Death Metal)\nThe Horus Heresy = Master of Puppets - Metallica (Thrash Metal)\nThe Kami War // O-Kagachi Made Manifest = Rainbow Rising - Rainbow // Ronnie James Dio (Early Power & Heavy Metal)\nThe Last Ronin = Balls to the Wall - Accept (German Heavy Metal)\nThe Weatherseed Treaty = Come My Fanatics... - Electric Wizard (Stoner Metal)\nUrza's Saga = Ordinary Man = Ozzy Osbourne (Hard Rock)\nVault 87: Forced Evolution = Demanufacture - Fear Factory (Industrial Metal)\nWar of the Last Alliance = Wheels of Steel - Saxon (Heavy Metal)\n\n"},{"attributes":{"bold":true},"insert":"Non-Saga Enchantments"},{"insert":":"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Estrid's Invocation = Infinite Dreams - Iron Maiden (NWOBHM)\nTenuous Truce = Don't Break the Oath - Mercyful Fate (First Wave Black Metal) ("},{"attributes":{"italic":true},"insert":"I am unreasonably happy with how this one works thematically"},{"insert":").\n\n"},{"attributes":{"bold":true},"insert":"Instants"},{"insert":":"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Assassin's Trophy = At the Gallows End - Candlemass (Doom Metal)\nDawn's Truce = ...and Justice for All - Metallica (Thrash Metal)\nSwan Song = Swan Song (Back to the Beginning tour)\nTerminate = Seasons in the Abyss - Slayer (Thrash Metal)\n\n"},{"attributes":{"bold":true},"insert":"Sorceries:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Blasphemous Act = Darkness Prevails - Blasphemy (War Metal)\nCultivate = Sweet Leaf - Primitive Man (Covering Black Sabbath)\nDamn = Killing in the Name - Rage Against the Machine (Rap/Nu Metal)\nLand Aid '04 = Live Aid '85 ("},{"attributes":{"italic":true},"insert":"Note: This is primarily a Rock event, but I love the card and wanted to run it."},{"insert":")\nOpen the Vaults = Laid to Rest - Lamb of God (Groove Metal)\nResurgent Belief = Zombie Ritual - Death (Death Metal)\n\n"},{"attributes":{"bold":true},"insert":"Artifacts"},{"insert":":"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Arcane Signet = Microphone\nChromatic Lantern = Stage Light\nCrystal Fragments // Summon: Alexander = 8 String Guitar // Nothing - Meshuggah (Djent & Prog Metal)\nGlittering Stockpile = Drumkit\nSkysovereign, Consul Flagship = The Bomber - Motorhead (Heavy Metal)\nSol Ring = Guitar\n\n"},{"attributes":{"bold":true},"insert":"Lands:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Arena - Wall of Death (Practise)\nArid Mesa - Long Beach Arena (AC/DC after releasing The Razor's Edge in 1990)\nBlood Crypt - Bloodstock Open Air\nBloodstained Mire - Hammersmith Odeon (Venom's first (major?) gig in 1984)\nBojuka Bog = \"Drownload\" Festival (2024)\nCommand Tower = Monsters of Rock Festival\nExotic Orchard - Ozzfest Live\nFlooded Strand = The London O2 Forum\nGodless Shrine = Resurrection Fest\nHall of Heliod's Generosity = Sounds of the Universe (Record shop)\nHallowed Fountain = 70000 Tons of Metal\nIshgard, the Holy See - The Crown // The First Gig (Sabbath's first gig in 1968)\nJetmir's Garden = Wacken Open Air\nMarsh Flats = CBGB Club (White/ Rob Zombie's first gig with White Zombie 1986)\nMisty Rainforest = The Memorial Coliseum (Queensr"},{"attributes":{"background":"#ffffff","color":"#101418"},"insert":"ÿ"},{"insert":"che gig 1985)\nMonumental Henge = Circle Pit (Practise)\nMurmuring Bosk = Moscow Music Peace Festival\nPath of Ancestry = Woodstock\nPolluted Delta = The Chicago Metro (Metallica gig during their \"Kill 'em All for One\" tour 1983)\nSavai Triome - Hellfest Summer Open Air\nScalding Tarn = Frankfurt's Batschkapp (Blind Guardian gig 1992)\nSpara's Headquarters - Graspop Metal Meeting\nTemple Garden = Dynamo Metal Fest\nThe World Tree = California Jam Festival (Black Sabbath's first festival 1974)\nUrborg, Tomb of Yawgmoth = Fantoft Stave Church\nUrza's Saga is under Sagas\nVerdant Catacombs = Rock in Rio (Iron Maiden gig 2001)\nWatery Grave - Sweden Rock Festival\nWindswept Heath = King's Lynn Corn Exchange (Hawkwind first gig after the release of \"Space Ritual\" 1972)\nWooded Foothills = Ruthie's Inn (Megadeth early gig 1984)\nYavimaya, Cradle of Growth = Glastonbury Festival\nZagoth Triome = Alcatraz Metal Festival\nZiatora's Proving Ground = Beyond the Gates Festival\n\nEDITS:\n• Changed "},{"insert":{"card-link":"Goldberry, River-Daughter"}},{"insert":" for "},{"insert":{"card-link":"O'aka, Traveling Merchant"}},{"insert":", the deck needed a smidge more card draw and more than once Goldberry got killed before being able to do anything.\n• Swapped out what was representing "},{"insert":{"card-link":"The Akroan War"}},{"insert":": Pantera's Phil Anselmo is a lot sketchier than I thought, so have replaced Cowboys from Hell's spot with Exhorder's The Law.\n• Swapped out what was representing "},{"insert":{"card-link":"War of the Last Alliance"}},{"insert":": again, Phil Anselmo is sketch, so have replaced Down's Purple EP with Saxon's Wheels of Steel.\n• Replaced a basic Swamp with "},{"insert":{"card-link":"Bojuka Bog"}},{"insert":" (Representing \"Drownload\"/ Festivals getting really muddy), there's no graveyard hate in this deck and I think there should be at least one.\n• Replaced "},{"insert":{"card-link":"Michiko's Reign of Truth // Portrait of Michiko"}},{"insert":" with "},{"insert":{"card-link":"Summon: Yojimbo"}},{"insert":", the buff from Reign of Truth was much less impactful than I had hoped, even when adding counters and doing it twice in a turn. Yojimbo is more removal and protection, which is more useful.\n• Swapped out what was representing "},{"insert":{"card-link":"Blasphemous Act"}},{"insert":": Saxon's Hell, Fire, & Damnation is too modern for the \"vibe\" of the deck, so I instead used Blasphemy's Darkness Prevails (also one of the pioneers of War Metal as a subgenre).\n• Swapped what was representing "},{"insert":{"card-link":"Open the Vaults"}},{"insert":": Iron Savoir's Heavy Metal Never Dies is also too modern for the \"vibe\", so have replaced it with Lamb of God's Laid to Rest.\n• Swapped what was representing "},{"insert":{"card-link":"Resurgent Belief"}},{"insert":": Already got two cards representing Judas Priest/ Rob Halford, a third feels like it's using up too much of the deck. Represented instead by Death's Zombie Ritual.\n• Removed "},{"insert":{"card-link":"Search for Glory"}},{"insert":": Couldn't think off a good way to theme it for the deck.\n• Added "},{"insert":{"card-link":"Land Aid '04"}},{"insert":": I love this card, and despite the fact it's a lot more Rock than Metal, I wanted to add it.\n• Swapped what was representing "},{"insert":{"card-link":"Assassin's Trophy"}},{"insert":": Green Lung is amazing, but is also too modern for the vibe, so have replaced it with Candlemass' At The Gallows End.\n• Added "},{"insert":{"card-link":"Monumental Henge"}},{"insert":": Drawing on a land is useful, and there's enough duals and trilands that having a plains is very likely.\n"}]}




































































