Jarad-Ur-Dragon
617 views56 days ago
Commander
Size: 100Salt sum: 49.62
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{"ops":[{"insert":"$20 OFF!\nComes with Sleeved cards\nOnly $39.99\n(And tokens!)\n\nPlay wizards in the beginning and gain value. After you have a board of wizards and your commander, have fun drawing many many cards. This deck is also filled with wizards or instants that are 1 sided boardwipes to keep you alive. With many ways to win I hope you enjoy playing this deck!\n\nHow to win:\nOminous Sea: After drawing many cards, create 8/8 Krakens and swinging them at your opponents.\n\nPsychosis Crawler: Drawing cards = deal damage to everyone.\n\nBanner of Kinship: Basically a Blue permanent pump spell. Ex) If you have 2 wizards, each wizards gets +2/+2, if you have 7 wizards, EACH wizard gets +7/+7.\n\nHomuculus Horde: Tap at least 2 wizards on each player’s turn, this creature will multiply faster. It’ll go from 1, 2, 4, 8, 16, 32, 64, 128, 256 etc. \n\nVana’diel Adventures: No Library = you win the game.\n\nAlandra, Sky Dreamer: Create 2/2 Flyers and give them +X/+X where X = cards in your hand (which is going to be a lot with this deck).\n\nDocent of Perfection: Create wizards then after transforming, give all your wizards +2/+1 and flying.\n\nEverything is Mint or Lightly played\n"}]}
Artifact
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact

Artifact
(CTRL to add secondary)
Creature
Alandra, Sky Dreamer
Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying.
Whenever you draw your fifth card each turn, Alandra and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.
Whenever you draw your fifth card each turn, Alandra and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.
Legendary Creature - Wizard Merfolk

Disruptor of Currents
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When this creature enters, return up to one other target nonland permanent to its owner's hand.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When this creature enters, return up to one other target nonland permanent to its owner's hand.
Creature - Wizard Merfolk

Dragonologist
When this creature enters, look at the top six cards of your library. You may reveal an instant, sorcery, or Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Untapped Dragons you control have hexproof.
Untapped Dragons you control have hexproof.
Creature - Human Wizard

Timestream Navigator
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
, , Put this creature on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing.
, , Put this creature on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing.
Creature - Human Wizard Pirate

Creature
(CTRL to add secondary)
Enchantment
Enchantment
(CTRL to add secondary)
Instant
Instant
(CTRL to add secondary)
Sorcery
Sorcery
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"$20 OFF!\nComes with Sleeved cards\nOnly $39.99\n(And tokens!)\n\nPlay wizards in the beginning and gain value. After you have a board of wizards and your commander, have fun drawing many many cards. This deck is also filled with wizards or instants that are 1 sided boardwipes to keep you alive. With many ways to win I hope you enjoy playing this deck!\n\nHow to win:\nOminous Sea: After drawing many cards, create 8/8 Krakens and swinging them at your opponents.\n\nPsychosis Crawler: Drawing cards = deal damage to everyone.\n\nBanner of Kinship: Basically a Blue permanent pump spell. Ex) If you have 2 wizards, each wizards gets +2/+2, if you have 7 wizards, EACH wizard gets +7/+7.\n\nHomuculus Horde: Tap at least 2 wizards on each player’s turn, this creature will multiply faster. It’ll go from 1, 2, 4, 8, 16, 32, 64, 128, 256 etc. \n\nVana’diel Adventures: No Library = you win the game.\n\nAlandra, Sky Dreamer: Create 2/2 Flyers and give them +X/+X where X = cards in your hand (which is going to be a lot with this deck).\n\nDocent of Perfection: Create wizards then after transforming, give all your wizards +2/+1 and flying.\n\nEverything is Mint or Lightly played\n"}]}




























































