cloverbrooks
2.5k views2 days ago
Commander
Size: 100Salt sum: 30.28
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{"ops":[{"attributes":{"italic":true,"bold":true},"insert":"Gain life and make massive creatures! "},{"insert":"\n"},{"attributes":{"underline":true,"bold":true},"insert":"Your goal:"},{"insert":" Gain as much life as you can to distribute a ton of +1/+1 counters to your creatures! Give lifelink, flying, and/or trample to your creatures with counters for maximum effect. No gamechangers are included in the main list, but some are included in their own section for an easy way to upgrade. "},{"attributes":{"italic":true},"insert":"Make sure to have a lot of dice for your +1/+1 counters;"},{"attributes":{"italic":true,"bold":true},"insert":" you'll need them! "},{"insert":"\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Turn goals:"},{"insert":"\nWhen looking at your hand, aim to have 2-3 land "},{"attributes":{"italic":true},"insert":"(of both green and white mana)"},{"insert":", a piece of ramp "},{"attributes":{"italic":true},"insert":"(optional)"},{"insert":", a card that gives counters, and a card that gives life.\n"},{"attributes":{"bold":true},"insert":"Turns:"},{"insert":"\nLand, and a 1-drop of some kind to either give mana, counters, or early lifegain. ("},{"insert":{"card-link":"Sol Ring"}},{"insert":", "},{"insert":{"card-link":"Beloved Princess"}},{"insert":", "},{"insert":{"card-link":"Hardened Scales"}},{"insert":", "},{"insert":{"card-link":"Soul Warden"}},{"insert":"/"},{"insert":{"card-link":"Essence Warden"}},{"insert":", etc.)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Land, and if no 1-drop, play more items that further the game plan of either counters or life ("},{"insert":{"card-link":"Duskshell Crawler"}},{"insert":", "},{"insert":{"card-link":"Botanical Brawler"}},{"insert":", etc.)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Land, another creature to further the game plan of counters or life ("},{"insert":{"card-link":"Abzan Falconer"}},{"insert":", "},{"insert":{"card-link":"The Gaffer"}},{"insert":", "},{"insert":{"card-link":"Haliya, Guided by Light"}},{"insert":", "},{"insert":{"card-link":"Branching Evolution"}},{"insert":" ) OR Commander (if ramp)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Land and Commander, or continue set up ("},{"insert":{"card-link":"The Earth Crystal"}},{"insert":", "},{"insert":{"card-link":"Forgotten Ancient"}},{"insert":", "},{"insert":{"card-link":"Abzan Battle Priest"}},{"insert":", etc.)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Continue the pattern, gaining life and distributing counters. Protect Lathiel as she is a major piece of the engine!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":"You'll need "},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"at least 6 mana"},{"attributes":{"italic":true,"bold":true},"insert":" to do \"the thing\" in this deck."},{"attributes":{"italic":true},"insert":" That's the bare-bones to keep things moving. The majority of the cards are below 3 mana, so you should be playing 1-2 cards per turn while holding some mana up for protection or removing blockers/problems."},{"insert":"\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Some win-cons can include, but are not limited to: "},{"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":{"card-link":"Ajani, Mentor of Heroes"}},{"attributes":{"italic":true,"bold":true},"insert":" "},{"insert":"(if you can keep him around long enough; good luck!)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Nykthos Paragon"}},{"insert":" (fantastic way to turn the crazy life this deck can do gain into counters for all of your creatures)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Bond of Discipline"}},{"insert":" (once your creatures have become massive with important keywords [like life link and flying], this is both a finisher and a way to gain a ton of value)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Test of Endurance"}},{"insert":" or "},{"insert":{"card-link":"Felidar Sovereign"}},{"insert":" (optional in the \"Bracket Changers\" section, and are included since you'll have a ton of life to spare)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Infinite combos"},{"attributes":{"bold":true},"insert":" "},{"insert":"(optional 2-card combos in the \"Bracket Changers\" that will bump the deck to solid bracket 4)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":{"card-link":"Walking Ballista"}},{"attributes":{"italic":true,"bold":true},"insert":" + "},{"insert":{"card-link":"Cleric Class"}},{"insert":" / "},{"insert":{"card-link":"Light of Promise"}},{"insert":" "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Cleric Class"}},{"insert":" + "},{"insert":{"card-link":"Spike Feeder"}},{"insert":" "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Overwhelming opponents with tokens from "},{"insert":{"card-link":"Iridescent Hornbeetle"}},{"insert":" and/or "},{"insert":{"card-link":"Elenda's Hierophant"}},{"insert":" (these options have since been added to the \"Swapped Out\" section but can be easily added back in)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"NOTE"},{"insert":": If you include "},{"insert":{"card-link":"Test of Endurance"}},{"insert":", "},{"insert":{"card-link":"Felidar Sovereign"}},{"insert":", "},{"insert":{"card-link":"Walking Ballista"}},{"insert":", and "},{"insert":{"card-link":"Spike Feeder"}},{"insert":" in your list, here are some card options to remove:\n+ "},{"insert":{"card-link":"Ajani, Mentor of Heroes"}},{"insert":" (the ultimate, man! Practically built for this deck)\n+ "},{"insert":{"card-link":"Knockout Maneuver"}},{"insert":" (mostly here for flavor)\n+ "},{"insert":{"card-link":"Spry and Mighty"}},{"insert":" (though this can hit HARD if played right)\n+ "},{"insert":{"card-link":"Signature Slam"}},{"insert":" (also very useful with lifelink)\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Some notable all-star cards in this deck are:"},{"insert":"\n Any cards that give additional keywords/bonuses to modified creatures "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Examples: "},{"insert":{"card-link":"Ainok Bond-Kin"}},{"insert":", "},{"insert":{"card-link":"Abzan Battle Priest"}},{"insert":", "},{"insert":{"card-link":"Abzan Falconer"}},{"insert":", "},{"insert":{"card-link":"Duskshell Crawler"}},{"insert":", "},{"insert":{"card-link":"Tuskguard Captain"}},{"insert":" "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Cheap ways to get counters onto the commander (Lathiel) "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Examples: "},{"insert":{"card-link":"Level Up"}},{"insert":" and "},{"insert":{"card-link":"Light of Promise"}},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Any cards that give continuous life-gain on other players turns."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Examples: "},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"High Mana Options: "},{"insert":{"card-link":"Sunscorch Regent"}},{"insert":", "},{"insert":{"card-link":"Haliya, Guided by Light"}},{"insert":" (can be either cheap or mid-value depending on the day)"},{"attributes":{"indent":2,"list":"bullet"},"insert":"\n"},{"insert":"Cheap Mana options: "},{"insert":{"card-link":"Authority of the Consuls"}},{"insert":", "},{"insert":{"card-link":"Essence Warden"}},{"insert":", "},{"insert":{"card-link":"Soul Warden"}},{"insert":" "},{"attributes":{"indent":2,"list":"bullet"},"insert":"\n"},{"insert":"Any counter doublers or adders"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Examples: "},{"insert":{"card-link":"Hardened Scales"}},{"insert":", "},{"insert":{"card-link":"Branching Evolution"}},{"insert":", "},{"insert":{"card-link":"The Earth Crystal"}},{"insert":", "},{"insert":{"card-link":"Kami of Whispered Hopes"}},{"insert":" "},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Any reliable, turn-over-turn life doublers or adders"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Examples: "},{"insert":{"card-link":"The Wind Crystal"}},{"insert":", "},{"insert":{"card-link":"Rhox Faithmender"}},{"insert":", "},{"insert":{"card-link":"Gala Greeters"}},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Targeted protection is a "},{"attributes":{"underline":true},"insert":"must"},{"insert":" to keep Lathiel alive! Once people clue into the power she has, she'll be target #1. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Examples: "},{"insert":{"card-link":"Restoration Magic"}},{"insert":", "},{"insert":{"card-link":"Take Up the Shield"}},{"insert":", and "},{"insert":{"card-link":"Royal Treatment"}},{"insert":" (with more to come, hopefully)"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":"Special callout"},{"insert":": "},{"insert":{"card-link":"Riot Control"}},{"insert":" (a protection spell in a pinch and a great last hail-mary to set up your next, bone-crushing turn against token decks)"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"***To power down this deck, use some of the \"Swapped Out\" cards. They're synergies are good, but not as potent as the main list."},{"insert":"\n"}]}
Counters
Botanical Brawler
Trample
This creature enters with two +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on this creature.
This creature enters with two +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on this creature.
Creature - Warrior Elemental

The Earth Crystal
Green spells you cast cost less to cast.
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
, : Distribute two +1/+1 counters among one or two target creatures you control.
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
, : Distribute two +1/+1 counters among one or two target creatures you control.
Legendary Artifact

Counters
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Draw
Draw
(CTRL to add secondary)
Evasion
Evasion
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Lifegain
Aerith Gainsborough
Lifelink
Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.
When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.
When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
Legendary Creature - Human Cleric

Cleric Class
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Enchantment - Class

Lifegain
(CTRL to add secondary)
Protection
Restoration Magic
Tiered (Choose one additional cost.)
• Cure — — Target permanent gains hexproof and indestructible until end of turn.
• Cura — — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga — — Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
• Cure — — Target permanent gains hexproof and indestructible until end of turn.
• Cura — — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga — — Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
Instant

Vigorbloom Charm
Choose one —
• Target permanent you control gains hexproof and indestructible until end of turn.
• You draw a card and gain 3 life.
• Put a +1/+1 counter on target creature you control. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
• Target permanent you control gains hexproof and indestructible until end of turn.
• You draw a card and gain 3 life.
• Put a +1/+1 counter on target creature you control. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Instant

Protection
(CTRL to add secondary)
Ramp
Fanatic of Rhonas
: Add .
Ferocious — : Add . Activate only if you control a creature with power 4 or greater.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Ferocious — : Add . Activate only if you control a creature with power 4 or greater.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Creature - Druid Snake

Ramp
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Bracket Changers
Bracket Changers
(CTRL to add secondary)
Maybeboard
Shield of the Oversoul
Enchant creature
As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
As long as enchanted creature is white, it gets +1/+1 and has flying.
As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
As long as enchanted creature is white, it gets +1/+1 and has flying.
Enchantment - Aura

Maybeboard
(CTRL to add secondary)
Next Adds
Ajani Resolute
Whenever you gain life, put a loyalty counter on Ajani.
0: You gain 1 life.
−4: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on this token."
−10: You get an emblem with "Creatures you control get +2/+2."
0: You gain 1 life.
−4: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on this token."
−10: You get an emblem with "Creatures you control get +2/+2."
Legendary Planeswalker - Ajani

Heroic Sacrifice
Choose target creature you control. Until end of turn, all damage that would be dealt to you and creatures you control is dealt to the chosen creature instead (if it's still on the battlefield). When that creature dies this turn, put its counters on up to one target creature you control and draw a card.
Instant

Next Adds
(CTRL to add secondary)
Swapped Out
Ajani, Mentor of Heroes
+1: Distribute three +1/+1 counters among one, two, or three target creatures you control.
+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
−8: You gain 100 life.
+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
−8: You gain 100 life.
Legendary Planeswalker - Ajani

Glyph Elemental
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Landfall — Whenever a land you control enters, put a +1/+1 counter on this permanent.
Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura.
Landfall — Whenever a land you control enters, put a +1/+1 counter on this permanent.
Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura.
Creature Enchantment - Elemental

Golden-Tail Trainer
Aura and Equipment spells you cast cost less to cast, where X is this creature's power.
Whenever this creature attacks, other modified creatures you control get +X/+X until end of turn, where X is this creature's power. (Equipment, Auras you control, and counters are modifications.)
Whenever this creature attacks, other modified creatures you control get +X/+X until end of turn, where X is this creature's power. (Equipment, Auras you control, and counters are modifications.)
Creature - Fox Samurai

Haliya, Guided by Light
Whenever Haliya or another creature or artifact you control enters, you gain 1 life.
At the beginning of your end step, draw a card if you've gained 3 or more life this turn.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
At the beginning of your end step, draw a card if you've gained 3 or more life this turn.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Legendary Creature - Human Soldier

Hydra Trainer
You may exert this creature as it attacks. When you do, target creature gets +X/+X until end of turn, where X is the number of counters on permanents you control. (An exerted creature won't untap during your next untap step.)
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Creature - Human Warrior

Lae'zel, Vlaakith's Champion
If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead.
Choose a Background (You can have a Background as a second commander.)
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Warrior Gith

Lion Umbra
Enchant modified creature (Equipment, Auras its controller controls, and counters are modifications.)
Enchanted creature gets +3/+3 and has reach and vigilance.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchanted creature gets +3/+3 and has reach and vigilance.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura

Swapped Out
(CTRL to add secondary)
Tokens & Extras
Tokens & Extras
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"attributes":{"italic":true,"bold":true},"insert":"Gain life and make massive creatures! "},{"insert":"\n"},{"attributes":{"underline":true,"bold":true},"insert":"Your goal:"},{"insert":" Gain as much life as you can to distribute a ton of +1/+1 counters to your creatures! Give lifelink, flying, and/or trample to your creatures with counters for maximum effect. No gamechangers are included in the main list, but some are included in their own section for an easy way to upgrade. "},{"attributes":{"italic":true},"insert":"Make sure to have a lot of dice for your +1/+1 counters;"},{"attributes":{"italic":true,"bold":true},"insert":" you'll need them! "},{"insert":"\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Turn goals:"},{"insert":"\nWhen looking at your hand, aim to have 2-3 land "},{"attributes":{"italic":true},"insert":"(of both green and white mana)"},{"insert":", a piece of ramp "},{"attributes":{"italic":true},"insert":"(optional)"},{"insert":", a card that gives counters, and a card that gives life.\n"},{"attributes":{"bold":true},"insert":"Turns:"},{"insert":"\nLand, and a 1-drop of some kind to either give mana, counters, or early lifegain. ("},{"insert":{"card-link":"Sol Ring"}},{"insert":", "},{"insert":{"card-link":"Beloved Princess"}},{"insert":", "},{"insert":{"card-link":"Hardened Scales"}},{"insert":", "},{"insert":{"card-link":"Soul Warden"}},{"insert":"/"},{"insert":{"card-link":"Essence Warden"}},{"insert":", etc.)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Land, and if no 1-drop, play more items that further the game plan of either counters or life ("},{"insert":{"card-link":"Duskshell Crawler"}},{"insert":", "},{"insert":{"card-link":"Botanical Brawler"}},{"insert":", etc.)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Land, another creature to further the game plan of counters or life ("},{"insert":{"card-link":"Abzan Falconer"}},{"insert":", "},{"insert":{"card-link":"The Gaffer"}},{"insert":", "},{"insert":{"card-link":"Haliya, Guided by Light"}},{"insert":", "},{"insert":{"card-link":"Branching Evolution"}},{"insert":" ) OR Commander (if ramp)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Land and Commander, or continue set up ("},{"insert":{"card-link":"The Earth Crystal"}},{"insert":", "},{"insert":{"card-link":"Forgotten Ancient"}},{"insert":", "},{"insert":{"card-link":"Abzan Battle Priest"}},{"insert":", etc.)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Continue the pattern, gaining life and distributing counters. Protect Lathiel as she is a major piece of the engine!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":"You'll need "},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"at least 6 mana"},{"attributes":{"italic":true,"bold":true},"insert":" to do \"the thing\" in this deck."},{"attributes":{"italic":true},"insert":" That's the bare-bones to keep things moving. The majority of the cards are below 3 mana, so you should be playing 1-2 cards per turn while holding some mana up for protection or removing blockers/problems."},{"insert":"\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Some win-cons can include, but are not limited to: "},{"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":{"card-link":"Ajani, Mentor of Heroes"}},{"attributes":{"italic":true,"bold":true},"insert":" "},{"insert":"(if you can keep him around long enough; good luck!)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Nykthos Paragon"}},{"insert":" (fantastic way to turn the crazy life this deck can do gain into counters for all of your creatures)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Bond of Discipline"}},{"insert":" (once your creatures have become massive with important keywords [like life link and flying], this is both a finisher and a way to gain a ton of value)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Test of Endurance"}},{"insert":" or "},{"insert":{"card-link":"Felidar Sovereign"}},{"insert":" (optional in the \"Bracket Changers\" section, and are included since you'll have a ton of life to spare)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Infinite combos"},{"attributes":{"bold":true},"insert":" "},{"insert":"(optional 2-card combos in the \"Bracket Changers\" that will bump the deck to solid bracket 4)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":{"card-link":"Walking Ballista"}},{"attributes":{"italic":true,"bold":true},"insert":" + "},{"insert":{"card-link":"Cleric Class"}},{"insert":" / "},{"insert":{"card-link":"Light of Promise"}},{"insert":" "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Cleric Class"}},{"insert":" + "},{"insert":{"card-link":"Spike Feeder"}},{"insert":" "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Overwhelming opponents with tokens from "},{"insert":{"card-link":"Iridescent Hornbeetle"}},{"insert":" and/or "},{"insert":{"card-link":"Elenda's Hierophant"}},{"insert":" (these options have since been added to the \"Swapped Out\" section but can be easily added back in)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"NOTE"},{"insert":": If you include "},{"insert":{"card-link":"Test of Endurance"}},{"insert":", "},{"insert":{"card-link":"Felidar Sovereign"}},{"insert":", "},{"insert":{"card-link":"Walking Ballista"}},{"insert":", and "},{"insert":{"card-link":"Spike Feeder"}},{"insert":" in your list, here are some card options to remove:\n+ "},{"insert":{"card-link":"Ajani, Mentor of Heroes"}},{"insert":" (the ultimate, man! Practically built for this deck)\n+ "},{"insert":{"card-link":"Knockout Maneuver"}},{"insert":" (mostly here for flavor)\n+ "},{"insert":{"card-link":"Spry and Mighty"}},{"insert":" (though this can hit HARD if played right)\n+ "},{"insert":{"card-link":"Signature Slam"}},{"insert":" (also very useful with lifelink)\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Some notable all-star cards in this deck are:"},{"insert":"\n Any cards that give additional keywords/bonuses to modified creatures "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Examples: "},{"insert":{"card-link":"Ainok Bond-Kin"}},{"insert":", "},{"insert":{"card-link":"Abzan Battle Priest"}},{"insert":", "},{"insert":{"card-link":"Abzan Falconer"}},{"insert":", "},{"insert":{"card-link":"Duskshell Crawler"}},{"insert":", "},{"insert":{"card-link":"Tuskguard Captain"}},{"insert":" "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Cheap ways to get counters onto the commander (Lathiel) "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Examples: "},{"insert":{"card-link":"Level Up"}},{"insert":" and "},{"insert":{"card-link":"Light of Promise"}},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Any cards that give continuous life-gain on other players turns."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Examples: "},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"High Mana Options: "},{"insert":{"card-link":"Sunscorch Regent"}},{"insert":", "},{"insert":{"card-link":"Haliya, Guided by Light"}},{"insert":" (can be either cheap or mid-value depending on the day)"},{"attributes":{"indent":2,"list":"bullet"},"insert":"\n"},{"insert":"Cheap Mana options: "},{"insert":{"card-link":"Authority of the Consuls"}},{"insert":", "},{"insert":{"card-link":"Essence Warden"}},{"insert":", "},{"insert":{"card-link":"Soul Warden"}},{"insert":" "},{"attributes":{"indent":2,"list":"bullet"},"insert":"\n"},{"insert":"Any counter doublers or adders"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Examples: "},{"insert":{"card-link":"Hardened Scales"}},{"insert":", "},{"insert":{"card-link":"Branching Evolution"}},{"insert":", "},{"insert":{"card-link":"The Earth Crystal"}},{"insert":", "},{"insert":{"card-link":"Kami of Whispered Hopes"}},{"insert":" "},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Any reliable, turn-over-turn life doublers or adders"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Examples: "},{"insert":{"card-link":"The Wind Crystal"}},{"insert":", "},{"insert":{"card-link":"Rhox Faithmender"}},{"insert":", "},{"insert":{"card-link":"Gala Greeters"}},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Targeted protection is a "},{"attributes":{"underline":true},"insert":"must"},{"insert":" to keep Lathiel alive! Once people clue into the power she has, she'll be target #1. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Examples: "},{"insert":{"card-link":"Restoration Magic"}},{"insert":", "},{"insert":{"card-link":"Take Up the Shield"}},{"insert":", and "},{"insert":{"card-link":"Royal Treatment"}},{"insert":" (with more to come, hopefully)"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":"Special callout"},{"insert":": "},{"insert":{"card-link":"Riot Control"}},{"insert":" (a protection spell in a pinch and a great last hail-mary to set up your next, bone-crushing turn against token decks)"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"***To power down this deck, use some of the \"Swapped Out\" cards. They're synergies are good, but not as potent as the main list."},{"insert":"\n"}]}































































































































































