210 views10 months ago
Commander
Size: 100Salt sum: 26.45
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Bromley20

210 views10 months ago
Commander
Size: 100Salt sum: 26.45

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Gaddock Teeg
Noncreature spells with mana value 4 or greater can't be cast.
Noncreature spells with
in their mana costs can't be cast.
Legendary Creature - Advisor Kithkin
Gaddock Teeg (j17) 3

Commander

(Ctrl to add secondary)
Brawler's Plate
Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Brawler's Plate (ori) 224
Briber's Purse
This artifact enters with X gem counters on it.
,
, Remove a gem counter from this artifact: Target creature can't attack or block this turn.
Artifact
Briber's Purse (ktk) 217
Bubbling Cauldron
,
, Sacrifice a creature: You gain 4 life.
,
, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.
Artifact
Bubbling Cauldron (jmp) 460
Cloak and Dagger
Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)
Whenever a Rogue creature enters, you may attach this Equipment to it.
Equip
Artifact Kindred - Equipment Rogue
Cloak and Dagger (mor) 141
Elixir of Immortality
,
: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.
Artifact
Elixir of Immortality (c21) 243
Helm of the Gods
Equipped creature gets +1/+1 for each enchantment you control.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Helm of the Gods (ori) 230
Hero's Blade
Equipped creature gets +3/+2.
Whenever a legendary creature you control enters, you may attach this Equipment to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hero's Blade (fic) 345
Selesnya Locket
: Add
or
.
,
, Sacrifice this artifact: Draw two cards.
Artifact
Selesnya Locket (grn) 240
Shield of the Avatar
If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Shield of the Avatar (m15) 230
Sigil of Valor
Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Sigil of Valor (plst) ORI-239
Silver-Inlaid Dagger
Equipped creature gets +2/+0.
As long as equipped creature is a Human, it gets an additional +1/+0.
Equip
Artifact - Equipment
Silver-Inlaid Dagger (isd) 233
Sword of the Paruns
As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
: You may tap or untap equipped creature.
Equip
Artifact - Equipment
Sword of the Paruns (rvr) 395
Trailblazer's Boots
Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)
Equip
Artifact - Equipment
Trailblazer's Boots (fic) 370
Venser's Journal
You have no maximum hand size.
At the beginning of your upkeep, you gain 1 life for each card in your hand.
Artifact - Book
Venser's Journal (c21) 273

Adventuring Gear

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Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (tle) 259
Fate Forgotten
Exile target artifact or enchantment.
Instant
Fate Forgotten (dtk) 17
Heroes' Reunion
Target player gains 7 life.
Instant
Heroes' Reunion (rtr) 168
High Market
: Add
.
, Sacrifice a creature: You gain 1 life.
Land
High Market (fic) 402
Regna, the Redeemer
Partner with Krav, the Unredeemed (When this creature enters, target player may put Krav into their hand from their library, then shuffle.)
Flying
At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.
Legendary Creature - Angel
Regna, the Redeemer (bbd) 3

Beach Episode

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Act of Authority
When this enchantment enters, you may exile target artifact or enchantment.
At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of this enchantment.
Enchantment
Act of Authority (c13) 1
Call for Unity
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a unity counter on this enchantment.
Creatures you control get +1/+1 for each unity counter on this enchantment.
Enchantment
Call for Unity (ltc) 163
Cathedral of War
This land enters tapped.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add
.
Land
Cathedral of War (plst) M13-221
Common Bond
Put a +1/+1 counter on target creature.
Put a +1/+1 counter on target creature.
Instant
Common Bond (rtr) 151
Daru Encampment
: Add
.
,
: Target Soldier creature gets +1/+1 until end of turn.
Land
Daru Encampment (ddf) 32
End Hostilities
Destroy all creatures and all permanents attached to creatures.
Sorcery
End Hostilities (ktk) 8
Kutzil, Malamet Exemplar
Your opponents can't cast spells during your turn.
Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.
Legendary Creature - Warrior Cat
Kutzil, Malamet Exemplar (lci) 304
Lead by Example
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Instant
Lead by Example (plst) BBD-205
Maja, Bretagard Protector
Other creatures you control get +1/+1.
Landfall — Whenever a land you control enters, create a 1/1 white Human Warrior creature token.
Legendary Creature - Human Warrior
Maja, Bretagard Protector (scd) 235
Martial Law
At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Enchantment
Martial Law (rtr) 14
Raise the Alarm
Create two 1/1 white Soldier creature tokens.
Instant
Raise the Alarm (j25) 101
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (fic) 415
Safe Passage
Prevent all damage that would be dealt to you and creatures you control this turn.
Instant
Safe Passage (m13) 30
Siona, Captain of the Pyleas
When Siona enters, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token.
Legendary Creature - Human Soldier
Siona, Captain of the Pyleas (woc) 144
Sworn Companions
Create two 1/1 white Soldier creature tokens with lifelink.
Sorcery
Sworn Companions (grn) 27

Cannith Arc

(Ctrl to add secondary)
Captain's Call
Create three 1/1 white Soldier creature tokens.
Sorcery
Captain's Call (dmu) 9
Commander's Authority
Enchant creature
Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token."
Enchantment - Aura
Commander's Authority (avr) 13
Hunted Witness
When this creature dies, create a 1/1 white Soldier creature token with lifelink.
Creature - Human
Hunted Witness (grn) 15
Mobilization
Soldier creatures have vigilance.
: Create a 1/1 white Soldier creature token.
Enchantment
Mobilization (c14) 81
Murder Investigation
Enchant creature you control
When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.
Enchantment - Aura
Murder Investigation (j22) 219
Trostani Discordant
Other creatures you control get +1/+1.
When Trostani enters, create two 1/1 white Soldier creature tokens with lifelink.
At the beginning of your end step, each player gains control of all creatures they own.
Legendary Creature - Dryad
Trostani Discordant (clu) 213

Cult Arc

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Seraph Sanctuary
When this land enters, you gain 1 life.
Whenever an Angel you control enters, you gain 1 life.
: Add
.
Land
Seraph Sanctuary (plst) AVR-228

His 2nd Home (Ruined Temple)

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Karametra, God of Harvests
Indestructible
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
Legendary Creature Enchantment - God
Karametra, God of Harvests (plst) BNG-148

His Goddess (Syreth)

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Collective Blessing
Creatures you control get +3/+3.
Enchantment
Collective Blessing (scd) 222
Divine Favor
Enchant creature
When this Aura enters, you gain 3 life.
Enchanted creature gets +1/+3.
Enchantment - Aura
Divine Favor (j25) 191
Ethereal Armor
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Enchantment - Aura
Ethereal Armor (dsk) 7
Gods Willing
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Scry 1.
Instant
Gods Willing (clu) 63
Guildscorn Ward
Enchant creature
Enchanted creature has protection from multicolored.
Enchantment - Aura
Guildscorn Ward (gtc) 15
Healing Hands
Target player gains 4 life.
Draw a card.
Sorcery
Healing Hands (plst) ORI-17
Lay of the Land
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Sorcery
Lay of the Land (plst) CN2-185
Noble Quarry
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
All creatures able to block this creature or enchanted creature do so.
Enchanted creature gets +1/+1.
Creature Enchantment - Unicorn
Noble Quarry (c15) 193
Revive
Return target green card from your graveyard to your hand.
Sorcery
Revive (plst) MM3-133
Spare from Evil
Creatures you control gain protection from non-Human creatures until end of turn.
Instant
Spare from Evil (isd) 34

His Spells and Abilities

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Forest
(
: Add
.)
Basic Land - Forest
Forest (tla) 286
Grove of the Guardian
: Add
.
,
, Tap two untapped creatures you control, Sacrifice this land: Create an 8/8 green and white Elemental creature token with vigilance.
Land
Grove of the Guardian (rtr) 240
Plains
(
: Add
.)
Basic Land - Plains
Plains (tla) 282
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (clu) 246

Land

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Luminarch Ascension
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
: Create a 4/4 white Angel creature token with flying. Activate only if this enchantment has four or more quest counters on it.
Enchantment
Luminarch Ascension (a25) 23
Mischief and Mayhem
Up to two target creatures each get +4/+4 until end of turn.
Sorcery
Mischief and Mayhem (bng) 126
Reap What Is Sown
Put a +1/+1 counter on each of up to three target creatures.
Instant
Reap What Is Sown (bng) 154
Shrine of the Forsaken Gods
: Add
.
: Add
. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.
Land
Shrine of the Forsaken Gods (m3c) 376
Sigarda, Host of Herons
Flying, hexproof
Spells and abilities your opponents control can't cause you to sacrifice permanents.
Legendary Creature - Angel
Sigarda, Host of Herons (inr) 247

Underdark Caravan Arc

(Ctrl to add secondary)
Authority of the Consuls
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Enchantment
Authority of the Consuls (fic) 232
Brave the Sands
Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.
Enchantment
Brave the Sands (cm2) 19
Consulate Dreadnought
Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Consulate Dreadnought (plst) AER-146
Decommission
Destroy target artifact or enchantment.
Revolt — If a permanent left the battlefield under your control this turn, you gain 3 life.
Instant
Decommission (plst) AER-16
Foundry of the Consuls
: Add
.
,
, Sacrifice this land: Create two 1/1 colorless Thopter artifact creature tokens with flying.
Land
Foundry of the Consuls (c18) 248
Geth's Grimoire
Whenever an opponent discards a card, you may draw a card.
Artifact - Book
Geth's Grimoire (plst) DST-123
Leyline of the Meek
If this card is in your opening hand, you may begin the game with it on the battlefield.
Creature tokens get +1/+1.
Enchantment
Leyline of the Meek (gpt) 10
Path of Bravery
As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.
Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
Enchantment
Path of Bravery (jmp) 126
Radiant Purge
Exile target multicolored creature or multicolored enchantment.
Instant
Radiant Purge (dtk) 31
Shielded by Faith
Enchant creature
Enchanted creature has indestructible.
Whenever a creature enters, you may attach this Aura to that creature.
Enchantment - Aura
Shielded by Faith (c15) 8
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (fic) 438
Tower of Calamities
,
: This artifact deals 12 damage to target creature.
Artifact
Tower of Calamities (plst) SOM-212
Wastes
: Add
.
Basic Land
Wastes (eoc) 191

Warforged Arc

(Ctrl to add secondary)
Gather the Townsfolk
Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.
Sorcery
Gather the Townsfolk (inr) 341
Thraben Doomsayer
: Create a 1/1 white Human creature token.
Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2.
Creature - Human Cleric
Thraben Doomsayer (c20) 104

Werewolf Arc

(Ctrl to add secondary)
Adventuring Gear
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Adventuring Gear (fdn) 249
Angelic Armaments
Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Angelic Armaments (cmr) 296
Barrow-Blade
Equipped creature gets +1/+1.
Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Barrow-Blade (ltr) 237
Captain's Claws
Equipped creature gets +1/+0.
Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking.
Equip
Artifact - Equipment
Captain's Claws (ogw) 162
Darksteel Axe
Indestructible (Effects that say "destroy" don't destroy this Equipment.)
Equipped creature gets +2/+0.
Equip
Artifact - Equipment
Darksteel Axe (2xm) 247
Darksteel Plate
Indestructible
Equipped creature has indestructible.
Equip
Artifact - Equipment
Darksteel Plate (fic) 342
Fishing Gear
Whenever equipped creature deals combat damage to a player, exile the top card of that player's library. If it's a permanent card, you may put it onto the battlefield under your control. If you don't, create a 1/1 blue Fish creature token.
Equip
Artifact - Equipment
Fishing Gear (fic) 461
Godsend
Equipped creature gets +3/+3.
Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.
Your opponents can't cast spells with the same name as a card exiled with Godsend.
Equip
Legendary Artifact - Equipment
Godsend (j25) 204
Hot Soup
Equipped creature can't be blocked.
Whenever equipped creature is dealt damage, destroy it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hot Soup (plst) M15-219
Mace of the Valiant
Equipped creature gets +1/+1 for each charge counter on this Equipment and has vigilance. (Attacking doesn't cause it to tap.)
Whenever a creature you control enters, put a charge counter on this Equipment.
Equip
Artifact - Equipment
Mace of the Valiant (j25) 221

Maybeboard

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Deck Info

Deck stats

50 pips - 41 cards
15 mana - 15 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
18 pips - 17 cards
14 mana - 14 cards
0 pips - 0 cards
13 mana - 10 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"This deck is designed around a D&D character I played during my last campaign. Each card represents a character, location, event, etc from the campaign. This specific art for Gaddock Teeg was part of the inspiration for the character, so I built a deck about his story. He was a paranoid halfling healer who hated the government and somehow survived things that should have killed him. He carried an unusual number of weapons for a medic and followed his goddess' ideals of protecting the masses.\n"}]}
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