OverlordRunt7777
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Commander
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Commander
Hylda of the Icy Crown
Whenever you tap an untapped creature an opponent controls, you may pay . When you do, choose one —
• Create a 4/4 white and blue Elemental creature token.
• Put a +1/+1 counter on each creature you control.
• Scry 2, then draw a card.
• Create a 4/4 white and blue Elemental creature token.
• Put a +1/+1 counter on each creature you control.
• Scry 2, then draw a card.
Legendary Creature - Human Warlock

Commander
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Counters
Rhoda, Geist Avenger
Partner with Timin, Youthful Geist (When this creature enters, target player may put Timin into their hand from their library, then shuffle.)
Vigilance
Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, put a +1/+1 counter on Rhoda.
Vigilance
Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, put a +1/+1 counter on Rhoda.
Legendary Creature - Human Soldier

Solitary Sanctuary
When this enchantment enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.
Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.
Enchantment

Counters
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Draw
Ascendant Spirit
: This creature becomes a Spirit Warrior with base power and toughness 2/3.
: If this creature is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.
: If this creature is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."
: If this creature is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.
: If this creature is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."
Snow Creature - Spirit

Farsight Ritual
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order.
Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order.
Instant

Sharae of Numbing Depths
When Sharae enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn.
Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn.
Legendary Creature - Wizard Merfolk

Tamiyo, the Moon Sage
+1: Tap target permanent. It doesn't untap during its controller's next untap step.
−2: Draw a card for each tapped creature target player controls.
−8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."
−2: Draw a card for each tapped creature target player controls.
−8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."
Legendary Planeswalker - Tamiyo

Draw
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Finisher
Finisher
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Land
Dark Depths
Dark Depths enters with ten ice counters on it.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Land

Frostwalk Bastion
: Add .
: Until end of turn, this land becomes a 2/3 Construct artifact creature. It's still a land. ( can be paid with one mana from a snow source.)
Whenever this land deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
: Until end of turn, this land becomes a 2/3 Construct artifact creature. It's still a land. ( can be paid with one mana from a snow source.)
Whenever this land deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Snow Land

Land
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Protection
Lost in the Maze
Flash
When this enchantment enters, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Tapped creatures you control have hexproof.
When this enchantment enters, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Tapped creatures you control have hexproof.
Enchantment

Protection
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Ramp
Hidden Strings
You may tap or untap target permanent, then you may tap or untap another target permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery

Midnight Clock
: Add .
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
Artifact

Replicating Ring
: Add one mana of any color.
At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with ": Add one mana of any color."
At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with ": Add one mana of any color."
Snow Artifact

Ramp
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Removal
Cone of Cold
Roll a d20.
1—9 | Tap all creatures your opponents control.
10—19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.
20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter tapped.
1—9 | Tap all creatures your opponents control.
10—19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.
20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter tapped.
Sorcery

Frost Titan
Whenever this creature becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
Whenever this creature enters or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
Whenever this creature enters or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
Creature - Giant

Icebreaker Kraken
Affinity for snow lands (This spell costs less to cast for each snow land you control.)
When this creature enters, artifacts and creatures target opponent controls don't untap during that player's next untap step.
Return three snow lands you control to their owner's hand: Return this creature to its owner's hand.
When this creature enters, artifacts and creatures target opponent controls don't untap during that player's next untap step.
Return three snow lands you control to their owner's hand: Return this creature to its owner's hand.
Snow Creature - Kraken

Niblis of Frost
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature - Spirit

Time of Ice
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control this Saga.
III — Return all tapped creatures to their owners' hands.
I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control this Saga.
III — Return all tapped creatures to their owners' hands.
Enchantment - Saga

Removal
(CTRL to add secondary)
Untap
Teferi, Who Slows the Sunset
+1: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life.
−2: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
−7: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step."
−2: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
−7: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step."
Legendary Planeswalker - Teferi

Untap
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Deck Info
Deck stats
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Description
{"ops":[{"attributes":{"color":"#000000","bold":true},"insert":"Hylda’s Age of Ice — A Tale of Stillness, Strategy, and the Cold That Binds"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"“Spring will not come this year. Hylda has crowned a new season: Eternal Winter.”"},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"Across Middle-earth, winter has always been a season of survival. But when Hylda of the Icy Crown arrives—wielding a magic colder and older than the snows of Forodwaith—winter becomes a weapon."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"This deck is built to "},{"attributes":{"color":"#000000","bold":true},"insert":"embody the fantasy of an unstoppable deep freeze spreading across the realm"},{"attributes":{"color":"#000000"},"insert":", blending "},{"attributes":{"color":"#000000","italic":true},"insert":"Magic’s frost and tap-down mechanics"},{"attributes":{"color":"#000000"},"insert":" with "},{"attributes":{"color":"#000000","italic":true},"insert":"Tolkien’s world of chilling enchantments, ancient relics, and icy dominions"},{"attributes":{"color":"#000000"},"insert":". Every card was chosen to reinforce the idea of an ever-expanding winter, where the enemy slows... then stops… then shatters."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"❄️ "},{"attributes":{"color":"#000000","bold":true},"insert":"THE CORE PHILOSOPHY OF THE DECK"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"This deck is built upon a unique identity:"},{"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"❄️ 1. Control the battlefield not through destruction, but through stillness."},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Instead of classic removal, we use:"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Freeze effects"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Tap-down storms"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Multi-permanent lockdowns"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Mass exhaustion spells"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Your opponent’s board never gets to "},{"attributes":{"color":"#000000","italic":true},"insert":"play the game"},{"attributes":{"color":"#000000"},"insert":" as intended — it simply freezes in place."},{"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"❄️ 2. Turn every frozen permanent into advantage."},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Hylda rewards patience."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Hylda rewards control."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Hylda rewards winter itself."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Every time we tap or freeze something, Hylda turns that moment into:"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Knight tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"+1/+1 counters"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Card draw"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Permanent snowballing value"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"This deck’s strength comes not from fast plays, but from "},{"attributes":{"color":"#000000","italic":true},"insert":"inevitability"},{"attributes":{"color":"#000000"},"insert":"."},{"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"❄️ 3. Make snow matter."},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Our mana base is rich with:"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Snow basics"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Snow utility lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Frostwalk Bastion & Faceless Haven"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Scrying Sheets card engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Ice Floe, Mouth of Ronom, Dark Depths synergy"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"The entire deck is shaped around making winter not just flavor, but function."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"❄️ "},{"attributes":{"color":"#000000","bold":true},"insert":"SIGNATURE SYNERGY LOOPS"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Judges love seeing intentional mechanical identity."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"These are the backbone interactions of the deck:"},{"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"⭐ Opposition + Hylda"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Tap their board → make a Knight → tap more with the Knight → repeat."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"A literal engine of winter."},{"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"⭐ Gigadrowse / Downpour / Sleep effects"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Mass tapping = mass Hylda triggers = a knightly blizzard."},{"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"⭐ Niblis of Frost + Noncreature Tap Spells"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Every blustersquall-style spell becomes both a lockdown "},{"attributes":{"color":"#000000","italic":true},"insert":"and"},{"attributes":{"color":"#000000"},"insert":" a tempo machine."},{"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"⭐ Junk Winder + Token Production"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Your tokens tap their permanents."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Their permanents help you make more tokens."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"A perfect frozen ouroboros."},{"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"⭐ Timin + Rhoda (Geist Pair)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"A sub-engine of tap-down synergy and scaling beatsticks."},{"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"⭐ Willbreaker (controlled tap effects)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Turning freeze spells into temporary "},{"attributes":{"color":"#000000","italic":true},"insert":"Mind Controls"},{"attributes":{"color":"#000000"},"insert":" is one of the most fun win conditions here."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"❄️ "},{"attributes":{"color":"#000000","bold":true},"insert":"THE WIN CONDITIONS (How the Freeze Claims Victory)"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"1️⃣ Army of Winter (Hylda Knight Tokens)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Every spell grows a disciplined legion of icy soldiers."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"They start small, but quickly become a force that overwhelms opponents left helpless."},{"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"2️⃣ Frost Titans & Krakens"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Big finishers themed around inevitability:"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Frost Titan"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Icebreaker Kraken"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Grappling Kraken"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Icingdeath"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Each one both "},{"attributes":{"color":"#000000","bold":true},"insert":"furthers the freeze"},{"attributes":{"color":"#000000"},"insert":" and "},{"attributes":{"color":"#000000","bold":true},"insert":"closes the game"},{"attributes":{"color":"#000000"},"insert":"."},{"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"3️⃣ Board Locking → Scoop Phase"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"With:"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Opposition"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Citadel-style tapouts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Sleep loops"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Junk Winder engines"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Timin & Rhoda"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Opponents often find themselves unable to untap meaningful permanents…"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"and eventually, unable to continue."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"❄️ "},{"attributes":{"color":"#000000","bold":true},"insert":"WHY THIS DECK SHOULD WIN THE CONTEST"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Every contest entry needs a punchy justification — here is yours:"},{"insert":"\n"},{"attributes":{"color":"#000000","bold":true},"insert":"This deck represents one of the most cohesive mechanical + flavor identities possible in Azorius."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"It plays like an "},{"attributes":{"color":"#000000","bold":true},"insert":"Ice Age–style control deck"},{"attributes":{"color":"#000000"},"insert":", but modernized."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"It feels like a "},{"attributes":{"color":"#000000","bold":true},"insert":"Tolkien winter arc"},{"attributes":{"color":"#000000"},"insert":", where an unnatural cold spreads across the realm."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"It uses freeze mechanics in a way few commanders can match."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Every card supports the theme — no fluff, no breaks, just pure blizzard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"The gameplay loop is fun, unique, interactive, and highly thematic."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Hylda ties the entire strategy together with elegant simplicity."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"This is a deck with a "},{"attributes":{"color":"#000000","bold":true},"insert":"vision"},{"attributes":{"color":"#000000"},"insert":" — and that vision is a realm locked forever in shimmering frost."},{"insert":"\n\n"}]}




































































