1.5k views11 days ago
Commander
Size: 100Salt sum: 40.77
 avatar

Antonio_2708

1.5k views11 days ago
Commander
Size: 100Salt sum: 40.77

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

{"ops":[{"insert":"This Commander deck led by "},{"insert":{"card-link":"High Perfect Morcant"}},{"insert":" is a pure Elf tribal build, focused on efficiency while preserving strong elven flavor. The strategy revolves around early acceleration with low-cost elves, generating large amounts of mana, and turning that advantage into a wide and dominant board presence.\nThe deck relies on the classic elf core — such as "},{"insert":{"card-link":"Llanowar Elves"}},{"insert":" and "},{"insert":{"card-link":"Priest of Titania"}},{"insert":" — to scale quickly, while card draw engines like "},{"insert":{"card-link":"Beast Whisperer"}},{"insert":" keep the momentum going. Token generation and tribal buffs help build a cohesive and synergistic army, always staying true to the deck’s identity.\nFinishers like "},{"insert":{"card-link":"Overwhelming Stampede"}},{"insert":" and "},{"insert":{"card-link":"Triumph of the Hordes"}},{"insert":" convert board presence into lethal damage in a consistent and straightforward way.\nWithin a bracket 2 philosophy, the deck avoids off-theme cards (like "},{"insert":{"card-link":"Necroskitter"}},{"insert":") and prioritizes pieces that reinforce the elven identity, resulting in a cohesive, efficient, and flavorful list — strong enough to compete, yet faithful to its tribal roots.\n\nTrade-off: develop board vs. casting High Perfect Morcant early."},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThis is one of the key decisions in the deck: "},{"attributes":{"bold":true},"insert":"snowball early with incremental value"},{"insert":" or "},{"attributes":{"bold":true},"insert":"accelerate your commander to power up the mid game"},{"insert":". \nThe correct line depends on your hand and the table’s pace.\n\n1 — Prioritize board (mana dorks + engine)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Plan: "},{"insert":" Use turns 1–2 to develop your board with mana dorks, set up engines (e.g., Beast Whisperer), and only then deploy your commander.\nAdvantages"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Explosive mana scaling:"},{"insert":" "},{"insert":{"card-link":"Priest of Titania"}},{"insert":" or "},{"insert":{"card-link":"Elvish Archdruid"}},{"insert":" grows dramatically with more elves"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cascade curve:"},{"insert":" dork → dork → engine → multiple spells next turn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Better post-wipe position:"},{"insert":" less early investment in your commander"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Faster finish setups:"},{"insert":" easier access to Overwhelming Stampede / Triumph of the Hordes"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Drawbacks"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Less immediate pressure"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Reliance on engines to maintain card flow"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"2 — Accelerate commander on turn 3"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Plan: "},{"insert":"Use early ramp to cast Morcant as soon as possible and generate continuous value from it.\nAdvantages"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Immediate value:"},{"insert":" every elf you play becomes more impactful"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Board pressure:"},{"insert":" forces early responses from opponents"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Direct tribal synergy:"},{"insert":" maximizes commander-driven effects and board control."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Drawbacks"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Removal risk:"},{"insert":" losing your commander early is costly (commander tax)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Weaker mana base:"},{"insert":" fewer elves = less explosive follow-up"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Overextension risk:"},{"insert":" more vulnerable to board wipes"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nPractical heuristic"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prefer developing your board when:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"You have "},{"attributes":{"bold":true},"insert":"2+ mana dorks"},{"insert":" or explosive ramp"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You can deploy an early "},{"attributes":{"bold":true},"insert":"card draw engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The table suggests "},{"attributes":{"bold":true},"insert":"early wipe risk"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You can see a "},{"attributes":{"bold":true},"insert":"lethal line in 1–2 turns"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nPrefer casting your commander on turn 3 when:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"You have "},{"attributes":{"bold":true},"insert":"immediate follow-up"},{"insert":" (2–3 elves after casting it)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You have "},{"attributes":{"bold":true},"insert":"protection"},{"insert":" (e.g., "},{"insert":{"card-link":"Heroic Intervention"}},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The table is "},{"attributes":{"bold":true},"insert":"slower"},{"insert":", or you need to dictate the pace"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Your hand is more "},{"attributes":{"bold":true},"insert":"commander-dependent"},{"insert":" for value"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nTutor Strategy (quick reference)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"🛡️ Protection"},{"insert":"\n"},{"insert":{"card-link":"Eladamri, Lord of Leaves"}},{"insert":" → protection + evasion (hexproof/forestwalk)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Selfless Safewright"}},{"insert":" → board protection"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"🧨 Non-creature control"},{"insert":"\n"},{"insert":{"card-link":"Nullmage Shepherd"}},{"insert":" → repeatable artifact/enchantment removal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"💪 Maximize power"},{"insert":"\n"},{"insert":{"card-link":"Dionus, Elvish Archdruid"}},{"insert":" → global buff + massive mana generation"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"🌱 Generate board"},{"insert":"\n"},{"insert":{"card-link":"Lys Alana Huntmaster"}},{"insert":" → token generation"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Imperious Perfect"}},{"insert":" → tokens + buff"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Lathril, Blade of the Elves"}},{"insert":" → tokens + pressure"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Elvish Warmaster"}},{"insert":" → tokens + pump"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"📚 Card draw"},{"insert":"\n"},{"insert":{"card-link":"Champions of the Perfect"}},{"insert":" → tribal draw ("},{"attributes":{"bold":true},"insert":"priority"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Beast Whisperer"}},{"insert":" → draw per creature"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Leaf-Crowned Visionary"}},{"insert":" → tribal draw + buff"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Voice of Many"}},{"insert":" → burst draw (synergy with Wirewood Symbiote)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Generous Patron"}},{"insert":" → Draw when proliferating."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Skemfar Avenger"}},{"insert":" → If the scenario involves removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"🏹 Evasion"},{"insert":"\n"},{"insert":{"card-link":"Eladamri, Lord of Leaves"}},{"insert":" → global evasion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Champions of the Perfect"}},{"insert":" → evasion + pressure"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"🔎 Search engine"},{"insert":"\n"},{"insert":{"card-link":"Skyshroud Poacher"}},{"insert":" → repeatable elf tutor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n"}]}
High Perfect Morcant
Whenever High Perfect Morcant or another Elf you control enters, each opponent blights 1. (They each put a -1/-1 counter on a creature they control.)
Tap three untapped Elves you control: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Elf Noble
High Perfect Morcant (ecl) 373

Commander

(Ctrl to add secondary)
Chronicle of Victory
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.
Legendary Artifact
Chronicle of Victory (ecl) 253
The Great Henge
This spell costs
less to cast, where X is the greatest power among creatures you control.
: Add
. You gain 2 life.
Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
Legendary Artifact
The Great Henge (cmm) 294

Artifact

(Ctrl to add secondary)
Arbor Elf
: Untap target Forest.
Creature - Elf Druid
Arbor Elf (wwk) 95
Arwen, Weaver of Hope
Each other creature you control enters with a number of additional +1/+1 counters on it equal to Arwen's toughness.
Legendary Creature - Elf Noble
Arwen, Weaver of Hope (ltc) 35
Beast Whisperer
Whenever you cast a creature spell, draw a card.
Creature - Elf Druid
Beast Whisperer (grn) 123
Bloom Tender
Vivid —
: For each color among permanents you control, add one mana of that color.
Creature - Elf Druid
Bloom Tender (eve) 66
Boreal Druid
: Add
.
Snow Creature - Elf Druid
Boreal Druid (plst) CSP-105
Champions of the Perfect
As an additional cost to cast this spell, behold an Elf and exile it. (Exile an Elf you control or an Elf card from your hand.)
Whenever you cast a creature spell, draw a card.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Warrior Elf
Champions of the Perfect (ecl) 171
Copperhorn Scout
Whenever this creature attacks, untap each other creature you control.
Creature - Elf Scout
Copperhorn Scout (cn2) 179
Deathrite Shaman
: Exile target land card from a graveyard. Add one mana of any color. (Activate only as an instant.)
,
: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
,
: Exile target creature card from a graveyard. You gain 2 life.
Creature - Elf Shaman
Deathrite Shaman (rtr) 213
Devoted Druid
: Add
.
Put a -1/-1 counter on this creature: Untap this creature.
Creature - Elf Druid
Devoted Druid (uma) 162
Dionus, Elvish Archdruid
Elves you control have "Whenever this creature becomes tapped during your turn, untap it and put a +1/+1 counter on it. This ability triggers only once each turn."
Legendary Creature - Elf Druid
Dionus, Elvish Archdruid (j25) 52
Eladamri, Lord of Leaves
Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Other Elves have shroud. (They can't be the targets of spells or abilities.)
Legendary Creature - Warrior Elf
Eladamri, Lord of Leaves (tmp) 224
Elves of Deep Shadow
: Add
. This creature deals 1 damage to you.
Creature - Elf Druid
Elves of Deep Shadow (drk) 76
Elvish Archdruid
Other Elf creatures you control get +1/+1.
: Add
for each Elf you control.
Creature - Elf Druid
Elvish Archdruid (m10) 176
Elvish Champion
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Creature - Elf
Elvish Champion (inv) 186
Elvish Harbinger
When this creature enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top.
: Add one mana of any color.
Creature - Elf Druid
Elvish Harbinger (lrw) 207
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (f14) 2
Elvish Visionary
When this creature enters, draw a card.
Creature - Elf Shaman
Elvish Visionary (f10) 6
Elvish Warmaster
Whenever one or more other Elves you control enter, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.
: Elves you control get +2/+2 and gain deathtouch until end of turn.
Creature - Warrior Elf
Elvish Warmaster (ltc) 241
Essence Warden
Whenever another creature enters, you gain 1 life.
Creature - Elf Shaman
Essence Warden (plc) 145
Evolution Witness
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, return target permanent card from your graveyard to your hand.
Creature - Elf Shaman Mutant
Evolution Witness (mh3) 424
Fyndhorn Elves
: Add
.
Creature - Elf Druid
Fyndhorn Elves (v13) 4
Generous Patron
When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Whenever you put one or more counters on a creature you don't control, draw a card.
Creature - Elf Advisor
Generous Patron (bbd) 70
Imperious Perfect
Other Elves you control get +1/+1.
,
: Create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Imperious Perfect (lrw) 220
Incubation Druid
: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Creature - Elf Druid
Incubation Druid (rna) 131
Joraga Treespeaker
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
1/2
: Add
.
LEVEL 5+
1/4
Elves you control have "
: Add
."
Creature - Elf Druid
Joraga Treespeaker (plst) ROE-190
Lathril, Blade of the Elves
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Lathril deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens.
, Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.
Legendary Creature - Elf Noble
Lathril, Blade of the Elves (sld) 2681
Leaf-Crowned Visionary
Other Elves you control get +1/+1.
Whenever you cast an Elf spell, you may pay
. If you do, draw a card.
Creature - Elf Druid
Leaf-Crowned Visionary (pdmu) 167s
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (sld) 7167
Lys Alana Huntmaster
Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Lys Alana Huntmaster (c14) 205
Priest of Titania
: Add
for each Elf on the battlefield.
Creature - Elf Druid
Priest of Titania (usg) 270
Reclamation Sage
When this creature enters, you may destroy target artifact or enchantment.
Creature - Elf Shaman
Reclamation Sage (fdn) 340
Rishkar, Peema Renegade
When Rishkar enters, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has "
: Add
."
Legendary Creature - Elf Druid
Rishkar, Peema Renegade (j25) 708
Selfless Safewright
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
Creature - Warrior Elf
Selfless Safewright (ecl) 193
Skemfar Avenger
Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life.
Creature - Elf Berserker
Skemfar Avenger (khm) 109
Voice of Many
When this creature enters, draw a card for each opponent who controls fewer creatures than you.
Creature - Elf Druid
Voice of Many (scd) 215

Creature

(Ctrl to add secondary)
Skyshroud Poacher
,
: Search your library for an Elf permanent card, put it onto the battlefield, then shuffle.
Creature - Human Rebel
Skyshroud Poacher (nem) 119
Wirewood Symbiote
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
Creature - Insect
Wirewood Symbiote (mh3) 288

Creature non-elf

(Ctrl to add secondary)
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (clb) 669
Elvish Guidance
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
for each Elf on the battlefield.
Enchantment - Aura
Elvish Guidance (ons) 255
Flourishing Defenses
Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.
Enchantment
Flourishing Defenses (shm) 114
Prowess of the Fair
Whenever another nontoken Elf is put into your graveyard from the battlefield, you may create a 1/1 green Elf Warrior creature token.
Enchantment Kindred - Elf
Prowess of the Fair (lrw) 136

Enchantment

(Ctrl to add secondary)
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (ecc) 119
Chord of Calling
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Chord of Calling (m15) 172
Collective Resistance
Escalate
(Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Destroy target artifact.
• Destroy target enchantment.
• Target creature gains hexproof and indestructible until end of turn.
Instant
Collective Resistance (mh3) 147
Dina's Guidance
Search your library for a creature card, reveal it, put it into your hand or graveyard, then shuffle.
Instant
Dina's Guidance (sos) 349
Elven Ambush
Create a 1/1 green Elf Warrior creature token for each Elf you control.
Instant
Elven Ambush (khm) 391
Golgari Charm
Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.
Instant
Golgari Charm (c15) 221
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (ltc) 249
Kindred Summons
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
Instant
Kindred Summons (ecc) 112
Summoner's Pact
Search your library for a green creature card, reveal it, put it into your hand, then shuffle.
At the beginning of your next upkeep, pay
. If you don't, you lose the game.
Instant
Summoner's Pact (mb2) 74
Tear Asunder
Kicker
(You may pay an additional
as you cast this spell.)
Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.
Instant
Tear Asunder (eoc) 109
Windswift Slice
Target creature you control deals damage equal to its power to target creature you don't control. Create a number of 1/1 green Elf Warrior creature tokens equal to the amount of excess damage dealt this way.
Instant
Windswift Slice (ltc) 45
Wrap in Vigor
Regenerate each creature you control.
Instant
Wrap in Vigor (cns) 183

Instant

(Ctrl to add secondary)
Abundant Countryside
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell.
,
: Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Land
Abundant Countryside (ecc) 22
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (eoc) 149
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (ecc) 59
Elven Passage
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. You may behold an Elf. If you do, untap that land. (To behold an Elf, choose an Elf you control or reveal an Elf card from your hand.)
Land
Elven Passage (hob) 181
Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 273
Gilt-Leaf Palace
As this land enters, you may reveal an Elf card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Gilt-Leaf Palace (plst) LRW-268
Llanowar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Llanowar Wastes (eoc) 165
Necroblossom Snarl
As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Necroblossom Snarl (dsc) 290
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (ecl) 266
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (sld) 2684
Pendelhaven
: Add
.
: Target 1/1 creature gets +1/+2 until end of turn.
Legendary Land
Pendelhaven (f08) 5
Strip Mine
: Add
.
, Sacrifice this land: Destroy target land.
Land
Strip Mine (4ed) 363
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ecl) 271
Tainted Wood
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Wood (dsc) 305
Three Tree City
As Three Tree City enters, choose a creature type.
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Legendary Land
Three Tree City (blb) 260
Twilight Mire
: Add
.
,
: Add
,
, or
.
Land
Twilight Mire (eoc) 189
Vernal Fen
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Forest
Vernal Fen (ecc) 63
Wirewood Lodge
: Add
.
,
: Untap target Elf.
Land
Wirewood Lodge (plst) DD1-26
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (ecc) 176
Yavimaya Hollow
: Add
.
,
: Regenerate target creature.
Legendary Land
Yavimaya Hollow (uds) 143
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (m3c) 409

Land

(Ctrl to add secondary)
Agadeem's Awakening
Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.
Sorcery
Agadeem's Awakening // Agadeem, the Undercrypt (znr) 90Agadeem's Awakening // Agadeem, the Undercrypt (znr) 90
Bloodline Bidding
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
Sorcery
Bloodline Bidding (ecl) 91
Elvish Promenade
Create a 1/1 green Elf Warrior creature token for each Elf you control.
Sorcery Kindred - Elf
Elvish Promenade (lrw) 208
Finale of Devastation
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Sorcery
Finale of Devastation (sld) 2680
Green Sun's Zenith
Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
Sorcery
Green Sun's Zenith (v13) 19
Overwhelming Stampede
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Sorcery
Overwhelming Stampede (ltc) 254
Return Upon the Tide
Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Return Upon the Tide (khm) 106
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Sorcery
Shamanic Revelation (soa) 57
Triumph of the Hordes
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sorcery
Triumph of the Hordes (nph) 123

Sorcery

(Ctrl to add secondary)
Cauldron of Essence
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
,
, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Artifact
Cauldron of Essence (sos) 347
Funeral Room
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Funeral Room // Awakening Hall (dsk) 100
Life
All lands you control become 1/1 creatures until end of turn. They're still lands.
Sorcery
Life // Death (f06) 11a
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (spg) 23
Woodland Weavemaster
Vigilance
Whenever another Elf you control enters, this creature gets +1/+1 until end of turn.
: Add X mana of any one color, where X is this creature's power. Spend this mana only to cast Elf spells and activate abilities of Elf sources.
Creature - Elf Druid
Woodland Weavemaster (hob) 143

Maybeboard

(Ctrl to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
15 pips - 12 cards
30 mana - 25 cards
0 pips - 0 cards
0 mana - 7 cards
75 pips - 57 cards
43 mana - 34 cards
0 pips - 0 cards
9 mana - 9 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"This Commander deck led by "},{"insert":{"card-link":"High Perfect Morcant"}},{"insert":" is a pure Elf tribal build, focused on efficiency while preserving strong elven flavor. The strategy revolves around early acceleration with low-cost elves, generating large amounts of mana, and turning that advantage into a wide and dominant board presence.\nThe deck relies on the classic elf core — such as "},{"insert":{"card-link":"Llanowar Elves"}},{"insert":" and "},{"insert":{"card-link":"Priest of Titania"}},{"insert":" — to scale quickly, while card draw engines like "},{"insert":{"card-link":"Beast Whisperer"}},{"insert":" keep the momentum going. Token generation and tribal buffs help build a cohesive and synergistic army, always staying true to the deck’s identity.\nFinishers like "},{"insert":{"card-link":"Overwhelming Stampede"}},{"insert":" and "},{"insert":{"card-link":"Triumph of the Hordes"}},{"insert":" convert board presence into lethal damage in a consistent and straightforward way.\nWithin a bracket 2 philosophy, the deck avoids off-theme cards (like "},{"insert":{"card-link":"Necroskitter"}},{"insert":") and prioritizes pieces that reinforce the elven identity, resulting in a cohesive, efficient, and flavorful list — strong enough to compete, yet faithful to its tribal roots.\n\nTrade-off: develop board vs. casting High Perfect Morcant early."},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThis is one of the key decisions in the deck: "},{"attributes":{"bold":true},"insert":"snowball early with incremental value"},{"insert":" or "},{"attributes":{"bold":true},"insert":"accelerate your commander to power up the mid game"},{"insert":". \nThe correct line depends on your hand and the table’s pace.\n\n1 — Prioritize board (mana dorks + engine)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Plan: "},{"insert":" Use turns 1–2 to develop your board with mana dorks, set up engines (e.g., Beast Whisperer), and only then deploy your commander.\nAdvantages"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Explosive mana scaling:"},{"insert":" "},{"insert":{"card-link":"Priest of Titania"}},{"insert":" or "},{"insert":{"card-link":"Elvish Archdruid"}},{"insert":" grows dramatically with more elves"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cascade curve:"},{"insert":" dork → dork → engine → multiple spells next turn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Better post-wipe position:"},{"insert":" less early investment in your commander"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Faster finish setups:"},{"insert":" easier access to Overwhelming Stampede / Triumph of the Hordes"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Drawbacks"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Less immediate pressure"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Reliance on engines to maintain card flow"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"2 — Accelerate commander on turn 3"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Plan: "},{"insert":"Use early ramp to cast Morcant as soon as possible and generate continuous value from it.\nAdvantages"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Immediate value:"},{"insert":" every elf you play becomes more impactful"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Board pressure:"},{"insert":" forces early responses from opponents"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Direct tribal synergy:"},{"insert":" maximizes commander-driven effects and board control."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Drawbacks"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Removal risk:"},{"insert":" losing your commander early is costly (commander tax)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Weaker mana base:"},{"insert":" fewer elves = less explosive follow-up"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Overextension risk:"},{"insert":" more vulnerable to board wipes"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nPractical heuristic"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prefer developing your board when:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"You have "},{"attributes":{"bold":true},"insert":"2+ mana dorks"},{"insert":" or explosive ramp"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You can deploy an early "},{"attributes":{"bold":true},"insert":"card draw engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The table suggests "},{"attributes":{"bold":true},"insert":"early wipe risk"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You can see a "},{"attributes":{"bold":true},"insert":"lethal line in 1–2 turns"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nPrefer casting your commander on turn 3 when:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"You have "},{"attributes":{"bold":true},"insert":"immediate follow-up"},{"insert":" (2–3 elves after casting it)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You have "},{"attributes":{"bold":true},"insert":"protection"},{"insert":" (e.g., "},{"insert":{"card-link":"Heroic Intervention"}},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The table is "},{"attributes":{"bold":true},"insert":"slower"},{"insert":", or you need to dictate the pace"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Your hand is more "},{"attributes":{"bold":true},"insert":"commander-dependent"},{"insert":" for value"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nTutor Strategy (quick reference)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"🛡️ Protection"},{"insert":"\n"},{"insert":{"card-link":"Eladamri, Lord of Leaves"}},{"insert":" → protection + evasion (hexproof/forestwalk)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Selfless Safewright"}},{"insert":" → board protection"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"🧨 Non-creature control"},{"insert":"\n"},{"insert":{"card-link":"Nullmage Shepherd"}},{"insert":" → repeatable artifact/enchantment removal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"💪 Maximize power"},{"insert":"\n"},{"insert":{"card-link":"Dionus, Elvish Archdruid"}},{"insert":" → global buff + massive mana generation"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"🌱 Generate board"},{"insert":"\n"},{"insert":{"card-link":"Lys Alana Huntmaster"}},{"insert":" → token generation"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Imperious Perfect"}},{"insert":" → tokens + buff"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Lathril, Blade of the Elves"}},{"insert":" → tokens + pressure"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Elvish Warmaster"}},{"insert":" → tokens + pump"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"📚 Card draw"},{"insert":"\n"},{"insert":{"card-link":"Champions of the Perfect"}},{"insert":" → tribal draw ("},{"attributes":{"bold":true},"insert":"priority"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Beast Whisperer"}},{"insert":" → draw per creature"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Leaf-Crowned Visionary"}},{"insert":" → tribal draw + buff"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Voice of Many"}},{"insert":" → burst draw (synergy with Wirewood Symbiote)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Generous Patron"}},{"insert":" → Draw when proliferating."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Skemfar Avenger"}},{"insert":" → If the scenario involves removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"🏹 Evasion"},{"insert":"\n"},{"insert":{"card-link":"Eladamri, Lord of Leaves"}},{"insert":" → global evasion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Champions of the Perfect"}},{"insert":" → evasion + pressure"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"🔎 Search engine"},{"insert":"\n"},{"insert":{"card-link":"Skyshroud Poacher"}},{"insert":" → repeatable elf tutor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n"}]}
Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards