HolySchmitt14
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{"ops":[{"insert":"Kinzu of the Endless Horde"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nMy take on a horde-mode monoblack creature-hate aristocrats deck"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nUpdated 8/11/2026\n\n"},{"insert":{"card-link":"Kinzu of the Bleak Coven"}},{"insert":" commands an unrelenting army of undead creatures. The key to making this deck work is churning through cheap bodies, reanimating useful ones, and getting maximum benefit from effects on creatures to limit low-impact turns. It should feel like an unrelenting, unbeatable wall of creatures continues to rise from the dead and pick off valuable pieces from my opponents' boards while grinding down their life totals.\n\nGame Plan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nI built this deck after getting stomped by a "},{"insert":{"card-link":"Pantlaza, Sun-Favored"}},{"insert":" precon. I decided that I was going to have an answer to wide boards of creatures after that. The goal of the deck is to control my opponents' board states by forcing them to sacrifice creatures while growing my army. While Kinzu does reanimate nontoken creatures once, I'd rather not spend the life on bringing back cheaper utility creatures, so I've also included a small package of "},{"insert":{"card-link":"Feign Death"}},{"insert":" effects and some other modes of reanimation. This means I can keep Kinzu as a redundant option in case I've burned through my consumable reanimator effects or need a flying beater to finish somebody off. Plus, she exiles the creature she copies, so I lose the ability to loop them back into play from the graveyard. In order to supply my endless need of sacrifice fodder, I've included a number of ways to flood the board with tokens. Then I have sacrifice outlets and drain effect payoffs to take advantage of my dying tokens. Meanwhile, I'm happy to turn many of my utility creatures sideways to chip in for damage because my opponents don't have much of a board to block with after sacrificing all their big, expensive creatures.\n\nWinning the Game\nThere are a couple ways to end the game in the deck. The big finishers are "},{"insert":{"card-link":"Gray Merchant of Asphodel"}},{"insert":" and "},{"insert":{"card-link":"Exsanguinate"}},{"insert":". There are plenty of "},{"insert":{"card-link":"Blood Artist"}},{"insert":" effects to passively drain opponents. Finally, I added a 4-card infinite combo so I can end the game if it’s dragging on. By having "},{"insert":{"card-link":"Kinzu of the Bleak Coven"}},{"insert":", "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":", and a "},{"insert":{"card-link":"Blood Artist"}},{"insert":" effect on the board, I can repeatedly loop "},{"insert":{"card-link":"Eternal Scourge"}},{"insert":" to drain the table. \n\nCategories"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nSacrifice Fodder"},{"attributes":{"header":3},"insert":"\n"},{"insert":"For the repeated sacrifice strategy to work, I need to have plenty of creatures on board. Tokens are an obvious place to start, so I've included a number of ways to make them. I've prioritized tokens with 1 toughness so they can be Skullclamped:\n\n"},{"insert":{"card-link":"Westvale Abbey // Ormendahl, Profane Prince"}},{"insert":": I hope I never have to use its token generating mode, but it is there in a pinch. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Dreadhorde Invasion"}},{"insert":": It's basically "},{"insert":{"card-link":"Bitterblossom"}},{"insert":", just pumping out an army token on my upkeep that I can sacrifice."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Marionette Apprentice"}},{"insert":": She comes with a token on ETB and also drains opponents every time a creature or artifact (including treasures) is put into the graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Blight Mound"}},{"insert":": Gives me sac fodder every time a nontoken creature of mine dies. I like the incremental life gain, too. It helps offset the other effects in the deck that ping me."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Callous Bloodmage"}},{"insert":": Can make a token on ETB or provide other value depending on the state of the game."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Desecrated Tomb"}},{"insert":": So many effects in this deck cause cards to leave the graveyard. Getting "},{"insert":{"card-link":"Nine-Lives Familiar"}},{"insert":" online with this card to create (and sacrifice) both a bat and a cat on each opponent's turn felt awesome. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ophiomancer"}},{"insert":": Makes a snake token with deathtouch at the beginning of each upkeep. These are great blockers that can be sacrificed at an opponent's end step to make a new one each turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Pawn of Ulamog"}},{"insert":": Turns every dying (nontoken) creature into sac fodder at a 1:1 rate. Even better, the "},{"insert":{"card-link":"Eldrazi Spawn"}},{"insert":" tokens don't need an outlet to be sacrificed and can provide mana on demand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Teval's Judgment"}},{"insert":": More great synergy with the deck as so many effects cause cards to leave my graveyard. All three modes are really solid and sometimes I can trigger all three in a single turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sifter of Skulls"}},{"insert":": Makes "},{"insert":{"card-link":"Eldrazi Scion"}},{"insert":" tokens whenever a nontoken creature dies. The fact that these Eldrazi tokens are still creatures that can be sacrificed for mana is super useful for all the cards that don't specify \"nontoken\" for their abilities that trigger when a creature dies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Endrek Sahr, Master Breeder"}},{"insert":": This deck casts creature spells all day so I just have to make sure I can sacrifice the "},{"insert":{"card-link":"Thrull"}},{"insert":" tokens readily. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Szat's Will"}},{"insert":": Removal and graveyard hate, plus token generation. I've seen people say this card is expensive to cast but ideally I'm rarely casting it without Kinzu on the battlefield so it should get rid of some significant threats and generate a nice number of "},{"insert":{"card-link":"Thrull"}},{"insert":" tokens. I recently had to cast it for a single mode, but exiled an "},{"insert":{"card-link":"Apex Altisaur"}},{"insert":" to create 10 tokens. 5 mana for 10 death triggers seemed like a pretty solid rate to me."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Liliana, Dreadhorde General"}},{"insert":": The lone Planeswalker in the deck and perhaps the best monoblack Planeswalker. She draws cards, creates sac fodder, and forces opponents to sacrifice. I've drawn upwards of 30 cards off Liliana before. She sticks around a lot longer if you don't use her -4 ability, as long as you also present more pressing threats."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nFree Sacrifice Outlets"},{"attributes":{"header":3},"insert":"\n"},{"insert":"There are tons of ways to make creatures die in the deck. These are the more repeatable options for my own creatures.\n\n"},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":": The only altar in the list. It sucks that the mana is colorless but it still can lead to some massive turns."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Braids, Arisen Nightmare"}},{"insert":": Always a win/win. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Carrion Feeder"}},{"insert":": I think I once sacrificed him as a 13/13 to "},{"insert":{"card-link":"Disciple of Bolas"}},{"insert":" while digging for answers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"High Market"}},{"insert":": Incidental lifegain is nice in monoblack. Colorless mana once I have better sac outlets on board is totally fine as a downside."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Lazotep Quarry"}},{"insert":": Once per turn but can fix my colors if needed while sacrificing any creature."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Umbral Collar Zealot"}},{"insert":": Better than Viscera Seer?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Viscera Seer"}},{"insert":": My secret is sometimes I like scry more than surveil."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Edict Effects"},{"attributes":{"header":3},"insert":"\n"},{"insert":"I'm voluntarily sacrificing my creatures. It's only fair that everyone else do the same.\n"},{"insert":{"card-link":"Accursed Marauder"}},{"insert":": Fleshbag Marauder, two. Even better that it specifies nontoken."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Braids, Arisen Nightmare"}},{"insert":": Either they sac a creature or I draw a card. What's not to love? Haven't had occasion to sacrifice an artifact or enchantment to it yet."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Consumed by Greed"}},{"insert":": Gifting a card to a different opponent realistically doesn't curry much political favor since there's so much forced sacrifice that I'm practically always archenemy. I do like this card a lot though. It's nice to have some graveyard recursion as well as some targeted removal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dictate of Erebos"}},{"insert":": The remove-on-sight enchantment. The table bends over backwards to prevent this from resolving, and for good reason. Creature decks are effectively locked out once Dictate starts triggering."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Flare of Malice"}},{"insert":": I don't think I've ever paid the mana cost of this spell. Free interaction is OP."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Fleshbag Marauder"}},{"insert":": The card that inspired the deck."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Gravelighter"}},{"insert":": I can sacrifice a creature before it enters if I want to be nice (and need the card draw). "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Liliana, Dreadhorde General"}},{"insert":": I haven't used either of her minus abilities because I want her to stick around to provide fodder and card draw. As a finisher, though, she's insanely strong."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Nazgûl Battle-Mace"}},{"insert":": One of the meanest cards in the deck. Not just forcing opponents to sacrifice their permanents but also stealing them for myself. Note that the theft clause triggers any time my opponents sacrifice permanents, not just when annihilator triggers. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Plaguecrafter"}},{"insert":": I don't like playing discard, but he almost never causes an opponent to discard so he's okay. He also hits planeswalkers, if that's ever relevant."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Szat's Will"}},{"insert":": Love that it hits the highest power creatures when that mode is chosen. It also spits out a bunch of clampable tokens if I control my commander."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Soul Shatter"}},{"insert":": Hitting the highest mana value creature for each opponent is a backbreaker."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Drain Effects"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Ayara, First of Locthwain"}},{"insert":": She'd make a great commander for this deck, honestly. Everything about her is so useful. Triggering on ETB's is nice since I'd rather keep some of these creatures around. The triple black pips are great for devotion to black. And she even lets me sacrifice a creature to draw a card at instant speed if I need to. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Blood Artist"}},{"insert":": The OG drain effect. Goes bonkers in this deck when the forced sacrifice causes 4 instances of creatures dying. It took me an embarrassingly long time to notice that she triggers for any creatures dying, not just my own."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Bontu's Monument"}},{"insert":": I literally don't think I've ever drawn this card. I'm about to cut it from the deck because it feels like it's not even there in the first place. I do cast a lot of black creature spells though so it would synergize well with the gameplan!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Braids, Arisen Nightmare"}},{"insert":": What doesn't she do???"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Exsanguinate"}},{"insert":": Note the ways this deck provides for explosive amounts of mana ("},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":", "},{"insert":{"card-link":"Black Market"}},{"insert":", "},{"insert":{"card-link":"Pawn of Ulamog"}},{"insert":", "},{"insert":{"card-link":"Pitiless Plunderer"}},{"insert":")"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Gray Merchant of Asphodel"}},{"insert":": Ol' reliable Gary. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Marionette Apprentice"}},{"insert":": The "},{"insert":{"card-link":"Servo"}},{"insert":" token is a nice bonus but the drain from artifact sacrifice is also lovely, since there are a decent number of "},{"insert":{"card-link":"Treasure"}},{"insert":" token sources in the deck."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Mirkwood Bats"}},{"insert":": Just got added back in. The deck has been making a ton of tokens so it feels silly to omit the card. I pulled it when I was aiming to win with poison counters. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"South Wind Avatar"}},{"insert":": A brand new edition that brings a new angle to the drain effect. Could play quite nicely with the lifelink from "},{"insert":{"card-link":"Whip of Erebos"}},{"insert":". "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"The Meathook Massacre"}},{"insert":": Still have yet to cast this one since picking it up recently."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Zulaport Cutthroat"}},{"insert":": Only cares about my creatures dying but does drain each opponent instead of just one. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Feign Death Effects"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Undying Evil"}},{"insert":": 1 mana instant."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Feign Death"}},{"insert":": The eponymous effect."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Kaya's Ghostform"}},{"insert":": I have this card in every deck with black. It's one of my favorite ways to protect an important creature on my board."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Malakir Rebirth // Malakir Mire"}},{"insert":": One of the best MDFC lands."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Not Dead After All"}},{"insert":": Pretty nice for 1 mana. Tacks on some extra drain when I sac the creature again."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Saw in Half"}},{"insert":": I love the history of this card. Still waiting to be able to cast this targeting Gary."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Supernatural Stamina"}},{"insert":": Just fine for 1 mana. Probably replaceable with "},{"insert":{"card-link":"Feign Death"}},{"insert":", although I do think I prefer the instant speed pump to be able to throw a creature into attackers and give it a better chance of trading instead of just dying."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Kinzu of the Bleak Coven"}},{"insert":": Pay 2 life to reanimate a creature as a 1/1."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Reanimation"},{"attributes":{"header":3},"insert":"\n"},{"insert":"If my goal is to abuse ETB triggers, my creatures should really be entering the battlefield more than once. I'm monoblack, so no blinking or bouncing here. We're strictly playing out of the graveyard. My commander "},{"insert":{"card-link":"Kinzu of the Bleak Coven"}},{"insert":" reanimates creatures when they die, but does so at the cost of 2 life and exiles the card while making a copy of it. When I first built this deck, she was my only form of reanimation, which meant that I blew through my life total and creature supply very quickly. In rebuilding, I'm shifting the focus to keep her as a reanimation option but not the sole focus. Instead, she's there if I need her to reanimate a useful creature once and can chip in some combat damage as well. In addition to Kinzu, I'm running the following reanimation & recursion spells:\n\n"},{"insert":{"card-link":"Eternal Scourge"}},{"insert":": Can be cast from exile but more importantly goes infinite with my commander plus "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" and a "},{"insert":{"card-link":"Blood Artist"}},{"insert":" effect."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Prowling Geistcatcher"}},{"insert":": Acts like a cheaper version of my commander. Great to sacrifice to "},{"insert":{"card-link":"Rite of Consumption"}},{"insert":" or "},{"insert":{"card-link":"Disciple of Bolas"}},{"insert":" once it has a few counters on it."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Nazgûl Battle-Mace"}},{"insert":": Here for revenge against the eldrazi decks so I can return the favor with some annihilator of my own."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Nine-Lives Familiar"}},{"insert":": This thing is elite sac fodder - it just keeps coming back by itself. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Reanimate"}},{"insert":": The classic. Useful at any stage but especially when paired with some strategic discard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nETB Creatures"},{"attributes":{"header":3},"insert":"\n"},{"insert":"When I first built the deck, I had far too many ETB creatures. I'd often stall out because there was no way to take advantage of them entering or leaving the battlefield. In rebuilding the deck, I've limited this category to creatures that either advance the gameplan, draw cards, or provide flexibility.\n"},{"insert":{"card-link":"Accursed Marauder"}},{"insert":": Advances the game plan by forcing opponents to sacrifice."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Boggart Trawler // Boggart Bog"}},{"insert":": MDFC land + graveyard hate on a body. Perfect for a deck that fills opponents' graveyards."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Callous Bloodmage"}},{"insert":": His modal ETB is so useful. It can make sac fodder with a touch of lifegain, draw a card, or exile a graveyard. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Disciple of Bolas"}},{"insert":": This card does everything the deck wants."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Clattering Augur"}},{"insert":" : I've had games where the deck struggles to get going. While I think I've mostly addressed those issues, cards like this are a welcome sight at any point. It immediately replaces itself for 2 mana, and if I can get its ETB more than once, that's even better."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Fleshbag Marauder"}},{"insert":": The people just hate to see it."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Gravelighter"}},{"insert":": Another one. Or card draw."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Gray Merchant of Asphodel"}},{"insert":": Just takes a little setup to pack a massive punch."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Plaguecrafter"}},{"insert":": Staying on task."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nRepeatable/Multiple Card Draw"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Instead of getting greedy with ETB creatures, I pivoted into getting greedy with card draw. The deck feels so much better as a result.\n"},{"insert":{"card-link":"Ayara, First of Locthwain"}},{"insert":": It's nice that she can draw an extra card per turn cycle at instant speed, letting me leave up some token blockers and trade them for a card before my turn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Braids, Arisen Nightmare"}},{"insert":": It's not rhystic study but I do love when my opponents begrudgingly give me cards because they want to keep their stuff."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Castle Locthwain"}},{"insert":": An expensive effect, but more of a last resort. The goal in adding more draw to the deck is that I'll eventually be able to cut it for a Swamp."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dark Prophecy"}},{"insert":": Like Ayara, the three black pips make this a delight to have on board when casting a card like Gary. Combine it with some tokens and we're digging deeeep. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Deadly Dispute"}},{"insert":": I don't want to \"need\" burst draw but it's an instant and lets me sacrifice a creature so I'm never mad to see it."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Disciple of Bolas"}},{"insert":": There aren't many big creatures in the deck to feed this card, but it's so flexible."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Grim Haruspex"}},{"insert":": I desperately wish it didn't say \"nontoken.\""},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Liliana, Dreadhorde General"}},{"insert":": She's busted. Should be killed immediately."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Midnight Reaper"}},{"insert":": I don't know why he has to hurt me when I draw cards but whatever."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Morbid Opportunist"}},{"insert":": I like that he triggers on every turn, even if only once. It means that I can let my opponents beat each other up and I still get to eat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Plumb the Forbidden"}},{"insert":": More burst draw, but the copying is pretty useful when I need it."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Skullclamp"}},{"insert":": Ban skullclamp."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Teval's Judgment"}},{"insert":": Kinzu's ability and any of the Feign Death effects cause the card to leave the graveyard, so this is pretty much an auto-include. It's not hard to get all three modes on a single turn if I want to."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nRamp"},{"attributes":{"header":3},"insert":"\n"},{"insert":"It's not traditional ramp per se, but there are several ways to generate explosive amounts of mana. Plus I frequently manage to hit all my land drops through the first 7+ turns without any mana rocks or land ramp. Not bad for 39 lands.\n"},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":": The only altar in the deck. I think the 2 colorless mana outweigh a single black for me."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Black Market"}},{"insert":": Maybe other pods are removing this more often but it's an unequivocal all-star for me. Sacrifice an "},{"insert":{"card-link":"Eldrazi Spawn"}},{"insert":" for mana? Add a charge counter. Cast an edict creature forcing everyone to sacrifice? Add 4 charge counters. I don't even proliferate in this deck and I've had this thing giving me 10+ mana within a turn cycle. GOAT card in the list."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Bontu's Monument"}},{"insert":": In theory, this is a great card. In reality, I've still never seen it so maybe I'll cut it next."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Pawn of Ulamog"}},{"insert":": The \"nontoken\" part sucks but it's still a banger since the spawn tokens are also creatures that die, triggering many of the other payoffs."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Pitiless Plunderer"}},{"insert":": Doesn't specify \"nontoken,\" meaning he basically turns "},{"insert":{"card-link":"Eldrazi Spawn"}},{"insert":" tokens into 2 mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Sifter of Skulls"}},{"insert":": Another creature that generates Eldrazi tokens that can be sacrificed for mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nTutors"},{"attributes":{"header":3},"insert":"\n"},{"insert":"I'm not running any of the classic black tutors because there's so much redundancy and card draw in the deck (and let's be honest, they're ridiculously expensive). I still think it's prudent to be able to find a card once the game has gone on long enough. It has to end eventually.\n"},{"insert":{"card-link":"Sidisi, Undead Vizier"}},{"insert":": Perfectly flavorful for the deck. Sacrificing a creature to tutor for any card in the deck. Honestly, she could be a pretty cool commander in her own right..."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nTargeted Removal"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Sometimes a certain player's board just can't be allowed to exist.\n"},{"insert":{"card-link":"Consumed by Greed"}},{"insert":": Gets around hexproof and indestructible unless the player can't be targeted."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Withering Torment"}},{"insert":": Instant speed enchantment removal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Fell the Profane // Fell Mire"}},{"insert":": Usually a land but it can be removal in a pinch."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Force of Despair"}},{"insert":": I absolutely adore this card. I use it on the Pantlaza player every chance I get."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Graveyard Hate"},{"attributes":{"header":3},"insert":"\n"},{"insert":"When the aim of the deck is to fill my opponents' yards with their creatures, I'd better have a way to prevent those creatures from coming back.\n"},{"insert":{"card-link":"Boggart Trawler // Boggart Bog"}},{"insert":": Targets a graveyard if I don't need to play it as a land. Loopable for even more fun."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Callous Bloodmage"}},{"insert":": For some reason I've wanted to cut this card just because of the artwork for the longest time, but when the graveyard hate mode shut down "},{"insert":{"card-link":"Emry, Lurker of the Loch"}},{"insert":" in my friend's "},{"insert":{"card-link":"Urza, Lord High Artificer"}},{"insert":" deck the other day, this card finally earned my respect."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Szat's Will"}},{"insert":": I get that it seems expensive, but it is flexible, bi-modal, and exiles all cards from all opponents' graveyards, leaving mine untouched."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nUtility Lands"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Boggart Trawler // Boggart Bog"}},{"insert":": MDFC"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Castle Locthwain"}},{"insert":": Draw"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Demolition Field"}},{"insert":": Non-basic land destruction"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Fell the Profane // Fell Mire"}},{"insert":": MDFC"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"High Market"}},{"insert":": Sac outlet "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Lazotep Quarry"}},{"insert":": The only desert I'm planning to keep for now. It does just enough, though I can't really see myself ever sacrificing it to make a token."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Malakir Rebirth // Malakir Mire"}},{"insert":": MDFC"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Mortuary Mire"}},{"insert":": Recursion"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Phyrexian Tower"}},{"insert":": Sac outlet"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Realm of Koh"}},{"insert":": Untapped land that taps for black and can create a token"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Spymaster's Vault"}},{"insert":": Untapped land that taps for black and can take unique advantage of the number of creatures I've sacrificed in a turn. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Westvale Abbey // Ormendahl, Profane Prince"}},{"insert":": One of the primary finishers. Not hard to get 5 creatures to sacrifice. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Witch's Cottage"}},{"insert":": Recursion "},{"attributes":{"list":"ordered"},"insert":"\n"}]}
Commander
Kinzu of the Bleak Coven
Flying
Whenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and has toxic 1. (Players dealt combat damage by it also get a poison counter.)
Whenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and has toxic 1. (Players dealt combat damage by it also get a poison counter.)
Legendary Creature - Vampire Phyrexian

Commander
(CTRL to add secondary)
Cut?
Cut?
(CTRL to add secondary)
Drain
Marionette Apprentice
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.
Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.
Creature - Human Artificer

Drain
(CTRL to add secondary)
Draw
Braids, Arisen Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Legendary Creature - Nightmare

Liliana, Dreadhorde General
Whenever a creature you control dies, draw a card.
+1: Create a 2/2 black Zombie creature token.
−4: Each player sacrifices two creatures of their choice.
−9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
+1: Create a 2/2 black Zombie creature token.
−4: Each player sacrifices two creatures of their choice.
−9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
Legendary Planeswalker - Liliana

Draw
(CTRL to add secondary)
Edict
Szat's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Each opponent sacrifices a creature they control with the greatest power.
• Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way.
• Each opponent sacrifices a creature they control with the greatest power.
• Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way.
Instant

Edict
(CTRL to add secondary)
ETB
ETB
(CTRL to add secondary)
Feign Death
Not Dead After All
Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)
Instant

Feign Death
(CTRL to add secondary)
Forced Sacrifice
Consumed by Greed
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Target opponent sacrifices a creature with the greatest power among creatures they control. If the gift was promised, return target creature card from your graveyard to your hand.
Target opponent sacrifices a creature with the greatest power among creatures they control. If the gift was promised, return target creature card from your graveyard to your hand.
Instant

Nazgûl Battle-Mace
Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent of their choice.)
Equip
Equip
Artifact - Equipment

Forced Sacrifice
(CTRL to add secondary)
Land
Demolition Field
: Add .
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land

Spymaster's Vault
This land enters tapped unless you control a Swamp.
: Add .
, : Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
: Add .
, : Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
Land

Land
(CTRL to add secondary)
Lifegain
Lifegain
(CTRL to add secondary)
Mass Disruption
Mass Disruption
(CTRL to add secondary)
Ramp
Ramp
(CTRL to add secondary)
Reanimation
Reanimation
(CTRL to add secondary)
Recursion
Recursion
(CTRL to add secondary)
Sac Outlet
Sac Outlet
(CTRL to add secondary)
Targeted Disruption
Targeted Disruption
(CTRL to add secondary)
Tokens
Dreadhorde Invasion
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Enchantment

Tokens
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Kinzu of the Endless Horde"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nMy take on a horde-mode monoblack creature-hate aristocrats deck"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nUpdated 8/11/2026\n\n"},{"insert":{"card-link":"Kinzu of the Bleak Coven"}},{"insert":" commands an unrelenting army of undead creatures. The key to making this deck work is churning through cheap bodies, reanimating useful ones, and getting maximum benefit from effects on creatures to limit low-impact turns. It should feel like an unrelenting, unbeatable wall of creatures continues to rise from the dead and pick off valuable pieces from my opponents' boards while grinding down their life totals.\n\nGame Plan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nI built this deck after getting stomped by a "},{"insert":{"card-link":"Pantlaza, Sun-Favored"}},{"insert":" precon. I decided that I was going to have an answer to wide boards of creatures after that. The goal of the deck is to control my opponents' board states by forcing them to sacrifice creatures while growing my army. While Kinzu does reanimate nontoken creatures once, I'd rather not spend the life on bringing back cheaper utility creatures, so I've also included a small package of "},{"insert":{"card-link":"Feign Death"}},{"insert":" effects and some other modes of reanimation. This means I can keep Kinzu as a redundant option in case I've burned through my consumable reanimator effects or need a flying beater to finish somebody off. Plus, she exiles the creature she copies, so I lose the ability to loop them back into play from the graveyard. In order to supply my endless need of sacrifice fodder, I've included a number of ways to flood the board with tokens. Then I have sacrifice outlets and drain effect payoffs to take advantage of my dying tokens. Meanwhile, I'm happy to turn many of my utility creatures sideways to chip in for damage because my opponents don't have much of a board to block with after sacrificing all their big, expensive creatures.\n\nWinning the Game\nThere are a couple ways to end the game in the deck. The big finishers are "},{"insert":{"card-link":"Gray Merchant of Asphodel"}},{"insert":" and "},{"insert":{"card-link":"Exsanguinate"}},{"insert":". There are plenty of "},{"insert":{"card-link":"Blood Artist"}},{"insert":" effects to passively drain opponents. Finally, I added a 4-card infinite combo so I can end the game if it’s dragging on. By having "},{"insert":{"card-link":"Kinzu of the Bleak Coven"}},{"insert":", "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":", and a "},{"insert":{"card-link":"Blood Artist"}},{"insert":" effect on the board, I can repeatedly loop "},{"insert":{"card-link":"Eternal Scourge"}},{"insert":" to drain the table. \n\nCategories"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nSacrifice Fodder"},{"attributes":{"header":3},"insert":"\n"},{"insert":"For the repeated sacrifice strategy to work, I need to have plenty of creatures on board. Tokens are an obvious place to start, so I've included a number of ways to make them. I've prioritized tokens with 1 toughness so they can be Skullclamped:\n\n"},{"insert":{"card-link":"Westvale Abbey // Ormendahl, Profane Prince"}},{"insert":": I hope I never have to use its token generating mode, but it is there in a pinch. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Dreadhorde Invasion"}},{"insert":": It's basically "},{"insert":{"card-link":"Bitterblossom"}},{"insert":", just pumping out an army token on my upkeep that I can sacrifice."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Marionette Apprentice"}},{"insert":": She comes with a token on ETB and also drains opponents every time a creature or artifact (including treasures) is put into the graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Blight Mound"}},{"insert":": Gives me sac fodder every time a nontoken creature of mine dies. I like the incremental life gain, too. It helps offset the other effects in the deck that ping me."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Callous Bloodmage"}},{"insert":": Can make a token on ETB or provide other value depending on the state of the game."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Desecrated Tomb"}},{"insert":": So many effects in this deck cause cards to leave the graveyard. Getting "},{"insert":{"card-link":"Nine-Lives Familiar"}},{"insert":" online with this card to create (and sacrifice) both a bat and a cat on each opponent's turn felt awesome. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ophiomancer"}},{"insert":": Makes a snake token with deathtouch at the beginning of each upkeep. These are great blockers that can be sacrificed at an opponent's end step to make a new one each turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Pawn of Ulamog"}},{"insert":": Turns every dying (nontoken) creature into sac fodder at a 1:1 rate. Even better, the "},{"insert":{"card-link":"Eldrazi Spawn"}},{"insert":" tokens don't need an outlet to be sacrificed and can provide mana on demand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Teval's Judgment"}},{"insert":": More great synergy with the deck as so many effects cause cards to leave my graveyard. All three modes are really solid and sometimes I can trigger all three in a single turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sifter of Skulls"}},{"insert":": Makes "},{"insert":{"card-link":"Eldrazi Scion"}},{"insert":" tokens whenever a nontoken creature dies. The fact that these Eldrazi tokens are still creatures that can be sacrificed for mana is super useful for all the cards that don't specify \"nontoken\" for their abilities that trigger when a creature dies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Endrek Sahr, Master Breeder"}},{"insert":": This deck casts creature spells all day so I just have to make sure I can sacrifice the "},{"insert":{"card-link":"Thrull"}},{"insert":" tokens readily. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Szat's Will"}},{"insert":": Removal and graveyard hate, plus token generation. I've seen people say this card is expensive to cast but ideally I'm rarely casting it without Kinzu on the battlefield so it should get rid of some significant threats and generate a nice number of "},{"insert":{"card-link":"Thrull"}},{"insert":" tokens. I recently had to cast it for a single mode, but exiled an "},{"insert":{"card-link":"Apex Altisaur"}},{"insert":" to create 10 tokens. 5 mana for 10 death triggers seemed like a pretty solid rate to me."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Liliana, Dreadhorde General"}},{"insert":": The lone Planeswalker in the deck and perhaps the best monoblack Planeswalker. She draws cards, creates sac fodder, and forces opponents to sacrifice. I've drawn upwards of 30 cards off Liliana before. She sticks around a lot longer if you don't use her -4 ability, as long as you also present more pressing threats."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nFree Sacrifice Outlets"},{"attributes":{"header":3},"insert":"\n"},{"insert":"There are tons of ways to make creatures die in the deck. These are the more repeatable options for my own creatures.\n\n"},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":": The only altar in the list. It sucks that the mana is colorless but it still can lead to some massive turns."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Braids, Arisen Nightmare"}},{"insert":": Always a win/win. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Carrion Feeder"}},{"insert":": I think I once sacrificed him as a 13/13 to "},{"insert":{"card-link":"Disciple of Bolas"}},{"insert":" while digging for answers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"High Market"}},{"insert":": Incidental lifegain is nice in monoblack. Colorless mana once I have better sac outlets on board is totally fine as a downside."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Lazotep Quarry"}},{"insert":": Once per turn but can fix my colors if needed while sacrificing any creature."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Umbral Collar Zealot"}},{"insert":": Better than Viscera Seer?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Viscera Seer"}},{"insert":": My secret is sometimes I like scry more than surveil."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Edict Effects"},{"attributes":{"header":3},"insert":"\n"},{"insert":"I'm voluntarily sacrificing my creatures. It's only fair that everyone else do the same.\n"},{"insert":{"card-link":"Accursed Marauder"}},{"insert":": Fleshbag Marauder, two. Even better that it specifies nontoken."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Braids, Arisen Nightmare"}},{"insert":": Either they sac a creature or I draw a card. What's not to love? Haven't had occasion to sacrifice an artifact or enchantment to it yet."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Consumed by Greed"}},{"insert":": Gifting a card to a different opponent realistically doesn't curry much political favor since there's so much forced sacrifice that I'm practically always archenemy. I do like this card a lot though. It's nice to have some graveyard recursion as well as some targeted removal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dictate of Erebos"}},{"insert":": The remove-on-sight enchantment. The table bends over backwards to prevent this from resolving, and for good reason. Creature decks are effectively locked out once Dictate starts triggering."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Flare of Malice"}},{"insert":": I don't think I've ever paid the mana cost of this spell. Free interaction is OP."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Fleshbag Marauder"}},{"insert":": The card that inspired the deck."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Gravelighter"}},{"insert":": I can sacrifice a creature before it enters if I want to be nice (and need the card draw). "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Liliana, Dreadhorde General"}},{"insert":": I haven't used either of her minus abilities because I want her to stick around to provide fodder and card draw. As a finisher, though, she's insanely strong."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Nazgûl Battle-Mace"}},{"insert":": One of the meanest cards in the deck. Not just forcing opponents to sacrifice their permanents but also stealing them for myself. Note that the theft clause triggers any time my opponents sacrifice permanents, not just when annihilator triggers. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Plaguecrafter"}},{"insert":": I don't like playing discard, but he almost never causes an opponent to discard so he's okay. He also hits planeswalkers, if that's ever relevant."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Szat's Will"}},{"insert":": Love that it hits the highest power creatures when that mode is chosen. It also spits out a bunch of clampable tokens if I control my commander."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Soul Shatter"}},{"insert":": Hitting the highest mana value creature for each opponent is a backbreaker."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Drain Effects"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Ayara, First of Locthwain"}},{"insert":": She'd make a great commander for this deck, honestly. Everything about her is so useful. Triggering on ETB's is nice since I'd rather keep some of these creatures around. The triple black pips are great for devotion to black. And she even lets me sacrifice a creature to draw a card at instant speed if I need to. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Blood Artist"}},{"insert":": The OG drain effect. Goes bonkers in this deck when the forced sacrifice causes 4 instances of creatures dying. It took me an embarrassingly long time to notice that she triggers for any creatures dying, not just my own."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Bontu's Monument"}},{"insert":": I literally don't think I've ever drawn this card. I'm about to cut it from the deck because it feels like it's not even there in the first place. I do cast a lot of black creature spells though so it would synergize well with the gameplan!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Braids, Arisen Nightmare"}},{"insert":": What doesn't she do???"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Exsanguinate"}},{"insert":": Note the ways this deck provides for explosive amounts of mana ("},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":", "},{"insert":{"card-link":"Black Market"}},{"insert":", "},{"insert":{"card-link":"Pawn of Ulamog"}},{"insert":", "},{"insert":{"card-link":"Pitiless Plunderer"}},{"insert":")"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Gray Merchant of Asphodel"}},{"insert":": Ol' reliable Gary. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Marionette Apprentice"}},{"insert":": The "},{"insert":{"card-link":"Servo"}},{"insert":" token is a nice bonus but the drain from artifact sacrifice is also lovely, since there are a decent number of "},{"insert":{"card-link":"Treasure"}},{"insert":" token sources in the deck."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Mirkwood Bats"}},{"insert":": Just got added back in. The deck has been making a ton of tokens so it feels silly to omit the card. I pulled it when I was aiming to win with poison counters. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"South Wind Avatar"}},{"insert":": A brand new edition that brings a new angle to the drain effect. Could play quite nicely with the lifelink from "},{"insert":{"card-link":"Whip of Erebos"}},{"insert":". "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"The Meathook Massacre"}},{"insert":": Still have yet to cast this one since picking it up recently."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Zulaport Cutthroat"}},{"insert":": Only cares about my creatures dying but does drain each opponent instead of just one. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Feign Death Effects"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Undying Evil"}},{"insert":": 1 mana instant."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Feign Death"}},{"insert":": The eponymous effect."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Kaya's Ghostform"}},{"insert":": I have this card in every deck with black. It's one of my favorite ways to protect an important creature on my board."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Malakir Rebirth // Malakir Mire"}},{"insert":": One of the best MDFC lands."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Not Dead After All"}},{"insert":": Pretty nice for 1 mana. Tacks on some extra drain when I sac the creature again."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Saw in Half"}},{"insert":": I love the history of this card. Still waiting to be able to cast this targeting Gary."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Supernatural Stamina"}},{"insert":": Just fine for 1 mana. Probably replaceable with "},{"insert":{"card-link":"Feign Death"}},{"insert":", although I do think I prefer the instant speed pump to be able to throw a creature into attackers and give it a better chance of trading instead of just dying."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Kinzu of the Bleak Coven"}},{"insert":": Pay 2 life to reanimate a creature as a 1/1."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Reanimation"},{"attributes":{"header":3},"insert":"\n"},{"insert":"If my goal is to abuse ETB triggers, my creatures should really be entering the battlefield more than once. I'm monoblack, so no blinking or bouncing here. We're strictly playing out of the graveyard. My commander "},{"insert":{"card-link":"Kinzu of the Bleak Coven"}},{"insert":" reanimates creatures when they die, but does so at the cost of 2 life and exiles the card while making a copy of it. When I first built this deck, she was my only form of reanimation, which meant that I blew through my life total and creature supply very quickly. In rebuilding, I'm shifting the focus to keep her as a reanimation option but not the sole focus. Instead, she's there if I need her to reanimate a useful creature once and can chip in some combat damage as well. In addition to Kinzu, I'm running the following reanimation & recursion spells:\n\n"},{"insert":{"card-link":"Eternal Scourge"}},{"insert":": Can be cast from exile but more importantly goes infinite with my commander plus "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" and a "},{"insert":{"card-link":"Blood Artist"}},{"insert":" effect."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Prowling Geistcatcher"}},{"insert":": Acts like a cheaper version of my commander. Great to sacrifice to "},{"insert":{"card-link":"Rite of Consumption"}},{"insert":" or "},{"insert":{"card-link":"Disciple of Bolas"}},{"insert":" once it has a few counters on it."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Nazgûl Battle-Mace"}},{"insert":": Here for revenge against the eldrazi decks so I can return the favor with some annihilator of my own."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Nine-Lives Familiar"}},{"insert":": This thing is elite sac fodder - it just keeps coming back by itself. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Reanimate"}},{"insert":": The classic. Useful at any stage but especially when paired with some strategic discard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nETB Creatures"},{"attributes":{"header":3},"insert":"\n"},{"insert":"When I first built the deck, I had far too many ETB creatures. I'd often stall out because there was no way to take advantage of them entering or leaving the battlefield. In rebuilding the deck, I've limited this category to creatures that either advance the gameplan, draw cards, or provide flexibility.\n"},{"insert":{"card-link":"Accursed Marauder"}},{"insert":": Advances the game plan by forcing opponents to sacrifice."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Boggart Trawler // Boggart Bog"}},{"insert":": MDFC land + graveyard hate on a body. Perfect for a deck that fills opponents' graveyards."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Callous Bloodmage"}},{"insert":": His modal ETB is so useful. It can make sac fodder with a touch of lifegain, draw a card, or exile a graveyard. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Disciple of Bolas"}},{"insert":": This card does everything the deck wants."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Clattering Augur"}},{"insert":" : I've had games where the deck struggles to get going. While I think I've mostly addressed those issues, cards like this are a welcome sight at any point. It immediately replaces itself for 2 mana, and if I can get its ETB more than once, that's even better."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Fleshbag Marauder"}},{"insert":": The people just hate to see it."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Gravelighter"}},{"insert":": Another one. Or card draw."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Gray Merchant of Asphodel"}},{"insert":": Just takes a little setup to pack a massive punch."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Plaguecrafter"}},{"insert":": Staying on task."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nRepeatable/Multiple Card Draw"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Instead of getting greedy with ETB creatures, I pivoted into getting greedy with card draw. The deck feels so much better as a result.\n"},{"insert":{"card-link":"Ayara, First of Locthwain"}},{"insert":": It's nice that she can draw an extra card per turn cycle at instant speed, letting me leave up some token blockers and trade them for a card before my turn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Braids, Arisen Nightmare"}},{"insert":": It's not rhystic study but I do love when my opponents begrudgingly give me cards because they want to keep their stuff."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Castle Locthwain"}},{"insert":": An expensive effect, but more of a last resort. The goal in adding more draw to the deck is that I'll eventually be able to cut it for a Swamp."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dark Prophecy"}},{"insert":": Like Ayara, the three black pips make this a delight to have on board when casting a card like Gary. Combine it with some tokens and we're digging deeeep. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Deadly Dispute"}},{"insert":": I don't want to \"need\" burst draw but it's an instant and lets me sacrifice a creature so I'm never mad to see it."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Disciple of Bolas"}},{"insert":": There aren't many big creatures in the deck to feed this card, but it's so flexible."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Grim Haruspex"}},{"insert":": I desperately wish it didn't say \"nontoken.\""},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Liliana, Dreadhorde General"}},{"insert":": She's busted. Should be killed immediately."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Midnight Reaper"}},{"insert":": I don't know why he has to hurt me when I draw cards but whatever."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Morbid Opportunist"}},{"insert":": I like that he triggers on every turn, even if only once. It means that I can let my opponents beat each other up and I still get to eat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Plumb the Forbidden"}},{"insert":": More burst draw, but the copying is pretty useful when I need it."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Skullclamp"}},{"insert":": Ban skullclamp."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Teval's Judgment"}},{"insert":": Kinzu's ability and any of the Feign Death effects cause the card to leave the graveyard, so this is pretty much an auto-include. It's not hard to get all three modes on a single turn if I want to."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nRamp"},{"attributes":{"header":3},"insert":"\n"},{"insert":"It's not traditional ramp per se, but there are several ways to generate explosive amounts of mana. Plus I frequently manage to hit all my land drops through the first 7+ turns without any mana rocks or land ramp. Not bad for 39 lands.\n"},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":": The only altar in the deck. I think the 2 colorless mana outweigh a single black for me."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Black Market"}},{"insert":": Maybe other pods are removing this more often but it's an unequivocal all-star for me. Sacrifice an "},{"insert":{"card-link":"Eldrazi Spawn"}},{"insert":" for mana? Add a charge counter. Cast an edict creature forcing everyone to sacrifice? Add 4 charge counters. I don't even proliferate in this deck and I've had this thing giving me 10+ mana within a turn cycle. GOAT card in the list."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Bontu's Monument"}},{"insert":": In theory, this is a great card. In reality, I've still never seen it so maybe I'll cut it next."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Pawn of Ulamog"}},{"insert":": The \"nontoken\" part sucks but it's still a banger since the spawn tokens are also creatures that die, triggering many of the other payoffs."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Pitiless Plunderer"}},{"insert":": Doesn't specify \"nontoken,\" meaning he basically turns "},{"insert":{"card-link":"Eldrazi Spawn"}},{"insert":" tokens into 2 mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Sifter of Skulls"}},{"insert":": Another creature that generates Eldrazi tokens that can be sacrificed for mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nTutors"},{"attributes":{"header":3},"insert":"\n"},{"insert":"I'm not running any of the classic black tutors because there's so much redundancy and card draw in the deck (and let's be honest, they're ridiculously expensive). I still think it's prudent to be able to find a card once the game has gone on long enough. It has to end eventually.\n"},{"insert":{"card-link":"Sidisi, Undead Vizier"}},{"insert":": Perfectly flavorful for the deck. Sacrificing a creature to tutor for any card in the deck. Honestly, she could be a pretty cool commander in her own right..."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nTargeted Removal"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Sometimes a certain player's board just can't be allowed to exist.\n"},{"insert":{"card-link":"Consumed by Greed"}},{"insert":": Gets around hexproof and indestructible unless the player can't be targeted."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Withering Torment"}},{"insert":": Instant speed enchantment removal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Fell the Profane // Fell Mire"}},{"insert":": Usually a land but it can be removal in a pinch."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Force of Despair"}},{"insert":": I absolutely adore this card. I use it on the Pantlaza player every chance I get."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Graveyard Hate"},{"attributes":{"header":3},"insert":"\n"},{"insert":"When the aim of the deck is to fill my opponents' yards with their creatures, I'd better have a way to prevent those creatures from coming back.\n"},{"insert":{"card-link":"Boggart Trawler // Boggart Bog"}},{"insert":": Targets a graveyard if I don't need to play it as a land. Loopable for even more fun."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Callous Bloodmage"}},{"insert":": For some reason I've wanted to cut this card just because of the artwork for the longest time, but when the graveyard hate mode shut down "},{"insert":{"card-link":"Emry, Lurker of the Loch"}},{"insert":" in my friend's "},{"insert":{"card-link":"Urza, Lord High Artificer"}},{"insert":" deck the other day, this card finally earned my respect."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Szat's Will"}},{"insert":": I get that it seems expensive, but it is flexible, bi-modal, and exiles all cards from all opponents' graveyards, leaving mine untouched."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nUtility Lands"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Boggart Trawler // Boggart Bog"}},{"insert":": MDFC"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Castle Locthwain"}},{"insert":": Draw"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Demolition Field"}},{"insert":": Non-basic land destruction"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Fell the Profane // Fell Mire"}},{"insert":": MDFC"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"High Market"}},{"insert":": Sac outlet "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Lazotep Quarry"}},{"insert":": The only desert I'm planning to keep for now. It does just enough, though I can't really see myself ever sacrificing it to make a token."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Malakir Rebirth // Malakir Mire"}},{"insert":": MDFC"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Mortuary Mire"}},{"insert":": Recursion"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Phyrexian Tower"}},{"insert":": Sac outlet"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Realm of Koh"}},{"insert":": Untapped land that taps for black and can create a token"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Spymaster's Vault"}},{"insert":": Untapped land that taps for black and can take unique advantage of the number of creatures I've sacrificed in a turn. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Westvale Abbey // Ormendahl, Profane Prince"}},{"insert":": One of the primary finishers. Not hard to get 5 creatures to sacrifice. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Witch's Cottage"}},{"insert":": Recursion "},{"attributes":{"list":"ordered"},"insert":"\n"}]}




























































































