Namasfugus
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Commander
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Commander
Phabine, Boss's Confidant
Creature tokens you control have haste.
Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.
Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.
Legendary Creature - Advisor Cat

Commander
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Artifact
Artifact
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Copy
Flamerush Rider
Whenever this creature attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature - Human Warrior

Copy
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Counters
Marath, Will of the Wild
Marath enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.
, Remove X +1/+1 counters from Marath: Choose one —
• Put X +1/+1 counters on target creature. X can't be 0.
• Marath deals X damage to any target. X can't be 0.
• Create an X/X green Elemental creature token. X can't be 0.
, Remove X +1/+1 counters from Marath: Choose one —
• Put X +1/+1 counters on target creature. X can't be 0.
• Marath deals X damage to any target. X can't be 0.
• Create an X/X green Elemental creature token. X can't be 0.
Legendary Creature - Beast Elemental

Tales of Master Seshiro
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.
I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga


Counters
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Creature
Creature
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Draw
Ranger Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create a 2/2 green Wolf creature token.
: Level 2
Whenever you attack, put a +1/+1 counter on target attacking creature.
: Level 3
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
When this Class enters, create a 2/2 green Wolf creature token.
: Level 2
Whenever you attack, put a +1/+1 counter on target attacking creature.
: Level 3
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Enchantment - Class

Seize the Spotlight
Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.
Sorcery

Draw
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Evasion
Goblin Heelcutter
Whenever this creature attacks, target creature can't block this turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature - Goblin Berserker

Evasion
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Land
Land
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Landfall
Landfall
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Mill
Teachings of the Kirin
(As this Saga enters and after your draw step, add a lore counter.)
I — Mill three cards. Create a 1/1 colorless Spirit creature token.
II — Put a +1/+1 counter on target creature you control.
III — Exile this Saga, then return it to the battlefield transformed under your control.
I — Mill three cards. Create a 1/1 colorless Spirit creature token.
II — Put a +1/+1 counter on target creature you control.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga


Mill
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Protection
Kitt Kanto, Mayhem Diva
When Kitt Kanto enters, create a 1/1 green and white Citizen creature token.
At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature.
At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature.
Legendary Creature - Druid Cat Bard

Protection
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Pump
Pump
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Ramp
Domri, Chaos Bringer
+1: Add or . If that mana is spent on a creature spell, it gains riot. (It enters with your choice of a +1/+1 counter or haste.)
−3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
−8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."
−3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
−8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."
Legendary Planeswalker - Domri

Ramp
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Removal
Cabaretti Confluence
Choose three. You may choose the same mode more than once.
• Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step.
• Exile target artifact or enchantment.
• Creatures target player controls get +1/+1 and gain first strike until end of turn.
• Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step.
• Exile target artifact or enchantment.
• Creatures target player controls get +1/+1 and gain first strike until end of turn.
Sorcery

Removal
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Tokens
Battle for Bretagard
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 1/1 white Human Warrior creature token.
II — Create a 1/1 green Elf Warrior creature token.
III — Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it.
I — Create a 1/1 white Human Warrior creature token.
II — Create a 1/1 green Elf Warrior creature token.
III — Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it.
Enchantment - Saga

Killer Service
When this enchantment enters, create a number of Food tokens equal to the number of opponents you have. (They're artifacts with ", , Sacrifice this token: You gain 3 life.")
At the beginning of your end step, you may pay and sacrifice a token. If you do, create a 4/4 green Rhino Warrior creature token.
At the beginning of your end step, you may pay and sacrifice a token. If you do, create a 4/4 green Rhino Warrior creature token.
Enchantment

Scrapwork Cohort
When this creature enters, create a 1/1 colorless Soldier artifact creature token.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature Artifact - Soldier

Tokens
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Tokens & Extras
A Mysterious Creature
You can cover a face-down creature with this reminder card. A face-down creature that was cloaked or cast with disguise has ward . (Whenever that creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Creature

Tokens & Extras
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"This deck is a vibrant, explosive Naya (Red-Green-White) force—a true \"Wild Naya Parade\"—that utilizes triumphant three-color synergies to flood the battlefield with an overwhelming horde. By merging rapid token generation with crushing \"Anthem\" effects and feral Trample mechanics, it creates a \"Triumphant Stampede\" strategy. The deck excels at saturating the board, punishing hesitation, and scaling a chaotic, ever-growing army into an apocalyptic threat.\n"},{"attributes":{"bold":true},"insert":"The Endless Parade (Production Engine):"},{"insert":" The very foundation of this strategy is the relentless generation of life and numbers. Forces like "},{"attributes":{"italic":true},"insert":"Scute Swarm"},{"insert":", "},{"attributes":{"italic":true},"insert":"March of the Multitudes"},{"insert":", and "},{"attributes":{"italic":true},"insert":"Scepter of Celebration"},{"insert":" allow for rapid, suffocating board saturation. The objective is to summon a chaotic swarm so vast that no enemy defense can possibly stand against the sheer mass of attackers.\n"},{"attributes":{"bold":true},"insert":"Triumphant Anthem (Damage Scaling):"},{"insert":" Once the horde is established, legendary leaders like "},{"attributes":{"italic":true},"insert":"Phabine, Boss's Confidant"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Gahiji, Honored One"},{"insert":", alongside "},{"attributes":{"italic":true},"insert":"Beastmaster Ascension"},{"insert":", transform your smallest tokens into lethal behemoths. The deck aggressively forces combat phases, utilizing "},{"attributes":{"italic":true},"insert":"Mage Slayer"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Stonebrow, Krosan Hero"},{"insert":" to ensure that every strike shatters enemy lines and maximizes absolute devastation.\n"},{"attributes":{"bold":true},"insert":"The Conclave's Shield (Naya Toolbox):"},{"insert":" Drawing on the harmonious strength of three colors, the deck wields a highly flexible and surgical arsenal. "},{"attributes":{"italic":true},"insert":"Knight of Autumn"},{"insert":", "},{"attributes":{"italic":true},"insert":"Selesnya Charm"},{"insert":", and "},{"attributes":{"italic":true},"insert":"Boros Charm"},{"insert":" provide immediate responses to threats and impenetrable protection. This ensures your magnificent parade survives catastrophic board wipes and is always ready to strike back at the critical moment.\n"},{"attributes":{"bold":true},"insert":"Blitzing Vanguard (Attack Tempo):"},{"insert":" Speed and explosive momentum are paramount to overwhelming the table. The planeswalker "},{"attributes":{"italic":true},"insert":"Domri, Chaos Bringer"},{"insert":", alongside "},{"attributes":{"italic":true},"insert":"Flamerush Rider"},{"insert":" and cunning ambushers utilizing the Dash mechanic like "},{"attributes":{"italic":true},"insert":"Goblin Heelcutter"},{"insert":", guarantee immediate, crushing impact upon entering the fray. This blinding tempo denies opponents the luxury of time to build their defenses.\n"},{"attributes":{"bold":true},"insert":"Harmonic Roots (Stabilization & Ramp):"},{"insert":" Channeling a three-color base requires flawless execution and deep roots. Primal forces like "},{"attributes":{"italic":true},"insert":"Sakura-Tribe Elder"},{"insert":", combined with relics like "},{"attributes":{"italic":true},"insert":"Fellwar Stone"},{"insert":" and a sacred land base featuring "},{"attributes":{"italic":true},"insert":"Sacred Foundry"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Yavimaya, Cradle of Growth"},{"insert":", ensure perfect mana stabilization. This flawless rhythm enables the swift, devastating deployment of high-impact magic like "},{"attributes":{"italic":true},"insert":"Cabaretti Confluence"},{"insert":".\n"},{"attributes":{"bold":true},"insert":"Chaotic Diplomacy (Political Disruption):"},{"insert":" Embracing a touch of tactical chaos on the battlefield, the deck masterfully manipulates the flow of war. Through cunning assets like "},{"attributes":{"italic":true},"insert":"Kitt Kanto, Mayhem Diva"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Seize the Spotlight"},{"insert":", you actively goad your opponents, forcing them to turn their blades against each other. You wield your enemies' resources as your own, preserving your strength until you are ready to deliver the final, glorious strike.\n"}]}































































































