319 views9 months ago
Commander
Size: 100Salt sum: 71.83
 avatar

OverlordRunt7777

319 views9 months ago
Commander
Size: 100Salt sum: 71.83

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $32.99
Kinnan, Bonder Prodigy
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced.
: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Druid
Kinnan, Bonder Prodigy (iko) 338

Commander

(CTRL to add secondary)

Clones

Qty: 2 Price: $55.98
Clever Impersonator
You may have this creature enter as a copy of any nonland permanent on the battlefield.
Creature - Shapeshifter
Clever Impersonator (sld) 1429
Phyrexian Metamorph
(
can be paid with either
or 2 life.)
You may have this creature enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
Creature Artifact - Shapeshifter Phyrexian
Phyrexian Metamorph (sld) 1110

Clones

(CTRL to add secondary)

Copy

Qty: 5 Price: $102.45
Jin-Gitaxias, Progress Tyrant
Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.)
Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.
Legendary Creature - Praetor Phyrexian
Jin-Gitaxias, Progress Tyrant (neo) 371
Mirage Mirror
: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.
Artifact
Mirage Mirror (sld) 2030
Orvar, the All-Form
Changeling
Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents.
When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.
Legendary Creature - Shapeshifter
Orvar, the All-Form (sld) 1683
Volo, Guide to Monsters
Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.)
Legendary Creature - Human Wizard
Volo, Guide to Monsters (pafr) 238a
Wandering Archaic
Whenever an opponent casts an instant or sorcery spell, they may pay
. If they don't, you may copy that spell. You may choose new targets for the copy.
Creature - Avatar
Wandering Archaic // Explore the Vastlands (stx) 286Wandering Archaic // Explore the Vastlands (stx) 286

Copy

(CTRL to add secondary)

Draw

Qty: 12 Price: $2760.88
Blue Sun's Zenith
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Instant
Blue Sun's Zenith (sta) 12
Drown in Dreams
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target player draws X cards.
• Target player mills twice X cards.
Instant
Drown in Dreams (sld) 1668
Jace, Wielder of Mysteries
If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
−8: Draw seven cards. Then if your library has no cards in it, you win the game.
Legendary Planeswalker - Jace
Jace, Wielder of Mysteries (sld) 1576★
Jin-Gitaxias, Core Augur
Flash
At the beginning of your end step, draw seven cards.
Each opponent's maximum hand size is reduced by seven.
Legendary Creature - Praetor Phyrexian
Jin-Gitaxias, Core Augur (mul) 141
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (wot) 91
Sea Gate Restoration
Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.
Sorcery
Sea Gate Restoration // Sea Gate, Reborn (znr) 333Sea Gate Restoration // Sea Gate, Reborn (znr) 333
Thassa's Oracle
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each
in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk
Thassa's Oracle (sld) 1280
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact
The One Ring (ltr) 451
The Unagi of Kyoshi Island
Flash
Ward—Waterbend
. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
. They can tap their artifacts and creatures to help. Each one pays for
.)
Whenever an opponent draws their second card each turn, you draw two cards.
Legendary Creature - Serpent
The Unagi of Kyoshi Island (tla) 319
Thrasios, Triton Hero
: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Wizard Merfolk
Thrasios, Triton Hero (spg) 16
Turntimber Symbiosis
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.
Sorcery
Turntimber Symbiosis // Turntimber, Serpentine Wood (znr) 364Turntimber Symbiosis // Turntimber, Serpentine Wood (znr) 364
Wan Shi Tong, Librarian
Flash
Flying, vigilance
When Wan Shi Tong enters, put X +1/+1 counters on him. Then draw half X cards, rounded down.
Whenever an opponent searches their library, put a +1/+1 counter on Wan Shi Tong and draw a card.
Legendary Creature - Bird Spirit
Wan Shi Tong, Librarian (tla) 320

Draw

(CTRL to add secondary)

Finisher

Qty: 3 Price: $102.97
Craterhoof Behemoth
Haste
When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Creature - Beast
Craterhoof Behemoth (tdm) 404
Helix Pinnacle
Shroud (This enchantment can't be the target of spells or abilities.)
: Put X tower counters on this enchantment.
At the beginning of your upkeep, if there are 100 or more tower counters on this enchantment, you win the game.
Enchantment
Helix Pinnacle (sld) 1831
Laboratory Maniac
If you would draw a card while your library has no cards in it, you win the game instead.
Creature - Human Wizard
Laboratory Maniac (sld) 1097

Finisher

(CTRL to add secondary)

Land

Qty: 31 (33 w/ MDFC)Price: $10600.50
Academy Ruins
: Add
.
,
: Put target artifact card from your graveyard on top of your library.
Legendary Land
Academy Ruins (2xm) 369
Alchemist's Refuge
: Add
.
,
: You may cast spells this turn as though they had flash.
Land
Alchemist's Refuge (sld) 358
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (eos) 91
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 412
Botanical Sanctum
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Botanical Sanctum (otj) 301
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (unf) 537
Cephalid Coliseum
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if there are seven or more cards in your graveyard.
Land
Cephalid Coliseum (v12) 3
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (vow) 282
Echoing Deeps
You may have this land enter tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types.
: Add
.
Land - Cave
Echoing Deeps (eos) 148
Emergence Zone
: Add
.
,
, Sacrifice this land: You may cast spells this turn as though they had flash.
Land
Emergence Zone (war) 245
Flooded Grove
: Add
.
,
: Add
,
, or
.
Land
Flooded Grove (exp) 35
Forbidden Orchard
: Add one mana of any color.
Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
Land
Forbidden Orchard (exp) 39
Gaea's Cradle
: Add
for each creature you control.
Legendary Land
Gaea's Cradle (jgp) 3
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add
. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land
Gemstone Caverns (eos) 151
Hedge Maze
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Forest
Hedge Maze (mkm) 326
Homeward Path
: Add
.
: Each player gains control of all creatures they own.
Land
Homeward Path (ltc) 395
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add
.
,
, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land
Inventors' Fair (eos) 156
Lotus Field
Hexproof
This land enters tapped.
When this land enters, sacrifice two lands.
: Add three mana of any one color.
Land
Lotus Field (eos) 158
Minamo, School at Water's Edge
: Add
.
,
: Untap target legendary permanent.
Legendary Land
Minamo, School at Water's Edge (ltc) 399
Mistrise Village
This land enters tapped unless you control a Mountain or a Forest.
: Add
.
,
: The next spell you cast this turn can't be countered.
Land
Mistrise Village (tdm) 397
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (spg) 116
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (sld) 2143
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 414
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (cmm) 662
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (sld) 695
Shifting Woodland
This land enters tapped unless you control a Forest.
: Add
.
Delirium —
: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Land
Shifting Woodland (mh3) 357
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (2x2) 412
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (cp1) 6
Treasure Vault
: Add
.
,
, Sacrifice this land: Create X Treasure tokens.
Artifact Land
Treasure Vault (afr) 358
Vineglimmer Snarl
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Vineglimmer Snarl (stx) 365
Willowrush Verge
: Add
.
: Add
. Activate only if you control a Forest or an Island.
Land
Willowrush Verge (dft) 375

Land

(CTRL to add secondary)

Mill

Qty: 1 Price: $1.79
Aftermath Analyst
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.
Creature - Elf Detective
Aftermath Analyst (mkm) 148

Mill

(CTRL to add secondary)

Protection

Qty: 3 Price: $312.47
High Fae Trickster
Flash (You may cast this spell any time you could cast an instant.)
Flying
You may cast spells as though they had flash.
Creature - Wizard Faerie
High Fae Trickster (fdn) 375
March of Swirling Mist
As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs
less to cast for each card exiled this way.
Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Instant
March of Swirling Mist (neo) 372
Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant
Veil of Summer (sld) 1024

Protection

(CTRL to add secondary)

Ramp

Qty: 16 Price: $2970.44
Aquitect's Will
Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
Sorcery Kindred - Merfolk
Aquitect's Will (ddt) 2
Badgermole Cub
When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever you tap a creature for mana, add an additional
.
Creature - Mole Badger
Badgermole Cub (tla) 326
Basalt Monolith
This artifact doesn't untap during your untap step.
: Add
.
: Untap this artifact.
Artifact
Basalt Monolith (ltc) 274
Bloom Tender
Vivid —
: For each color among permanents you control, add one mana of that color.
Creature - Elf Druid
Bloom Tender (spg) 79
Cloud of Faeries
Flying
When this creature enters, untap up to two lands.
Cycling
(
, Discard this card: Draw a card.)
Creature - Faerie
Cloud of Faeries (moc) 219
Grim Monolith
This artifact doesn't untap during your untap step.
: Add
.
: Untap this artifact.
Artifact
Grim Monolith (wc00) jf126
Krark-Clan Ironworks
Sacrifice an artifact: Add
.
Artifact
Krark-Clan Ironworks (wc04) mb134
Leyline of Abundance
If this card is in your opening hand, you may begin the game with it on the battlefield.
Whenever you tap a creature for mana, add an additional
.
: Put a +1/+1 counter on each creature you control.
Enchantment
Leyline of Abundance (wot) 56
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (fdn) 439
Mana Vault
This artifact doesn't untap during your untap step.
At the beginning of your upkeep, you may pay
. If you do, untap this artifact.
At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you.
: Add
.
Artifact
Mana Vault (mps) 17
Nyxbloom Ancient
Trample
If you tap a permanent for mana, it produces three times as much of that mana instead.
Creature Enchantment - Elemental
Nyxbloom Ancient (sld) 1275
Paradise Druid
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
: Add one mana of any color.
Creature - Elf Druid
Paradise Druid (spg) 80
Seedborn Muse
Untap all permanents you control during each other player's untap step.
Creature - Spirit
Seedborn Muse (sld) 907
Sol Ring
: Add
.
Artifact
Sol Ring (cmm) 703
Spelunking
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Enchantment
Spelunking (lci) 213
Vorinclex, Voice of Hunger
Trample
Whenever you tap a land for mana, add one mana of any type that land produced.
Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
Legendary Creature - Praetor Phyrexian
Vorinclex, Voice of Hunger (mul) 159

Ramp

(CTRL to add secondary)

Recursion

Qty: 4 Price: $13.96
Colossal Skyturtle
Flying, ward

Channel —
, Discard this card: Return target card from your graveyard to your hand.
Channel —
, Discard this card: Return target creature to its owner's hand.
Creature Enchantment - Turtle
Colossal Skyturtle (neo) 216
Junk Diver
Flying
When this creature dies, return another target artifact card from your graveyard to your hand.
Creature Artifact - Bird
Junk Diver (uds) 132
Myr Retriever
When this creature dies, return another target artifact card from your graveyard to your hand.
Creature Artifact - Myr
Myr Retriever (c16) 264
Scrap Trawler
Whenever this creature dies or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value.
Creature Artifact - Construct
Scrap Trawler (moc) 373

Recursion

(CTRL to add secondary)

Removal

Qty: 9 Price: $145.42
Amphibian Downpour
Flash
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.)
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.
Enchantment - Aura
Amphibian Downpour (mh3) 449
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant
Archdruid's Charm (mkm) 408
Hullbreaker Horror
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
Creature - Horror Kraken
Hullbreaker Horror (inr) 303
Kogla, the Titan Ape
When Kogla enters, it fights up to one target creature you don't control.
Whenever Kogla attacks, destroy target artifact or enchantment defending player controls.
: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.
Legendary Creature - Ape
Kogla, the Titan Ape (sld) 1274
Manglehorn
When this creature enters, you may destroy target artifact.
Artifacts your opponents control enter tapped.
Creature - Beast
Manglehorn (plst) AKH-175
Snap
Return target creature to its owner's hand. Untap up to two lands.
Instant
Snap (sld) 2247
Terastodon
When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
Creature - Elephant
Terastodon (p30a) 18
Tidespout Tyrant
Flying
Whenever you cast a spell, return target permanent to its owner's hand.
Creature - Djinn
Tidespout Tyrant (rvr) 422
Walking Ballista
This creature enters with X +1/+1 counters on it.
: Put a +1/+1 counter on this creature.
Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Creature Artifact - Construct
Walking Ballista (sld) 1265

Removal

(CTRL to add secondary)

Tokens

Qty: 1 Price: $21.99
Koma, Cosmos Serpent
This spell can't be countered.
At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.
Sacrifice another Serpent: Choose one —
• Tap target permanent. Its activated abilities can't be activated this turn.
• Koma gains indestructible until end of turn.
Legendary Creature - Serpent
Koma, Cosmos Serpent (sld) 1765

Tokens

(CTRL to add secondary)

Tutor

Qty: 7 Price: $195.93
Finale of Devastation
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Sorcery
Finale of Devastation (cmm) 700
Green Sun's Zenith
Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
Sorcery
Green Sun's Zenith (spg) 127
Invasion of Ikoria
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle.
Battle - Siege
Invasion of Ikoria // Zilortha, Apex of Ikoria (mom) 190Invasion of Ikoria // Zilortha, Apex of Ikoria (mom) 190
Nature's Rhythm
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Harmonize
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Sorcery
Nature's Rhythm (tdm) 349
Shared Summons
Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle.
Instant
Shared Summons (sld) 1308
Tezzeret the Seeker
+1: Untap up to two target artifacts.
−X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
Legendary Planeswalker - Tezzeret
Tezzeret the Seeker (sld) 1111
Whir of Invention
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Whir of Invention (spg) 86

Tutor

(CTRL to add secondary)

Untap

Qty: 4 Price: $316.26
Dramatic Reversal
Untap all nonland permanents you control.
Instant
Dramatic Reversal (p30a) 24
Freed from the Real
Enchant creature
: Tap enchanted creature.
: Untap enchanted creature.
Enchantment - Aura
Freed from the Real (sld) 425
Pemmin's Aura
Enchant creature
: Untap enchanted creature.
: Enchanted creature gains flying until end of turn.
: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
Enchantment - Aura
Pemmin's Aura (plst) SCG-45
Staff of Domination
: Untap this artifact.
,
: You gain 1 life.
,
: Untap target creature.
,
: Tap target creature.
,
: Draw a card.
Artifact
Staff of Domination (mps) 48

Untap

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
53 pips - 33 cards
27 mana - 23 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
48 pips - 28 cards
28 mana - 24 cards
0 pips - 0 cards
25 mana - 16 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"attributes":{"bold":true},"insert":"Engines of the Impossible — December 5-Card Combo Contest Entry"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"By OverlordRunt7777"},{"insert":"\nFor December’s deck building contest, the challenge is clear: "},{"attributes":{"bold":true},"insert":"build a Commander-legal deck that executes a combo requiring at least five cards"},{"insert":", rewarding creativity, originality, and clever assembly without relying on universal tutors. This submission embraces that challenge fully. My commander, "},{"attributes":{"bold":true},"insert":"Kinnan, Bonder Prodigy"},{"insert":", leads a wildly intricate, engine-style value deck built around multi-piece synergies, self-assembling loops, and explosive mana generation that culminates in massive, multi-card win conditions—not the usual two-piece infinite.\nThis is a deck designed not only to "},{"attributes":{"italic":true},"insert":"win"},{"insert":", but to "},{"attributes":{"italic":true},"insert":"win differently"},{"insert":"—through overlapping machinery, recursion engines, and multi-step setups that require precise timing and sequencing. Consistency comes not from tutoring, but from synergy density, redundancy, and clever interaction among creatures, artifacts, and bounce engines.\n"},{"attributes":{"bold":true},"insert":"Why Kinnan?"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Kinnan lifts the entire deck into overdrive. He doubles mana from our army of creatures, dorks, and artifacts while also providing a built-in pseudo-tutor: his activation conditionally “cascades” into creatures and builds combo pieces naturally without ever needing Demonic Tutor, Vampiric Tutor, Gamble, or any universal tutor.\nChoosing Kinnan is choosing "},{"attributes":{"bold":true},"insert":"creativity over simplicity"},{"insert":": this deck wins through engines that assemble themselves across multiple turns, not from grabbing a two-card infinite from the library.\n"},{"attributes":{"bold":true},"insert":"The Heart of the Deck: 5-Card (or More!) Combos"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Below are the deck’s signature multi-piece combos, each fully Commander-legal, fully interactive, and meeting the contest requirement of five or more cards.\n"},{"attributes":{"bold":true},"insert":"⚙️ Combo #1 — The 7-Piece “Reflection Engine” Loop"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Pieces:"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Kinnan, Bonder Prodigy"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Displacer Kitten"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Phyrexian Metamorph"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Clever Impersonator / Mirage Mirror (either works)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mana Vault / Basalt Monolith / Grim Monolith (one)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Nyxbloom Ancient"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Thrasios, Triton Hero"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"What It Does:"},{"insert":"\nThis combo creates a "},{"attributes":{"bold":true},"insert":"recursive cloning engine"},{"insert":" where Kitten blinks clones that copy mana rocks which produce "},{"attributes":{"italic":true},"insert":"tripled"},{"insert":"mana thanks to Nyxbloom Ancient. Each flicker copies a rock again, producing even more mana, which activates Thrasios repeatedly.\nOnce online, Thrasios draws the entire deck and puts all lands into play. You now assemble any of your alternate win conditions (Thassa’s Oracle, Laboratory Maniac, Helix Pinnacle, Blue Sun’s Zenith loop).\n"},{"attributes":{"bold":true},"insert":"Why It’s 7 Cards:"},{"insert":"\nThis is not a fast infinite—it’s a carefully-built machine that forms organically through value pieces the deck already wants. No single tutor fetches all of this; the deck encourages finding these components through natural gameplay.\n"},{"attributes":{"bold":true},"insert":"⚙️ Combo #2 — Scrap Trawler “Artifact Ladder,” The 5-Card Mana Spiral"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Pieces:"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Scrap Trawler"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Myr Retriever"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Junk Diver"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Krark-Clan Ironworks"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Walking Ballista / Staff of Domination (payoff)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"What It Does:"},{"insert":"\nThis sequence forms a "},{"attributes":{"bold":true},"insert":"recursive artifact death-and-return chain"},{"insert":". Sacrifice the creatures to KCI, retrieve each other in a loop, generate huge colorless mana, then feed that mana into Walking Ballista or Staff of Domination for an eventual win.\n"},{"attributes":{"bold":true},"insert":"Why It Counts:"},{"insert":"\nIt requires "},{"attributes":{"bold":true},"insert":"five separate permanents"},{"insert":" interacting simultaneously to function. Without any of them, the engine collapses. It is a true complex synergy—not a two-card “I win.”\n"},{"attributes":{"bold":true},"insert":"⚙️ Combo #3 — The “Omniscience Through Overload” 6-Card Draw Machine"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Pieces:"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Jin-Gitaxias, Progress Tyrant"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Orvar, the All-Form"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cloud of Faeries"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Snap"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Drown in Dreams / Blue Sun’s Zenith"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Seedborn Muse"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"How It Works:"},{"insert":"\nYou cast cheap spells like "},{"attributes":{"bold":true},"insert":"Snap"},{"insert":", which Jin copies. Orvar creates duplicate Cloud of Faeries. Each untaps lands twice over. Seedborn Muse gives you this every turn. You then funnel that mana into mass draw spells.\nOnce enough cards are drawn, Zenith loops the deck or Drown in Dreams targets yourself to fill the graveyard for recursion, leading toward Laboratory Maniac/Jace/Thassa’s Oracle wins.\n"},{"attributes":{"bold":true},"insert":"⚙️ Combo #4 — Creature-Based 5+ Card Landfall Growth Engine"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Pieces:"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Volo, Guide to Monsters"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wan Shi Tong, Librarian"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Spelunking"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Gaea’s Cradle"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Emergence Zone / Alchemist’s Refuge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Any extra bounce effect (Colossal Skyturtle / Hullbreaker Horror)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"What It Does:"},{"insert":"\nVolo copies Wan Shi Tong, giving you multiple librarians. Spelunking makes lands ETB untapped. Cradle produces absurd mana. The flash enablers let you cast creatures on each opponent’s turn, triggering repeated land tutors. The bounce engine replays creatures, restarting land tutoring.\nThis loop produces infinite mana, infinite landfall responses, and eventually enables any finisher in the deck.\n"},{"attributes":{"bold":true},"insert":"How the Deck Assembles Its Combos Without Tutors"},{"attributes":{"header":1},"insert":"\n"},{"insert":"This deck intentionally avoids all universal tutors.\nInstead, it uses:\n\n"},{"attributes":{"bold":true},"insert":"Kinnan activations"},{"insert":" to naturally reveal creature components."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Redundant pieces"},{"insert":" (multiple clone effects, multiple bounce engines)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Selective tutors limited to specific types"},{"insert":" like:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Green Sun’s Zenith"},{"insert":" (creatures only)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Whir of Invention"},{"insert":" (artifacts only)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Shared Summons"},{"insert":" (creatures but non-universal)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Tezzeret the Seeker"},{"insert":" (artifacts, not universal)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These aren't “go fetch your wincon.” They're "},{"attributes":{"bold":true},"insert":"toolbox enhancers"},{"insert":" that dig the next part needed to stabilize or progress, not shortcut to victory.\nThe deck rewards sequencing, board evaluation, and creativity—exactly what this contest is meant to highlight.\n"},{"attributes":{"bold":true},"insert":"Why My Deck Should Win the December Contest"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1. It Embraces the Spirit of the Challenge"},{"attributes":{"header":3},"insert":"\n"},{"insert":"It uses "},{"attributes":{"bold":true},"insert":"multiple five-plus-card combos"},{"insert":", not one.\nEvery combo is "},{"attributes":{"italic":true},"insert":"big"},{"insert":", "},{"attributes":{"italic":true},"insert":"layered"},{"insert":", and "},{"attributes":{"italic":true},"insert":"rewarding"},{"insert":" to assemble.\n\n"},{"attributes":{"bold":true},"insert":"2. It Avoids Universal Tutors Entirely"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This deck earns its wins through synergy, not shortcutting.\nCombos evolve across several turns, making interactive, dynamic gameplay.\n\n"},{"attributes":{"bold":true},"insert":"3. It Is Fully Original"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This is not “Kinnan infinite mana” like every other list online.\nThis is "},{"attributes":{"bold":true},"insert":"engine-Kinnan"},{"insert":", where clones, recursion, and weird interactions dominate the play style.\n\n"},{"attributes":{"bold":true},"insert":"4. It Offers Multiple Win Conditions"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The deck contains six different win styles:\n\n"},{"attributes":{"bold":true},"insert":"Thassa’s Oracle"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Jace, Wielder of Mysteries"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Laboratory Maniac"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Craterhoof Behemoth"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Helix Pinnacle"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Walking Ballista / Staff of Domination finishers"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This allows players to choose their favorite route—and keeps games interesting.\n\n"},{"attributes":{"bold":true},"insert":"5. It’s FUN and Spectacular"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This deck is not just strong—it creates "},{"attributes":{"italic":true},"insert":"memorable games"},{"insert":".\nClones blinking, artifacts chaining, oceans of mana flooding across turns…\nThe deck’s gameplay is a unique spectacle that exemplifies creativity.\n"},{"attributes":{"bold":true},"insert":"Why You Should Buy or Build This Deck"},{"attributes":{"header":1},"insert":"\n"},{"insert":"If you enjoy:\n✅ Huge engines\n✅ Value stacks\n✅ Weird combos\n✅ Puzzle-style gameplay\n✅ Finishing in multiple creative ways\n—then this is "},{"attributes":{"italic":true},"insert":"your"},{"insert":" deck.\nIt plays differently every game, and every game feels like discovering a new mechanical invention. It is interactive, explosive, and deeply customizable.\n"}]}
Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards