wlr324
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Commander
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{"ops":[{"insert":"# ⚠️ RULE 0 WARNING: THIS IS AN EXPLOSIVE JUND TREASURE CANNON\n\n> *\"Welcome to the Maestros' furnace. This is a highly optimized, aggressive Jund treasure and sacrifice machine. It does not play a passive, slow battlecruiser game; instead, it weaponizes high-power creature sacrifices into targeted ballistic damage, massive explosive ramp, and definitive alternative win-conditions out of nowhere. If you leave our dragons unchecked, your life total will be burned to ash. Play at your own risk.\"*\n\n---\n\n## 🌋 The Strategy: The Incinerator Crucible\nThis deck completely weaponizes the explosive end-step text box of **Ziatora, the Incinerator**. Ziatora serves as our ultimate tactical artillery piece. At the beginning of each of our end steps, she allows us to sacrifice another creature to deal damage equal to that creature's power to any target—all while manufacturing three pristine Treasure tokens on the spot.\n\nWe exploit this by running a dense package of high-power dragons, token multipliers, and death-trigger enablers. We cheat the mana curve by using temporary token copies and high-velocity treasure networks to drop colossal threats early. While our opponents attempt to formulate traditional combat blocks, our engine pivots seamlessly from aerial dominance into a precise, table-clearing projectile volley.\n\n### 🧬 Core Pillars of the Deck:\n* **The Ammunition (Big Bodies & Tokens):** Beledros Witherbloom, Chatterfang, and Vrondiss provide an endless supply of sacrificial assets and token clones.\n* **The Mana Vaults (Hyper-Ramp):** Ancient Copper Dragon, Goldspan Dragon, and Klauth, Unrivaled Ancient generate astronomical amounts of raw mana and treasure reserves.\n* **The Industrial Forges (Copy & Draw):** Jaxis, the Troublemaker, Delina, Wild Mage, and Dragonborn Champion draw our library and duplicate our biggest apex predators for instant end-step fuel.\n\n---\n\n## 📈 Lethal Board-State Synergies & Endgames\nWhile this deck wins through systematic combat pressure and high-impact end-step burn, it harbors brutal, optimized synergies that can remove players from the game instantly using your exact cards:\n\n### 🪙 The Revel in Riches Mutiny\n* **Setup:** Establish *Revel in Riches* on the field. Move to your end step with your commander, *Ziatora, the Incinerator*, and any high-power creature active.\n* **The Play:** Sacrifice the creature to Ziatora to shoot down an opponent's key utility creature or commander. Ziatora natively creates three Treasure tokens. Concurrently, Revel in Riches triggers off the opposing creature's death, generating an additional Treasure.\n* **The Cascade:** Backed by treasure doublers like *Xorn* or combat bursts from *Ancient Copper Dragon*, you can easily pass the turn holding an ironclad wall of mana. \n* **The Result:** If you cross into your upkeep controlling ten or more total Treasures, the enchantment triggers to give you an immediate, alternative win condition on the spot.\n\n### 🦖 The Capital Casualties Pipeline\n* **Setup:** Have a high-power threat in your hand or field, and hold open mana for *Illicit Shipment* or *Cut of the Profits*.\n* **The Play:** Cast your high-tier sorcery and pay its Casualty 3 cost by sacrificing a creature with power 3 or greater. This copies the spell completely for free.\n* **The Payoff:** Look for two cards simultaneously with Illicit Shipment, or draw a massive pocket of cards with Cut of the Profits. If *Riveteers Ascendancy* is active, the sacrifice instantly triggers a recursion wave to pull a lesser-mana threat straight back out of your grave onto the field.\n\n### 🪐 Klauth's Cataclysmic Sky-Siege\n* **Setup:** Build an established board of flying threats (such as *Atsushi* or *Skyline Despot*), then move to combat with *Klauth, Unrivaled Ancient*.\n* **The Play:** Declare your attackers. Klauth instantly detects the combined power of your attacking force and adds that exact amount of mana to your pool in any combination of colors.\n* **Result:** You carry an absolute mountain of raw mana into your post-combat main phase, allowing you to dump your entire hand of dragons or pump a massive {X} value into *Klauth's Will* to completely liquidate your opponents' ground armies.\n\n---\n\n## 🛑 Pod Etiquette & Power Level\n* **Power Level:** High-Power Casual / Highly Optimized Jund Midrange.\n* **Playstyle:** Sacrifice Aristocrats, Treasure Aggro, Heavy End-Step Burn.\n* **Rule 0 Transparency:** Always let your playgroup know ahead of time that this deck runs highly resilient reanimation options (*Ancient Brass Dragon* / *Adun Oakenshield*), premium fast-mana engines (*Goldspan Dragon* / *Treasonous Ogre*), and alternative win-cons like *Revel in Riches*. It can easily deal 15+ points of un-counterable direct damage to a player's face over a single turn cycle via *Inferno of the Star Mounts* or Ziatora, making it a lethal match for casual tables. Ensure the pod is comfortable fighting against an optimized Jund cannon before drawing your opening hand.\n\n"}]}
Commander
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Artifact
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Delina, Wild Mage
Whenever Delina attacks, choose target creature you control, then roll a d20.
1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this token."
15—20 | Create one of those tokens. You may roll again.
1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this token."
15—20 | Create one of those tokens. You may roll again.
Legendary Creature - Elf Shaman

Jaxis, the Troublemaker
, , Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this token dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Legendary Creature - Human Warrior

Copy
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Thundering Raiju
Haste
Whenever this creature attacks, put a +1/+1 counter on target creature you control. Then this creature deals X damage to each opponent, where X is the number of modified creatures you control other than this creature. (Equipment, Auras you control, and counters are modifications.)
Whenever this creature attacks, put a +1/+1 counter on target creature you control. Then this creature deals X damage to each opponent, where X is the number of modified creatures you control other than this creature. (Equipment, Auras you control, and counters are modifications.)
Creature - Spirit

Counters
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Ziatora's Envoy
Trample
Whenever this creature deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand.
Blitz
Whenever this creature deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand.
Blitz
Creature - Warrior Lizard

Draw
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Chaos Dragon
Flying, haste
This creature attacks each combat if able.
At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, this creature can't attack those players or planeswalkers they control this combat.
This creature attacks each combat if able.
At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, this creature can't attack those players or planeswalkers they control this combat.
Creature - Dragon

Evasion
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Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Klauth, Unrivaled Ancient
Flying, haste
Whenever Klauth attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
Whenever Klauth attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
Legendary Creature - Dragon

Ruthless Technomancer
When this creature enters, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.
, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.
, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.
Creature - Human Wizard

Ramp
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Ancient Brass Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.
Whenever this creature deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.
Creature - Elder Dragon

Recursion
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Riveteers Charm
Choose one —
• Target opponent sacrifices a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control.
• Exile the top three cards of your library. Until your next end step, you may play those cards.
• Exile target player's graveyard.
• Target opponent sacrifices a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control.
• Exile the top three cards of your library. Until your next end step, you may play those cards.
• Exile target player's graveyard.
Instant

Removal
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Chatterfang, Squirrel General
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
Legendary Creature - Warrior Squirrel

Varis, Silverymoon Ranger
Reach, ward
Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)
Whenever you complete a dungeon, create a 2/2 green Wolf creature token.
Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)
Whenever you complete a dungeon, create a 2/2 green Wolf creature token.
Legendary Creature - Human Elf Ranger

Vrondiss, Rage of Ancients
Enrage — Whenever Vrondiss is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with "When this token deals damage, sacrifice it."
Whenever you roll one or more dice, you may have Vrondiss deal 1 damage to itself.
Whenever you roll one or more dice, you may have Vrondiss deal 1 damage to itself.
Legendary Creature - Dragon Barbarian

Tokens
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Tutor
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"# ⚠️ RULE 0 WARNING: THIS IS AN EXPLOSIVE JUND TREASURE CANNON\n\n> *\"Welcome to the Maestros' furnace. This is a highly optimized, aggressive Jund treasure and sacrifice machine. It does not play a passive, slow battlecruiser game; instead, it weaponizes high-power creature sacrifices into targeted ballistic damage, massive explosive ramp, and definitive alternative win-conditions out of nowhere. If you leave our dragons unchecked, your life total will be burned to ash. Play at your own risk.\"*\n\n---\n\n## 🌋 The Strategy: The Incinerator Crucible\nThis deck completely weaponizes the explosive end-step text box of **Ziatora, the Incinerator**. Ziatora serves as our ultimate tactical artillery piece. At the beginning of each of our end steps, she allows us to sacrifice another creature to deal damage equal to that creature's power to any target—all while manufacturing three pristine Treasure tokens on the spot.\n\nWe exploit this by running a dense package of high-power dragons, token multipliers, and death-trigger enablers. We cheat the mana curve by using temporary token copies and high-velocity treasure networks to drop colossal threats early. While our opponents attempt to formulate traditional combat blocks, our engine pivots seamlessly from aerial dominance into a precise, table-clearing projectile volley.\n\n### 🧬 Core Pillars of the Deck:\n* **The Ammunition (Big Bodies & Tokens):** Beledros Witherbloom, Chatterfang, and Vrondiss provide an endless supply of sacrificial assets and token clones.\n* **The Mana Vaults (Hyper-Ramp):** Ancient Copper Dragon, Goldspan Dragon, and Klauth, Unrivaled Ancient generate astronomical amounts of raw mana and treasure reserves.\n* **The Industrial Forges (Copy & Draw):** Jaxis, the Troublemaker, Delina, Wild Mage, and Dragonborn Champion draw our library and duplicate our biggest apex predators for instant end-step fuel.\n\n---\n\n## 📈 Lethal Board-State Synergies & Endgames\nWhile this deck wins through systematic combat pressure and high-impact end-step burn, it harbors brutal, optimized synergies that can remove players from the game instantly using your exact cards:\n\n### 🪙 The Revel in Riches Mutiny\n* **Setup:** Establish *Revel in Riches* on the field. Move to your end step with your commander, *Ziatora, the Incinerator*, and any high-power creature active.\n* **The Play:** Sacrifice the creature to Ziatora to shoot down an opponent's key utility creature or commander. Ziatora natively creates three Treasure tokens. Concurrently, Revel in Riches triggers off the opposing creature's death, generating an additional Treasure.\n* **The Cascade:** Backed by treasure doublers like *Xorn* or combat bursts from *Ancient Copper Dragon*, you can easily pass the turn holding an ironclad wall of mana. \n* **The Result:** If you cross into your upkeep controlling ten or more total Treasures, the enchantment triggers to give you an immediate, alternative win condition on the spot.\n\n### 🦖 The Capital Casualties Pipeline\n* **Setup:** Have a high-power threat in your hand or field, and hold open mana for *Illicit Shipment* or *Cut of the Profits*.\n* **The Play:** Cast your high-tier sorcery and pay its Casualty 3 cost by sacrificing a creature with power 3 or greater. This copies the spell completely for free.\n* **The Payoff:** Look for two cards simultaneously with Illicit Shipment, or draw a massive pocket of cards with Cut of the Profits. If *Riveteers Ascendancy* is active, the sacrifice instantly triggers a recursion wave to pull a lesser-mana threat straight back out of your grave onto the field.\n\n### 🪐 Klauth's Cataclysmic Sky-Siege\n* **Setup:** Build an established board of flying threats (such as *Atsushi* or *Skyline Despot*), then move to combat with *Klauth, Unrivaled Ancient*.\n* **The Play:** Declare your attackers. Klauth instantly detects the combined power of your attacking force and adds that exact amount of mana to your pool in any combination of colors.\n* **Result:** You carry an absolute mountain of raw mana into your post-combat main phase, allowing you to dump your entire hand of dragons or pump a massive {X} value into *Klauth's Will* to completely liquidate your opponents' ground armies.\n\n---\n\n## 🛑 Pod Etiquette & Power Level\n* **Power Level:** High-Power Casual / Highly Optimized Jund Midrange.\n* **Playstyle:** Sacrifice Aristocrats, Treasure Aggro, Heavy End-Step Burn.\n* **Rule 0 Transparency:** Always let your playgroup know ahead of time that this deck runs highly resilient reanimation options (*Ancient Brass Dragon* / *Adun Oakenshield*), premium fast-mana engines (*Goldspan Dragon* / *Treasonous Ogre*), and alternative win-cons like *Revel in Riches*. It can easily deal 15+ points of un-counterable direct damage to a player's face over a single turn cycle via *Inferno of the Star Mounts* or Ziatora, making it a lethal match for casual tables. Ensure the pod is comfortable fighting against an optimized Jund cannon before drawing your opening hand.\n\n"}]}





























































