Oddzilla
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Commander
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Strefan, Maurer Progenitor
Flying
At the beginning of your end step, create a Blood token for each player who lost life this turn.
Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.
At the beginning of your end step, create a Blood token for each player who lost life this turn.
Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.
Legendary Creature - Vampire Noble

Commander
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Stensia Masquerade
Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Enchantment

Anthem
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Copy
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Counters
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Drain
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Anje, Maid of Dishonor
Whenever Anje and/or one or more other Vampires you control enter, create a Blood token. This ability triggers only once each turn. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
Legendary Creature - Vampire

Crossway Troublemakers
Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.)
Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
Creature - Vampire

Florian, Voldaren Scion
First strike
At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
Legendary Creature - Vampire Noble

Twilight Prophet
Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Creature - Vampire Cleric

Voldaren Bloodcaster
Flying
Whenever this creature or another nontoken creature you control dies, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
Whenever you create a Blood token, if you control five or more Blood tokens, transform this creature.
Whenever this creature or another nontoken creature you control dies, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
Whenever you create a Blood token, if you control five or more Blood tokens, transform this creature.
Creature - Wizard Vampire


Draw
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Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Voldaren Estate
: Add .
, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.
, : Create a Blood token. This ability costs less to activate for each Vampire you control. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.
, : Create a Blood token. This ability costs less to activate for each Vampire you control. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
Land

Land
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Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
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Ramp
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Drana, the Last Bloodchief
Flying
Whenever Drana attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
Whenever Drana attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
Legendary Creature - Vampire Cleric

Timothar, Baron of Bats
Ward—Discard a card.
Whenever another nontoken Vampire you control dies, you may pay and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this token deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."
Whenever another nontoken Vampire you control dies, you may pay and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this token deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."
Legendary Creature - Vampire Noble

Recursion
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Bloodtithe Harvester
When this creature enters, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
Creature - Vampire

Removal
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Glass-Cast Heart
Whenever one or more Vampires you control attack, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
, , Pay 1 life: Create a 1/1 white and black Vampire creature token with lifelink.
, , Sacrifice this artifact and thirteen Blood tokens: Each opponent loses 13 life and you gain 13 life.
, , Pay 1 life: Create a 1/1 white and black Vampire creature token with lifelink.
, , Sacrifice this artifact and thirteen Blood tokens: Each opponent loses 13 life and you gain 13 life.
Artifact

Tokens
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Deck Info
Deck stats
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Deck extras (0)
Description
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This ensures that by the time Strefan hits the board on turn 3 or 4, you already have the tokens necessary to activate his ability immediately.\n\n"},{"attributes":{"bold":true},"insert":"2. Cheating the Curve"},{"insert":" \nDuring your combat phase, use Strefan to sacrifice two Blood tokens and put a high-impact Vampire from your hand into play tapped and attacking. Priorities for this should be "},{"attributes":{"bold":true},"insert":"Bloodletter of Aclazotz"},{"insert":" for damage doubling or "},{"attributes":{"bold":true},"insert":"Patron of the Vein"},{"insert":" for immediate board removal.\n\n"},{"attributes":{"bold":true},"insert":"3. Tribal Domination"},{"insert":" \nOnce your board is established, use "},{"attributes":{"bold":true},"insert":"Kindred Dominance"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Olivia's Wrath"},{"insert":" to clear the path of blockers. If the game goes long, "},{"attributes":{"bold":true},"insert":"Patriarch's Bidding"},{"insert":" can return your entire graveyard to the battlefield for one final, overwhelming swing.\n\n"},{"attributes":{"bold":true},"insert":"Vampires"},{"insert":": A dedicated tribal list with 30+ Vampires.\n"},{"attributes":{"bold":true},"insert":"Cheating Mana"},{"insert":": Using Strefan and "},{"attributes":{"bold":true},"insert":"Inspiring Statuary"},{"insert":" to bypass traditional casting costs.\n"},{"attributes":{"bold":true},"insert":"Aggro"},{"insert":": Focused on early damage to trigger Blood token generation.\n"},{"attributes":{"bold":true},"insert":"Reanimation"},{"insert":": Backup strategies with "},{"attributes":{"bold":true},"insert":"Bloodline Necromancer"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Olivia, Crimson Bride"},{"insert":".\n"},{"attributes":{"bold":true},"insert":"Tokens"},{"insert":": Heavy reliance on Blood tokens as a resource.\n\n"},{"attributes":{"bold":true},"insert":"Synergy"},{"insert":": \nThe deck is highly tuned to Strefan’s \"cheat\" ability. Included are several low-cost \"pingers\" like Creeping Bloodsucker, Vicious Conquistador, and Pulse Tracker to ensured to create Blood tokens every turn. These tokens are then used to drop massive threats like Necropolis Regent or Overseer of the Damned for free.\n\n"},{"attributes":{"bold":true},"insert":"Strength"},{"insert":": \nThe deck's primary strength is mana efficiency. By using Inspiring Statuary, Blood tokens act as non-sacrificing mana rocks, allowing hard-cast of spells while saving \"cheats\" for Strefan's combat trigger.\n\n"},{"attributes":{"bold":true},"insert":"Finishers"},{"insert":": \nThe inclusion of Vampire Nocturnus, Captivating Vampire, and Stromkirk Captain provides a powerful tribal \"lord\" package that turns a board of small utility vampires into a lethal attacking force.\n\n"},{"attributes":{"bold":true},"insert":"Gameplay"},{"insert":": You start fast by dealing chip damage to generate Blood tokens. When Strefan attacks, you cash those tokens in to drop a \"bomb\" Vampire that turns the tide of the battle. You finish games with tribal powerhouses like "},{"attributes":{"bold":true},"insert":"Vampire Nocturnus"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Captivating Vampire"},{"insert":".\n\n"},{"attributes":{"bold":true},"insert":"Mana Bypassing"},{"insert":": \nStrefan allows you to put massive threats like "},{"attributes":{"bold":true},"insert":"Necropolis Regent"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Overseer of the Damned"},{"insert":" into play for free as early as turn 4.\n\n"},{"attributes":{"bold":true},"insert":"Fast Aggression"},{"insert":": \nLow-cost \"pingers\" like "},{"attributes":{"bold":true},"insert":"Creeping Bloodsucker"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Vicious Conquistador"},{"insert":" ensure you are always progressing your board state.\n\n"},{"attributes":{"bold":true},"insert":"Utility Tokens"},{"insert":": \nBlood tokens provide excellent card selection and, with "},{"attributes":{"bold":true},"insert":"Inspiring Statuary"},{"insert":", act as permanent mana acceleration.\n"}]}


































































