337 views8 months ago
Commander
Size: 100Salt sum: 29.85
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Oddzilla

337 views8 months ago
Commander
Size: 100Salt sum: 29.85

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Commander

Qty: 1 Price: $0.49
Exava, Rakdos Blood Witch
First strike, haste
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Each other creature you control with a +1/+1 counter on it has haste.
Legendary Creature - Human Cleric
Exava, Rakdos Blood Witch (dgm) 69

Commander

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Anthem

Qty: 1 Price: $1.79
Bloodmark Mentor
Red creatures you control have first strike.
Creature - Goblin Warrior
Bloodmark Mentor (plst) DPA-40

Anthem

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Counters

Qty: 3 Price: $4.83
Bloodcrazed Paladin
Flash
This creature enters with a +1/+1 counter on it for each creature that died this turn.
Creature - Knight Vampire
Bloodcrazed Paladin (xln) 93
Bloodline Pretender
Changeling (This card is every creature type.)
As this creature enters, choose a creature type.
Whenever another creature you control of the chosen type enters, put a +1/+1 counter on this creature.
Creature Artifact - Shapeshifter
Bloodline Pretender (moc) 350
Bloodmad Vampire
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Berserker
Bloodmad Vampire (inr) 145

Counters

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Creature

Qty: 1 Price: $0.35
Bloodpyre Elemental
Sacrifice this creature: It deals 4 damage to target creature. Activate only as a sorcery.
Creature - Elemental
Bloodpyre Elemental (ala) 93

Creature

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Discard

Qty: 2 Price: $0.74
Bloodhusk Ritualist
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
When this creature enters, target opponent discards a card for each time it was kicked.
Creature - Vampire Shaman
Bloodhusk Ritualist (c17) 101
Bloodrage Brawler
When this creature enters, discard a card.
Creature - Warrior Minotaur
Bloodrage Brawler (jmp) 296

Discard

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Drain

Qty: 7 Price: $96.79
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (inr) 97
Blood Seeker
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Creature - Vampire Shaman
Blood Seeker (dsc) 77
Bloodchief Ascension
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Enchantment
Bloodchief Ascension (cmm) 139
Bloodhunter Bat
Flying
When this creature enters, target player loses 2 life and you gain 2 life.
Creature - Bat
Bloodhunter Bat (jmp) 210
Bloodletter of Aclazotz
Flying
If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)
Creature - Vampire Demon
Bloodletter of Aclazotz (lci) 92
Sanguine Bond
Whenever you gain life, target opponent loses that much life.
Enchantment
Sanguine Bond (ltc) 208
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (j25) 71

Drain

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Draw

Qty: 11 Price: $24.35
Anje, Maid of Dishonor
Whenever Anje and/or one or more other Vampires you control enter, create a Blood token. This ability triggers only once each turn. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
Legendary Creature - Vampire
Anje, Maid of Dishonor (vow) 309
Blood for the Blood God!
This spell costs
less to cast for each creature that died this turn.
Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God!
Instant
Blood for the Blood God! (40k) 108
Blood Pact
Target player draws two cards and loses 2 life.
Instant
Blood Pact (dsc) 76
Blood Scrivener
If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.
Creature - Wizard Zombie
Blood Scrivener (dgm) 22
Bloodgift Demon
Flying
At the beginning of your upkeep, target player draws a card and loses 1 life.
Creature - Demon
Bloodgift Demon (j25) 408
Bloodtracker
Flying
, Pay 2 life: Put a +1/+1 counter on this creature.
When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.
Creature - Wizard Vampire
Bloodtracker (lcc) 186
Florian, Voldaren Scion
First strike
At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
Legendary Creature - Vampire Noble
Florian, Voldaren Scion (dsc) 217
Garna, Bloodfist of Keld
Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna deals 1 damage to each opponent.
Legendary Creature - Human Berserker
Garna, Bloodfist of Keld (fdn) 658
Mask of Griselbrand
Equipped creature has flying and lifelink.
Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards.
Equip
Legendary Artifact - Equipment
Mask of Griselbrand (dsc) 145
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (dsc) 156
Voldaren Bloodcaster
Flying
Whenever this creature or another nontoken creature you control dies, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever you create a Blood token, if you control five or more Blood tokens, transform this creature.
Creature - Wizard Vampire
Voldaren Bloodcaster // Bloodbat Summoner (inr) 138Voldaren Bloodcaster // Bloodbat Summoner (inr) 138

Draw

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Finisher

Qty: 1 Price: $0.79
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (fic) 276

Finisher

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Land

Qty: 35 Price: $72.67
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (ecl) 262
Bloodfell Caves
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Bloodfell Caves (tdm) 250
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (mh3) 216
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (ecc) 60
Foreboding Ruins
As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Foreboding Ruins (fic) 394
Leechridden Swamp
(
: Add
.)
This land enters tapped.
,
: Each opponent loses 1 life. Activate only if you control two or more black permanents.
Land - Swamp
Leechridden Swamp (dsc) 286
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ecl) 282
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (ecc) 158
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (ecc) 168
Spinerock Knoll
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Land
Spinerock Knoll (dsc) 300
Sulfurous Springs
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Sulfurous Springs (eoc) 185
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ecl) 276
Tramway Station
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Tramway Station (snc) 356

Land

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Lifegain

Qty: 1 Price: $6.49
Blood Tribute
Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
Sorcery
Blood Tribute (c17) 100

Lifegain

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Mill

Qty: 1 Price: $0.35
Trepanation Blade
Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard.
Equip
Artifact - Equipment
Trepanation Blade (plst) IMA-231

Mill

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Pingers

Qty: 1 Price: $0.79
Blood Cultist
: This creature deals 1 damage to target creature.
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Human Wizard
Blood Cultist (ala) 157

Pingers

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Protection

Qty: 2 Price: $0.70
Blood Knight
First strike, protection from white
Creature - Human Knight
Blood Knight (plst) PLC-115
Blood Reckoning
Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
Enchantment
Blood Reckoning (m13) 81

Protection

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Pump

Qty: 3 Price: $6.43
Bloodforged Battle-Axe
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment.
Equip
Artifact - Equipment
Bloodforged Battle-Axe (pip) 226
Bloodlust Inciter
: Target creature gains haste until end of turn. (It can attack and
this turn.)
Creature - Human Warrior
Bloodlust Inciter (j25) 525
Bloodsworn Steward
Flying
Commander creatures you control get +2/+2 and have haste.
Creature - Knight Vampire
Bloodsworn Steward (voc) 144

Pump

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Ramp

Qty: 2 Price: $3.28
Blood Pet
Sacrifice this creature: Add
.
Creature - Thrull
Blood Pet (plst) TMP-109
Strefan, Maurer Progenitor
Flying
At the beginning of your end step, create a Blood token for each player who lost life this turn.
Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.
Legendary Creature - Vampire Noble
Strefan, Maurer Progenitor (voc) 2

Ramp

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Recursion

Qty: 5 Price: $5.61
Blood Fountain
When this artifact enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
,
, Sacrifice this artifact: Return up to two target creature cards from your graveyard to your hand.
Artifact
Blood Fountain (j25) 407
Bloodghast
This creature can't block.
This creature has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
Creature - Vampire Spirit
Bloodghast (dft) 77
Elixir of Immortality
,
: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.
Artifact
Elixir of Immortality (c21) 243
Garna, the Bloodflame
Flash
When Garna enters, return to your hand all creature cards in your graveyard that were put there from anywhere this turn.
Other creatures you control have haste.
Legendary Creature - Human Warrior
Garna, the Bloodflame (dmc) 151
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (tdc) 198

Recursion

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Removal

Qty: 13 Price: $9.83
Blood Feud
Target creature fights another target creature. (Each deals damage equal to its power to the other.)
Sorcery
Blood Feud (j25) 130
Blood Money
Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.
Sorcery
Blood Money (lcc) 183
Blood on the Snow
Choose one —
• Destroy all creatures.
• Destroy all planeswalkers.
Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of
spent to cast this spell. (
is mana from a snow source.)
Snow Sorcery
Blood on the Snow (khm) 79
Blood Spatter Analysis
When this enchantment enters, it deals 3 damage to target creature an opponent controls.
Whenever one or more creatures die, mill a card and put a bloodstain counter on this enchantment. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand.
Enchantment
Blood Spatter Analysis (mkm) 189
Bloodchief's Thirst
Kicker
(You may pay an additional
as you cast this spell.)
Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.
Sorcery
Bloodchief's Thirst (plst) ZNR-94
Bloodfire Colossus
, Sacrifice this creature: It deals 6 damage to each creature and each player.
Creature - Giant
Bloodfire Colossus (ddi) 62
Bloodfire Kavu
, Sacrifice this creature: It deals 2 damage to each creature.
Creature - Kavu
Bloodfire Kavu (ddi) 54
Bloodhall Priest
Whenever this creature enters or attacks, if you have no cards in hand, this creature deals 2 damage to any target.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Cleric
Bloodhall Priest (inr) 232
Bloodline Culling
Choose one —
• Target creature gets -5/-5 until end of turn.
• Creature tokens get -2/-2 until end of turn.
Instant
Bloodline Culling (mid) 89
Bloodshot Trainee
: This creature deals 4 damage to target creature. Activate only if this creature's power is 4 or greater.
Creature - Goblin Warrior
Bloodshot Trainee (2xm) 119
Bloodthirsty Blade
Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
: Attach this Equipment to target creature an opponent controls. Activate only as a sorcery.
Artifact - Equipment
Bloodthirsty Blade (mkc) 225
Bloodtithe Harvester
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
Creature - Vampire
Bloodtithe Harvester (inr) 233
Unlicensed Disintegration
Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.
Instant
Unlicensed Disintegration (scd) 255

Removal

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Sac Outlet

Qty: 5 Price: $2.19
Blood Aspirant
Whenever you sacrifice a permanent, put a +1/+1 counter on this creature.
,
, Sacrifice a creature or enchantment: This creature deals 1 damage to target creature. That creature can't block this turn.
Creature - Berserker Satyr
Blood Aspirant (cmm) 208
Blood Bairn
Sacrifice another creature: This creature gets +2/+2 until end of turn.
Creature - Vampire
Blood Bairn (cma) 49
Bloodflow Connoisseur
Sacrifice a creature: Put a +1/+1 counter on this creature.
Creature - Vampire
Bloodflow Connoisseur (2x2) 71
Bloodthrone Vampire
Sacrifice a creature: This creature gets +2/+2 until end of turn.
Creature - Vampire
Bloodthrone Vampire (plst) ROE-98
Lyzolda, the Blood Witch
, Sacrifice a creature: Lyzolda deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black.
Legendary Creature - Human Cleric
Lyzolda, the Blood Witch (dis) 117

Sac Outlet

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Stax

Qty: 2 Price: $9.48
Blood Moon
Nonbasic lands are Mountains.
Enchantment
Blood Moon (plst) A25-122
Blood Sun
When this enchantment enters, draw a card.
All lands lose all abilities except mana abilities.
Enchantment
Blood Sun (rix) 92

Stax

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Tokens

Qty: 3 Price: $10.83
Bloodcrazed Socialite
Menace
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever this creature attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
Creature - Vampire
Bloodcrazed Socialite (vow) 288
Bloodline Keeper
Flying
: Create a 2/2 black Vampire creature token with flying.
: Transform this creature. Activate only if you control five or more Vampires.
Creature - Vampire
Bloodline Keeper // Lord of Lineage (inr) 98Bloodline Keeper // Lord of Lineage (inr) 98
Bloodvial Purveyor
Flying, trample
Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever this creature attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
Creature - Vampire
Bloodvial Purveyor (vow) 290

Tokens

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
61 pips - 46 cards
22 mana - 22 cards
33 pips - 27 cards
21 mana - 21 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
1 mana - 1 card
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"This Rakdos Commander deck is a tribute to the word "},{"attributes":{"bold":true},"insert":"\"Blood,\""},{"insert":" both in name and in playstyle. Led by "},{"attributes":{"bold":true},"insert":"Exava, Rakdos Blood Witch"},{"insert":", the deck is an aggressive mid-range build that focuses on the \"bleed\" strategy: slowly draining the life force of your opponents while bolstering your own.\n\nThe deck utilizes a specialized "},{"attributes":{"bold":true},"insert":"Blood Token"},{"insert":" engine to ensure consistent card draw, filtering through resources to find lethal pieces like "},{"attributes":{"bold":true},"insert":"Vito, Thorn of the Dusk Rose"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Bloodletter of Aclazotz"},{"insert":". With a heavy emphasis on life-drain synergies and explosive board wipes like "},{"attributes":{"bold":true},"insert":"Blood on the Snow"},{"insert":", the deck excels at outlasting opponents in high-attrition games. Whether you are locking down the board with "},{"attributes":{"bold":true},"insert":"Blood Moon"},{"insert":" or delivering a finishing blow with "},{"attributes":{"bold":true},"insert":"Blood Tribute"},{"insert":", this deck ensures that \"Blood\" will always be on the table.\n"}]}
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