986 views3 days ago
Commander
Size: 100Salt sum: 23.91
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Finno

986 views3 days ago
Commander
Size: 100Salt sum: 23.91

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{"ops":[{"insert":"My first MTG experience was playing the LOTR starter decks with one of my oldest friends. I loved the Mordor side with the playpattern of sacrificing minions to accrue value through cards like "},{"insert":{"card-link":"Mordor Trebuchet"}},{"insert":" and "},{"insert":{"card-link":"Uglúk of the White Hand"}},{"insert":" , with finally a "},{"insert":{"card-link":"Sauron, the Lidless Eye"}},{"insert":" or "},{"insert":{"card-link":"Fire of Orthanc"}},{"insert":" to finish the game off.\n\nThis commander deck is a tribute to that deck and that day. The goal is to make a thematic LOTR deck that feels like commanding the armies of Mordor and becoming consumed by greed. I hope this primer helps someone out there build this unique commander!\n\n"},{"attributes":{"bold":true},"insert":"Sauron, the Lidless Eye"},{"insert":"\nThis printing of Sauron suggests a few directions for the deck, namely Theft and Combo. Although these options are interesting and could work fine, they are also frustating for my opponents. What I prefer instead is a value midrange style that brings out huge threats like "},{"insert":{"card-link":"Witch-king, Bringer of Ruin"}},{"insert":" and "},{"insert":{"card-link":"The Balrog, Durin's Bane"}},{"insert":". \n\nThe point is to go wide, not tall. So no "},{"insert":{"card-link":"March from the Black Gate"}},{"insert":" or "},{"insert":{"card-link":"Fling"}},{"insert":", but "},{"insert":{"card-link":"Mirkwood Bats"}},{"insert":" and "},{"insert":{"card-link":"Siege-Gang Commander"}},{"insert":".\n\nSo the primary theme is sacrifice with cards like "},{"insert":{"card-link":"Merciless Executioner"}},{"insert":" and "},{"insert":{"card-link":"Gorbag of Minas Morgul"}},{"insert":" . The subtheme is treasures, because of thematic cards like "},{"insert":{"card-link":"Glóin, Dwarf Emissary"}},{"insert":", "},{"insert":{"card-link":"Orcrist, Goblin-cleaver"}},{"insert":" and "},{"insert":{"card-link":"Smaug, Wicked Worm"}},{"insert":". \n\nTo win, we can use our treasure pile to activate Sauron's ability a few times or dump mana into "},{"insert":{"card-link":"Assault on Osgiliath"}},{"insert":". \n\n"},{"attributes":{"bold":true},"insert":"Non-LOTR inclusions"},{"insert":"\nMost cards are picked because you "},{"attributes":{"italic":true},"insert":"would "},{"insert":"expect them in a LOTR mordor themed deck. Some strong cards for this deck are purposefully excluded because they are jarring to me to the theme (think of "},{"insert":{"card-link":"Taurean Mauler"}},{"insert":"). The following cards fit great in the deck but should not be so strong that they feel jarring.\n\n"},{"insert":{"card-link":"Sivriss, Nightmare Speaker"}},{"insert":" although there are no snake people in Tolkiens world, I can easily imagine Sivriss living there and creating a cult in honour of Sauron. I love the art and especially the ability. Not only do you get to sac creatures, but also treasures and you then present your opponents with a villainous choice. \n"},{"insert":{"card-link":"Share the Spoils"}},{"insert":" is a fun commander card that fits the vibe of Thorin's band in Smaug's cavern.\n "},{"insert":{"card-link":"Sinister Gnarlbark"}},{"insert":" is an amazing sac outlet and draw enige. I imagine it being a corrupted ent. \n"},{"insert":{"card-link":"Broadside Bombardiers"}},{"insert":" are pirate goblins on the boats assaulting Osgiliath. Great aggressive sac outlet.\n \n"},{"attributes":{"bold":true},"insert":"Thanks for reading!"},{"insert":"\n"}]}

Commander

Qty: 1 Price: $4.49
Sauron, the Lidless Eye
When Sauron enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.
: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.
Legendary Creature - Avatar Horror
Sauron, the Lidless Eye (ltr) 288

Commander

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1. The Generals

Qty: 3 Price: $14.87
Smaug, Wicked Worm
Flying
When Smaug enters, create X tapped Treasure tokens, where X is the number of artifacts your opponents control.
Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and lose 1 life.
Legendary Creature - Dragon
Smaug, Wicked Worm (hob) 164
The Balrog, Durin's Bane
This spell costs
less to cast for each permanent sacrificed this turn.
Haste
The Balrog can't be blocked except by legendary creatures.
When The Balrog dies, destroy target artifact or creature an opponent controls.
Legendary Creature - Demon Avatar
The Balrog, Durin's Bane (ltr) 195
Witch-king, Bringer of Ruin
Flying
Whenever Witch-king attacks, defending player sacrifices a creature with the least power among creatures they control.
Legendary Creature - Wraith Noble
Witch-king, Bringer of Ruin (ltr) 293

1. The Generals

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2. My Minions!

Qty: 29 Price: $64.65
Azog, Moria's Ruin
When Azog enters, destroy up to one other target creature. Its controller amasses Goblins X, where X is that creature's power. If you controlled that creature, draw a card. (To amass Goblins X, that player puts X +1/+1 counters on an Army they control. It's also a Goblin. If they don't control an Army, they create a 0/0 black Goblin Army creature token first.)
Legendary Creature - Goblin Soldier
Azog, Moria's Ruin (hob) 222
Bothersome Noisemaker
Whenever you cast a noncreature spell, amass Goblins 1. (Put a +1/+1 counter on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)
Creature - Goblin Bard
Bothersome Noisemaker (hob) 89
Broadside Bombardiers
Menace, haste
Boast — Sacrifice another creature or artifact: This creature deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.)
Creature - Goblin Pirate
Broadside Bombardiers (lcc) 86
Dunland Crebain
Flying
When this creature enters, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Creature - Bird Horror
Dunland Crebain (ltr) 411
Easterling Vanguard
When this creature dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Creature - Human Warrior
Easterling Vanguard (ltr) 83
Fearsome Goblin Pair
When this creature dies, amass Goblins 4. (Put four +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)
Creature - Goblin Soldier
Fearsome Goblin Pair (hob) 156
Gimli, Counter of Kills
Trample
Whenever a creature an opponent controls dies, Gimli deals 1 damage to that creature's controller.
Legendary Creature - Warrior Dwarf
Gimli, Counter of Kills (ltr) 312
Goblin Plate Mail
When this Equipment enters, amass Goblins 1, then attach this Equipment to the amassed Army. (To amass Goblins 1, put a +1/+1 counter on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)
Equipped creature gets +1/+0 and has menace.
Equip
Artifact - Equipment
Goblin Plate Mail (hob) 157
Goblin-town Flunkies
Haste
When this creature enters, amass Goblins 1. (Put a +1/+1 counter on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)
Creature - Goblin Soldier
Goblin-town Flunkies (hob) 100
Great Ugly-Looking Goblin
Each creature you control with a +1/+1 counter on it has menace. (It can't be blocked except by two or more creatures.)
Creature - Goblin Soldier
Great Ugly-Looking Goblin // Clap! Snap! (hob) 223
Grishnákh, Brash Instigator
When Grishnákh enters, amass Orcs 2. When you do, until end of turn, gain control of target nonlegendary creature an opponent controls with power less than or equal to the amassed Army's power. Untap that creature. It gains haste until end of turn.
Legendary Creature - Goblin Soldier
Grishnákh, Brash Instigator (ltr) 134
Grond, the Gatebreaker
Trample
As long as it's your turn and you control an Army, Grond is an artifact creature.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
Grond, the Gatebreaker (ltr) 89
Haunt of the Dead Marshes
When this creature enters, scry 1.
: Return this card from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.
Creature - Elf Nightmare
Haunt of the Dead Marshes (hoc) 186
Mauhúr, Uruk-hai Captain
Menace
If one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead.
Legendary Creature - Soldier Orc
Mauhúr, Uruk-hai Captain (ltr) 214
Merciless Executioner
When this creature enters, each player sacrifices a creature of their choice.
Creature - Warrior Orc
Merciless Executioner (ltc) 204
Mirkwood Bats
Flying
Whenever you create or sacrifice a token, each opponent loses 1 life.
Creature - Bat
Mirkwood Bats (ltr) 95
Mordor Trebuchet
Defender
Whenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at end of combat.
Creature Artifact - Wall
Mordor Trebuchet (ltr) 97
Moria Marauder
Double strike
Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.
Creature - Goblin Warrior
Moria Marauder (ltr) 138
Moria Scavenger
Deathtouch, haste
, Discard a card: Draw a card. If the discarded card was a creature card, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Creature - Rogue Orc
Moria Scavenger (ltc) 63
Oliphaunt
Trample
Whenever this creature attacks, another target creature you control gets +2/+0 and gains trample until end of turn.
Mountaincycling
(
, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Creature - Elephant
Oliphaunt (ltr) 139
Orcish Siegemaster
Trample
Other Orcs and Goblins you control have trample.
Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.
Creature - Soldier Orc
Orcish Siegemaster (ltc) 33
Rhovanion Rampager
Whenever this creature attacks, you may sacrifice another creature. If you do, put a number of +1/+1 counters on this creature equal to the sacrificed creature's power.
When this creature dies, amass Goblins X, where X is this creature's power. (Put X +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)
Creature - Wolf
Rhovanion Rampager (hob) 298
Scuzzback Scrounger
At the beginning of your first main phase, you may blight 1. If you do, create a Treasure token. (To blight 1, put a -1/-1 counter on a creature you control. A Treasure token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Goblin Warrior
Scuzzback Scrounger (ecl) 153
Siege-Gang Commander
When this creature enters, create three 1/1 red Goblin creature tokens.
, Sacrifice a Goblin: This creature deals 2 damage to any target.
Creature - Goblin
Siege-Gang Commander (ltc) 228
Swarming of Moria
Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Sorcery
Swarming of Moria (ltr) 150
The Great Goblin
Whenever you put one or more counters on a Goblin, Orc, or Army you control, The Great Goblin deals 2 damage to target opponent.
Whenever another Goblin, Orc, or Army you control dies, exile the top card of your library. You may play it until the end of your next turn.
Legendary Creature - Goblin Noble
The Great Goblin (hob) 158
Troll of Khazad-dûm
This creature can't be blocked except by three or more creatures.
Swampcycling
(
, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Creature - Troll
Troll of Khazad-dûm (ltr) 111
Uglúk of the White Hand
Whenever another creature you control dies, put a +1/+1 counter on Uglúk. If that creature was a Goblin or Orc, put two +1/+1 counters on Uglúk instead.
Legendary Creature - Soldier Orc
Uglúk of the White Hand (ltr) 235
Warg Rider
Menace
Other Orcs and Goblins you control have menace.
At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Creature - Warrior Orc
Warg Rider (ltr) 826

2. My Minions!

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3. Finisher

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Assault on Osgiliath
Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Sorcery
Assault on Osgiliath (ltr) 285
Book of Mazarbul
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
II — Amass Orcs 2.
III — Creatures you control get +1/+0 and gain menace until end of turn.
Enchantment - Saga
Book of Mazarbul (ltr) 116
Fire of Orthanc
Destroy target artifact or land. Creatures without flying can't block this turn.
Sorcery
Fire of Orthanc (ltr) 127

3. Finisher

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Card advantage

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Along the Crooked Way
When this enchantment enters, return target creature card from your graveyard to your hand.
Whenever a creature card leaves your graveyard, amass Goblins 1.
: Goblins and Orcs you control gain menace until end of turn.
Enchantment
Along the Crooked Way (hob) 60
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (tdc) 177
Gathering of Darkness
Return up to one target creature card from your graveyard to your hand.
Amass Goblins 3. (Put three +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)
Sorcery
Gathering of Darkness (hob) 68
Gorbag of Minas Morgul
Whenever a Goblin or Orc you control deals combat damage to a player, you may sacrifice it. When you do, choose one —
• Draw a card.
• Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Soldier Orc
Gorbag of Minas Morgul (ltr) 86
Inside Information
Exile the top X cards of target opponent's library. You may play those cards this turn. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Sorcery
Inside Information (hob) 76
Lidless Gaze
Exile the top card of each player's library. Until the end of your next turn, you may play those cards, and mana of any type can be spent to cast those spells.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Lidless Gaze (ltc) 59
Mordor Muster
You draw a card and you lose 1 life.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Sorcery
Mordor Muster (ltr) 96
Nasty End
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards. If the sacrificed creature was legendary, draw three cards instead.
Instant
Nasty End (ltr) 99
Rage into the Valley
You draw a card and lose 1 life.
Amass Goblins 2. (Put two +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)
Sorcery
Rage into the Valley (hob) 79
Share the Spoils
When this enchantment enters and whenever an opponent loses the game, exile the top card of each player's library.
During each player's turn, that player may play a land or cast a spell from among cards exiled with this enchantment, and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their library.
Enchantment
Share the Spoils (afc) 34
Sinister Gnarlbark
At the beginning of your end step, draw a card and blight 1. (Put a -1/-1 counter on a creature you control.)
Creature - Treefolk Warlock
Sinister Gnarlbark (ecc) 12
Sivriss, Nightmare Speaker
, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life. (To mill a card, put the top card of your library into your graveyard.)
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Cleric Snake Warlock
Sivriss, Nightmare Speaker (clb) 148
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (tdc) 198
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Village Rites (inr) 137

Card advantage

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Interaction

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Bilbo's Deadly Slice
Destroy target creature.
Instant
Bilbo's Deadly Slice (hob) 62
Burn, Burn, Tree and Fern
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — This Saga deals 6 damage to target creature an opponent controls.
II — Destroy target artifact an opponent controls.
III, IV — Add
.
Enchantment - Saga
Burn, Burn, Tree and Fern (hob) 90
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (ltc) 200
Foray of Orcs
Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Sorcery
Foray of Orcs (ltr) 417
Widespread Brutality
Amass Zombies 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass Zombies 2, put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Sorcery
Widespread Brutality (war) 226

Interaction

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Land

Qty: 36 Price: $70.66
Barad-dûr
Barad-dûr enters tapped unless you control a legendary creature.
: Add
.
,
: Amass Orcs X. Activate only if a creature died this turn.
Legendary Land
Barad-dûr (ltr) 340
Blazemire Verge
: Add
.
: Add
. Activate only if you control a Swamp or a Mountain.
Land
Blazemire Verge (dsk) 256
Canyon Slough
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Mountain
Canyon Slough (ecc) 145
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cm2) 242
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (ecc) 147
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (eoc) 159
Foreboding Ruins
As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Foreboding Ruins (fic) 394
Goblin-town
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Put two +1/+1 counters on target Goblin or Orc you control. Activate only as a sorcery.
Land
Goblin-town (hob) 183
Mount Doom
, Pay 1 life: Add
or
.
,
: Mount Doom deals 1 damage to each opponent.
,
, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.
Legendary Land
Mount Doom (ltr) 258
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ltr) 268
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (ecc) 161
Raucous Theater
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Mountain
Raucous Theater (mkm) 266
Shire Terrace
: Add
.
,
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Shire Terrace (ltr) 261
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (eoc) 182
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ltr) 267
Tainted Peak
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Peak (dsc) 304
Temple of Malice
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malice (fdn) 701

Land

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Ramp

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Glóin, Dwarf Emissary
Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)
, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Legendary Creature - Advisor Dwarf
Glóin, Dwarf Emissary (ltr) 132
Orcrist, Goblin-cleaver
Equipped creature gets +2/+2 and has trample.
Whenever equipped creature deals combat damage to a player, choose a creature type. Create a Treasure token for each creature you control of that type.
Equip
Legendary Artifact - Equipment
Orcrist, Goblin-cleaver (hob) 177
Shiny Impetus
Enchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment - Aura
Shiny Impetus (ltc) 227
Sol Ring
: Add
.
Artifact
Sol Ring (ltc) 284
The Misty Mountains Cold
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III, IV — Create a Treasure token. Then if you control four or more Treasures, sacrifice this Saga. If you do, create a 6/6 red Dragon creature token with flying. (A Treasure token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment - Saga
The Misty Mountains Cold (hob) 321
Thrór's Map
When Thrór's Map enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
,
: Draw a card, then discard a card.
Legendary Artifact
Thrór's Map (hob) 179
Treasure Nabber
Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.
Creature - Goblin Rogue
Treasure Nabber (ltc) 230
Troop of Ponies
,
, Sacrifice this creature: Search your library for up to two basic land cards, reveal them, put one onto the battlefield tapped and the other into your hand, then shuffle.
Creature - Horse
Troop of Ponies (hob) 199
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (hoc) 211

Ramp

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Wantlist

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Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (ltc) 358
Bolg, Erebor's Reckoning
Trample
At the beginning of each combat, other Goblins and Orcs you control get +2/+2 until end of turn. Creatures your opponents control get -1/-1 until end of turn.
Legendary Creature - Goblin Soldier
Bolg, Erebor's Reckoning (hoc) 102
Cabal Coffers
,
: Add
for each Swamp you control.
Land
Cabal Coffers (ltc) 360
Deserted Temple
: Add
.
,
: Untap target land.
Land
Deserted Temple (ltc) 363
Minas Morgul, Dark Fortress
Minas Morgul enters tapped.
: Add
.
,
: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)
Legendary Land
Minas Morgul, Dark Fortress (hoc) 48
Misty Mountains Raider
Whenever you attack, amass Goblins 2. (Put two +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)
Creature - Goblin Soldier
Misty Mountains Raider (hob) 105
Orcish Bowmasters
Flash
When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.
Creature - Archer Orc
Orcish Bowmasters (ltr) 433
Stone-Giant of High Pass
Whenever this creature enters or attacks, create a 3/1 colorless Wall artifact creature token with defender named Stone Boulder.
, Sacrifice an artifact: This creature deals 4 damage to any target.
Creature - Giant
Stone-Giant of High Pass (hob) 113
The Sackville-Bagginses
When The Sackville-Bagginses enter, you may sacrifice another creature or artifact. If you do, draw a card and create a Treasure token.
Whenever you sacrifice a token, target opponent loses 1 life.
Legendary Creature - Citizen Halfling
The Sackville-Bagginses (hob) 83
Too Greedily, Too Deep
Put target creature card from a graveyard onto the battlefield under your control. That creature deals damage equal to its power to each other creature.
Sorcery
Too Greedily, Too Deep (ltc) 72

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
43 pips - 38 cards
30 mana - 30 cards
38 pips - 32 cards
31 mana - 31 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
4 mana - 3 cards
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Description

{"ops":[{"insert":"My first MTG experience was playing the LOTR starter decks with one of my oldest friends. I loved the Mordor side with the playpattern of sacrificing minions to accrue value through cards like "},{"insert":{"card-link":"Mordor Trebuchet"}},{"insert":" and "},{"insert":{"card-link":"Uglúk of the White Hand"}},{"insert":" , with finally a "},{"insert":{"card-link":"Sauron, the Lidless Eye"}},{"insert":" or "},{"insert":{"card-link":"Fire of Orthanc"}},{"insert":" to finish the game off.\n\nThis commander deck is a tribute to that deck and that day. The goal is to make a thematic LOTR deck that feels like commanding the armies of Mordor and becoming consumed by greed. I hope this primer helps someone out there build this unique commander!\n\n"},{"attributes":{"bold":true},"insert":"Sauron, the Lidless Eye"},{"insert":"\nThis printing of Sauron suggests a few directions for the deck, namely Theft and Combo. Although these options are interesting and could work fine, they are also frustating for my opponents. What I prefer instead is a value midrange style that brings out huge threats like "},{"insert":{"card-link":"Witch-king, Bringer of Ruin"}},{"insert":" and "},{"insert":{"card-link":"The Balrog, Durin's Bane"}},{"insert":". \n\nThe point is to go wide, not tall. So no "},{"insert":{"card-link":"March from the Black Gate"}},{"insert":" or "},{"insert":{"card-link":"Fling"}},{"insert":", but "},{"insert":{"card-link":"Mirkwood Bats"}},{"insert":" and "},{"insert":{"card-link":"Siege-Gang Commander"}},{"insert":".\n\nSo the primary theme is sacrifice with cards like "},{"insert":{"card-link":"Merciless Executioner"}},{"insert":" and "},{"insert":{"card-link":"Gorbag of Minas Morgul"}},{"insert":" . The subtheme is treasures, because of thematic cards like "},{"insert":{"card-link":"Glóin, Dwarf Emissary"}},{"insert":", "},{"insert":{"card-link":"Orcrist, Goblin-cleaver"}},{"insert":" and "},{"insert":{"card-link":"Smaug, Wicked Worm"}},{"insert":". \n\nTo win, we can use our treasure pile to activate Sauron's ability a few times or dump mana into "},{"insert":{"card-link":"Assault on Osgiliath"}},{"insert":". \n\n"},{"attributes":{"bold":true},"insert":"Non-LOTR inclusions"},{"insert":"\nMost cards are picked because you "},{"attributes":{"italic":true},"insert":"would "},{"insert":"expect them in a LOTR mordor themed deck. Some strong cards for this deck are purposefully excluded because they are jarring to me to the theme (think of "},{"insert":{"card-link":"Taurean Mauler"}},{"insert":"). The following cards fit great in the deck but should not be so strong that they feel jarring.\n\n"},{"insert":{"card-link":"Sivriss, Nightmare Speaker"}},{"insert":" although there are no snake people in Tolkiens world, I can easily imagine Sivriss living there and creating a cult in honour of Sauron. I love the art and especially the ability. Not only do you get to sac creatures, but also treasures and you then present your opponents with a villainous choice. \n"},{"insert":{"card-link":"Share the Spoils"}},{"insert":" is a fun commander card that fits the vibe of Thorin's band in Smaug's cavern.\n "},{"insert":{"card-link":"Sinister Gnarlbark"}},{"insert":" is an amazing sac outlet and draw enige. I imagine it being a corrupted ent. \n"},{"insert":{"card-link":"Broadside Bombardiers"}},{"insert":" are pirate goblins on the boats assaulting Osgiliath. Great aggressive sac outlet.\n \n"},{"attributes":{"bold":true},"insert":"Thanks for reading!"},{"insert":"\n"}]}
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