jplop
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Commander
Size: 100Est cost: $351.14Salt sum: 29.05
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Commander
Najeela, the Blade-Blossom
Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking.
: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.
: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.
Legendary Creature - Human Warrior

Commander
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Attack Alone
Ardent Plea
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Enchantment

Duty-Bound Dead
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Skeleton

Order of Sacred Dusk
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying, lifelink, haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other Vampires you control have exalted.
Flying, lifelink, haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other Vampires you control have exalted.
Creature - Knight Vampire

Attack Alone
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Double
Finest Hour
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.
Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.
Enchantment

Windcrag Siege
As this enchantment enters, choose Mardu or Jeskai.
• Mardu — If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
• Jeskai — At the beginning of your upkeep, create a 1/1 red Goblin creature token. It gains lifelink and haste until end of turn.
• Mardu — If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
• Jeskai — At the beginning of your upkeep, create a 1/1 red Goblin creature token. It gains lifelink and haste until end of turn.
Enchantment

Double
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Draw
Draw
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Finisher
Giggling Skitterspike
Indestructible
Whenever this creature attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
Whenever this creature attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
Creature Artifact - Toy

Sovereigns of Lost Alara
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle.
Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle.
Creature - Spirit

Finisher
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Gates
Gates
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Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Protection
Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant

Protection
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Ramp
Sage of the Maze
: Add two mana in any combination of colors.
: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery.
Tap an untapped Gate you control: Untap this creature.
: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery.
Tap an untapped Gate you control: Untap this creature.
Creature - Wizard Elf

Ramp
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Removal
Hunter's Talent
(Gain the next level as a sorcery to add its ability.)
When this Class enters, target creature you control deals damage equal to its power to target creature you don't control.
: Level 2
Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn.
: Level 3
At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.
When this Class enters, target creature you control deals damage equal to its power to target creature you don't control.
: Level 2
Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn.
: Level 3
At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.
Enchantment - Class

Removal
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Secret Commanders
Karlach, Fury of Avernus
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.
Choose a Background (You can have a Background as a second commander.)
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Barbarian Tiefling

Squall, SeeD Mercenary
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Legendary Creature - Human Knight Mercenary

Wulfgar of Icewind Dale
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature - Human Barbarian

Secret Commanders
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Stax
Stax
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Maybeboard
Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Why only have one commander when you can have 10 of them ?\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"A bit of context :"},{"insert":"\nEver since Shards of Alara came out in 2008 I've alaways been a fan of "},{"insert":{"card-link":"Rafiq of the Many"}},{"insert":" , but I've always found the usual ways to build him as a commander a bit boring and not fully embracing the exalted mechanic.\n\nSo last year, I decided to build a deck truly centered around the \"attack alone\" theme and tried to make it a viable plan.\n\nI really wanted to include all my favourite exalted and attack triggers related cards, so the deck has to be 5 colors.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"The strategy :"},{"insert":"\n\nThe deck is built around the \"attack alone\" strategy and the ways to maximise the triggers it generates. The main ways to do this are : doubling attack triggers , adding additionnal battle phases, giving double strike and multiplying power.\n\nThere is a core of “attack alone” triggering cards (some of which also fill multiple roles like "},{"insert":{"card-link":"Ignoble Hierarch"}},{"insert":" / "},{"insert":{"card-link":"Noble Hierarch"}},{"insert":" for ramp, "},{"insert":{"card-link":"Cathedral of War"}},{"insert":" as a land, "},{"insert":{"card-link":"Qasali Pridemage"}},{"insert":" for removal ...) along with several “secret commanders” that synergize with them (or even with each other like "},{"insert":{"card-link":"Mr. Orfeo, the Boulder"}},{"insert":" or the attack-trigger doublers combined with additional battle phases). Each of them could have a been the commander of this deck.\n\nThe goal is to present threats out of nowhere with creatures such as "},{"insert":{"card-link":"Giggling Skitterspike"}},{"insert":", which benefit greatly from the \"attack alone\" triggers (but even a "},{"insert":{"card-link":"Aven Squire"}},{"insert":" / Birds / ornithopter of paradise can become a real threat under the right circumstances)\n\n"},{"insert":{"card-link":"Najeela, the Blade-Blossom"}},{"insert":" as a commander is able to give additionnal battle phases, but is mostly there to grant access to all 5 colors. The deck is not centered around her, and it often works perfectly fine without her touching the board. \n\nThe rest of the deck includes a \"Gates\" package, for a relatively cheap 5 colors mana base ( and it also offering cool synergies with "},{"insert":{"card-link":"The Black Gate"}},{"insert":" , "},{"insert":{"card-link":"Basilisk Gate"}},{"insert":" and even "},{"insert":{"card-link":"Sage of the Maze"}},{"insert":" ).\nThere's also some card draw that takes advantage of the boost exalted is giving.\nA little bit of protection is included, though the boots are mostly used to give haste and "},{"insert":{"card-link":"Unquestioned Authority"}},{"insert":" is there to be tutored with "},{"insert":{"card-link":"Sovereigns of Lost Alara"}},{"insert":" if needed.\nThe 2 instant spells with convoke are really useful since you're only attacking each turn with a single creature, the others can be tapped to convoke.\nI found "},{"insert":{"card-link":"Signal the Clans"}},{"insert":" to be better than "},{"insert":{"card-link":"Time of Need"}},{"insert":" in this deck since there is a high redundancy between the secret commanders, so you're almost always guaranteed to find what you need. Plus it alet you fetch a mana dork, a finisher or a way to draw if needed.\n\n2 pieces of stax are particularly synergistics with the theme of deck : "},{"insert":{"card-link":"Silent Arbiter"}},{"insert":" and "},{"insert":{"card-link":"Dueling Grounds"}},{"insert":" since they don't really affect you. \nA little bit of interaction is also included (with "},{"insert":{"card-link":"Hunter's Talent"}},{"insert":" fiiting especially well)\n\nI hope you’ll enjoy this deck as much as I enjoyed building it. In paper, it can struggle a bit to recover from board wipes, but it’s still very fun to play and full of surprises!\n\n"},{"attributes":{"bold":true},"insert":"PS"},{"insert":" : I tried to make the description as clear as possible, english is not my first language. It is also the first time i'm using achidekt (in on Manabox usually) so I hope the categories are clear !\nAlso, thanks for your videos, you’re doing amazing work, please keep it up! :) \n\nA follower from France \n\n"}]}

























































































